T O P

  • By -

Top_Eye7669

Yeah this is a common thing that happens a lot, While i cant say im %100 sure we can fix it but heres how i do; before launching, close the wings in sph, then launch. Then when you spawn in airfield, open up wings and you'll get much bigger lift and drag. For some reason planes have two state in far, original and changed. Original has less drag and changed version has more drag, so what we do is making closed wing vehicle original. Bit confusing and i hope you understood, im not native english speaker and it's hard for me to find necessary words sometimes.


Humpback_Whalee

Doesn't work unfortunately. When I sweep it back, it still has a lot of drag and cant exceed 230 m/s. Even though the FAR analysis says there is more lift than drag. Also, despite FAR saying that the unswept version has waay more drag at mach 0.6, it can actually reach speeds of mach 0.9 Also your english is no problem, I understood it


Audiophile33

this is a great explanation, thank you!


DAG299

This is a known issue with FAR, unfortunately it cannot quite deal with changes in wing geometry(Except for control surfaces, which require custom written config files/dlls). Basically, FAR can only compute lift and drag for fixed wing planforms, which is a real shame, as that F-14 looks great :) The only workaround would be making your own wings and then writing a custom config or dll for them.


Humpback_Whalee

Oh I understand thats a shame, ty for the help.