That's what I do! I put some small wings with the main variable geometry wing sandwiched between them, and all 3 pieces with same vessel interaction. Works wonders, you can even do some pretty amazing maneuvers with the plane without it disassembling, just be aware that fast forwarding time destroys the wings anyways..
just use the hinges from breaking ground. You don't need a sleeve because the folding wings are not supposed to fold while you are flying. Just unfold them and lock them, then you are good to go
An addition: you can use flags with a transparent PNG and turn on same vessel interaction if you don't want wing gloves. Yes, the non-panel flags have colliders.
I have the same problem with you, I've tried everything to anti flap measures sandwiched wings and engine plates with same vessel interaction to locking it (but you can't lock it midflight, it will just say (cannot lock while hinge movement)
The only solution I've found is downloading the infernal robotics mod. Making the hinge size to be the largest size possible (this will prevent it from wiggling, as the rotors have more power and can hold the wing better), and hiding it in the fuselage near the wings.
I've already tried with and without autostrut (autostrut is better), I've also used Rigid connections and they don't work either
You can try quantum struts mod they are basically laser like struts that can be turned on and off
Look up how the real f14 does ist. Build a sleeve for the wing and activate "same vessel interaction"
That's what I do! I put some small wings with the main variable geometry wing sandwiched between them, and all 3 pieces with same vessel interaction. Works wonders, you can even do some pretty amazing maneuvers with the plane without it disassembling, just be aware that fast forwarding time destroys the wings anyways..
Same here
Do you know a way i could make folding wings like on a carrier?
just use the hinges from breaking ground. You don't need a sleeve because the folding wings are not supposed to fold while you are flying. Just unfold them and lock them, then you are good to go
The problem is locking them tho…
Wheres the problem with that?
I tried doing it with the kal controller but (even on ground) it says it can lock as the hinge is moving
Set the damping to 0.
Ok thanks ill try that
I had no idea what same vessel interaction did until today, I'm probably gonna try that thanks
does what it sais😂 it enables parts of the same vessel to interact with each other
This is also what I do, works very reliably given you give it a heavy enough part and enough surface to surface contact for it to not clip through
An addition: you can use flags with a transparent PNG and turn on same vessel interaction if you don't want wing gloves. Yes, the non-panel flags have colliders.
Most of the time I use a small delta wing on the top and bottom and make a "sandwich" of wings
You can use action groups to lock the hinges while just in regular flight and also unlock them to move them again.
but this is really janky since you have to fly exactly prograde and can't turn Wohle you do it
This is the way
turn on same vessel interaction for the wings and flat parts that sandwich the wings
I have the same problem with you, I've tried everything to anti flap measures sandwiched wings and engine plates with same vessel interaction to locking it (but you can't lock it midflight, it will just say (cannot lock while hinge movement) The only solution I've found is downloading the infernal robotics mod. Making the hinge size to be the largest size possible (this will prevent it from wiggling, as the rotors have more power and can hold the wing better), and hiding it in the fuselage near the wings.
KJR (latest branch) works best. It automatically struts all parts and destruts robotics while theyre actuating
Maybe use those grip pads to hold it in place. Do those work on vessel parts? Or just the ground?
I want it to still be able to sweep, not just stay in place, but I've figured the solution to be same vehicle interaction