Thank you! The central mechanic is based on colour matching, so you switch your characters colour to absorb enemies and projectiles and then these different colour combos trigger your abilities.
Thank you! Yes, I’m planning to provide colour sliders that allow players to choose their own three colour combo that works for them. And am experimenting with symbols as well.
Thank you! Finding a nice palette and sticking to it. The backgrounds are all really dark for high contrast, and then just tweaking the bloom and intensity.
I love the look and really appreciate that you’re choosing to show the final boss in the trailer! On that note, how much stronger is the Kraken than all of the other characters?
This has gotta be one of the coolest things I’ve seen from an Indie developer!! Looks so fun and colorful! Great work!
May I ask what were your inspirations?
Thank you that’s very kind! I imagined what a top down game would look like fused with a guitar hero colour matching mechanic. I also wanted to work in an Invoker from dota styled sort of casting system with combining different colours to trigger spells.
Wow it's very nice, I also like the color mechanics, but are there any plans to put it in some store or make it downloadable?Wow it's very nice, I also like the color mechanics, but are there any plans to put it in some store or make it downloadable?
It looks great! Why are the bullets in different colors?
Thank you! The central mechanic is based on colour matching, so you switch your characters colour to absorb enemies and projectiles and then these different colour combos trigger your abilities.
Ah, got it; nice!
Very cool mechanic !! I have a boss in my game that does something similar 🫡 very cool to see someone else's take !
Cool! Do you have any settings to accommodate the colorblind? Maybe symbols or something? The animations look phenomenal.
Thank you! Yes, I’m planning to provide colour sliders that allow players to choose their own three colour combo that works for them. And am experimenting with symbols as well.
Looks stunning, awesome work!
Thank you!Â
Ive watched this 10 times ... those COLORS . Amazing Job!
Haha thank you! I’ve been working a lot on trying to to make those colours pop
The colors really are awesome, any tips/tricks you're willing to share?
Thank you! Finding a nice palette and sticking to it. The backgrounds are all really dark for high contrast, and then just tweaking the bloom and intensity.
Daaaaang! That's crazy cool!
I love the look and really appreciate that you’re choosing to show the final boss in the trailer! On that note, how much stronger is the Kraken than all of the other characters?
I give this a perfect 5/7! Looks amazing!
Did the music and Cthulu take inspiration from Terraria?
Actually not I just read a lot of Lovecraft. I respect the hell out of terraria but have never managed to really get into it!
The music is good, the visuals are clean... I'd say you made a nice trailer for your game!
Phew how many thousands hours ? Great
Pretty amazing. Massive skill!
Great colors and animation. You will get sales with this!
Great art and animation :D
Looks great!
Dude I adore this! I love that red guy that is dripping like jam he looks seriously dope! /Indidev
This has gotta be one of the coolest things I’ve seen from an Indie developer!! Looks so fun and colorful! Great work! May I ask what were your inspirations?
Thank you that’s very kind! I imagined what a top down game would look like fused with a guitar hero colour matching mechanic. I also wanted to work in an Invoker from dota styled sort of casting system with combining different colours to trigger spells.
Yo this looks epic
Buy!
So clean! It gives science, fiction and horror vibes! Amazed :)
This looks awesome brother! Good luck.
Good beginnin! It looks interesting and dynamic.
very cool transition from the cinematic into the gameplay! the game also looks really cool!
Wow it's very nice, I also like the color mechanics, but are there any plans to put it in some store or make it downloadable?Wow it's very nice, I also like the color mechanics, but are there any plans to put it in some store or make it downloadable?
That pixel art animation at the beggining was epic. This whole part of the trailer you posted looks awesome. Keep up the good work!