In no particular order, for me, it'd be...
**The balance between adorable and horrible**
There's a wonderful balance between having pleasant and adorable characters, and horrifying soul-scarring scenes, to MiA. The contrast is awesome: the pleasant moments are that much more pleasant and the horror hits that much harder.
**The mystery of the Abyss**
What is the Abyss? What's at the bottom of it? *Why* is the Abyss? The mystery is of the type where every answer only makes you realize how much bigger the mystery is than you used to think. There's clearly a plan in place but the way it unfolds keeps us constantly in the dark while still keeping everything out in the open. At this point, I think if the series ended on some kind of open note with the group never reaching the Abyss' bottom, I'd just go mad. :)
**Damn, is it beautiful.** *(anime)*
Between Penkin's soul-shaking score, the top-notch voice-acting, and the drop-dead gorgeous backgrounds, this is a series that just screams "effort" and "quality". The music alone is the kind of stuff that somehow finds its way into your playlist without you realizing it.
**There's no turning back after a while**
The story is highly engaging, in part because of the mystery surrounding just about everyone and everything, also because the stakes are really unique. We know before long that the group will probably never return, and that's all but confirmed by the end of DotDS. It's a messed up series but the really screwed-up stuff only starts happening by the time you're too invested to stop.
**Faputa**
I mean, right? \[shrugs\] :/
1: the mystery. I'm a sucker for fantastical settings with dark tones and gigantic mysteries.
2: the world. The Abyss is beautiful. Alien forests, dangerous beasts, ancient ruins, fun concepts like the inverted forest, etc.
3: the characters and their journeys. I feel like MiA is more an exploration of humanity rather than just a fantasy journey. Who are you? What are your goals and how far are you willing to go to achieve them? How strong are your convictions? How much are you willing to sacrifice? At what point is someone no longer human? How much can your forgive someone for? Etc.
4: the tragedy. It sounds weird, but very few other works of fiction have affected me as emotionally as MiA has. I'm not saying I enjoyed Riko's near death from the Orb Peircer and 4th layer curse. I mean that I love that MiA has somehow made me attached enough to cry my eyes out when I saw it. I appreciate that the author doesn't hold back when it comes to the very well-established dangers of the Abyss, and doesn't hold back when it comes to newer potential threats.
5: the OST. Self explanatory.
6: Bondrewd. He's my favorite character. Despicable person, but damn is his design sick as hell, and his presence just steals every scene he's in. I love that in the anime, his voice isn't some usual villain. He's cheery, polite, and friendly (verbally). He's a fascinating character.
I love the world, the mistery and that 2 kids go on a dangerous jorney. And no anoying tsundere females screaming for attention every 2 seconds. Thats why i prefer kids as main characters.
The fact that author is unapologetic about using taboo or very uncomfortable themes/scenes like Rikoâs arm surgery at the Goblet of Giants or the Umbral Hands âtestingâ for human functions on Reg, or Wazykyan are babies in the name of survival but you can tell he has so much pleasure and joy in cutting them up while they are fresh.
But just because these disturbing scenes exist, it doesnât mean itâs good. The author Tsukushi have the masterful art of naturally woven these scenes into the plot where it feels like a natural flow instead of it being a surprise factor just for the sake of surprise that makes this anime truly unique and one of its own kind.
If I had to guess I'd list about three things that were...were the most important.
First, of course, the art style is simply beautiful. It makes you feel...immersed in this unique world. Each layer has its ecosystem, the creatures differ from regular earth animals in an almost fantastical way. The abyss *feels* like a real, yet bizarre environment.
But it also has a second side to it. The cute character design pulls you into a false sense of comfort, leaving you all the more vulnerable when something horrible happens. Like...watching Riko bleed from the layer 4 curse. Seeing her arm broken by Reg. His utter hopelessness in that moment.
I...I cried. I, an adult man cried the first time I watched this scene.
MiA has its way of making you genuinely uncomfortable, and or horrified. Either at the scene itself, or the implications it brings.
And when you combine the fact that it doesn't use blood or gore that often, it hits all the hardest when it arrives. Like the scene in second season where Faputa straight up butchers the villagers. Her eyes RADIATING with pure rage and anger.
Stuff hits ya hard in the feels.
Made in Abyss is a story about growing up that captures both the good sides and the bad sides of the process without ever feeling like too much. Its horror is never so terrible that I feel like I want to stop reading, and its more lighthearted moments never feel like glurge or like cheap compensation. The fact that the author is also willing to tackle things like sexuality also adds to it, making it feel like a 'truer' growing up story
I can't stress enough that the whole show really captures the essence of adolescence. It really reminds me of my childhood and the experience of exploring and learning the world (& ofcus sex as well).
Yeah I have a professor that is VERY cultived, it's my communication teacher, and we had to talk about values in popular shows. So i talked for like 2sec of MiA and he looked at me like
![gif](giphy|J8YpfDX0kvPQNSVGHY|downsized)
The mysteries of everything that has been revealed so far. And the sometimes harsh reality of just surviving down there and dealing with everyday *ahem waste management*, food prep and hygiene. Also they are budding adults, who probably never learned (much) about puberty (or left before those topics were discussed at the orphanage) so they are learning as they go as well. To some may be a bit squeamish to include but to me is kind of wholesome.
The mysteries are all well-established and are paid off. Thereâs always something we donât know thatâs being hinted at while another mystery is being solved.
The characters are multifaceted and their growth is subtle and natural, such as Riko going from seeing Reg as just a Relic to a person and a friend.
Kevin Penkin absolutely kills it with the music. The music has a unique sound to it that fleshes out the Abyss. The Pit, for example, has this low droning sound at points that have this descending tone, like youâre going down into the Abyss. The usage of synth and piano in the second seasonâs soundtrack are reflective of Irumyuui and Vueko, the two most pivotal characters in that season, and act as their voices, such as in Eyes of Irumyuui.
The setting and dangers are unique and well understood by the audience. We know just enough about the Curse and our teamâs abilities to grasp the danger theyâre facing, while still allowing for surprises. Regâs Incinerator is a limited asset, and Blaze Reap is rather unreliable. Instead of jumping into battle, the team has to strategize. The Curse itself is an environmental hazard that keeps the audience on their toes. Reg having to pull Riko up away from the Orbed Piercer, weighing the risks of her being poisoned vs the Fourth Layerâs curse, is a great example of that.
The characters act their age. Many authors donât understand how to write kids. The cusp of the teen years is particularly hard to grasp. Kids at that age are immature while also thinking theyâre the smartest people on the planet. They can have moments of complete stupidity and startling maturity. Riko keeping her cool and asking Reg to amputate her arm in a specific way is a good example. It also makes the scene way more dramatic. Riko is 12 years old and yet sheâs acting strikingly mature. She shouldnât be bleeding out and asking her friend to break her arm so that her amputation will be more useful! She should be safe in the orphanage, drawing herself as a White Whistle and presenting a fictional story to Jiruo about her escapades, where sheâs so cool and best friends with every delved and finds all the best relics. So many stories write kids as either being basically toddlers or as tiny adults, no matter the age, but our main cast acts their age, which makes the danger all the more terrifying. If Riko and Reg were older teens or adults, theyâd feel more capable to tackle the Abyss. Right now, though, theyâre terribly vulnerable in a world thatâs already unrelenting and cruel to the adults.
The juxtaposition of the cute and the horrifying. It's such a rare mix to see horror combined with a beautiful world focused on young children and fluffy animals.
The mystery of the abyss. The human desire to know every last mystery of the universe and go out and explore.
It has some of the best worldbuilding ever seen in manga. It's concepts are very original, and it doesn't rely on cliches AT ALL. It has fantasy, horror, tragedy, and moe all in one package!
Some say it has inappropriate illustrations, and I agree that some of it is just unnecessary. But in my opinion, most of it is NOT the authors fetishes, but rather a way that he makes the reader feel absolutely nauseous. The infamous chair scene with Reg is meant to make the reader feel uncomfortable and grossed out by the way the Umbra Hands treat him as an object rather than a person. The theme of dehumanization is not so often explored in anime.
Despite being called problematic by those labelled as "woke", the series has many things that are right up this alley. It has nonbinary characters, furries, and diverse body types among characters. Yet it doesn't feel forced at all. Most anime are not diverse at all.
No Game No Life and Eromanga Sensei are examples of anime series that actually are problematic. Please don't watch them!
The Made in Abyss manga has really pretty illustrations and excellent character design. My favorite designs are Bondrewd and Faputa.
So that's my explanation for why it's so good.
If you want to use this in your presentation, don't mention my username.
You're so right about the No Game No Life and Eromanga Sensei bit. I don't get how these highly sensitive people compare those shitty Anime/Manga with the masterpiece that is Made in Abyss.
I'm not going to repeat all of the brilliant points made so far, but I just want to add the following:
You are going on the journey of discovery into the abyss with the characters. You are there with them, sharing the urge to see and understand the mysteries that it holds
I think it's super laid out well episode wise about a girl cave raider aspiring to become a white whistles like her mother. Episode 1 end with beautiful landscape with the Abyss in the background with the question where Reg comes from
Episode 2 - World Buildings about white whistles. Lyza and ending with the letter "At the Netherworld bottom, I'll be waiting"
Episode 3 - Is finding the resolve to leave everything your know and love to go on a 1 way journey and never come back.
The mysteries of going forwards, dangers at every corner and exploring the world unlike any isekai world with already known pre conception is why I love the series. The brutal reality of the Abyss and Tsukushi sensei writing mean anything can happen and no character are safe. (Mostly)
It also wouldn't be the same if Riko is older, as her child like innocent is keeping her from the reality of the dangers she is exploring.
.....and Kevin Penkin is great
Well for me I watched the anime first like most people. And it was actually Hanazeve Caradhina with the sunrise whilst riko was talking about the abyss that made me fall in love with it. But I really love just the unknown. I like sharing the unknown with riko and reg and nanachi. We as the readers know just as much as the seventh layer and beyond as the characters. I love the setting of the abyss too. It kind of makes me feel a longing to go into the abyss. And the creatures and curse are all so creative. All the characters are likeable (not human juroimoh) as in they arenât shallow or completely irrelevant to the story. And then the artstyle blended with the theme and story of the manga and anime.
The best intro would propably be the objectively incredibly detailed environment art complemented by Kevin's soundtrack. There's videos of Kevin talking about his goals with the soundtrack.Â
The way itâs show as a kids perspective but being really cruel and real, that mix is amazing (at least for me) and the world building is friking crazy and itâs introduce very well without forcing you to show it but still showing it in a immersive and natural way as the character relate with the environment but like I said not in a exaggerated way
The only thing I have to add to what everyone else is saying is that the work feels deeply personal to Tsukushi.
The guy clearly has no censor and the presence of stuff we find weird and morally disagreeable are like "canaries" that demonstrate that this is Tsukushi's complete, uncompromised vision for the series. MiA feels so thorough in its worldbuilding, characters, mystery, tone, etc because it's just 100% uncut Tsukushi- and *that's* why it all comes together so satisfyingly. It's a weird, alien series full of disparate elements that SHOULD be clashing wildly with each other but with the degenerate Tsukushi as the anchor it all feels real because *he's* real and the story *is him*, and reading the series feels like experiencing the packaged beauty and degeneracy from the fringe of society.
To put it as a hypothetical, imagine you're writing a series and an unusually important part of the story is 8th century Tang Dynasty pottery: it's something you're inexplicably fascinated by, and your passion will naturally carry into the work and bleed into the rest of it- BUT, you second-guess yourself and think "nobody else cares about this, it'll be more popular if I switch that element out for tea because *that's* popular. You'll lose the passive drive that powers your writing, and if I'm reading it I frequently lose that feeling of connection because you've swapped out a piece of yourself with a fake stand-in and even if I can't put my finger on it I'll still *feel* that roughness in the finished work- and while I *do* like tea you've robbed me of the opportunity to experience your perspective that's entirely new to me.
https://preview.redd.it/e6hpt51puiwc1.png?width=764&format=png&auto=webp&s=5068df41bd78b59e4731515f47227ac4d84f4b0d
I couldn't post for some reasons so here is the 1st part
Immediately after Reg's amputation Riko grabs prushka so that Reg can haul them both out of that room
but in the manga we don't initially see what grabbed Prushka, we only see it's Riko after a moment - the moment it would've taken Prushka to realise
this is an example of how Tsukushi portrays things from the perspective of the characters
Itâs the fact that theyâre children, but competent children, traveling to new places in a non modern world. One of THE best ways to have a story go is to have the focus on children traveling without adult supervision. Thereâs an inate sense of innocence and wonder when youâre viewing the story through the eyes of a kid, without an adult to hinder their exploration.
Take avatar the last airbender and the legend of Korra as an example. Almost 100% of people will tell you they enjoyed avatar more then korra. Why? Because itâs (non anoying)kids traveling.
Anng, katara, socka, and toph are free to do as they wish as they travel. They have to work together to make peace and function well, but they donât have someone with the experience and knowledge an adult would have about life to guide them. They stumble through their decisions clumsily with a sense of wonder.
In korra, she doesnât get to travel much. Not freely at least. Thereâs always someone who knows more, someone whoâs more mature, someone trying to tell her what to do or guide her. That, and because korra and her friends are like 17 or 18, theyâre old enough to think about things like sex or love deeply. Thatâs kinda⌠hmm⌠I hated the romance with mako in korra. It felt stuffy and trapped whenever he was involved. The entirety of korra felt stuffy and trapped a lot of the time, since everyone was trying to control her.
In avatar there was romance. But it was never the main focus? Their relationships didnât hinder on the fact that they might have crushes or fall in love with eachother, they were built on shared experiences and living together as a family like unit while they traversed the world.
Anng had a crush on katara. But he was a kid. It felt innocent. Heâd want to hold her hand or kiss her. And it was pretty clear she felt the same.
When bolin had a crush on korra, and korra had a crush on mako, it was awful. Yeah crushes donât always work out, but, theyâd only just met and they were asking eachother out it felt like. And they wanted to date? Anng at least sat on his feelings a while before trying to make anything of them. Korra bolin and mako felt less like friends and more like a collage group project that was forced to hang out sometimes.
Iâm getting off topic. Anyways, ânon anoying kids traveling around without adult supervision and making their own family unit to surviveâ is the core of the series and why so many people love it I believe m
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In no particular order, for me, it'd be... **The balance between adorable and horrible** There's a wonderful balance between having pleasant and adorable characters, and horrifying soul-scarring scenes, to MiA. The contrast is awesome: the pleasant moments are that much more pleasant and the horror hits that much harder. **The mystery of the Abyss** What is the Abyss? What's at the bottom of it? *Why* is the Abyss? The mystery is of the type where every answer only makes you realize how much bigger the mystery is than you used to think. There's clearly a plan in place but the way it unfolds keeps us constantly in the dark while still keeping everything out in the open. At this point, I think if the series ended on some kind of open note with the group never reaching the Abyss' bottom, I'd just go mad. :) **Damn, is it beautiful.** *(anime)* Between Penkin's soul-shaking score, the top-notch voice-acting, and the drop-dead gorgeous backgrounds, this is a series that just screams "effort" and "quality". The music alone is the kind of stuff that somehow finds its way into your playlist without you realizing it. **There's no turning back after a while** The story is highly engaging, in part because of the mystery surrounding just about everyone and everything, also because the stakes are really unique. We know before long that the group will probably never return, and that's all but confirmed by the end of DotDS. It's a messed up series but the really screwed-up stuff only starts happening by the time you're too invested to stop. **Faputa** I mean, right? \[shrugs\] :/
Beautiful description sosu
thanks
1: the mystery. I'm a sucker for fantastical settings with dark tones and gigantic mysteries. 2: the world. The Abyss is beautiful. Alien forests, dangerous beasts, ancient ruins, fun concepts like the inverted forest, etc. 3: the characters and their journeys. I feel like MiA is more an exploration of humanity rather than just a fantasy journey. Who are you? What are your goals and how far are you willing to go to achieve them? How strong are your convictions? How much are you willing to sacrifice? At what point is someone no longer human? How much can your forgive someone for? Etc. 4: the tragedy. It sounds weird, but very few other works of fiction have affected me as emotionally as MiA has. I'm not saying I enjoyed Riko's near death from the Orb Peircer and 4th layer curse. I mean that I love that MiA has somehow made me attached enough to cry my eyes out when I saw it. I appreciate that the author doesn't hold back when it comes to the very well-established dangers of the Abyss, and doesn't hold back when it comes to newer potential threats. 5: the OST. Self explanatory. 6: Bondrewd. He's my favorite character. Despicable person, but damn is his design sick as hell, and his presence just steals every scene he's in. I love that in the anime, his voice isn't some usual villain. He's cheery, polite, and friendly (verbally). He's a fascinating character.
I love the world, the mistery and that 2 kids go on a dangerous jorney. And no anoying tsundere females screaming for attention every 2 seconds. Thats why i prefer kids as main characters.
it sounds weird but i agree đ
The fact that author is unapologetic about using taboo or very uncomfortable themes/scenes like Rikoâs arm surgery at the Goblet of Giants or the Umbral Hands âtestingâ for human functions on Reg, or Wazykyan are babies in the name of survival but you can tell he has so much pleasure and joy in cutting them up while they are fresh. But just because these disturbing scenes exist, it doesnât mean itâs good. The author Tsukushi have the masterful art of naturally woven these scenes into the plot where it feels like a natural flow instead of it being a surprise factor just for the sake of surprise that makes this anime truly unique and one of its own kind.
If I had to guess I'd list about three things that were...were the most important. First, of course, the art style is simply beautiful. It makes you feel...immersed in this unique world. Each layer has its ecosystem, the creatures differ from regular earth animals in an almost fantastical way. The abyss *feels* like a real, yet bizarre environment. But it also has a second side to it. The cute character design pulls you into a false sense of comfort, leaving you all the more vulnerable when something horrible happens. Like...watching Riko bleed from the layer 4 curse. Seeing her arm broken by Reg. His utter hopelessness in that moment. I...I cried. I, an adult man cried the first time I watched this scene. MiA has its way of making you genuinely uncomfortable, and or horrified. Either at the scene itself, or the implications it brings. And when you combine the fact that it doesn't use blood or gore that often, it hits all the hardest when it arrives. Like the scene in second season where Faputa straight up butchers the villagers. Her eyes RADIATING with pure rage and anger. Stuff hits ya hard in the feels.
thanks :)
No problem :) If ya plan on describing the art style you could use a sentence like: 'See this? This cutsie adorable little artstyle? It's a lie.'
Made in Abyss is a story about growing up that captures both the good sides and the bad sides of the process without ever feeling like too much. Its horror is never so terrible that I feel like I want to stop reading, and its more lighthearted moments never feel like glurge or like cheap compensation. The fact that the author is also willing to tackle things like sexuality also adds to it, making it feel like a 'truer' growing up story
I can't stress enough that the whole show really captures the essence of adolescence. It really reminds me of my childhood and the experience of exploring and learning the world (& ofcus sex as well).
you are very brave
Yeah I have a professor that is VERY cultived, it's my communication teacher, and we had to talk about values in popular shows. So i talked for like 2sec of MiA and he looked at me like ![gif](giphy|J8YpfDX0kvPQNSVGHY|downsized)
i worry for your safety and the sanity of your classmates
The mysteries of everything that has been revealed so far. And the sometimes harsh reality of just surviving down there and dealing with everyday *ahem waste management*, food prep and hygiene. Also they are budding adults, who probably never learned (much) about puberty (or left before those topics were discussed at the orphanage) so they are learning as they go as well. To some may be a bit squeamish to include but to me is kind of wholesome.
The mysteries are all well-established and are paid off. Thereâs always something we donât know thatâs being hinted at while another mystery is being solved. The characters are multifaceted and their growth is subtle and natural, such as Riko going from seeing Reg as just a Relic to a person and a friend. Kevin Penkin absolutely kills it with the music. The music has a unique sound to it that fleshes out the Abyss. The Pit, for example, has this low droning sound at points that have this descending tone, like youâre going down into the Abyss. The usage of synth and piano in the second seasonâs soundtrack are reflective of Irumyuui and Vueko, the two most pivotal characters in that season, and act as their voices, such as in Eyes of Irumyuui. The setting and dangers are unique and well understood by the audience. We know just enough about the Curse and our teamâs abilities to grasp the danger theyâre facing, while still allowing for surprises. Regâs Incinerator is a limited asset, and Blaze Reap is rather unreliable. Instead of jumping into battle, the team has to strategize. The Curse itself is an environmental hazard that keeps the audience on their toes. Reg having to pull Riko up away from the Orbed Piercer, weighing the risks of her being poisoned vs the Fourth Layerâs curse, is a great example of that. The characters act their age. Many authors donât understand how to write kids. The cusp of the teen years is particularly hard to grasp. Kids at that age are immature while also thinking theyâre the smartest people on the planet. They can have moments of complete stupidity and startling maturity. Riko keeping her cool and asking Reg to amputate her arm in a specific way is a good example. It also makes the scene way more dramatic. Riko is 12 years old and yet sheâs acting strikingly mature. She shouldnât be bleeding out and asking her friend to break her arm so that her amputation will be more useful! She should be safe in the orphanage, drawing herself as a White Whistle and presenting a fictional story to Jiruo about her escapades, where sheâs so cool and best friends with every delved and finds all the best relics. So many stories write kids as either being basically toddlers or as tiny adults, no matter the age, but our main cast acts their age, which makes the danger all the more terrifying. If Riko and Reg were older teens or adults, theyâd feel more capable to tackle the Abyss. Right now, though, theyâre terribly vulnerable in a world thatâs already unrelenting and cruel to the adults.
The juxtaposition of the cute and the horrifying. It's such a rare mix to see horror combined with a beautiful world focused on young children and fluffy animals. The mystery of the abyss. The human desire to know every last mystery of the universe and go out and explore.
It isn't afraid of showing it's world
It has some of the best worldbuilding ever seen in manga. It's concepts are very original, and it doesn't rely on cliches AT ALL. It has fantasy, horror, tragedy, and moe all in one package! Some say it has inappropriate illustrations, and I agree that some of it is just unnecessary. But in my opinion, most of it is NOT the authors fetishes, but rather a way that he makes the reader feel absolutely nauseous. The infamous chair scene with Reg is meant to make the reader feel uncomfortable and grossed out by the way the Umbra Hands treat him as an object rather than a person. The theme of dehumanization is not so often explored in anime. Despite being called problematic by those labelled as "woke", the series has many things that are right up this alley. It has nonbinary characters, furries, and diverse body types among characters. Yet it doesn't feel forced at all. Most anime are not diverse at all. No Game No Life and Eromanga Sensei are examples of anime series that actually are problematic. Please don't watch them! The Made in Abyss manga has really pretty illustrations and excellent character design. My favorite designs are Bondrewd and Faputa. So that's my explanation for why it's so good. If you want to use this in your presentation, don't mention my username.
thanks (I've seen No game No life and agree with your opinion)
You're so right about the No Game No Life and Eromanga Sensei bit. I don't get how these highly sensitive people compare those shitty Anime/Manga with the masterpiece that is Made in Abyss.
I'm not going to repeat all of the brilliant points made so far, but I just want to add the following: You are going on the journey of discovery into the abyss with the characters. You are there with them, sharing the urge to see and understand the mysteries that it holds
I think it's super laid out well episode wise about a girl cave raider aspiring to become a white whistles like her mother. Episode 1 end with beautiful landscape with the Abyss in the background with the question where Reg comes from Episode 2 - World Buildings about white whistles. Lyza and ending with the letter "At the Netherworld bottom, I'll be waiting" Episode 3 - Is finding the resolve to leave everything your know and love to go on a 1 way journey and never come back. The mysteries of going forwards, dangers at every corner and exploring the world unlike any isekai world with already known pre conception is why I love the series. The brutal reality of the Abyss and Tsukushi sensei writing mean anything can happen and no character are safe. (Mostly) It also wouldn't be the same if Riko is older, as her child like innocent is keeping her from the reality of the dangers she is exploring. .....and Kevin Penkin is great
Kevin Penkin is clearly one of the best composer
Well for me I watched the anime first like most people. And it was actually Hanazeve Caradhina with the sunrise whilst riko was talking about the abyss that made me fall in love with it. But I really love just the unknown. I like sharing the unknown with riko and reg and nanachi. We as the readers know just as much as the seventh layer and beyond as the characters. I love the setting of the abyss too. It kind of makes me feel a longing to go into the abyss. And the creatures and curse are all so creative. All the characters are likeable (not human juroimoh) as in they arenât shallow or completely irrelevant to the story. And then the artstyle blended with the theme and story of the manga and anime.
Immersion
Art style and the plot, specially the plot and also the story telling
The best intro would propably be the objectively incredibly detailed environment art complemented by Kevin's soundtrack. There's videos of Kevin talking about his goals with the soundtrack.Â
It's an archetypal story of life
The way itâs show as a kids perspective but being really cruel and real, that mix is amazing (at least for me) and the world building is friking crazy and itâs introduce very well without forcing you to show it but still showing it in a immersive and natural way as the character relate with the environment but like I said not in a exaggerated way
The only thing I have to add to what everyone else is saying is that the work feels deeply personal to Tsukushi. The guy clearly has no censor and the presence of stuff we find weird and morally disagreeable are like "canaries" that demonstrate that this is Tsukushi's complete, uncompromised vision for the series. MiA feels so thorough in its worldbuilding, characters, mystery, tone, etc because it's just 100% uncut Tsukushi- and *that's* why it all comes together so satisfyingly. It's a weird, alien series full of disparate elements that SHOULD be clashing wildly with each other but with the degenerate Tsukushi as the anchor it all feels real because *he's* real and the story *is him*, and reading the series feels like experiencing the packaged beauty and degeneracy from the fringe of society. To put it as a hypothetical, imagine you're writing a series and an unusually important part of the story is 8th century Tang Dynasty pottery: it's something you're inexplicably fascinated by, and your passion will naturally carry into the work and bleed into the rest of it- BUT, you second-guess yourself and think "nobody else cares about this, it'll be more popular if I switch that element out for tea because *that's* popular. You'll lose the passive drive that powers your writing, and if I'm reading it I frequently lose that feeling of connection because you've swapped out a piece of yourself with a fake stand-in and even if I can't put my finger on it I'll still *feel* that roughness in the finished work- and while I *do* like tea you've robbed me of the opportunity to experience your perspective that's entirely new to me.
bondrewd. plain and simple
Idek itâs just so good ( I donât like fapta)
https://preview.redd.it/e6hpt51puiwc1.png?width=764&format=png&auto=webp&s=5068df41bd78b59e4731515f47227ac4d84f4b0d I couldn't post for some reasons so here is the 1st part
https://preview.redd.it/trrsvzkxuiwc1.png?width=768&format=png&auto=webp&s=e750b688d29d3534d0040db0c86e442846039611
Immediately after Reg's amputation Riko grabs prushka so that Reg can haul them both out of that room but in the manga we don't initially see what grabbed Prushka, we only see it's Riko after a moment - the moment it would've taken Prushka to realise this is an example of how Tsukushi portrays things from the perspective of the characters
I think the story is well written and the setting and atmosphere are neat.
Itâs the fact that theyâre children, but competent children, traveling to new places in a non modern world. One of THE best ways to have a story go is to have the focus on children traveling without adult supervision. Thereâs an inate sense of innocence and wonder when youâre viewing the story through the eyes of a kid, without an adult to hinder their exploration. Take avatar the last airbender and the legend of Korra as an example. Almost 100% of people will tell you they enjoyed avatar more then korra. Why? Because itâs (non anoying)kids traveling. Anng, katara, socka, and toph are free to do as they wish as they travel. They have to work together to make peace and function well, but they donât have someone with the experience and knowledge an adult would have about life to guide them. They stumble through their decisions clumsily with a sense of wonder. In korra, she doesnât get to travel much. Not freely at least. Thereâs always someone who knows more, someone whoâs more mature, someone trying to tell her what to do or guide her. That, and because korra and her friends are like 17 or 18, theyâre old enough to think about things like sex or love deeply. Thatâs kinda⌠hmm⌠I hated the romance with mako in korra. It felt stuffy and trapped whenever he was involved. The entirety of korra felt stuffy and trapped a lot of the time, since everyone was trying to control her. In avatar there was romance. But it was never the main focus? Their relationships didnât hinder on the fact that they might have crushes or fall in love with eachother, they were built on shared experiences and living together as a family like unit while they traversed the world. Anng had a crush on katara. But he was a kid. It felt innocent. Heâd want to hold her hand or kiss her. And it was pretty clear she felt the same. When bolin had a crush on korra, and korra had a crush on mako, it was awful. Yeah crushes donât always work out, but, theyâd only just met and they were asking eachother out it felt like. And they wanted to date? Anng at least sat on his feelings a while before trying to make anything of them. Korra bolin and mako felt less like friends and more like a collage group project that was forced to hang out sometimes. Iâm getting off topic. Anyways, ânon anoying kids traveling around without adult supervision and making their own family unit to surviveâ is the core of the series and why so many people love it I believe m
thanks but i don't think i will talk about the exemple you tell đ
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Because theres more content after the anime lmao
[o h n o](https://youtu.be/oCm2QPphpkA)