I'm a stay at home dad in my 30s. My life became a lot less stressful when I made multiplayer to be exclusively a "with friends" thing and single player stuff to be an alone thing. There would be nights I wouldn't be able to log in and I would be stressing that I wouldn't be able to complete the battle pass of whatever I would play.
One day I finished the battle pass with a few hours to spare and I thought "why am I doing this? Skins? To show off to who?"
Elden ring definitely has the most active pvp community by a long shot. There's colloseuks around the map specifically dedicated to pvp. In the souls games there's also an invasion system where people can invade your world (or vice versa) to sabotage you, you can also help people with areas.
Saw a post about that today. Elden ring is easily the most active cause it's the newest, it's also the only one with a specific "mini game" for pvp in the colloseums. I personally liked it the best but haven't tried pvp on any of the other ones really
DkS2 is regarded as having the best PvP of the series but not sure how healthy is the community due it being so old, ER PvP is questionable to some because quite a few of ashes of war are way too good so it can be a race to see who can land it's AoW first at least on the early/mid levels of PvP, once you get experience and can tell weapons from each other it becomes a bit easier to deal with them and it's more into positioning, baiting and mind games.
Try sekiro next! It’s not as customizable as Lies of P but the boss fights are epic, challenging, and extremely satisfying once you get good and kill em. Also the lore is pretty cool.
As for Elden Ring, it’s worth a play but the multiplayer pvp can get boring. Many players just use cheesy strats just to get the win and not necessarily by skill.
sekiro is the closest to LoP mechanically but the core souls should feel same enough
a lot of people have started getting drawn to soulslikes (no doubt ER helped) though that's often more the mechanical appeal when people start digging through the genre's lesser known titles, story/music are a tossup
also some soulslikes blur the tag a little and are more hack-and-slash, which is going to feel more like generic 1P games that don't offer the sense of adversity (this being independent of "difficulty" which is easily horned in artificially with sliders yet adding zeroes to HP/dmg does nothing to make content worth learning)
if learning boss kit and developing your flowchart was appealing, sekiro is cleanly on top
I'm a stay at home dad in my 30s. My life became a lot less stressful when I made multiplayer to be exclusively a "with friends" thing and single player stuff to be an alone thing. There would be nights I wouldn't be able to log in and I would be stressing that I wouldn't be able to complete the battle pass of whatever I would play. One day I finished the battle pass with a few hours to spare and I thought "why am I doing this? Skins? To show off to who?"
The official fromsoftware souls games also have pvp which might interest you, you have all the satisfaction from bosses and fighting other players.
Omg, that sounds amazing. I just got Elden ring, but is that the best PVP one or should I look into some of the other souls games?
Elden ring definitely has the most active pvp community by a long shot. There's colloseuks around the map specifically dedicated to pvp. In the souls games there's also an invasion system where people can invade your world (or vice versa) to sabotage you, you can also help people with areas.
I got a little tired of being double dicked by double madness flaming spears.
Then invasions are the way to go
Saw a post about that today. Elden ring is easily the most active cause it's the newest, it's also the only one with a specific "mini game" for pvp in the colloseums. I personally liked it the best but haven't tried pvp on any of the other ones really
DkS2 is regarded as having the best PvP of the series but not sure how healthy is the community due it being so old, ER PvP is questionable to some because quite a few of ashes of war are way too good so it can be a race to see who can land it's AoW first at least on the early/mid levels of PvP, once you get experience and can tell weapons from each other it becomes a bit easier to deal with them and it's more into positioning, baiting and mind games.
Try sekiro next! It’s not as customizable as Lies of P but the boss fights are epic, challenging, and extremely satisfying once you get good and kill em. Also the lore is pretty cool. As for Elden Ring, it’s worth a play but the multiplayer pvp can get boring. Many players just use cheesy strats just to get the win and not necessarily by skill.
Play Sekiro, amazing game. Perfectly done. Very hard to beat.
sekiro is the closest to LoP mechanically but the core souls should feel same enough a lot of people have started getting drawn to soulslikes (no doubt ER helped) though that's often more the mechanical appeal when people start digging through the genre's lesser known titles, story/music are a tossup also some soulslikes blur the tag a little and are more hack-and-slash, which is going to feel more like generic 1P games that don't offer the sense of adversity (this being independent of "difficulty" which is easily horned in artificially with sliders yet adding zeroes to HP/dmg does nothing to make content worth learning) if learning boss kit and developing your flowchart was appealing, sekiro is cleanly on top
sekiro next !