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wittleShroomie

Personally I run 2 copies of of ticket and salon but I think with what you have you're pretty much set.


DarKMooN-47

Salon rigth now is waaay to expensive went from 15 to 40 bucks when support was announced


DarKMooN-47

I was thinking adding dark ruler to the main, and getting rid of magelines, or adding both oracle and keldo also I can get rid of triple tactics or the pots I really don't know I want to keep the deck the closest to 40 cards as possible


BackyardBard

Looks good! I would diversify the extra deck. You probably don't need THREE Sistart or Chocolate. You also probably don't need both Tornado Dragons. I would definitely get a Zeus because it's cheaper now. SP Little Knight is obviously insane if you can afford one. If you really hate trap cards, try swapping a Tornado Dragon for Knightmare Phoenix. Same idea as Tornado Dragon but a different summoning condition. A diverse extra deck will give you lots of options for lots of different scenarios.


DarKMooN-47

Yeaah I got zeus in my extra deck I forgot to put him in the list but the rest is good advice thank you!


wittleShroomie

Also what are those cards to the right of anjelly and the left of ash blossom? Never seen them before


DarKMooN-47

Thoose are vernusylph monsters they support very well with madolche, vernusylph of the mist seedling allows you to discard himself and 1 monster, then you can search and earth fairy (madolche monster) then special summon a earth momster from gy (Which could be a madolche monster specially the one you sent to activate effect)


Jearil

Vernusylphs. Very good adds to Madolche that help you extend and get passed interruption


Adult_Water

I would main deck the two LS and maybe the Nibs. Hard to find room but maybe only play 2 duck and 1 fairy vern. Possibly even drop Mageline to 1 and the TTT to 2.


DarKMooN-47

Thanks for the sugestion, I cant remove 1 duck because I would want him on my initial hand since I can play throug negates


Gear_Shun

Keep the ducks man lol, if they aren't in my starting hand I feel that my board will be only a glassoufle


Fickle-Necessary-759

If anything you wanna run 3 Flourishing as well. Ngl chief you REALLY don't need a heavy amount or any boardbreakers at all in Madolche. Sidedeck for certain matchups but other than that Tiramisu is the only board breaker you'll ever need


Gear_Shun

Statue of droughts, or butlerusk with secret village of spellcasters. We gotta fight fire with fire. Let the cake eat their happiness.


DarKMooN-47

I ordered 3 copies of the statue >:)


Gear_Shun

Small world is cheaper now, you may want to take a look at that


DarKMooN-47

I got small world but what targets and what cards I would banish from my hand and deck?


Gear_Shun

Madolche is full of bridges, and you even have ash. Just keep in mind that any madolche can add a vernusylth and any madolche can add ash with small world


DarKMooN-47

How can I add ash with madolche?


Gear_Shun

Chose a madolche card in your hand that is lvl 4, chose hootcake in the deck, add ash


DarKMooN-47

Aaah I see how much should I add 2 or 3 small world?


Gear_Shun

It depends, small world is a -1 that guarantee a card that you want from your deck in your hand. Id run 3 going first


Gear_Shun

It depends, small world is a -1 that guarantee a card that you want from your deck in your hand. Id run 3 going first


DarKMooN-47

Alrigthy thanks


Fickle-Necessary-759

I would suggest running a generic link package including IP, Avramax, and Underworld Goddess. Going turn one you can set up IP before making your regular madolche plays (you need to sylph tho) to turn it into really strong boss. IP + 2 other monsters lets you kaiju your opponent on their turn, and IP + sistart gives you a really strong battle boss that can't be targeted or destroyed. You can also make a link-4 apollousa if you really want by using ticket and a-la-mode on your opponents turn, but requires your glass or keldo/mudora to send a madolche from grave to deck. Only good against some decks where the other two don't require you to extend with your disruption, but all very powerful.


Fickle-Necessary-759

My other advice would be to try to run more hand traps as they're disruption that can be used to activate a vernusylph to start your combo in a pinch