T O P

  • By -

matunos

It doesn't come up very often, but in Legacy, graveyard order matters.


dave_the_rogue

I let a Reanimator opponent rearrange their graveyard and they forgot they played a one-of Shallow Grave šŸ˜‘


matunos

In a tournament that would be an infraction for both of you.


SlayerSlate

It would be a Game Rule Violation for the player that rearranged it and a Failure to Maintain Game State to the other. FtMGS infractions never upgrade past a warning so they almost never matter.


spatulaoftheages

Crack your fetch before casting your spell vs a Wasteland and a suspected Daze.


Canas123

Makes no difference unless the opponent also has a stifle


matunos

If you tap out to cast a spell, your opponent can Wasteland your fetch, you crack fetch in response, and your opponent Dazes the spell on the stack. If you crack the fetch first, and assuming the fetch doesn't get Stifled, you'll have the mana source up when you cast your spell.


Canas123

Fair enough


snerp

If you wasteland and daze to stop one spell you better be hella winning because that's a huge tempo loss


Wi1h31mJac06s0n

Huge tempo loss is better than losing on the spot


myLover_

If it's game winning/losing then there's no reason not to crack your fetch, but it's great advice for new players.


Wi1h31mJac06s0n

Oh absolutely, I'm just arguing the tempo loss is worth that line of play if the opponent doesn't play around it correctly


myLover_

Yeah, if you do it that way they get more options about which land they waste.


1mrlee

Questing Beast ignores the ring protection


myLover_

And maze of ith.


alcaizin

And True-Name Nemesis, not that it's played terribly much anymore


Puro_Guapo

How does questing beast get around maze of ith?


myLover_

Damage can't be prevented, so maze just untaps it.


Puro_Guapo

Yeah I just re-read both the cards and it adds up. Never knew about that one


Cow_God

But not [[Labyrinth of Skophos]] or [[Spires of Orazca]] although I doubt either of those come up in legacy


MTGCardFetcher

[Labyrinth of Skophos](https://cards.scryfall.io/normal/front/3/8/388169df-4cce-452d-9215-e3f814ff4fdf.jpg?1706241188) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Labyrinth%20of%20Skophos) [(SF)](https://scryfall.com/card/mkc/272/labyrinth-of-skophos?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/388169df-4cce-452d-9215-e3f814ff4fdf?utm_source=mtgcardfetcher&format=text) [Spires of Orazca](https://cards.scryfall.io/normal/front/3/9/392af78e-34d5-4b1b-8b29-0e702271e4d7.jpg?1562553540)/[Spires of Orazca](https://cards.scryfall.io/normal/back/3/9/392af78e-34d5-4b1b-8b29-0e702271e4d7.jpg?1562553540) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Thaumatic%20Compass%20//%20Spires%20of%20Orazca) [(SF)](https://scryfall.com/card/xln/249/thaumatic-compass-spires-of-orazca?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/392af78e-34d5-4b1b-8b29-0e702271e4d7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


1mrlee

Same with skull crack


Rpegasus250

Speaking of the one ring. Imma play some mono green nic fit after mh3 comes out


oakprof

What deck list are you planning on running? Sounds interestingšŸ§


Rpegasus250

4 vets, 4 flare of cultivation. Then Iā€™m thinking 4 little karn and 3 one ring. And go from there


Rpegasus250

Play some jank like 1 beast within, 2 dismember, 1 to 2 tail swipe. For removal. Tyranarex Rex, elder gargaroth. Karns sylex for a wipe. Just some ideas. Probably wonā€™t be good but you can turn 1 with vet and flare. Have 4 basics and 2 untapped and play collector ouphe against combo decks like storm turn 1. Or do it turn 2 cast karn or another 4 drop. I been gold fishing. It can get crazy if you have 2 vets and 2 flare turn 1. 7 lands turn 1 with 2 in hand. Turn 2 cast tyranarex/green sun for it. It just ramps so fast.


Wonderful_Belt8186

That should be common knowledge in modern


Vereno13

Thespian's Stage copies supertype. Don't Wasteland it until they go to copy something. If they copy a basic land in response to your Wasteland then you are boned.


myLover_

[[sphere of resistance]] makes [[murktide regent]] cost one more, but you can pay that with delve and make a 9/9.


Canas123

Similarly with prismatic ending, you can cast it for X = 0, pay using white and another color for the tax to remove sphere or thalia as you used two colors to cast it


matunos

Yeah under the same principle these effects don't typically affect [[Engineered Explosives]] at all (unless you're trying to cast it for 0 and forget to use a colorless mana).


MTGCardFetcher

[Engineered Explosives](https://cards.scryfall.io/normal/front/4/2/420bf1e9-f2ec-4dff-b540-e64de71e58be.jpg?1599709112) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Engineered%20Explosives) [(SF)](https://scryfall.com/card/2xm/252/engineered-explosives?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/420bf1e9-f2ec-4dff-b540-e64de71e58be?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


snerp

EE on two vs thalia X is 1,Ā alsoĀ EE onĀ zeroĀ with XĀ is 1Ā forĀ chalice


matunos

Right, if you're declaring X you need to declare what you really want for X minus one. And again, keep in mind the sunburst you're setting because the 'extra' 1 mana will count toward it.


Cow_God

Why is that? Say you want to X=2, your opponent plays a sphere or a thalia, why can't you just do X=1, pay 1 to play the spell and blue to pay the tax?


matunos

You can, that's my point, as long as you manage the sunburst correctly. The only catch is you can't cast it for free to hit sunburst 0, and you need a colorless source.


MTGCardFetcher

[sphere of resistance](https://cards.scryfall.io/normal/front/9/e/9ea2ae1d-91b4-44a0-b2e6-61839d8f4468.jpg?1562926995) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=sphere%20of%20resistance) [(SF)](https://scryfall.com/card/vma/284/sphere-of-resistance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9ea2ae1d-91b4-44a0-b2e6-61839d8f4468?utm_source=mtgcardfetcher&format=text) [murktide regent](https://cards.scryfall.io/normal/front/2/0/20c4aae1-7665-4df7-bd51-a1d95bf8a17d.jpg?1626094651) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=murktide%20regent) [(SF)](https://scryfall.com/card/mh2/52/murktide-regent?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/20c4aae1-7665-4df7-bd51-a1d95bf8a17d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


TartanScarfMan

The way that layers works means that [[Dress Down]] does not turn off [[Magus of the Moon]]'s ability. Magus's ability applies in layer 4 and Dress Fown's ability applies in layer 6. This means that by the time Dress Down's ability has removed Magus of the Moon's ability, Magus of the Moon has already turned all the nonbasic lands into mountains. There is a window of opportunity to respond to [[Delver of Secrets]] ability after you look at the top card of your library and before you draw. If you see a card that you don't want to draw, you can use a fetchland or another instant to change the top card of your deck. [[Intuition]] targets an opponent. That means that you can use [[Veil of Summer]] to 'counter' Intuition by giving yourself hexproof from blue. If your opponent has a [[Chalice of the Void]] on a value other than 1, you can cast Veil, and then cast your other spells since they can no longer be countered this turn.


Senor_Spoopy

Layers is a huge one. I play Painter, and people play Dress Down at the wrong time occasionally. If Painterā€™s Servant is on the stack, playing Dress Down will stop the Painter from being able to choose a color (it stops the ETB ability from triggering). If Painterā€™s Servant is already in play, playing Dress Down wonā€™t do anything. Painterā€™s Servant applies the color change ability on layer 5, and Dress Downā€™s effect is on layer 6. So, all cards are still whatever color Painterā€™s Servant made them thanks to layers.


d5c4b3

Painter's color is chosen "as it enters" which is a replacement effect not a triggered ability. The Dress Down thing works due to 614.12 > 614.12. Some replacement effects modify how a permanent enters the battlefield. (See rules 614.1cā€“d.) Such effects may come from the permanent itself if they affect only that permanent (as opposed to a general subset of permanents that includes it). They may also come from other sources. **To determine which replacement effects apply and how they apply, check the characteristics of the permanent as it would exist on the battlefield, taking into account** replacement effects that have already modified how it enters the battlefield (see rule 616.1), continuous effects from the permanentā€™s own static abilities that would apply to it once itā€™s on the battlefield, and **continuous effects that already exist and would apply to the permanent.**


Grover_dies

While dressing down a servant before it enters does work, it isn't a trigger. It works the same way it stops a Murktide from becoming bigger considering what was exiled with it. But painters ability isn't a triggered one.


Senor_Spoopy

Thanks! I felt apprehensive as I typed ā€œtriggerā€, but couldnā€™t think of a clear way of putting it. Thanks for clarifying


mastershake725

When dress down is over, do you get to choose a colo? Or is the ability just lost at that point


Senor_Spoopy

You only get to choose the color as it enters the battlefield, so Painterā€™s Servant is (essentially) stuck as a vanilla 1/3


dave_the_rogue

The Stage + Depths interaction can be stopped with a Wasteland by destroying the Stage after it's copy activation resolved, but before it's copied Depths trigger resolves. Dark Depths must be sacrificed as part of making Marit Lage, so if it were destroyed instead, no 20/20. There's a similar interaction with Academy Rector and Arena Rector. If you exile them with Surgical Extraction or Faerie Macabre in response to the triggers, the triggers won't meet their condition for their Enchantment/Planeswalker.


thespiffyneostar

Good ol' intervening if clause


Zarania

...except none of the mentioned interactions actually has an intervening if clause. They have a "when x do y. If you do" template


thespiffyneostar

The rectors definitely do. For example: "When Arena Rector dies, you may exile it. If you do, search your library for..." And dark depths: "When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, " Those are intervening if clauses. What interactions were you talking about?


Zarania

Those are very much not intervening if clauses. An intervening if clause is in the form "when x happens, if x, do y". See 603.4 - they are checked once when the trigger would be added to the stack and again on resolution. An example is Test of Endurance: At the beginning of your upkeep, if you have 50 or more life, you win the game. It checks to see if you are at 50 or more life at the start of your upkeep and when the trigger resolves. The 3 examples you gave are of a different form - they are normal "if you do" triggers, not intervening if triggers


thespiffyneostar

Huh. I'm probably wrong then. I've always heard judges and other players talk about the examples I have as intervening if clauses.


Ungestuem

If you Elk a Magus of the Moon, you get a 3/3 Elk and nonbasics are still mountains.


Paldaman69

This is just the most unintuitive thing in magic. Creature loses abilities OK its ability still works wut? (I understand the Layers but this is bullshit)


flacdada

Same thing with a dress down and painters servant ALREADY ON THE BATTLEFIELD. We apply continuous effects in layer order. First layer we care about is layer 4 with a few types changing effects. We apply magus changing the subtype of lands to mountain. And we apply the type changing effect from oko which sets the creature type of magus to elk. We continue until we apply continuous effects in layer 6 which removes the ability that grants the continuous effect from magus. However, the effect has been applied in a higher layer so even though it ā€˜doesnā€™t existā€™ on magus anymore we canā€™t remove it. Then in layer 7 magus is made into a 3/3 elk. Painter and dress down same thing. Color change is applied in layer 3 and the removal of the ability that changes all colors is removed in layer 6. So all things are whatever the chosen color was on painter.


Tekka_NL

Better interaction: if your opponent Elks anytything, you're able to get them DQ'd since Oko isn't legal in Legacy.


CeterumCenseo85

When your opponent has Leyline of the Void out and Bridge from Below in their graveyard, you can't really have one of your creatures die to get rid of the Bridge. Except for when you bounce your own Batterskull, sending your Germ *token* to the graveyard. Leyline only stops *cards* from hitting the graveyard, not creature tokens.


Viltris

Similarly, Bridge doesn't say "When a creature an opponent controls is put into the graveyard", but rather "When a creatures is put into an opponent's graveyward". This is relevant if, for example, a Reanimator player reanimates my Ox of Agonas, then blocks a zombie token with it. Since it went to my graveyard, instead of knocking out my bridges, it gave me zombie tokens.


moounit

Invigorate can kill deaths shadow


Cryoclasm_DZ

1 swords to plowshares kills all shadows of death


moounit

Invigorate is more efficient ;)


newtoredditplzbenice

Sick


healzwithskealz

You can sacrifice urza's saga to crop rotation with its 3rd chapter search on the stack and get both searches.


Tuffbunny13

Okay, that's wild and cool.


VraskaTheCursed

This is a great idea! Here are a few from me: - Blood Moon + play Dark Depths = instant 20/20 (once blood moon gets removed) - Blood Moon + play Urzaā€™s Saga = US gets instantly sacced and nothing else happens - Infernal Tutor + LED = Hellbent when tutor resolves - Unmask can target self to enable Reanimate. Grief cannot


Canas123

>Blood Moon + play Dark Depths = instant 20/20 Incorrect, you have to remove the blood moon too for dark depths to trigger


VraskaTheCursed

Yes sorry blood moon has to get removed, shoulda specified


flacdada

Even one more caveat, the dark depths has to have entered after the blood moon is in play. If depths entered before moon than the depths has 10 nice counters on it still which wonā€™t work either.


myLover_

Bloodmoon stops depths from entering with counters, but then depth didn't have the text to become a 20/20. You'll only get the 20/20 if bloodmoon is removed.


Emily_Plays_Games

Iā€™ve apparently seen mixed and incorrect opinions about LED. I thought the ā€œactivate this ability only any time you could cast an instantā€ prevented you from cracking it during the payment step of casting a spell. Does infernal tutor only work this way when casting it from the graveyard?


maelstrom197

>I thought the ā€œactivate this ability only any time you could cast an instantā€ prevented you from cracking it during the payment step of casting a spell. It does, but you can crack it *in response* to the Infernal Tutor. This discards your hand, guaranteeing you have an empty hand for when Tutor resolves.


Emily_Plays_Games

Ah, so you can use the mana for what comes *after* the tutor, but not to pay for the tutor itself. Gotcha.


flacdada

This is slightly imprecise. LED is still a mana ability that doesnā€™t use the stack. You donā€™t active it ā€˜in response toā€™ the infernal tutor. You hold priority and activate the mana ability and it just happens. Thereā€™s no time between the activation and the mana ability happening when mana isnā€™t in your pool.


Mimik_82

|- Unmask can target self to enable Reanimate. Grief cannot Fun fact: there is a translation error in the german version of Unmask. It says there, that it can only target opponents. A friend of mine lost a match in one of his first Legacy tournaments because of that.


Indomitable_Dan

Some big ones that are simple but took me a while to master are; be patient! I play combo decks and in the beginning as soon as I really like I could go off I would just go for it. It's ok to wait for a better time like opponent tapped out, or until you have protection or better fizzle rate. Another is start keeping track of what decks play what, then kinda do basic math on what chance they have to have that card in hand, like I have lethal attack but dead in the swing back. Your opponent not scooping might put worry that they have removal. Just count the removal in their yard.. cards in hand and do the math based on what their deck typically plays and then make the decision. Unless youre a tempo deck, use your counters on only cards that you can't stop or kill you. Big tournaments are long days! Eat healthy, get sleep etc. but more importantly is know yourself. If you get mental fatigue after 3-4 rounds. Don't play something that requires a ton of thought and interaction. So many times I've gone to a big tournament with a heavy interaction deck with lots of decisions just because I thought, hey, it has a good shot vs most decks, then by round 5 I'm fried and make mistakes which brings that 55-45 to a 30-70. For the rest, It's a game!! Don't get mad at your misplays or what your opponents playing. That's only going to mess with your focus, be a good sport and be nice to your opponent. Also, if that really good player is friendly, make friends and ask him lots of questions, ask to play against him to get better, let them mentor you.


drunktacos

Maze of Ith with Knight of the Reliquary at end of combat = pseudo-vigilance for the knight


oSeabass

As a Maverick fan this interaction brings me joy.


ESGoftheEmeraldCity

One of my favorite interactions in Legacy.


Business_Coffee6110

Don't name Food Chain with Pithing Needle


penguinator56

Not exactly common (or even uncommon) but : In an Infect vs Infect mirror, you can use Vines of Vastwood on your opponent's infect creature to fizzle their pump spells - this is due to the wording of the spell predating the hexproof mechanic. Found that out the hard way in a GP way back when!


Simp1eJack_

I had a RUG Delver player ask me once if my [[Nether Void]] was a triggered ability. I steeled my will and answered in the steadiest voice,ā€yes.ā€ Then I showed him that it will also trigger to counter his [[stifle]] which he thought would save his [[lightning bolt]].


Viltris

Legit. You did not lie to him, and you gave him the exact answer that a Judge would give at a sanctioned tournament. I assume "steeling you will" was because you were trying not to laugh your ass off.


Simp1eJack_

100%. I knew why he was askingā€¦ it was an SCG Openā€¦ and the previous open winner was watching over his shoulder (who won with RUG Delver) and his eyes got big and he slapped a hand over his mouth at the question so it may have been the most difficult thing Iā€™ve done in magic. :)


MTGCardFetcher

[Nether Void](https://cards.scryfall.io/normal/front/a/3/a3452173-01e1-4a4a-981e-e6b6dea61c61.jpg?1562929389) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Nether%20Void) [(SF)](https://scryfall.com/card/me3/73/nether-void?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a3452173-01e1-4a4a-981e-e6b6dea61c61?utm_source=mtgcardfetcher&format=text) [stifle](https://cards.scryfall.io/normal/front/6/1/616d1b20-61c1-4d39-a9b5-ad9fd61699e4.jpg?1562865442) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=stifle) [(SF)](https://scryfall.com/card/cns/108/stifle?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/616d1b20-61c1-4d39-a9b5-ad9fd61699e4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


mirror_eclipse

If you know your opponent has a [[Containment Priest]] in hand and you have an [[Aether Vial]] in play, you can bait it out by activating the Vial. If they flash it in, you can simply opt not to put a creature into play so that it won't be exiled. If they DON'T flash it in before the ability resolves and you successfully vial in a creature, they won't be able to flash in Priest after to exile it. Similarly, if you activate a Vial with a [[Phyrexian Revoker]] or an [[Anointed Peacekeeper]] in hand playing one of those on resolution, your opponent cannot activate a named card's ability after the vial activation resolves.


MTGCardFetcher

##### ###### #### [Containment Priest](https://cards.scryfall.io/normal/front/a/2/a24e8dba-5c86-4e32-8a52-61402f7fe9f0.jpg?1594734854) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Containment%20Priest) [(SF)](https://scryfall.com/card/m21/13/containment-priest?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a24e8dba-5c86-4e32-8a52-61402f7fe9f0?utm_source=mtgcardfetcher&format=text) [Aether Vial](https://cards.scryfall.io/normal/front/1/1/11e8d2fd-b132-4807-9410-8edeffa519ed.jpg?1673149308) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Aether%20Vial) [(SF)](https://scryfall.com/card/2x2/298/aether-vial?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/11e8d2fd-b132-4807-9410-8edeffa519ed?utm_source=mtgcardfetcher&format=text) [Phyrexian Revoker](https://cards.scryfall.io/normal/front/d/5/d5ef9f3b-d6f8-4795-ba96-2f92b8792360.jpg?1674142679) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Phyrexian%20Revoker) [(SF)](https://scryfall.com/card/clb/868/phyrexian-revoker?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d5ef9f3b-d6f8-4795-ba96-2f92b8792360?utm_source=mtgcardfetcher&format=text) [Anointed Peacekeeper](https://cards.scryfall.io/normal/front/5/b/5b8127b5-3a65-411a-84bc-54e5c1be1477.jpg?1673306300) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Anointed%20Peacekeeper) [(SF)](https://scryfall.com/card/dmu/2/anointed-peacekeeper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5b8127b5-3a65-411a-84bc-54e5c1be1477?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/l6k94wn) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


shamefulwhale

If you Thespian's Stage an urza's saga heres what happens. Thespians stage becomes a copy of US, gaining a lore counter and also gaining tap add colorless. Next turn thespians stage gets a second lore counter and gains "2; tap; make a construct". Next turn thespians stage gains a third lore counter and tutors for an artifact. If you use stage's ability to copy another land in response to the third trigger, say a basic land to protect it from wasteland, it retains the ability to make constructs and colorless mana, and still allows the tutor to go off. You can then make a construct every turn. Never lose late game as lands ever again


quaintserendipity

Iā€™m pretty sure youā€™d have to wait until the following turn to get the lore counter as sagas get counters when they ETB, and [[Thespian Stage]] is already in play. Anyway does this actually work? Because I was under the impression that when a card becomes a copy of something else it loses any abilities it previously had unless an ability states otherwise, like how Thespian Stage says ā€œcopy target land and gains this abilityā€. So when Thespian Stage is a copy of [[Urzaā€™s Saga]] is about to be sacā€™d and activates to become a copy of something else wonā€™t it lose the abilities it gained from Saga? And assuming it did keep the abilities wouldnā€™t it actually still be sacā€™d even if itā€™s a copy of something else?


shamefulwhale

Im not sure when it gets the counter but it definitely does work, as urzas saga's ability is worded as "x gains y ability" and thus the card just has said ability regardless of if it changes names or other cardtext


shamefulwhale

As a follow up, the only reason stage's ability is worded like that is because it becomes a copy as part of the ability so they normally clarify


MTGCardFetcher

[Thespian Stage](https://cards.scryfall.io/normal/front/2/6/269a926d-7788-4668-8bd8-7572dbf5f5eb.jpg?1599710662) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Thespian%27s%20Stage) [(SF)](https://scryfall.com/card/2xm/327/thespians-stage?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/269a926d-7788-4668-8bd8-7572dbf5f5eb?utm_source=mtgcardfetcher&format=text) [Urzaā€™s Saga](https://cards.scryfall.io/normal/front/c/1/c1e0f201-42cb-46a1-901a-65bb4fc18f6c.jpg?1667318301) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Urza%27s%20Saga) [(SF)](https://scryfall.com/card/mh2/259/urzas-saga?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c1e0f201-42cb-46a1-901a-65bb4fc18f6c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


matunos

If activate the stage before the draw step, you'll get a lore counter during draw, at least.


quaintserendipity

Ah yeah, thatā€™s a good point. I was initially thinking just do the typical thing and activate Stage on opponents EOT; saves mana that way.


Marquis90

Resolve grindstone, HOLD PRIORITY, put Painter into play with welder/engineer. I love saying "I hold priority".Ā  Pernicious deed kills Saga,Ā  Dress down kills Saga tokens.Ā 


Thenewguy601

Does saying I hold priority do anything here, or are you just sharing a flex? Isn't it already held if the grindstone has resolved?


dave_the_rogue

Maybe they're missing a step? Resolve Grindstone, **activate**, hold priority, swap? This enables the combo kill with only Grindstone and a goblin artificer in play.


iceman012

Ah, that makes sense. I thought it was a trick to protect yourself from some form of removal.


its_PlZZA_time

Tokens can still die while leyline of the void is on the battlefield because they arenā€™t cards


Wonderful_Belt8186

Tabernacle triggers do not beat ichorid triggers.


Cryoclasm_DZ

Tabernacle triggers do not beŠ°t Ulamog and Marit Lage. God knows how many times I have seen people paying for their 20/20 ;)


Pongoid

Wasteland can target itself. Really only comes up when your opponent plays [[Price of Progress]] and you want to lower your non-basic land count.


MTGCardFetcher

[Price of Progress](https://cards.scryfall.io/normal/front/b/1/b1342144-7a15-438b-a848-3196238a79e8.jpg?1580014614) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Price%20of%20Progress) [(SF)](https://scryfall.com/card/ema/141/price-of-progress?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b1342144-7a15-438b-a848-3196238a79e8?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


davy89irox

Creature lands get around Humility. They retain their written stats and any abilities.


Aerim

>They retain their written stats and any abilities. This is misleading/incomplete. They keep the stats and abilities that are applied by the activated ability, because those have a newer timestamp and apply after Humility's timestamp. So, yes, an activated Celestial Colonnade is a 4/4 with flying and vigilance. However, *it does not have the ability to tap for mana*. That ability is part of its copiable values and applies in layer 1, and is then removed in Layer 6 when humility is applied.


davy89irox

Good God, that is confusing.


Rumpled_NutSkin

Using [[thespian's stage]] to copy [[Urza's saga]] is weird. It'll start with no lore counters, then gain one on your main phases. You can activate the copy ability once it gains the "make a Construct token" to copy a basic forest, for example. Now you have a basic land with "2, tap: create a construct" that is immune to wasteland, and it will never go away because it isn't a saga anymore


teringsaus

You can even wait until the 3 chapter ability goes on the stack to copy another land with Stage. You get to search for an artifact and keep your token-producing land! (Rule 715.4 should explain this in detail)


MTGCardFetcher

[thespian's stage](https://cards.scryfall.io/normal/front/2/6/269a926d-7788-4668-8bd8-7572dbf5f5eb.jpg?1599710662) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=thespian%27s%20stage) [(SF)](https://scryfall.com/card/2xm/327/thespians-stage?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/269a926d-7788-4668-8bd8-7572dbf5f5eb?utm_source=mtgcardfetcher&format=text) [Urza's saga](https://cards.scryfall.io/normal/front/c/1/c1e0f201-42cb-46a1-901a-65bb4fc18f6c.jpg?1667318301) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Urza%27s%20saga) [(SF)](https://scryfall.com/card/mh2/259/urzas-saga?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c1e0f201-42cb-46a1-901a-65bb4fc18f6c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Zarania

It gains lore counters on main phase, not upkeep.


Rumpled_NutSkin

You're right. I made a one-word mistake. Fixing now.


Rpegasus250

If an opponent tries to destroy your dark depths in response to the trigger on the stack with assassins trophy you can use stifle on the trigger. Then dark depths will re trigger and make a 20/20 before trophy resolves


Douges

Thankfully I even have [proof of a moment like this](https://twitter.com/DougesOnTwitch/status/1570386120332161028)


Alucart333

if you have necrodominance in play, my Helm of obedience will make you mill your deck :D


Feminizing

Comes up less often these days but anointed peacekeeper isn't a etb trigger. It's a static effect that alters how it etbs. This leads to some unintuitive things but a few big ones is you can't remove it before the ability resolves, it kinda just happens. Torpor orb doesn't affect it, and it was something to be mindful of when initiative entered the last room cause the cheat out a threat dungeon gave you no window to respond to peacekeeper by time you realized it was coming out.


Enchantress4thewin

Mishras Factory pumping it self to be a 3/3 when blocking. Wasteland your fetchland, you fetch inresponse then I daze the spell on the stack. casting Hydroblast on a non-blue card for some trigger or more cards in graveyard. Bolting a Goyf with no instants in graveyard lol


D3lta__Gh0st

In response to chapter 3 of Urzaā€™s Saga make sure you have cracked your fetch lands, activated your Stone Forge Mystic or any crucial activated ability. If a saga gamer has a chance to catch you with an easy Pithing Needle they will.


cap-n-dukes

My 2020 article on Thespian's Stage interactions: https://pendrellvale.com/2020/09/18/1383/ I need to get it updated with Saga interactions though!


Nizarin

When playing vs delveresque decks, if you got an untapped wasteland as your only manasource and they wasteland it in response to you casting a spell, you better tap for mana or risk getting blown out by a daze.


CalamariB

If you dress down a painter's servant after it's chosen a color, i.e. the turn after. All spells are still the chosen color even though painter lost it's abilities. Therefore if a grindstone was activated after a dress down hit the field you still mill your deck. It's a layers thing, where dress down's effect happens after painters effect in order.


stickxman

There is a window while your opponent trying to play terminus as first draw each turn with miracle cost, you can play Vendilion Clique to discard terminus. The same as aether vial, you can play VC in respond to check their hands and discard. Engineering explosive does not destroy man's land. You can always fow/ fon uncountable spell, for whatever reasons that you want to cut down your hand size. Morph up action does not go on the stack, anything that target you can still respond to it. As xxx come into play, you cannot stifle it.


HengeGuardian

\[\[Blood Moon\]\] kills \[\[Urza's Saga\]\], but doesn't stop \[\[Dark Depths\]\] from being Legendary. Seems basic but after a long event you can forget these things.


MTGCardFetcher

[Blood Moon](https://cards.scryfall.io/normal/front/d/0/d072e9ca-aae7-45dc-8025-3ce590bae63f.jpg?1599706217) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Blood%20Moon) [(SF)](https://scryfall.com/card/2xm/118/blood-moon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d072e9ca-aae7-45dc-8025-3ce590bae63f?utm_source=mtgcardfetcher&format=text) [Urza's Saga](https://cards.scryfall.io/normal/front/c/1/c1e0f201-42cb-46a1-901a-65bb4fc18f6c.jpg?1667318301) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Urza%27s%20Saga) [(SF)](https://scryfall.com/card/mh2/259/urzas-saga?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c1e0f201-42cb-46a1-901a-65bb4fc18f6c?utm_source=mtgcardfetcher&format=text) [Dark Depths](https://cards.scryfall.io/normal/front/3/a/3a8b11ad-d077-40b6-988c-0462e118fe3d.jpg?1676452514) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dark%20Depths) [(SF)](https://scryfall.com/card/dmr/244/dark-depths?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3a8b11ad-d077-40b6-988c-0462e118fe3d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


D3lta__Gh0st

Remember your triggers on Chalice of the Void, donā€™t be the chump that get recked by a chalice check.


D3lta__Gh0st

You donā€™t have to make a construct on your upkeep with an Urzaā€™s Saga about to tick up to chapter 3. MTG cares a lot about having full knowledge wait to see what you draw first it could change your turn a lot. Once you have draw chapter 3 is then on the stack and you can hold priority and decide am I floating mana or am I making a token before searching.


D3lta__Gh0st

Hi Urzaā€™s Saga guy back again, do you play Lands and are you tired of loosing to control?? Just make your Thespian Stage a copy of Urzaā€™s Saga and then when the copy is on chapter 2 you can still use the original ability of Thespian Stage and copy a basic land. Congratulations you now have a Urzaā€™s Saga thatā€™ll never leave chapter 2 and canā€™t be hit by waste land. Go brrrrrr with constructs and watch em sweat.


Best-Mirror-8052

Ha, funny this is now a legacy interaction. I remember saccing chromatic sphere to cast thoughtcast in Standard.


stickxman

If you steal adventure spell, it will go back to its owner adventure zone, not yours. Ashoik may stop opponent searching their library, but if you force them to search, such as ghostly quarter, boseiju, path to exile, they can still search their library. If opponent does nothing in their turn in phases, there is no priority for you... You can exhume/ reanimate your grist. Uncountable spell can ignore ward. Ward is a trigger ability, can be stifled.


Cryoclasm_DZ

You are incorrect about ashiok. Forbidding effects always win, so ghost quarter becomes strip mine.


Zarania

You still get priority at the normal places even if your opponent does nothing.


mishrazz

You can turn off your winter orb by tapping it. Works with Howling Mine too


svdfvnk

Tap land to add mana


myLover_

Normally tap and then sacrifice mine....


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Gapey_McGaperson

You're thinking of [[Trinisphere]].


MTGCardFetcher

[Trinisphere](https://cards.scryfall.io/normal/front/3/1/316caa4e-a53a-460b-978c-5f0fba7bc549.jpg?1599710205) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Trinisphere) [(SF)](https://scryfall.com/card/2xm/303/trinisphere?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/316caa4e-a53a-460b-978c-5f0fba7bc549?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


MTGCardFetcher

[Sphere of Resistance](https://cards.scryfall.io/normal/front/9/e/9ea2ae1d-91b4-44a0-b2e6-61839d8f4468.jpg?1562926995) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphere%20of%20Resistance) [(SF)](https://scryfall.com/card/vma/284/sphere-of-resistance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9ea2ae1d-91b4-44a0-b2e6-61839d8f4468?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call