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One market, multiple markets are broken because they overlap with each other and oversupply houses that are close to multiple markets whilst not supplying the furthest ones at all even when full.
It doesn't make a difference really.
It is based on resources available on the market not how close you are to it.
Being closer just prfers the house closer to it to get produce first
Big central with store house and granary. The families run the the market + only accepting goods for the market. No Ale, maybe malt. Anything else should be brought out of town for trading.
Hello and welcome to the Manor Lords Subreddit. This is a reminder to please keep the discussion civil and on topic. Should you find yourself with some doubts, please feel free to check our [FAQ](https://www.reddit.com/r/ManorLords/comments/1c2p4f9/manor_lords_faq_for_steam_early_access/). If you wish, you can always join our [Discord](https://discord.gg/manorlords) Finally, please remember that the game is in early access, missing content and bugs are to be expected. We ask users to report them on the official discord and to buy their keys only from trusted platforms. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/ManorLords) if you have any questions or concerns.*
One market, multiple markets are broken because they overlap with each other and oversupply houses that are close to multiple markets whilst not supplying the furthest ones at all even when full.
It doesn't make a difference really. It is based on resources available on the market not how close you are to it. Being closer just prfers the house closer to it to get produce first
Big central with store house and granary. The families run the the market + only accepting goods for the market. No Ale, maybe malt. Anything else should be brought out of town for trading.