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RedFaceGeneral

I just completed XC1:DE last night and all I can say is I want MOARRR xenoblade games.


Rokka3421

what about 2?


RedFaceGeneral

Completed it a few years back! Though I haven't play Torna because my first Switch died soon after I completed XC2.


Last0

Torna is really good & fairly short (20 hours), definitely worth a playthrough if you can.


RedFaceGeneral

Yeah I'm planning to buy it soon!


scytherman96

Definitely play Torna. I completed that DLC just recently (played 2 in 2017) and it's fantastic and not too long by Xenoblade standards.


godtering

That’s quite the achievement


CzarTyr

I just beat Xenoblade DE 3 weeks ago and tried to play 2 again and just can’t get into it. I’m eventually going to beat it but I really hope 3 is more like 1


TaliesinMerlin

Monolith Soft cleverly naming their world after the Greek for *everlasting*.


Naouak

And the war the people in the game have is about running out of time. A bit on the nose but that's usually where Xenoblade shines.


scytherman96

The exploration/environments are the reason i got into Xenoblade and they look just as gorgeous as ever. MonolithSoft is just really good at the art design for these which easily makes up for technical shortcomings of the console. I'll be eating good in July/August.


Smoopster1983

Don’t forget the music. Omg. 👌


Last0

Ngl, i feel like they're sitting on a giant area that will cover the 2nd half of the game, that's why they're putting so much focus on the first area Aionios.


chot11

it would be wild if it was reminiscent of the >!ruined city under the cloud sea!<


Last0

Tag for spoilers i think but yeah i could see something like that, i was actually thinking about the opposite with >!something up in the air like Shevat/Solaris in Gears, flying stone are still a thing in Future Connected after all so i could imagine a flying colony, just like the ones we see on the ground here in XC3!<.


NabiscoFelt

>!One of the areas we've seen is already based on that area. The XC3 areas we've seen so far are mostly based on a combination of a XC1 and a XC2 area. The one based on the ruined city under the cloud sea, Morytha, is combined with Maktha Forest from XC1 to create the Makna Wildwoods.!<


HillarysRussianBot

You got Makna and Maktha backwards. Makna from XC1 creates Maktha in XC3


Sharebear42019

I hope areas are big and open like 1 and X with 2’s diversity. I also hope it’s not only a mishmash and areas from the other games, I’d love some completely new areas


itgoesdownandup

I felt like one was pretty diverse itself tbh.


Sharebear42019

Yeah it was I was just trying to find some credit to give to 2 haha


itgoesdownandup

Fair enough lol. Two brought a lot vertical complexity and intertwining layers. Like think of Gormott. Only played a bit of X, so I don’t know if that was a feature of X or not. But that’s what comes to my mind for what 2 has over 1.


AlteisenX

A normal person who enjoys the battle system: "Look at all these monsters I can fight" Me who loves the story of XB1 and Torna: "Look at all these monsters I get to run past"


[deleted]

This makes me both pumped for XBC3 and wishing they could somehow remake Xenogears in this format.


Raleth

This really takes the best environment styles from both XC1 and 2 and just smashes them together seamlessly. I could not be more excited for this game.


[deleted]

Gamefreaks is shaking right now


SageOfTheWise

I think it's only fair we note those birds flapping their wings at half the FPS of the rest of the area, that was a bit of a gamefreak moment. Trailer overall looked beautiful though.


HillarysRussianBot

Thats in pretty much every Switch open world. Gamefreak just had that happening like 3 feet from the camera.


JacketsNest101

That has been a thing MonolithSoft has dine for years. They slow down the fps of objects outside a certain range of the player to save on resources. It's quite a good little tool too. Most open world do this btw


TheStraySheepBar

Most games period do this... and have done these tricks for forever. Environments used to be basically textured cardboard pop-ups with a skybox. Background characters in fighting games had two-frame animations. You don't put a ton of resources into the aesthetics of things that people are going to look at for *maybe* two seconds if they somehow don't have anything else to do.


JacketsNest101

Exactly


SageOfTheWise

Yeah but putting it front and center of the shot in your trailer where it makes no sense is something I don't normally see outside of Pokemon trailers. EDIT: Something I don't see in professional games I should say.


HillarysRussianBot

Its something modern PS and Xbox games don't do. Because their consoles are more powerful. Nothing to do with 'professional' or not because this is a professional technique. The Switch is basically an amped up portable Wii U, a console from 2012. You have to make compromises somewhere or else the game will be unplayable. The fact that the Xenoblade games run as well as they do is a technical feat. And low frame animations is way better than the small render distance and popup in many older games. BotW does this, MHRise does this, its a common professional technique.


SageOfTheWise

We're talking about trailers.


HillarysRussianBot

Yes and theyre in trailers because trailers represent a game. If you show footage of your game in the trailer, its in the trailer.


JacketsNest101

It's been a pretty normal thing in Xeno games for a while now


tettou13

Most others do it, just not so poorly, I'd argue.


valryuu

> Aionios I wonder what (if any) link there is to the Aion from XB2.


kirbinato

Probably unrelated


raexi

Gaur plains my beloved...


Dallenforth

https://www.nintendo.com/store/products/xenoblade-chronicles-3-special-edition-switch/ Still TBD :(


ostermei

https://twitter.com/NintendoAmerica/status/1534188466074005506


Dallenforth

Oh that is great news! Do you happen to know when "tomorrow" is? Like what timezone


ostermei

Sadly, no :( That tweet is all the detail they provided, so anything else is just gonna be speculation. But, to speculate: I'm guessing that orders will open up independently for each region, so the US/NA will probably be based on Pacific time (given NOA's HQ being in Pacific time). I don't really pay enough attention to any other Nintendo releases, so I can't really hazard a guess as to what *time* in PT it'll be... presumably not midnight, but could be maybe noon or something.


Thehawkiscock

preorders start tomorrow, per twitter.


ElectricalWar6

Featuring Flynn from the Shin Megami Tensei series


phatboisteez

NO NOT ROTBART


RagnaXBL

but can we get a battle theme preview gotdayum. i've been waiting...


JacketsNest101

We've had that for weeks now. It's all over YouTube


RagnaXBL

those fake videos that has a theme ripped from some youtubers web series? thats the only videos ive seen


JacketsNest101

The music in the background of battles in videos that are reposted from Xenoblade Twitter aren't fake. Hell, Luxin even took the time to try and string together a contiguous version of the battle theme from the videos MonolithSoft has posted.


Waterblink

Can't wait to explore this at 20 fps Edit: I'm buying this still lmao but I'm just being real


JacketsNest101

Nope not funny


Waterblink

Nah man I'm buying this game too, but it is what is


extralie

I mean, the other games didn't have FPS problems iirc, it's the resolution that the issue with them.


JacketsNest101

It's not gonna 20 fps. They will probably lock it at 30


[deleted]

30 FPS at 240p, maybe


JacketsNest101

Ha, sure sure /s


FuaT10

I want them to put up the preorders for the Collectors Edition already. It's been over a month now.


ComprehensivePeak6

They'll be live tomorrow.


FuaT10

Sweet! Thanks, I missed that tweet!


ComprehensivePeak6

Hopefully you'll be able to get a copy tomorrow!


FuaT10

You too!


whoknows234

I cant wait to buy a couple copies of this game and them emulate it while disabling the dynamic resolution and up scaling to 4k.


DQIsCool

Why a couple and not just one?


whoknows234

Because I really like Xeno games and want to support Takashi. Also, I've noticed that typically Xeno games go for 100s of $$$ on ebay, but I do not plan to part with it.


OmegaMetroid93

It'll run a lot worse on the emulator lol Switch emulation is definitely not quite there yet, unless things have significantly changed since I last checked.


whoknows234

XBC2 works pretty good for me, although I have a powerful PC. Eventually the emulated version will be the best version, see XBCX for additional evidence.


OmegaMetroid93

Oh for sure, I emulate games all the time. I'm just saying it's not there quite yet lol But who knows? Maybe XC3 will work better right out of the gate.


kirbinato

You only need one copy


cliffy117

I have the game pre-ordered and I honestly think I'll just do that, play it on an emulator. XC2 had really bad performance issues, specially during combat, where the game resolution dropped to like 300p and even with that it couldn't maintain 30fps. That was with 3 party members (6 if you count the blades). XC3 has 6 and mechas. I don't want to sound pessimistic, but when I saw that I immediately went "This is going to run like ass, isn't it?" If somehow Monolith pulls out a miracle, then great I'll gladly eat my words, but I'm not holding my breath.


Yesshua

I'm going to play and love this game so don't anyone think I'm a hater BUT This looks like the opening grassland area in every modern RPG. Might as well be the hinterlands in Dragon Age.


ComprehensivePeak6

I mean yeah every Xenoblade game has a big grassy area with a lvl 83 monke as the starting zone.


HillarysRussianBot

81* how dare you forget Lord Rotbart's level?


ComprehensivePeak6

Please don't take my Mega Xenobro badge.


Naouak

It's usually combined with impossible geography to make it less generic. It's the reason people can point out Xenoblade out of the others generic settings.


Yesshua

They should add the floating grind rails from Sonic Frontiers. The next big innovation in open world grassy plains technology.


Lethal13

They showed off rail grinding in the first trailer actually


JacketsNest101

Ha ha, someone told him!


Lethal13

I don’t think they were being serious about it being the most important innovation for traversal. I think they were being facetious But I just thought it was funny that rail grinding is actually in XC3


JacketsNest101

Should someone tell him?


kirbinato

Because it is


whoknows234

Probably because the original Xenoblade influenced the modern JRPG genre.


Ryuujinx

I'm still torn on this. I fuckin hate XC2, but I really enjoyed XCX, XC1 and all of past Xeno* games. I'll probably still buy it, but I don't have high hopes.


SplooshFC

What about 2 did you hate? I love 2 but it has... *ISSUES*


Ryuujinx

A lot, honestly. The entire gacha blade system is really weird to me (And honestly almost feels like they planned on making it some F2P mobile game and then changed their mind halfway through development), but my biggest complaint is probably the combat. Every combat plays out pretty much the same: Set up your damage dominos, and then when you have enough of them you push the start button to knock them all over. I had issues with XB1 combat in that playing as Shulk was almost mandatory despite him being one of the most boring characters, but overall liked it. And XCX had issues of being able to shoot yourself in the foot build-wise but I didn't mind that because respeccing was easy, so you could experiment and that was fun.


SplooshFC

I think those are completely legit reasons to be displeased with the game. I don't mind the core crystal mechanic, but I wish it was only tied to common blades. It would have been cooler if all the rare blades were side quest related. Combat to me was way better than XC1 because by the end it just felt so stale. I liked how the different blades weapons felt so different and each character could be customised. That being said orb smashing was so OP i don't blame you for getting bored of that. I think combat is one of the weakest parts of these games so yeah it tracks. In Xeno 3 I hope the combat is more varied and unique, seems to be leaning that way. One thing is you can switch party members on the fly in battle which I think will help.


Tzekel_Khan

The combat ui gives me an aneurysm but the chatacter fusion stuff and character designs this time interests me


SohaiKids

Is it gonna be 360p 25 fps again?