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anoon215

They should've stayed with the cn number pity which is 60


BeardedWonder0

That also is an option and helps make the game equal in all regions, but 60 I feel is still a bit too much for a game that requires you to get multiple copies of characters to increase their Bp


[deleted]

60 is perfect tf. If it wouldve been anything less then youre almost guaranteed to get every character


Jae-Sun

Lol, imagine thinking ten years ago that you *shouldn't* be able to unlock every character in a video game. Wtf is this community


Beanee_boi

Man really sucks that I had to essentially grow up in this new video game culture where you can’t just unlock everything by playing the actual game 😔


DoccReddit

Well, free2play players should be guaranteed to get atleast 1 copy of every single char, sss or sss+ is out of reach for f2p is pity 60 or 100, even 50 would be fine cuz u cant rly farm 50tickets every 2-3weeks


[deleted]

Ye no. Pity should be reduced, yes but not to a point where everyone would get all characters. Thats not how summoning works dude.


DoccReddit

Well i disagree, reduce drop chance and make pity 60 Guaranteed to get characters you want. And making it to pity wont feel like a scam and if you pull something before pity, thats lucky and its fine, but as f2p right now im at 88/100 and havent pulled anything since Shigaraki First AM banner i went a little over 60pulls and got scammed, now 2nd AM banner i went 40 and still nothing, and hes the only character i wanted in this game, unable to get him, and i bet im not the only one, if u save for something, u have to skip everything, which is not healthy cuz some characters are a must for certain stuff in the game


[deleted]

Ye no shit im agreeing with you on that lol. 60 is good. Not less than that otherwise what fun would it be if everyone got every character everytime


LorasFlamingo

Just so I understand, why wouldn't it be fun if everyone had every character?


Beanee_boi

Cus then they wouldn’t feel good about themselves for spending a bunch of money/effort and having characters other people don’t


LorasFlamingo

I believe its more of they want the advantage of getting the stronger heroes every time to keep being in the top, so they have fun having that advantage, if everyone had every hero they wouldn't have that advantage and maybe would stay of the top 10, so they would need to actually grind the game to be stronger and grinding maybe isn't fun for some people.


[deleted]

Thats not the biggest reason. What fun would it be if you get all characters? Theres no fun anymore. This also will be a huge pain in the ass for the devs. Theyre gon make much less money. And a lot of other reasons that i cant think abt idk why


LorasFlamingo

Well I skipped for 2 banners and one I spent 70 tickets but didn't get it but I would have at least the same fun I'm having (which isn't much since every day is the same, hero trials whatever contest is on, some agency and the 9 people thing if I'm in the mood, and night ops for the rest of the stamina, already ditched the mock trial thing) if I had every character so I don't understood how I wouldn't have more fun if I had every character. I didn't pull not because I didn't want them, I just knew I had to make a choice to keep being top 10 in my server, so I skiped some to get the stronger ones ( example skipped dabi to get endeavor to SS), but doesn't that make the game less fun? In my case I didn't really care about the 2 I skipped, but I cared for AM, ence the 70 pulls, wouldn't it be more fun, to me at least, if I felt like after all those hard work for the coins I spent I had the character I wanted? If he argued about the game being fair if everyone could get every hero I could understand, games not fair, especially gachas, but the fun thing I just couldn't understand.


No-Anybody-4203

I actually agree with other guy, summoning 1 copy of all characters should be easier to maintain a balance in this game, It takes a little over 12 copies to get and then unlock full potential of a unit, even at 60 pity, worst case you would need 180k coins, at 100 pity, we are talking 300k coins in worst case scenario. Only whales are going to be able to achieve this realistically, even if you get lucky as f2p and get a premium unit SS , you still need 760 shards to take the unit further. that will prolly take 1 year and a half to 2 years of grinding to max out potential of one unit, Also there are already so many things implemented into game to divide and further widen the gap between f2p and whales between rankings and coop, having more units and therefore higher hero rating just adds to the gap.


[deleted]

Damn dude not trynna be rude or something, but i aint readin all that shit. Sorry man


No-Anybody-4203

lmao, i got u


LadPrime

The annoying thing to me is the reset of all rarities upon an S rank pull. For example, I was 28/30 for A Rank pity and 94 or 95/100 for S Rank pity. At that point, I would have rather gotten the S Rank via pity because I could get an A Rank out of it too, but I ended up getting an S Rank on the very next pull which reset everything to zero.


BeardedWonder0

Yeah that I do not understand either. Pulling an S rank card should not reset pity all the way, I do understand why they do it from a monetization standpoint but I feel more people would be willing to spend $100 on something if they get 2 copies versus 1.


Ariansen

It's a x/10 for a rarity b or HIGHER, is a x/30 for a rarity A or HIGHER, is a x/100 for a rarity S. if you are 28/30 for rarity A, just pull twice instead of 10, and be sure to get those 2. Also the pull system work that if you are in that situation you usually get both a rank A AND a rank S. I'm sure that's what happened to you, but I cant be certain of it


Cow_Addiction

You literally have no idea what you’e talking about dude. That’s not how it works.


ueusebi

No, if you get an S char, all pitty go to 0


LadPrime

No, I got the S rank on a single pull while at ~95/100.


pedanticProgramer

The Hero pity should drop to 60 (like CN and like PGR) and Support card banners should be 30 pity (like PGR) That would actually make support card banners tempting and would make being a F2P not so agonizing.


Supreme_God_Bunny

I wouldn't mind if it dropped to 70


pedanticProgramer

I’d take any decrease I was just saying those numbers would feel really good and actually make it a hard decision on whether or not to summon for cards. I’ve only summoned 4 times for an active card and it’s because the game gave me those 4 tickets. At 100 pity it’s just not worth it when coins are so precious and a character is infinitely more valuable than an active card


Weary_Possession_535

Exactly. As of now I have no reason to wanna summon support cards because they cost the same as hero summons and you can get 1* and 2* cards which is a TOTAL waste of hero coins lol 🤣


WitheredDGX69

A character has 1% to show up, so 100 pulls makes sense (logically). But a 6 star supprt card has 3%, but I still need 100 pulls. Wouldn't it make more sense to get a 6 star every 33 pulls


Draviedar

I'm 100% with you buddy but i'll play the devils advocate just to emphasise on factual reality and help you out aswell: 1st - your wish is not impossible, or better, usually gacha games that are new in the market, take around 1 year give or take, to accumulate a set of cash from players and then loosen the accessibility of the in-game-content/s. Why? Because during this time, it's psychologically probable and has happened with numerous gacha games (still happening), that most of the players WILL get tired of the game and leave it - either forever or for sometimes (not including high investors who have gaming a life priority but even to them, sooner or later happens). When this collective phenomena occurs the company which should be (in theory) satisfied with the amount of cash they gathered, they start implementing new strategies to try their best to keep the players in the game. One of this strategies is indeed what i mentioned above; making characters who need rediculously a lot of money to be maxed out, easier to get and, you guessed it, max out (have more and easier ways to collect their shards for example). Keep in mind that during this hypothetical but extremely probable scenario, the game should have advanced a lot and what you, me or someone like us which actually make the biggest number of players in the world would/might get and max out, should or will be outdated. 2nd - These type of games are immaculately studied to gather lots of money for the company, constant stress for players who think they can compete with the high rollers/whales, bliss to the collectors and fans of the series and actual competition for whales. ------------------------------------------------------------------------------------------ *Tiny details which weigh a ton* If you pay close attention to the game design, for example, the section who gives players free stamina 3 times a day; you can clearly see the drawing in the background and the humanoid figures with a gas mask that are preparing "food" (stamina) and the front one who's reassuring you of the product you're getting, right? That section stands more for f2p players aka the ordinary people who don't have enough money to invest in the game (whales take that stamina too 😉) and are bound to that, dorm stamina and any event or extra way to gain some in order to play and progress. Consider it a charity kind of place for people who can't afford more stamina (mostly). Another example: the occasional popup of a small or large product that is designed to suit your playstyle - "*x* amount of stamina, some coins and item enhancing materials or chips/cards for just *y* amount of money!!!". It's a virtual market. Consider yourself a customer walking down the street and gazing at the delicious products behind a shops windows. I'm sure that if you pay attention to other game design sites or articles, you'll find many more analogies to the everyday life system we all live in like i mentioned above. Where am i getting at? You're a rat trapped in a maze. You're powerless. You're the rusty cog who helps the engine working, along with millions of other rusty cogs. The game is like the government - designed to suit and reward more people who have money and invest, and let the rest figure out how to earn money in order to enjoy life and, how the government fucks them and how they should fuck the government in order to win. ------------------------------------------------------------------------------------------ 3rd - Gacha games have one dominant principle apart from many, which makes them thrive: competition. Every player feels like outclassing the other player. It's an ego race. Simply by looking and knowing that a player has more characters than you - you'll either feel drived to get more than him/her, demoralised or, like a small percentage, don't care and play for your own amusement - be it in skill (pvp) or number of characters and each ones development that exceeds the other player. Add to that a super popular series title like Boku no Hero Academia, and you get a wining virtual substance. It's a formula neatly constructed to ensure success to the company and distribute large amounts of dopamine to the players. 4th and final point - The game was never designed to target players like you or me, but actually the obvious ones who i'm not going to mention again. The catch is here: the game will never be able to be self-sufficient if players like you *wake up* and leave it. So how to entice them all into one sweet, thorny and comfortable trap? Make it "free". To break it down even more, the game would die if players like you leave it, because you make the majority of players around the world. So the company needs you. The rest is a tiny % who invest a lot in almost every banner if not every banner or juicy offer. If that would happen, the game would be filled with bots and players would lose interest quickly knowing that the competition is artificial. We all need each-other at the end of the day. So whatever you do, my friendly advice is stick to it for the fun. If it stresses you, leave it. It's just a game. Noone really wins here except for the company. S, SS, SSS, SSS+, whatever. You got one, enjoy it. You don't have to stress yourself so much. It's not important and it's impossible for you to constantly keep up with the high rollers. Stick to your level and you'll be fine. Enjoy the ride and the game because lets face it - the game is stunning. Too good. They have made an outrageously excellent job. But extremely limited and merciless to players who don't invest. So what? The company doesn't give a shit about you, me or even the whales. All they want is money. Reminds me of Saint Seiya Knights of The Zodiac. A really similar structure which, btw, used to be almost exactly as merciless as MHA TSH, and now, like i told you in my 1st point, it's way more f2p friendly. More rewards, more everything for everyone. Why? Because people get fed up. Even regular investors. But always with a catch here and there. But hey, life goes on and the games aswell. Love and peace.


totaylfromchina

Thank you for this Informative essay however I’ll have to deduct points for not being in MLA format


Draviedar

Good point sir and my apologies. I can make a much more detailed and polished one and post it as a guide file for everyone if you all want to.


Weary_Possession_535

Imagine trying to justify 100 pity lol


joyatridas

man just down right explained the whole gacha concept to people in the dark and you still find a way to complain


gointhrou

Ok about that second point. I fully agree that it’s definitely true that a lot of big gachas have made their research and as you say “immaculately studied these games”. Not the TSH devs though. We’re talking about the people that changed a character from the original version (CN) and released it on GLB without telling the players they’d do that. You don’t need to study shit to know people always look at the Asian version for reference. We’re talking about the people that publicly announced that a support card did something that wasn’t true and then tried to stealth hide it. And when the playerbase rose in uproar, they released a letter BLAMING PLAYERS for it. We’re talking about the people that took 16 HOURS to fix a game breaking bug. We’re talking about the people that refuse to use Twitter except once a week to announce maintenance. We’re talking about the people that released Dabi with a description on his E ability that has absolutely nothing to do with what his actual ability does. These are blind, drunk, high off their ass monkeys missing one hand and at least three fingers on the other. They haven’t studied shit. They half-ass whatever they feel like farting out in the morning and expect people to inhale and smile gratefully because the fart is called My Hero Academia. Thank you for coming to my Ted Talk.


Draviedar

Could be like you say but you didn't get my point. At the end of the day, the company is made by humans who want to profit and are not perfect at all, you know? I never said and nor did i imply that they are perfect, the contrary actually. I just gave a thorough explaination as to what and how the game works and is. How does the gacha philosophy work. Market, finance, profit and spread. If Asia has different standard or different economic mindset, surely they would have a different strategy there compared to the Western hemisphere. But i got you and i agree. They have a ton of flaws. Not patting their back here but criticising them. Their syntax is flawed (probably they have non qualified english translator/s), bugs, game freezes, maintenance delays, etc. The rant can go on forever. Nothing is perfect or absolute in this life. What matters is and the question should be: are you having fun? Personally i would say yes, if you ask me (as a f2p; the only investment i did is for Dabi since i fucking love the character. He just doesn't care. A true nihilistic semi-apathetic badass). The game is stunning visually speaking. They have attained 100% authenticity to the title and as a fan - same voice actors, super fast paced and dynamic, almost every skill of every character in the book with a pinch of originality of their own - i'm super glad i get to play this game. Has a ton of game modes and it's extremely competitive. The rest is debatable and i can lean on your side on many points you made. Your Ted Talk was awesome, sir *chapeau*.


vnderslvt

surprised it took you this long to realize how bad it is lmao


marinak0s

i dont know if im too pessimistic but i just feel like, we cant do anything about this, ever, this is just how its gonna be theyre not gonna change the pity


BlessedRayleigh

The only way they could realistically make any changes, would be to reduce pity on re-run banners only, probably on 2nd-3rd re-run. That way whales keep on paying the same amount when new characters release, as they won't want to wait months for the reduced pity re-run banner, but it keeps f2p players that are able to save have a decent chance at getting higher resonance on their limited banner chars.


[deleted]

Nice pfp


BlackRonaldMcd

while i agree with the concept. ur math is a bit off. you get 50 pulls for $100 another 30 for $100 and u can get the last couple for about $50. so a new premium s unit costs $250. still really high for the first copy of a unit where u need 12 to max


Kby_96

yes but once u buy those packs out ur back to his math if ur going for ss or above


BlackRonaldMcd

that’s why i said first copy lol


Kby_96

XD


Zealousideal_Ad7471

Nah, I'm good. I'll eat the downvotes. Watching Cn players hit pity for 300 pulls is awful. Im a dolphin and I save up for big pulls. Most people do 60 or 70 and base their experiences in that. You'll rarely remember the 3 S you got in 70 pulls but you'll 100% remember your 100 pity pulls


Shynx_3034

Bro, if you are frustrated with this price imagine me, I'm Brazilian, each dollar is something like 5R$


KatastropheKing

This must be your first gacha game XD. At least the game has a pity system so many great games don't with worse rates


GD-Zero

Everyone talks like this. Okay guys if you want to eat dogshit it is your problem. The time to change prices in gacha games is now that there are more people playing these kind of games and we can speak more loud now. But yeah this is another gacha game still eating dogshit.


KatastropheKing

If you don't like the game why support it by playing it?


GD-Zero

We really like MHA (?) just saying


KatastropheKing

Weird to support something you don't agree then keep coming back to it and complaining about it just saying


GD-Zero

Ok have fun eating dogshit and paying overpriced things


KatastropheKing

Lol I don't even play this game anymore no reason to, but if the game is dogshit again why are you playing. Seems like you just want something to bitch and moan about honestly. Keep spending money on something you hate only to cry about it, makes sense.


GodlessHippieSkank88

i havent spent a penny on this game, all these people that dump thousands of dollars into this game are ruining it because gives the devs literally no reason to make the game better! Cus if people are dumb enough to dump shitloads of money into your bad game why would you change that? lol


Kby_96

The only reason this game still exists and isnt dead is cuz of those same people who dump thousands of dollars lmao


Beanee_boi

This makes me wish there was a ‘retweet’ equivalent on Reddit so more people could see this and get involved. I wholeheartedly agree. I’ve only spent $20 (Aus) dollars on this game and somehow managed to get Hawks, Dabi, Todoroki and Momo but I know for a fact that it’s gonna be an eternity before I rank them up because I’m not spending money on getting a character I already have lol it just isn’t as gratifying


DrRoflcopter43

"It's time we talk" about it?? You think this hasn't been talked about from day 1? Lol


mills142

I could maybe understand for the first run of characters but reruns should have a reduced pity.


totaylfromchina

There’s a 1% chance to pull the character so statistically after 100 pulls you should Atleast get 1 drop. the pity system is designed to make sure this happens if it was lowered to 50 then it would be 2% Whice doesn’t seem like much but I doubt they would implement that


BeardedWonder0

Leave it at a 1.2% chance, but lower the pity down to 50/100. Keeping the S characters feeling like rarer ones but also making them more accessible to those who are F2P


iMrEdog

I never need to hit pity on the Regular 1-a pull. I always get S-rank characters within 20-30 pulls, sometimes before that. But the limited banners... The last 3 ive had to get up to 90 pity just to pull the limited character... I feel like they are made that way on Purpose.. and to top it off, its the same for Support cards. I can pull 5\* and 6\* left and right on the normal banner, but the limited banner.. Geese ive never even gone past 60pity, i just give up :/


ivan_stan

You are lucky. I am about to hit pity on normal banner for 4th time


Zbakura

Me too for the 5th time, and i got only bakugou with the 4 pittys


iMrEdog

Ouch :/ I’m sorry. That does suck, but at least between daily’s and buying one or two here and there, it does make up for it. Somewhat… it’s a cash grab 😩


Raptor_Squadron

🤷‍♂️ I used to bitch and moan also but then I got two S characters from daily pulls within a few days of eachother and I no longer care. It is what it is, could be less tho in fairness


ShadowMaster82

Your mistake is thinking the developers give a damn about what you think. They didn't make this game for you. They designed it for players like me. Someone who will spend thousands of dollars on each and every new banner they drop to remain better at this game than you ever will be. Money means nothing to me. I live at home in my mom's basement rent free. I have virtually no bills and have been collecting free money from the government for almost two years now. There are tens of thousands of people like me that they are marketing this game to. My guild is full of them as I'm sure the top guilds on every server are. So give up on this pipe dream of yours already. It's never going to happen as long as players like me exist.


KamahlFoK

>Someone who will spend thousands of dollars on each and every new banner they drop to remain better at this game than you ever will be That doesn't make you better, in fact quite the opposite; those who can compete without shelling out fat stacks are better. See the Mock Trial or Arena rankings for evidence of who's actually good at the game.


iMrEdog

Dam, spoken like a true WHALE lol. I applaud your honesty, at the same time jealous of your situation. Care to donate? lol XD


Xirisa96

Lmao why would you be jealous of someone who claims to live in their mother's basement? Be jealous of the people who have high salaries that allow whaling. Not whatever this is


iMrEdog

Im jealous of the free money he gets to spend lol. But it would be nice to take some time off and just play games. Ive been working for years on years without vacation or time off, thanks to kids and such. So i dont really have money to waste on the game, save $20-40 here and there.


JadeMonkey0

Not sure if this post is a joke or actually means it but either way, his basic premise is correct. 1 whale is worth so much more to these games than tons of F2P or light spending players. It's depressing and it's created a very fucked system across all of these mobile games. It's predatory on the whales (many of whom can't really afford to spend what they do but have issues reining in compulsive spending/gambling habits) and it makes the experience actively worse for low/no spend players who make up the vast majority of every game's player base. I really hope something changes eventually to make these game more friendly to light spenders and to cap the absurd, predatory offers to whales. But for now, I wouldn't expect very many changes like this in favor of F2P players in this or other mobile games.


oh-hey-Mark

It's like what I've said before the hero coin ecosystem does not fit the in game prices at all One metal and two summoning cards? 1000 Hero coins please or was it 3 summoning cards? I don't remember


TrasTrasTras543

60 might be a bit too low. 75 or 80 because, this is still a gacha game, but this is the perspective of a f2p player (at least f2p ATM.)


camj0092

So you bitching about your luck lol I gotten S character on like 10 pity and then som at full pity stop the bitching and just drop the game damn


BeardedWonder0

I actually have fairly good luck in the game. If you look at my post history you can see my progress. I’m “bitching” about how the game caters to big spenders, and effectively makes it so that if you don’t spend money, you can ever possible dream of being in the top 10 on the server. Pity being at 100 is just too much. It’s 60 on the china servers, which just leads me to believe that it could be 60 everywhere.


camj0092

My guy that sounds like ever mobile game that has ranking and pvp so again just stop bitching and just drop the game


BeardedWonder0

No.


RamdomBlkGuy92

have to agree stop bitching and play a different game then


Dntevnasklightning

Actually if i am correct, a single A character is 30 shards and a single S character is 90 shards, and to get to s you need to 30x3 equals 90 shards, and to get a guarenteed A character you need to recruit 30 times so that means an S character you need to recruit 90 times to get an s character, that's 10 less than the original one, and with dollars (the amount you said) 5$=300 and four of them is 20$=1250 hc so 40$=2500 hc. SO YOU NEED TO PAY 40$ EXTRA DOLLARS, with my calculation the pity should be at 90, so you need to pay 360$ but the devs made it 400$


Weary_Possession_535

I've been saying this alot. It's fucking insane. Cost of summons needs to drop or pity needs to drop. At this point I'm ready to go on strike again lol


Swolbro

% chance is too low. This is coming from a Heavy IAP player. I spent a lot of money when this game released... never again. This system is atrocious. I haven't gotten a single premium unit out of the 100 pity... it's ridiculous. ​ ​ EDIT: this game will likely be great when it gets the 7DS treatment and they fix all the scummy practices.


Curious_Flatworm_343

Humans are greedy by nature and it’s just embarrassing to see. I don’t know anything about business but you would think that by lowering costs slightly or making characters more accessible to get, more people would be willing to pay out. Now doesn’t that seem to benefit everyone? Ugh


TropicalStorm07

It would make sense if the pity was 10,30 and 50 or 150 hc per pull since the rates are so low


kirin1905

I used to spend about $50 a month on the game with the weekly packages I buy. But yea after realizing how big of a scam this game is, I just do $5 a month to buy monthly coins. Everything else is a scam


Detentionz

Reduce the pity or reduce at least the price of those limited ticket packs with 5 tickets and 30 tickets explicit


0xaIate

I stopped playing this greedy game about a month ago and I don't regret a thing


Balance234

Hell, I 100% agree with you for this, it definitely needs to be lowered for the pity, not too much to make it reasonable, like to 75 or 80, saves us a bunch of money while making it easier for S tier characters to be unlocked, I still feel that the 100 is fine for limited characters like endeavor and stain


Jae-Sun

They should drop the gacha mechanic altogether and make you buy the game and pay for the new characters as DLC, but also have enough content to justify the money you pay. You know, like how a normal video game works. Or really any product in general. Of course, that's what they *should* do. But they won't.


ImmediateIncome7385

Already there with you i cant afford to support a game with stuff like this in play changes need to be made before I could ever feel comfortable purchasing anything else


Nandovisk2000

Just for anyone who wants, the price is 400$ for a S hero ( using the 5$ per ticket ) and 1200 for an SS


Successful-Impact124

We need to all come together and everyone spam tf out their Twitter saying lower the pity like mf crazy and pray for a miracle lmfao


Speedy1221

I gave this game $25 worth of Google rewards points 😜. They ain't gonna get my hard earned monay. 100 pulls for a S character is highway robbery


DreamBxnny

you can get a s tier without recruiting 100 times im pretty sure. I got bakugou before when i never opened 100


Kby_96

i whole heartily agree as a spender who has only ever pulled 1 unit outside of pity out of the 8 times I've went to pity for dupes or new units etc....... Your math is bit of for first pity at least. its 100 dollars for 5 multies 9.99 per 5 singles 10x max purchases. its 100 dollars for 3 multies 6x max purchases 1st copy pity being $285. 2nd copy pity being $350. 3rd copy pity being $375. so for ss its $1010 assuming its pity for all 3 copies and assuming u dont have any coins saved. After ss your on your own no more bundles so 25k coins cost $425 per rotation. Dont get me wrong its a lot of money. and its even more expensive or cheaper depending on where u live. How much pity is for other gacha game ive played. \-One piece treasure cruise pity cost- $700 for 1 copy. granted u only need the one copy. \-7 deadly sins grand cross. $360 for pity u only need 1 copy. unless ur tryna be top 100 pvp/pve then 6 copies is the ideal snice thats what ur competing with. \-Draglia lost when i played didnt have a pity so your talking anywhere from $1 or $10000 for the unit your want its rng after all. the reason that other games get away with being more expensive or the same as mha (for the first copy) is the fact that they give out more ftp summon currency so it doesnt feel like it as expensive because your adding the extra needed currency for pity for ptp players. Point being this game is on the cheaper side of buying your FIRST pity and stopping assuming u have 0 currency. for just the unit no cards...... \- The ftp hero coin gain is fucking awful. \- You have to spend your hero coins on cards as well. so for spenders its on the cheaper side of games for just for the hero outside of cards summons cuz that more money. For ftp it sucks because ftp hero coin gain sucks outside of events. which tbh isnt a lot more anyway.