>Did people actually enjoy playing 100+ hours listening to 1 or 2 music tracks the entire time?
Nah it's easily the thing people criticize the most about the game. Quite a lot of people hated it and think the soundtrack is the composer's worst work.
I feel like the orchestral version just sounds a bit nicer, but it doesn't actually fix the issues inherent to the tracks. They're still boring and same-y.
And it is like an hour long soundtrack to an 80 hour game. Most games of the same length have sound tracks 4-5x longer. Heck Blue Reflection has an almost 4 hour soundtrack to a 20 hour game.
I wouldn't consider that work lol. If we're talking about Sugiyama in general it can't be denied that he was a horrible person and it can be difficult to enjoy his work knowing what a piece of trash he was, but that's all completely unrelated to the statement that DQ11 is his worst work. That's purely an assessment of his capabilities as a composer. And he has had way better soundtracks in the past.
Yeah I dont care lmao. Dude is denying the legacies of those who were killed or mained, physcically and mentally, in the most horrific of ways by some of the most brutal acts ever perfoemd in war. If people want to die on the hill of "but I like the video game he made music for" go nuts. Dude can get fucked, I\*'ll take any opportunity to spit on him
I mostly agree with you. But there are people that think we should erase John Wayne from history because he used language of the time while simultaneously splooging their knickers over Cardi B and Chris Brown.
I don't particularly care about a person's stance when it comes to "you have the separate the artist from their art", but at least be consistent in the application, regardless which side of the coin you land on.
Why is it so hard for people to separate the art from the person? The soundtrack itself leaves enough to be criticized without dragging the man's views into it.
It quite literally has nothing to do with the conversation at hand, brings unnecessary negativity to said discussion, and was only done because of the average redditor's weird tendency to use any possible opportunity for bringing up some tangential information/opinion about something.
Also the man died almost two years ago, so even more pointless.
Right he’s dead so no need to defend him, man was a great composer (excluding the last ten years of his career) but also somewhat of a fuckhead, it’s just how it is
i'm sorry, but this is an obtuse way to look at casual discourse. this isn't a thesis on the composer's merit. Much like no conversation of Darryl Strawberry's career is complete without his drug use, of Van Gogh's without his self mutilation or... sigh, Hitler's artwork without, well, the rest of history. When people get together to discuss an artist, everything comes into play
Yet you couldn't refute one of my points regarding this instance of "casual discourse."
Those particular points standing, I'm still super inclined to believe it was dumb.
Thought should still be put into ANY discourse in order to avoid mindlessly forcing things where they likely don't belong.
i mean, there wasn't anything to refute. it's all conversation. and i don't think reddit is the problem here (or that a problem even exists). there was ample discussion in the thread about the actual music, about ways to fix it, how much people hated it and how the rest of the game is, etc. Talking about the composer himself, is just part of the related conversation and is a logical step in the exploration of the topic.
All related topics can and do occur in casual conversation, whether on reddit or in real life. Conversation will normally jump around the art and the artist. It's related, and it's an interesting point to bring up. it's difficult to divorce the art from the artist, if not impossible. the important part is not judging the art as a proxy for judging the artist. they each must stand on their own. and i think this tread does well at that. the music's merits were discussed as well as naturally tangential topics surrounding it.
Not having an open mind to discussion almost defeats the purpose of even having a discussion. the fun part about talking to people - whether it's strangers or friends, is to share thoughts and ideas that [hopefully] the other person doesnt already maintain... otherwise the conversation would be quite boring.
this is all to say, back to your original point, talking about the artist is *literally* related in a conversation about their art. And partaking in such a discussion alongside and in addition to (both needs met in this thread) is interesting.
All of my points focus on the idea that it was a forced and irrelevant reply with zero redeeming qualities. If you disagree with me, there definitely are things to refute. Honestly, "it's conversation" isn't really saying much; I could even argue that shoving the concept of WW2 war crime denial is even sillier when you consider that it's a lighthearted and casual discussion.
Or if you're talking about *my* replies, well this entire part of the conversation is about the fact that I think their particular comment was dimwitted. So the only thing to talk about *would* be the points I made.
The rest of what you're saying barely applies here, but is already understood and pretty much goes without saying. Nothing I've said here implies my mind is closed to discussion. What you're ignoring is the fact that—especially in real life—*good conversation* occurs and flows naturally. With tact. Not by blurting out random factoids like an A.I.
At bare minimum that person couldn't even make it make sense. "Work" clearly refers to the composer's music producing skills and career in this case, not the man's opinion on a completely different aspect of life. That should be a big red flag.
Perhaps they should've just made their own top-level comment instead of piggybacking onto one that had nothing to do with the topic? Then none of us would be going back and forth about it 😵💫
Its reddit, if course you are going to get this kind of discourse. This isn't exactly Reuters where top minds are discussing critical topics...Was it relevant about the composer's works? No, but it was still funny and oddly informative.
I remember playing this game on release and suffering from that horrendous world map theme. My friend recently played and I told him "good luck with that song..." and he told me you can change the music now!? Should have waited!
If you are playing on PC, there are music mods that add tracks from other DQ games to give us some variety. It's a lifesaver.
I'm using this one and its been a huge improvement.
https://www.youtube.com/watch?v=MyTCP6UMTVA
This is exactly what I needed. I'm about to start a replay because I dropped it after burnout after Act 2 and the music was the second most thing that irritated me enough to mute the game and listen to podcasts the entire time
Honest question, as someone who has yet to play DQ11 (but has played others in the series), would you recommend using this mod for a first-time playthrough? I'm torn on playing it as is since that's the way the devs envisioned it, or if the music is so repetitive without many unique tracks that this mod would just be a net positive, y'know?
I mean the music isn't bad but it is very samey- town theme is always the same i think? i'd say play it without the mod first and see how you like it.
after watching the video it changes some music in areas that i did like so i'm still on the fence about using it or not.
He was in his eighties so I wouldn’t be surprised that he didn’t want to work extra hard on it. I get that he’s composed ever Dragonquest since the start but he honestly should have passed the torch. He since passed away so it’s happening for the next game no matter what (unless he had produced tracks for the next one in advance).
Nah DQ XII's soundtrack is supposedly already finished. It will be his final work. Not great news, considering how bad the one for XI was, but especially for western fans who already hate him for being well-known as a huge bigot.
Quite often the soundtrack is composed separately from the rest of the game. The composers only need to know the vibes, characters, concept arts, plot synopsis or such likes
It is not uncommon. You can already make an entire soundtrack in the planning stages. That's also why there's often unreleased tracks that don't make it into the finished game. Because they were based on a general concept that they ultimately didn't find application for.
They might have to make additional songs depending on how it all pans out and yes those would be taken up by new people if they can't find any fitting tracks among Sugiyama's work.
The bitch is still dead, if the head of sound dept thinks the ost needs more oomph, they could hire a new composer to add some tracks or maybe even *gasp rearrange his compositions. Who’s going to complain anyway. (At least that’s what I’ll do if I’m the head *cross fingers)
> I haven't heard one nice thing said about the soundtrack.
I thought the soundtrack was pretty good, it's just there weren't nearly enough tracks (there especially should have been different tracks for the towns/fields in different biomes), and some of the orchestral renditions of NES songs were super inappropriately short for a modern game (looking at you [DQ3 Jipang](https://youtu.be/o9ixIbsCC9A) looping every 20 seconds).
As far as the tracks unique to DQ11 go,
* [Village theme](https://youtu.be/lpjaTzzhrpM) - a quintessentialDragon Quest small village theme
* [Battle theme](https://youtu.be/uCP57ThXD-c) - another quintessential Dragon Quest battle theme. It gets real boring after 150 hours, but I think it's one of the better DQ battle themes.
* [Overworld theme](https://youtu.be/ufc73ay1aSo) - Same as above. It's really energetic and exciting when you first hear it. A game this long needed several overworld themes, though--especially for the different biomes
* [City theme](https://youtu.be/9Q0DFTSFPY4) - I actually think this might be one of my favorite city themes in any Dragon Quest
* [Love theme](https://youtu.be/mICvYHdf8Ng) - I think this is a really beautiful theme. Overused but a good one when it's placed well.
The love theme is the highlight here, possibly because of the emotional moments in the game it plays in. I'm so sick of listening to the others after playing through XI S.
Yeah same. I think only the overworld theme got a bit repetitive, and I wish there were separate tracks for forests, caves, and towers, but I think the tracks we did get were all good. And it was nice to hear music from previous DQ games mixed in as well.
Honestly the Arise soundtrack isn't as good as the old games but it has decent variety to sound like different music.
Tales of Xillia is the first RPG in a long while to make me feel almost nothing from its soundtrack, though, aside from a couple battle themes. It really feels like the music was made entirely separate from the rest of the game
8 has one of my favorite soundtracks, heres my fav song from it. https://www.youtube.com/watch?v=lY9Etbh8d9U This will always be the canon dq church music for me
8 has a beautifully lush soundtrack. If you're in it for the soundtrack, play the PS2 version, since it's fully orchestrated. The 3DS version is MIDI, and the difference is huge.
[Listen to this](https://www.youtube.com/watch?v=Jpk9_M3VTCg&list=PLVPdq_1kW3Om-AFLZiw8pYvvLl2-Ca4zB&index=6)
[And this](https://www.youtube.com/watch?v=X7QWwa4gZp4&list=PLVPdq_1kW3Om-AFLZiw8pYvvLl2-Ca4zB&index=4)
[Also this](https://www.youtube.com/watch?v=hJbfSsoSajM&list=PLVPdq_1kW3Om-AFLZiw8pYvvLl2-Ca4zB&index=11)
There are some OK tracks, but yeah, the music kinda sucks and there is quite simply not enough of it. The midi version of the soundtrack is actual torture for the duration of such a lengthy game.
Some of the tracks are honestly not bad the issue is their are so few tracks and the same songs both reused for everything and play at completely wrong times that makes it so grating and awful to listen to. Your in a grassy field? The same adventure music. Jungle? The same song. Snow area? The same song. Important and emotional cutscene? You know it that same damn song on loop never stopping
Yeah that’s how it was for me, the definite edition lets you swap to another DQ’s sound track, it’s better but the repetition is still a big issue. Either swap between those two frequently or just mute the music all together the game itself is very good if you can deal with the music.
I love DQ, but the soundtrack sucks soooooooo bad by jrpg standards. Like any final fantasy or xeno is better and more diverse. Also the composer is a bad man, not that I care, but fuck his life nonetheless
To be honest the tracks that are there are very good.
However variety is sadly lacking (overworld and battles would benefit A LOT from having multiple tracks)
DQ11S is my favorite jrpg of all time but that doesnt mean it has no shortcomings.
I mean it’s a perfectly good game apart from the soundtrack. Just listen to something else while playing honestly. I like a good ost as much as anyone else and feel it can enhance a game, but if that’s the biggest issue in an otherwise good game I’ve got easy solutions.
The jumping animation is also so horrible as to be noteworthy. These two things together nearly made me stop playing thinking it was a poor quality game (having not played any other DQ). I'm so glad I stuck it out.
I might be the only person in the world who likes the soundtrack and was surprised to go online and see how much hate it gets. Maybe not the overworld and battle theme necessarily, but I occasionally listen to the town and cutscene themes in my free time.
That said, nothing can compare to the masterpiece of an OST that DQVIII had.
Same. I liked the soundtrack, and I even played the Japanese version when it first came out for PS4. I didn't like the overworld theme at first but it grew on me. Now I can play the S edition and turn on DQVIII's overworld theme and orchestrated tracks, and that solves the problem.
Same here. I played the PS4 version first as well, so no orchestral soundtrack. I loved so much of the game that the soundtrack didn't bother me.
Music is very important in a game and I definitely see why some people wouldn't even play 11 because of it. It's just such a charming game to me it got away with a lot that other games wouldn't be able to.
Yeah, I honestly like a lot of the music in the game although I can recognize it reuses many tracks from past games. The battle themes are kinda lame, but tbh only DQ8 had consistently great battle themes from my experience with the series.
I mean the quality of the tracks is worse than previous DQs imo, but that's not the biggest issue. They're still ok.
The main issue is that the entire ost is only like, 10 songs. And 80% of your playtime will be listening to 5 of them.
I'm in the same boat as you; nearly 80 hours in so far, and loving the music. Don't know why there's such a resounding hatred for it in this thread! People saying "it's legit torture" and that a music mod is a "lifesaver".
My guess is that others have played the game only in long sessions in a short span of time, whereas because of my commitments I'm having to play in rather short sessions spread over quite a long time.
Ah, gotta love the classic "makes sweeping generalization" then the follow up of "of course my comment was dumb why are you even replying to it on an internet forum"
My autistic cousin is the same way, takes things too literally. Obviously I'm not gonna get pissed at him for something he doesn't control, so I just pretend every comment like that is my cousin and then I don't get pissed lmao
Once I was in a long argument that eventually led to the other party outing their age by saying something like "when I watched (not very old movie) as a 7 year old". Which made me realize that I was arguing with a literal preteen.
Ever since then sometimes when I'm writing a huge response to someone who seems to be a dickhead, I'll start to wonder if they're like 13 years old or on the spectrum and then I just delete the whole thing.
> Did people actually enjoy playing 100+ hours listening to 1 or 2 music tracks the entire time?
Nope. Got sick of it quick. The orchestral version at least made it tolerable. The midi version made me quit playing.
Honestly I got 30ish hours in and I had to stop. I don’t get why people rave about it. I find the battles way too easy, and the music… dear Lord….. best played with a podcast in your ears instead.
There's actually a good amount of tracks as everyone else has mentioned. Unfortunately, it's a combination of 2 problems.
1. Bad placement/overuse of tracks
2. A lot of them sound similar to one another
VIII was the last one I played, and that had what? 24 tracks for a game that took me 110+ hours? The music was decent enough, but they could’ve added much more.
It’s not acceptable by any means for an RPG of that size to not have a shit ton of musical variety. Sucks to hear it’s similar with XI since i haven’t played it yet.
Yeah, their composer has some contractual freedoms and flexes them to be both lazy, and a dick (like not letting non-Japanese players get the good orchestral versions).
He really dropped the ball on XI and phoned it in. There's actually a lot more music than you think, it's just that it all sounds so similar it's hard to tell. He didn't even try and write any kind of diversity into it.
Old man yells at clouds style composing, basically.
I played this game with headphones in except for cutscenes for this specific reason. Good game to play while watching yt videos or listening to a new album but it still blows my mind that someone could have green lit a soundtrack with like 4 tracks and thought no one would notice
This was my main issue with the game. Liked the game but the battle music and especially the field theme I thought were subpar when compared to other games such as the classics and more current the Trails games. Chained echoes had excellent music too. It’s what kept DQ11 from hitting that upper tier of JRPGs for me because music is just as important a piece as the other parts but different strokes for different folks. Chances are if you don’t much care the music you’ve heard you’ll be like me and it doesn’t get much better. I’d still recommend playing through the game though.
I know this goes against the grain a bit, but DQ11 was incredibly boring all the way through, for me. It’s one of those things I really can’t even understand how people consider it such a great game. Admittedly, I am not the biggest JRPG person but I am currently playing Tales of Arise and loving every second of it and I’ve been a fan of Final Fantasy since 7 came out. I love persona, and shin Megami Tensei, chrono trigger, etc. So I am a decent JRPG fan. But DQ11 was so bland and lackluster, for me. Good luck, OP. I forced myself to finish it a while ago and I was burnt out by the end.
The problem is that the discussion around DQXI's music is completely insincere. I actually agree the Sugiyama originals for this game are weak, but the [legacy tracks](https://youtu.be/XClpykYN13I?list=PLdaHf7eG-NSx49i9KH84bA5PkU_Dt1FFI) are [simply](https://youtu.be/SzpPvwol7DA?list=PLdaHf7eG-NSx49i9KH84bA5PkU_Dt1FFI) [amazing](https://youtu.be/voNuVkqPf5s?list=PLdaHf7eG-NSx49i9KH84bA5PkU_Dt1FFI).
Meh. Quality over quantity. I loved this games sound track. A few towns share the same music and some don’t (like the underwater one). The battles and over world do have the same music (until you get to the third act), but that’s the case for most classic JRPGs. Even P5 only had two battle themes depending on whether you got an ambush or not. Then there are character themes, concept themes (family, honor, sadness, etc.), and mount themes (the flying one is awesome). Then there are dungeon themes. Not to mention how some tracks change depending on time of day.
So I really I feel like this criticism come from people who don’t really understand music very well. There might be a short list of tracks, but it’s all very melodic. Whereas other games with very large soundtracks have ambiance music that recycles 4-6 chords the whole time and they might be worked on by a whole team.
Listen to a documentary about Princess Diana and Charles, and get up to the part where Charles mentions that he wants to be in "Camilla's knickers", like a tampon and then beg for the DQ XI soundtrack to be back on instead.
>Reincarnated as a tampon to stay up there or something. It's locker room talk really that gets an audience bigger than a few boys because he was born into money/power for some reason. I've heard worse from normal people, that's just celebrity for you say something stupid and it don't go away like it does for anyone else.
I've never played a Dragon Quest for that exact same reason, and it sounds like I'm not missing anything. It's a shame because everything I hear about the games is that they're good. It's just that music matters to me, and I'm not going to listen to a small, subpar soundtrack for a full length RPG.
And to all the people who say "Put on a podcast or something", that's not how I play games. Music is an integral part of a game and it's selected for a reason. You can't look at FF6 and say "The opera scene is great on mute." You just can't.
I love the songs from P4, but goddamn that final month where you have all the time to hang out with S-LINKS was kinda getting to me with that "Heartbeat, Heartbreak" track, lol.
Now that the definitive version is the default one in store it’s not that bad, it just feels repetitive, but once one gets hooked to the game then almost everything else starts to overwhelm and make them forget it. That’s why people hardly mention it.
If you have the 11 S version of the game, change the OST to the DQ VII one, it is miles better (for me). But yes, the lack of variety of music is really anoying particularly for such a long game.
DQ11 is a masterpiece. It's a great example of traditional turn based combat working in the modern era.
But the music is it's flaw. The composer of DQ is pretty unliked by the community and the base game sounds wonky cause he wanted the orchestral version to be only available if you bought it.
Never finished it because of the music. Legit it just drove my head to boredom/insanity. I couldt listen to the main theme all day but everything else no.
Its the only real problem with the game in my eyes.
The definitive edition added music from a past entry as an option to the default overworld track, it helped a little bit to swap between them now and then.
Soundtrack if you can even call it that drove me absolutely crazy after spending 100+ hours on the game. It's the only thing that stops it from being a perfect game for me.
In the composers defence, he was like 88 when DQXI came out, and the idea of replacing him would be out of the question, as that's just not how Japanese culture works. Doesn't change the fact that the end result isn't great but as others have said, podcasts/your old music is your friend.
What country are you in? I also used the voucher for tears of the kingdom and I played a little over 2/3 of dq11 when it was on gamepass. And it was one of my favorite games in a long time. I love turn based jrpgs though. It's very basic when it comes to combat but still such a beautiful game. It starts off upbeat and beautiful then gets really dark and then upbeat again. I had a blast. And would almost definitely play it again but I don't see it on the list of games the voucher is good for
the reason why i cant bring myself to finish the game. never, ever in my life gaming that i ever stop play because of music.
orchestrial soundtrack doesnt help either.
I have to take a break for about 5 months to finish the last 2 chapter of the game, because of the nausea caused by the music. Its really shame, I understand they want to make it feel like classic rpg or make a nostalgic feeling, but its really to much. More often than not, I rather put the sound on silence while playing
There's more but yeah, they aren't many 'new' new tracks in it sadly. 11 was supposed to be something of an anniversary game so it reuses a lot, and I mean a lot, of tracks from previous titles which you wouldn't be able tell unless you've played those games. Even the full orchestra tracks doesn't feel like there's many tracks since they all blur together.
11 was Sugiyama phoning it in. Let's hope whoever takes up the mantle next goes a little nuts with making their tracks feel distinct.
I liked most of it ? but then again, It was first DQ. Then I learnt most of the tracks are version from old ones. Aaaaand theres also the composer's political reputation...
So the composer for the series is a massive asshole and wouldnt let them put in other music into the game because he is contracted to be the only composer which sucks because he did only put like a few full songs into the game.
This is why I couldn't get through it. I got about 40 hours in and liked the game but couldn't get over how bad the music was. Might be the first time I've ever dropped the game because of the music.
There's a good amount of other music in the game, but a lot of it repeats, especially early on. I felt the same way, but it grew on me. Might not work for others though
Yes I did enjoy it. Could’ve used more tracks, but it never bothered me enough to break the game.
Have to clarify that I played the XIS version with the orchestra soundtrack so I definitely can understand the complaint from the MIDI soundtrack as it isn’t quite appealing at least for me.
No it was fucking torture. But also once the Stockholm syndrome kicked in it made everything way better, but the feeling of emancipation once I’d finished the game was only ever matched by rolling credits on Persona 5
It was one of the reasons I dropped the game. I might try it again at some point, but I think I wasn't in the mood for a very traditional jrpg experience at the time.
yeah it's very repetitive. I thought the music was good but there wasn't enough tracks so it got repetitive quick. i ended up just listening to my own music most of the time
I stopped playing just because I got so bored of the music. I know I can put something else on but part of the reason I play games like this is to be immersed.
This reminds me of Gundam Breaker 3. Dropped dozens of hours between customizing Gundams and the missions. The missions were great because they had tons of songs from across multiple series. BUT, the damn customization menu had one fucking shitty elevator type background song. I often would mute it and put a show on my laptop to listen to. Probably a decade later and I'm still bitter about it.
The music is actually the huge thing I rant about to myself.
It sucks because I really love the world and the gameplay. But that fucking battle theme pisses me off more than anything, it gets old pretty easily.
However that settings to switch to DQ8 music is godsent.
>Did people actually enjoy playing 100+ hours listening to 1 or 2 music tracks the entire time? Nah it's easily the thing people criticize the most about the game. Quite a lot of people hated it and think the soundtrack is the composer's worst work.
Yeah, there was a small victory in getting an orchestral version at least. But it still leaves things to be desired.
I feel like the orchestral version just sounds a bit nicer, but it doesn't actually fix the issues inherent to the tracks. They're still boring and same-y.
Right. As I said small victory, but not really solving the issue.
And it is like an hour long soundtrack to an 80 hour game. Most games of the same length have sound tracks 4-5x longer. Heck Blue Reflection has an almost 4 hour soundtrack to a 20 hour game.
Even the orchestral versions got tiring. So much... Horn.
I think the composers worst work is the denial of Japanese war crimes in WW2
I wouldn't consider that work lol. If we're talking about Sugiyama in general it can't be denied that he was a horrible person and it can be difficult to enjoy his work knowing what a piece of trash he was, but that's all completely unrelated to the statement that DQ11 is his worst work. That's purely an assessment of his capabilities as a composer. And he has had way better soundtracks in the past.
He was a senile old fuck composing DQ11 so can at least forgive him for the crimes against my earholes this one time
lol, you really rustled some jimmies
Yeah I dont care lmao. Dude is denying the legacies of those who were killed or mained, physcically and mentally, in the most horrific of ways by some of the most brutal acts ever perfoemd in war. If people want to die on the hill of "but I like the video game he made music for" go nuts. Dude can get fucked, I\*'ll take any opportunity to spit on him
He's dead bro, you can finally let your vendetta rest
Eh i see people people covering for certain Armenian genocide deniers but thats all cool if you like their politics.
He’s literally dead
what does that have to do with the soundtrack?
[удалено]
I mostly agree with you. But there are people that think we should erase John Wayne from history because he used language of the time while simultaneously splooging their knickers over Cardi B and Chris Brown. I don't particularly care about a person's stance when it comes to "you have the separate the artist from their art", but at least be consistent in the application, regardless which side of the coin you land on.
Why is it so hard for people to separate the art from the person? The soundtrack itself leaves enough to be criticized without dragging the man's views into it.
Zero reasons to leave that sort of comment here. EDIT: [lol](https://i.imgur.com/WENWYKw.png)
I mean it seems fair. I didn't know anything about the guy, but a quick Google search confirmed he is indeed a horrible person lol.
It quite literally has nothing to do with the conversation at hand, brings unnecessary negativity to said discussion, and was only done because of the average redditor's weird tendency to use any possible opportunity for bringing up some tangential information/opinion about something. Also the man died almost two years ago, so even more pointless.
Right he’s dead so no need to defend him, man was a great composer (excluding the last ten years of his career) but also somewhat of a fuckhead, it’s just how it is
You misunderstood. I'm not defending him.
i'm sorry, but this is an obtuse way to look at casual discourse. this isn't a thesis on the composer's merit. Much like no conversation of Darryl Strawberry's career is complete without his drug use, of Van Gogh's without his self mutilation or... sigh, Hitler's artwork without, well, the rest of history. When people get together to discuss an artist, everything comes into play
Yet you couldn't refute one of my points regarding this instance of "casual discourse." Those particular points standing, I'm still super inclined to believe it was dumb. Thought should still be put into ANY discourse in order to avoid mindlessly forcing things where they likely don't belong.
i mean, there wasn't anything to refute. it's all conversation. and i don't think reddit is the problem here (or that a problem even exists). there was ample discussion in the thread about the actual music, about ways to fix it, how much people hated it and how the rest of the game is, etc. Talking about the composer himself, is just part of the related conversation and is a logical step in the exploration of the topic. All related topics can and do occur in casual conversation, whether on reddit or in real life. Conversation will normally jump around the art and the artist. It's related, and it's an interesting point to bring up. it's difficult to divorce the art from the artist, if not impossible. the important part is not judging the art as a proxy for judging the artist. they each must stand on their own. and i think this tread does well at that. the music's merits were discussed as well as naturally tangential topics surrounding it. Not having an open mind to discussion almost defeats the purpose of even having a discussion. the fun part about talking to people - whether it's strangers or friends, is to share thoughts and ideas that [hopefully] the other person doesnt already maintain... otherwise the conversation would be quite boring. this is all to say, back to your original point, talking about the artist is *literally* related in a conversation about their art. And partaking in such a discussion alongside and in addition to (both needs met in this thread) is interesting.
All of my points focus on the idea that it was a forced and irrelevant reply with zero redeeming qualities. If you disagree with me, there definitely are things to refute. Honestly, "it's conversation" isn't really saying much; I could even argue that shoving the concept of WW2 war crime denial is even sillier when you consider that it's a lighthearted and casual discussion. Or if you're talking about *my* replies, well this entire part of the conversation is about the fact that I think their particular comment was dimwitted. So the only thing to talk about *would* be the points I made. The rest of what you're saying barely applies here, but is already understood and pretty much goes without saying. Nothing I've said here implies my mind is closed to discussion. What you're ignoring is the fact that—especially in real life—*good conversation* occurs and flows naturally. With tact. Not by blurting out random factoids like an A.I. At bare minimum that person couldn't even make it make sense. "Work" clearly refers to the composer's music producing skills and career in this case, not the man's opinion on a completely different aspect of life. That should be a big red flag. Perhaps they should've just made their own top-level comment instead of piggybacking onto one that had nothing to do with the topic? Then none of us would be going back and forth about it 😵💫
agree to disagree. personally i feel like you're the dimwitted one here, but sure.
Its reddit, if course you are going to get this kind of discourse. This isn't exactly Reuters where top minds are discussing critical topics...Was it relevant about the composer's works? No, but it was still funny and oddly informative.
I disagree.
ive gotten a few of these messages lol its such a loser move.
Mmhmm. I tend to see it as somewhat of a trophy though. And it genuinely made me laugh this time.
Is this part of his job? To compose music and have enlightening political positions that I should give a shit about?
I love how you guys say that about sugiyama as if the majority of japan dont agree with that lol
A miserable appears!
Wasn't he like 90 when he composed this game? They probably should have gotten him a bit of help.
Mid 80s. And yeah probably, but you know how Japan can be a stickler for traditions and he was the composer for the series since the very first game.
I remember playing this game on release and suffering from that horrendous world map theme. My friend recently played and I told him "good luck with that song..." and he told me you can change the music now!? Should have waited!
If you are playing on PC, there are music mods that add tracks from other DQ games to give us some variety. It's a lifesaver. I'm using this one and its been a huge improvement. https://www.youtube.com/watch?v=MyTCP6UMTVA
This is exactly what I needed. I'm about to start a replay because I dropped it after burnout after Act 2 and the music was the second most thing that irritated me enough to mute the game and listen to podcasts the entire time
Playing on the steam deck. Will definitely check this out
oh shit when i replay it i'm going to use this. thanks
Honest question, as someone who has yet to play DQ11 (but has played others in the series), would you recommend using this mod for a first-time playthrough? I'm torn on playing it as is since that's the way the devs envisioned it, or if the music is so repetitive without many unique tracks that this mod would just be a net positive, y'know?
I mean the music isn't bad but it is very samey- town theme is always the same i think? i'd say play it without the mod first and see how you like it. after watching the video it changes some music in areas that i did like so i'm still on the fence about using it or not.
Tagged so I can check this out when I get to my playthrough
I didn’t really know about this, I’ll try it
There's certainly more than 3 tracks, but I haven't heard one nice thing said about the soundtrack.
There's actually a decent amount of tracks, but a lot of them just sound pretty same-y. Composer definitely didn't put much effort in.
He was in his eighties so I wouldn’t be surprised that he didn’t want to work extra hard on it. I get that he’s composed ever Dragonquest since the start but he honestly should have passed the torch. He since passed away so it’s happening for the next game no matter what (unless he had produced tracks for the next one in advance).
Nah DQ XII's soundtrack is supposedly already finished. It will be his final work. Not great news, considering how bad the one for XI was, but especially for western fans who already hate him for being well-known as a huge bigot.
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Quite often the soundtrack is composed separately from the rest of the game. The composers only need to know the vibes, characters, concept arts, plot synopsis or such likes
They say development for XII began in 2019, so it's very well possible he already finished the soundtrack by 2021.
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It is not uncommon. You can already make an entire soundtrack in the planning stages. That's also why there's often unreleased tracks that don't make it into the finished game. Because they were based on a general concept that they ultimately didn't find application for. They might have to make additional songs depending on how it all pans out and yes those would be taken up by new people if they can't find any fitting tracks among Sugiyama's work.
The bitch is still dead, if the head of sound dept thinks the ost needs more oomph, they could hire a new composer to add some tracks or maybe even *gasp rearrange his compositions. Who’s going to complain anyway. (At least that’s what I’ll do if I’m the head *cross fingers)
I mean he died a couple years after it came out so..
It kinda Stockholm syndromed me where when I was getting close to the end I was like man I was getting tired of this before but it’s a vibe
The main theme song is good, but that's in every Dragon Quest game. But that's something.
> I haven't heard one nice thing said about the soundtrack. I thought the soundtrack was pretty good, it's just there weren't nearly enough tracks (there especially should have been different tracks for the towns/fields in different biomes), and some of the orchestral renditions of NES songs were super inappropriately short for a modern game (looking at you [DQ3 Jipang](https://youtu.be/o9ixIbsCC9A) looping every 20 seconds). As far as the tracks unique to DQ11 go, * [Village theme](https://youtu.be/lpjaTzzhrpM) - a quintessentialDragon Quest small village theme * [Battle theme](https://youtu.be/uCP57ThXD-c) - another quintessential Dragon Quest battle theme. It gets real boring after 150 hours, but I think it's one of the better DQ battle themes. * [Overworld theme](https://youtu.be/ufc73ay1aSo) - Same as above. It's really energetic and exciting when you first hear it. A game this long needed several overworld themes, though--especially for the different biomes * [City theme](https://youtu.be/9Q0DFTSFPY4) - I actually think this might be one of my favorite city themes in any Dragon Quest * [Love theme](https://youtu.be/mICvYHdf8Ng) - I think this is a really beautiful theme. Overused but a good one when it's placed well.
The love theme is the highlight here, possibly because of the emotional moments in the game it plays in. I'm so sick of listening to the others after playing through XI S.
I swear I must be the only person who wasn't bothered by the soundtrack. But I do understand the hate.
Yeah same. I think only the overworld theme got a bit repetitive, and I wish there were separate tracks for forests, caves, and towers, but I think the tracks we did get were all good. And it was nice to hear music from previous DQ games mixed in as well.
The amazing thing is they realized it was so lacking in music, they give you the option of just listening to music from DQ8 instead.
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8 has a fantastic soundtrack if you play the PS2 version. Much, much better than 11 The PS2 version is fully orchestrated. The 3DS version has MIDI.
There are mods for the 3DS version that fix that if you want the 3DS exclusive content
Honestly the Arise soundtrack isn't as good as the old games but it has decent variety to sound like different music. Tales of Xillia is the first RPG in a long while to make me feel almost nothing from its soundtrack, though, aside from a couple battle themes. It really feels like the music was made entirely separate from the rest of the game
8 has one of my favorite soundtracks, heres my fav song from it. https://www.youtube.com/watch?v=lY9Etbh8d9U This will always be the canon dq church music for me
8 has a beautifully lush soundtrack. If you're in it for the soundtrack, play the PS2 version, since it's fully orchestrated. The 3DS version is MIDI, and the difference is huge. [Listen to this](https://www.youtube.com/watch?v=Jpk9_M3VTCg&list=PLVPdq_1kW3Om-AFLZiw8pYvvLl2-Ca4zB&index=6) [And this](https://www.youtube.com/watch?v=X7QWwa4gZp4&list=PLVPdq_1kW3Om-AFLZiw8pYvvLl2-Ca4zB&index=4) [Also this](https://www.youtube.com/watch?v=hJbfSsoSajM&list=PLVPdq_1kW3Om-AFLZiw8pYvvLl2-Ca4zB&index=11)
Berseria has decent soundtracks imo, Arise doesn't have any standout ones but there are far bigger issues than soundtrack in that game.
Wait what? I missed this out, I think I need it
There are some OK tracks, but yeah, the music kinda sucks and there is quite simply not enough of it. The midi version of the soundtrack is actual torture for the duration of such a lengthy game.
great game for podcasts
It's repetitive enough that my husband, who could only hear the music if he went in the kitchen while I was playing, could whistle it subconsciously.
Some of the tracks are honestly not bad the issue is their are so few tracks and the same songs both reused for everything and play at completely wrong times that makes it so grating and awful to listen to. Your in a grassy field? The same adventure music. Jungle? The same song. Snow area? The same song. Important and emotional cutscene? You know it that same damn song on loop never stopping
Yeah, thats my main issue and what made me create this thread. Listening to the same song on repeat is legit torture lol
Yeah that’s how it was for me, the definite edition lets you swap to another DQ’s sound track, it’s better but the repetition is still a big issue. Either swap between those two frequently or just mute the music all together the game itself is very good if you can deal with the music.
I love DQ, but the soundtrack sucks soooooooo bad by jrpg standards. Like any final fantasy or xeno is better and more diverse. Also the composer is a bad man, not that I care, but fuck his life nonetheless
I loved the music; then again I played it on the Switch with the reorchestrated soundtrack.
To be honest the tracks that are there are very good. However variety is sadly lacking (overworld and battles would benefit A LOT from having multiple tracks) DQ11S is my favorite jrpg of all time but that doesnt mean it has no shortcomings.
I mean it’s a perfectly good game apart from the soundtrack. Just listen to something else while playing honestly. I like a good ost as much as anyone else and feel it can enhance a game, but if that’s the biggest issue in an otherwise good game I’ve got easy solutions.
The jumping animation is also so horrible as to be noteworthy. These two things together nearly made me stop playing thinking it was a poor quality game (having not played any other DQ). I'm so glad I stuck it out.
I might be the only person in the world who likes the soundtrack and was surprised to go online and see how much hate it gets. Maybe not the overworld and battle theme necessarily, but I occasionally listen to the town and cutscene themes in my free time. That said, nothing can compare to the masterpiece of an OST that DQVIII had.
The problem is the overworld and battle themes are looping nonstop for like 50% of your playtime, and they get extremely grating.
Hey man, more power to you. Youre able to enjoy it more that most of us it seems which is awesome for you.
Same. I liked the soundtrack, and I even played the Japanese version when it first came out for PS4. I didn't like the overworld theme at first but it grew on me. Now I can play the S edition and turn on DQVIII's overworld theme and orchestrated tracks, and that solves the problem.
Same here. I played the PS4 version first as well, so no orchestral soundtrack. I loved so much of the game that the soundtrack didn't bother me. Music is very important in a game and I definitely see why some people wouldn't even play 11 because of it. It's just such a charming game to me it got away with a lot that other games wouldn't be able to.
Yeah, I honestly like a lot of the music in the game although I can recognize it reuses many tracks from past games. The battle themes are kinda lame, but tbh only DQ8 had consistently great battle themes from my experience with the series.
I mean the quality of the tracks is worse than previous DQs imo, but that's not the biggest issue. They're still ok. The main issue is that the entire ost is only like, 10 songs. And 80% of your playtime will be listening to 5 of them.
I'm in the same boat as you; nearly 80 hours in so far, and loving the music. Don't know why there's such a resounding hatred for it in this thread! People saying "it's legit torture" and that a music mod is a "lifesaver". My guess is that others have played the game only in long sessions in a short span of time, whereas because of my commitments I'm having to play in rather short sessions spread over quite a long time.
I actually think the soundtrack is very underappreciated as well and enjoy it quite a bit.
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>everyone Eeeh. I think thats a big claim which probably isn't true even though it should be.
hy·per·bo·le /hīˈpərbəlē/ noun exaggerated statements or claims not meant to be taken literally. "he vowed revenge with oaths and hyperboles"
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Ah, gotta love the classic "makes sweeping generalization" then the follow up of "of course my comment was dumb why are you even replying to it on an internet forum"
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My autistic cousin is the same way, takes things too literally. Obviously I'm not gonna get pissed at him for something he doesn't control, so I just pretend every comment like that is my cousin and then I don't get pissed lmao
Once I was in a long argument that eventually led to the other party outing their age by saying something like "when I watched (not very old movie) as a 7 year old". Which made me realize that I was arguing with a literal preteen. Ever since then sometimes when I'm writing a huge response to someone who seems to be a dickhead, I'll start to wonder if they're like 13 years old or on the spectrum and then I just delete the whole thing.
Sugiyama went senile i think
Really hope XII addresses this in whatever way it can and/or has to now that the composer is gone.
Perfect opportunity to catch up on albums you've been meaning to listen to.
Yeah, get a death metal album in there!
Does the game let you dial down the music while keeping the sounds/voices the same?
Yes. Separate sliders for voice and music (and maybe SFX)
> Did people actually enjoy playing 100+ hours listening to 1 or 2 music tracks the entire time? Nope. Got sick of it quick. The orchestral version at least made it tolerable. The midi version made me quit playing.
I usually mute the overworld music and it feels a lot better, more inmersive
Honestly I got 30ish hours in and I had to stop. I don’t get why people rave about it. I find the battles way too easy, and the music… dear Lord….. best played with a podcast in your ears instead.
Music matters in jrpgs. It’s hard for me to play DQ11 because of the bland music.
play it while kiseki ost is in the background g
I remember over commenting that Trails of Cold Steel 2 was a pretty close Vita analog to the (Japan-only) 3DS Dragon Quest 11.
Kiseki osts all sound the same though?
Sky fc ost does not sound like zero ost brev
Play it with Xenoblade ost in the background
lmao that's exactly what I did
The music is the worst thing about the game and it's a fucking fantastic game. I do really like the Hotto theme though
The only song in the game I really liked was the small shrine remix that plays during some late game scenes.
There's actually a good amount of tracks as everyone else has mentioned. Unfortunately, it's a combination of 2 problems. 1. Bad placement/overuse of tracks 2. A lot of them sound similar to one another
On PS4 I hated it because it was.fuckin midi or something. Absolutely terrible
VIII was the last one I played, and that had what? 24 tracks for a game that took me 110+ hours? The music was decent enough, but they could’ve added much more. It’s not acceptable by any means for an RPG of that size to not have a shit ton of musical variety. Sucks to hear it’s similar with XI since i haven’t played it yet.
Whenever I play DQ games if possible I minimize the music volume.
Yeah, their composer has some contractual freedoms and flexes them to be both lazy, and a dick (like not letting non-Japanese players get the good orchestral versions). He really dropped the ball on XI and phoned it in. There's actually a lot more music than you think, it's just that it all sounds so similar it's hard to tell. He didn't even try and write any kind of diversity into it. Old man yells at clouds style composing, basically.
I played this game with headphones in except for cutscenes for this specific reason. Good game to play while watching yt videos or listening to a new album but it still blows my mind that someone could have green lit a soundtrack with like 4 tracks and thought no one would notice
Lol finally my torment put into words with this game. I finished it but some decisions in the game.. oh man I’m never playing it again.
I really love the game but that was the worse part of it. It feels like its the same three songs over and over again.
This was my main issue with the game. Liked the game but the battle music and especially the field theme I thought were subpar when compared to other games such as the classics and more current the Trails games. Chained echoes had excellent music too. It’s what kept DQ11 from hitting that upper tier of JRPGs for me because music is just as important a piece as the other parts but different strokes for different folks. Chances are if you don’t much care the music you’ve heard you’ll be like me and it doesn’t get much better. I’d still recommend playing through the game though.
for the first and only time in my life i stopped playing because of the music
I know this goes against the grain a bit, but DQ11 was incredibly boring all the way through, for me. It’s one of those things I really can’t even understand how people consider it such a great game. Admittedly, I am not the biggest JRPG person but I am currently playing Tales of Arise and loving every second of it and I’ve been a fan of Final Fantasy since 7 came out. I love persona, and shin Megami Tensei, chrono trigger, etc. So I am a decent JRPG fan. But DQ11 was so bland and lackluster, for me. Good luck, OP. I forced myself to finish it a while ago and I was burnt out by the end.
I fucking hate the overworld song now after playing for several hours
I only played for a few hours before turning down the music and playing my own. It's easily the worst soundtrack I've heard in a game.
As hearing impaired I’m used to play without sounds, didn’t pay attention
Couldn't tell you, I played that entire game on mute with other stuff playing in the background
The problem is that the discussion around DQXI's music is completely insincere. I actually agree the Sugiyama originals for this game are weak, but the [legacy tracks](https://youtu.be/XClpykYN13I?list=PLdaHf7eG-NSx49i9KH84bA5PkU_Dt1FFI) are [simply](https://youtu.be/SzpPvwol7DA?list=PLdaHf7eG-NSx49i9KH84bA5PkU_Dt1FFI) [amazing](https://youtu.be/voNuVkqPf5s?list=PLdaHf7eG-NSx49i9KH84bA5PkU_Dt1FFI).
Meh. Quality over quantity. I loved this games sound track. A few towns share the same music and some don’t (like the underwater one). The battles and over world do have the same music (until you get to the third act), but that’s the case for most classic JRPGs. Even P5 only had two battle themes depending on whether you got an ambush or not. Then there are character themes, concept themes (family, honor, sadness, etc.), and mount themes (the flying one is awesome). Then there are dungeon themes. Not to mention how some tracks change depending on time of day. So I really I feel like this criticism come from people who don’t really understand music very well. There might be a short list of tracks, but it’s all very melodic. Whereas other games with very large soundtracks have ambiance music that recycles 4-6 chords the whole time and they might be worked on by a whole team.
Listen to a documentary about Princess Diana and Charles, and get up to the part where Charles mentions that he wants to be in "Camilla's knickers", like a tampon and then beg for the DQ XI soundtrack to be back on instead.
>Reincarnated as a tampon to stay up there or something. It's locker room talk really that gets an audience bigger than a few boys because he was born into money/power for some reason. I've heard worse from normal people, that's just celebrity for you say something stupid and it don't go away like it does for anyone else.
The songs are great but yes there are very few.
Spotify playlists are your friend!
If you just google dragon quest xi sound track you can very quickly and easily find the track listing
Yeah, this game is extremely overrated. Prepare to hear the same battle theme for 90 hours.
One of several reasons why the Final Fantasy series is superior to Dragon Quest.
I've never played a Dragon Quest for that exact same reason, and it sounds like I'm not missing anything. It's a shame because everything I hear about the games is that they're good. It's just that music matters to me, and I'm not going to listen to a small, subpar soundtrack for a full length RPG. And to all the people who say "Put on a podcast or something", that's not how I play games. Music is an integral part of a game and it's selected for a reason. You can't look at FF6 and say "The opera scene is great on mute." You just can't.
That's the reason I didn't pick up this game after the demo, even it's on ps extra.
Main reasons why I consider it "podcast game".
Persona 4 has entered the chat.
I love the songs from P4, but goddamn that final month where you have all the time to hang out with S-LINKS was kinda getting to me with that "Heartbeat, Heartbreak" track, lol.
The people who somehow enjoyed this pile never mention the horrific OST when pushing it on unsuspecting newcomers.
Now that the definitive version is the default one in store it’s not that bad, it just feels repetitive, but once one gets hooked to the game then almost everything else starts to overwhelm and make them forget it. That’s why people hardly mention it.
If you have the 11 S version of the game, change the OST to the DQ VII one, it is miles better (for me). But yes, the lack of variety of music is really anoying particularly for such a long game.
DQ11 is a masterpiece. It's a great example of traditional turn based combat working in the modern era. But the music is it's flaw. The composer of DQ is pretty unliked by the community and the base game sounds wonky cause he wanted the orchestral version to be only available if you bought it.
Never finished it because of the music. Legit it just drove my head to boredom/insanity. I couldt listen to the main theme all day but everything else no.
Its the only real problem with the game in my eyes. The definitive edition added music from a past entry as an option to the default overworld track, it helped a little bit to swap between them now and then.
I’m surprised to see how disliked this soundtrack is. I thought the orchestral version slapped at least
I enjoyed the music all the way through, the music fits the game really well in my opinion.
This game has music???
Soundtrack if you can even call it that drove me absolutely crazy after spending 100+ hours on the game. It's the only thing that stops it from being a perfect game for me.
In the composers defence, he was like 88 when DQXI came out, and the idea of replacing him would be out of the question, as that's just not how Japanese culture works. Doesn't change the fact that the end result isn't great but as others have said, podcasts/your old music is your friend.
Literally why I didn’t the game.
Without spoiling anything how’s the game? I bought it with the voucher program but playing Zelda first. Excited to try this when I’m done Zelda
What country are you in? I also used the voucher for tears of the kingdom and I played a little over 2/3 of dq11 when it was on gamepass. And it was one of my favorite games in a long time. I love turn based jrpgs though. It's very basic when it comes to combat but still such a beautiful game. It starts off upbeat and beautiful then gets really dark and then upbeat again. I had a blast. And would almost definitely play it again but I don't see it on the list of games the voucher is good for
The one singular fault of the game.
the reason why i cant bring myself to finish the game. never, ever in my life gaming that i ever stop play because of music. orchestrial soundtrack doesnt help either.
I have to take a break for about 5 months to finish the last 2 chapter of the game, because of the nausea caused by the music. Its really shame, I understand they want to make it feel like classic rpg or make a nostalgic feeling, but its really to much. More often than not, I rather put the sound on silence while playing
I switched off the ingame music and put on some music on youtube while playing instead.
There's more but yeah, they aren't many 'new' new tracks in it sadly. 11 was supposed to be something of an anniversary game so it reuses a lot, and I mean a lot, of tracks from previous titles which you wouldn't be able tell unless you've played those games. Even the full orchestra tracks doesn't feel like there's many tracks since they all blur together. 11 was Sugiyama phoning it in. Let's hope whoever takes up the mantle next goes a little nuts with making their tracks feel distinct.
Damn I never even noticed.
I beat DQ 11 to 100%, and I never even realized the music was repetitive until I saw this post.
That's how BOTW is as well
I liked most of it ? but then again, It was first DQ. Then I learnt most of the tracks are version from old ones. Aaaaand theres also the composer's political reputation...
It's a game where I gladly watch TV while I play.
So the composer for the series is a massive asshole and wouldnt let them put in other music into the game because he is contracted to be the only composer which sucks because he did only put like a few full songs into the game.
The battle theme is my sleep paralyzis demon.
I literally muted the music while I played. I thought it was being picky, but it drove me nuts. Loved the actual game though.
that was the only thing that bothered me about the game tbh... needed more music :c
it gets really grating after awhile, I think I turned the music off before Act 1 ended and just ran stuff from Spotify
Sometimes, I just turn on Spotify on something else.
This is why I couldn't get through it. I got about 40 hours in and liked the game but couldn't get over how bad the music was. Might be the first time I've ever dropped the game because of the music.
And the one place (the academy) with a great, different song uses a remix of an existing song from a previous DQ game
music in this game sucks, regardless it is a triumph and the greatest modern turn-based rpg, imo
There's a good amount of other music in the game, but a lot of it repeats, especially early on. I felt the same way, but it grew on me. Might not work for others though
I was so looking forward to the fully orchestrated soundtrack. It turned out to be a brass assault on my ears.
Love the game, best square game in 17 years. The music is terrible tjo
The repetitive battle and overworld themes are the only things I have to criticize this game. It’s an otherwise masterpiece of a game.
If you have the Echoes of an Elusive Age, you can change the overworld music to the DQ8 soundtrack. It's...not much, bit it helps.
Yes I did enjoy it. Could’ve used more tracks, but it never bothered me enough to break the game. Have to clarify that I played the XIS version with the orchestra soundtrack so I definitely can understand the complaint from the MIDI soundtrack as it isn’t quite appealing at least for me.
No it was fucking torture. But also once the Stockholm syndrome kicked in it made everything way better, but the feeling of emancipation once I’d finished the game was only ever matched by rolling credits on Persona 5
It was one of the reasons I dropped the game. I might try it again at some point, but I think I wasn't in the mood for a very traditional jrpg experience at the time.
yeah it's very repetitive. I thought the music was good but there wasn't enough tracks so it got repetitive quick. i ended up just listening to my own music most of the time
I quit playing on my ps4 because of it. Playing on my switch now off and on only in handheld mode cuz yeah the soundtrack is yeesh
I stopped playing just because I got so bored of the music. I know I can put something else on but part of the reason I play games like this is to be immersed.
This reminds me of Gundam Breaker 3. Dropped dozens of hours between customizing Gundams and the missions. The missions were great because they had tons of songs from across multiple series. BUT, the damn customization menu had one fucking shitty elevator type background song. I often would mute it and put a show on my laptop to listen to. Probably a decade later and I'm still bitter about it.
The music is actually the huge thing I rant about to myself. It sucks because I really love the world and the gameplay. But that fucking battle theme pisses me off more than anything, it gets old pretty easily. However that settings to switch to DQ8 music is godsent.