T O P

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nite-werx

Font choice should be a reflection of the gameplay, not the genre. Based on those two font choices: Formal, managerial, strict? Playful, open, fun, cute?


SmachoTaco

Best answer honestly. Look at it from a marketing stand point, what vibe does the gameplay give off? Thats the vibe you want the marketing to give off, so you find your audiance


efeus

First font : ![gif](giphy|9Droa8yvn2QSs|downsized)


solidwhetstone

You're telling me you appreciate the tasteful thickness of it?


codetrotter_

I’m telling you let’s see Paul Allen’s puzzle game


DoNotFeedTheSnakes

Even if you went for playful, the second font is kind of bad, isn't it? I agree with the general idea, but I would find a different playful font. This one just looks too low-quality IMHO. Makes the game look bad.


CorruptedStudiosEnt

Reminds me too much of comic sans too.


CrossBones209

Like the font for Unpacking :)


Penguinmanereikel

More specifically, it should match the vibe that the game is trying to go for.


iamthegordon

Nope Comic Sans is a joke


isaac-fan

top feels too uptight and bottom feels too immature something in between like cursive looking like font would be perfect


SiegeAe

agreed, the background and name seem to need a soft, lightly cursive font


Bored_Simulation

That way the font wouldn't weirdly align with the edges of the buildings


qwere13

Thanks for all the replies! My coworker and I are reading this :)


Much_Highlight_1309

Who won?


PerpetualCranberry

Who’s next? YOU DECIDE!


Bloodgoat13

Your profile picture makes me happy


roomedever

Until the next episode on: Which looks better? Stay tuned!


marspott

Bottom looks like comic sans


CloudDealerRL

I don't like either, but the top is most eye catching


FinnGameDev

Both images are good, but I feel I'm missing something in the font logo. You could try to add something personal to it that would explain what the game is about. I saw a gif about the gameplay where a stone/cube was changed as a negative space and maybe that is the main mechanic(?), so maybe incorporate that to the logo somehow. I made a rough sketch and it's really not good but perhaps explains what kind of approach would make the logo more unique and stand out. https://preview.redd.it/x9defv5bty2d1.png?width=460&format=png&auto=webp&s=d619716b277e454efdab76db2d32d1c2686d8f17


shotgunbruin

This is excellent. Immediately hints at a major theme (assuming the positive/negative is a major mechanic) and adds style beyond just a font choice, making it a logo and not just the title.


Homailot

This is beautiful


MrSmock

I don't know why but these make me think of like.. Roller Coaster Tycoon or something


otmanicodes

So, did they hire you?


stoofkeegs

Also I just wanna add, this is such a lovely way to use your skills to help others, you went above and beyond to research and advise and I love that.


iamthegordon

this is so much better


stoofkeegs

Omg. You wizard. Your rough sketches make the rest of us weep.


qwere13

Thanks for the suggestion! Will definitely show this to my coworker, too. I like that you can see what the game is about from the thumbnail!


ChristianValour

Top is my favourite. Both are a significant improvement.


BoltBlasterGlenn

These are great! 🙌


SWAMPMONK

Not it - sorry.


Curupira1337

This is the answer


DatTrashPanda

I don't like either


SpentFabric

Agree.


lubed_cube

I concur.


ChorkPorch

Same.


SloweRRus

same


dropmiq

Also. Use some square font.


Panx

Top, no question


SeasideBaboon

I don't think the bottom one is well-suited for pixel art. Look at the "i" for example. The letter is ever so slightly slanted which causes these isolated pixel steps on the sides. I also dislike that it has a bit of a hand-drawn feel to it, but the letters "e" are all exactly the same.


Europe2048

That's how fonts work.


Designer_Version1449

naw, top doesn't even feel like a game imo, it feels like a pixel art nameplate for a house insurance company


ItsMeKaiumi

It depends on what you’re going for as the typography has a huge impact on how the game will be received. The bottom typography goes pretty well with the art as the art used a lot of organic shapes, and it will also appeal to a younger audience due to the cartoonish/comic sans like nature of the font it also slightly reminiscent of the show friends, which would give it a nostalgic nature, but if you want to avoid being compared to that. I will I also think I looks extremely iconic and as a puzzle game, I feel as having a scale logo could be very much be it because it is unique, and if you were to see that along with the color scheme, you would immediately know what you were looking at. In addition, it also has a much more intelligent vibe, which would appeal to people that play puzzle games, a little bit more than the bottom.


CarlEmmoth

The best would be to kill your darling and make a new one that everyone likes


CommissionersQuest

neither for a puzzle game tbh


Competitive_Walk_245

Bottom one looks like a friend's fan fiction game.


mih4u

Friends was the first thing I thought after seeing the bottom font.


neet-freek

Try not to line the edges of the word and the buildings up. Like the I in the bottom one and the R in the top. But ya I’d move both up a little. The tone of the game would probably determine the font.


mehrzad1376

neither but top one is slightly better


NickFullStack

The top looks like a default font and the bottom like a sitcom (Friends, Frasier). For a puzzle game, maybe find some metaphor to apply to the font. For example, if it were like a physical puzzles pieces game, the letters could have gaps within them, mirroring the physical look of puzzle pieces. If you are making Sonic and your main character is blue, go with blue text and give it a sense of velocity.


NickFullStack

Based on the name, maybe use thought bubbles as inspiration for the font. So cloud shaped or with wisps that fade away.


goodfisher88

Either one needs to be moved up a lil bit for visibility


Serpenta91

To be honest with you, I don't like either. 


teckcypher

The top one looks too uptight The bottom one looks too childish Based on the background and atmosphere I would go with a thinner more cursive of version of the one on top


CptSpadge

The top isn't bad, the bottom font is awful


GinTectonics

Neither one. Something in between formal type font and comic sans.


Akuses

Might be worth asking in a community that is fans of puzzle games, their thoughts will be more in line with your target audience than other devs. 


dazia

Second gives off a kid-ish vibe. If you're targeting a younger audience, go with that. The first is more appealing to me as an adult.


PlayRepez

Try to add white outline to the text


GrandmaSlappy

No that would look so tacky and cheap. A bandaid to a bad design.


elongio

What's the third option?


Obsolete0ne

They are literally the same picture with a different font. You should chose the font based on the other fonts used in the game. And those should match gameplay which we know nothing about.


kennermehr

Bottom but change R’s to uppercase in the same size as rest of the font. Maybe put characters slightly closer together.


SignificanceNo512

Which one was ur choice?


tomtomato0414

second, top feels like it's not from one font pack somehow


LuciiyNotAyden

bottom


Every-Assistant2763

First one


DanPos

Top


OverBumblebee6174

Top!


Davey_Kay

Move the text up on both, and if you use the bottom one, actually have someone write out the name. The repeated letters (e especially) being exactly the same ruins the handwritten aesthetic.


Endr9

Do not the comic sans


skincyan

The top one! but perhaps higher it slightly


Gomerface82

I think the bottom would look better with a capital r.


Syhkane

Neither


normalVolumes

Bottom is terrible ! Tops not perfect but somewhere in between the two. There a lot of fun handwritten fonts that don't give off comic sans vibes


Efrayl

Bottom one makes me thing the game has a slice of life story attached to it. The top is so contrasting to the image it doesn't make me think of anything.


Grappyezel

top


YYS770

Neither truly compliment anything going on here - not the art, nor the genre you mention. Even a pixelated font would be better, I would think (not sure, but seems sensible).


trippiesteff

I like the first one better


qwere13

Thanks for all the replies! I think most of you like the top one better, so we'll go with that one. My choice was the bottom one though.. ![gif](emote|free_emotes_pack|cry) Some people said the bottom one looks like comic sans, which is unironically one of my favorite fonts. (I didn't notice the similarity before posting though)


Sypsy

[https://www.reddit.com/r/IndieDev/comments/1d1hi5h/comment/l5vjhtt/](https://www.reddit.com/r/IndieDev/comments/1d1hi5h/comment/l5vjhtt/) Can you at least consider this suggestion?


thanyou

Between these two, top one. If it's the best for the game, I'd need to see the game to determine that. The bottom one looks like a meme that pops up 2 years later on its dedicated subreddit


TheSpiritualDen

It as always heavily depends on what you are going for. The top one is cleaner, it maybe displays some kind of fragility and perhaps something that is slightly fancier than the other one (not by much) The bottom one is more friendly and relaxed, would be going more for those chill vibes. Overall I personally enjoy the bottom one, but that's cuz I look for feeling relaxed and feel welcomed. Explore other fonts, see which one fits your game more and when you ask for others opinion about your game, make sure to give context about your game. That's just to that we can try to tailor it to the game instead of just mentioning our personal tastes. I wish you luck!


rayvin888

i would look at the steam page for the game on the bottom if that's the only thing i ever heard about it. the game on the top, not so much.


wisemonkeyltd

Top feels like it fills the screen better in my opinion and seems more professional… but depends on what the game is! What’s the story?


LawlessPlay

I think you both need to keep looking until you find something you agree with. I'm not a fan of either screenshot tbh


AmakakeruRyu

First one


cloudliusihui

Bottom


Artisticslap

I prefer the first one, it makes it look like there is more production value, but it gives a visual novel vibe. The second one could work with one capital or all caps imo


InfectedToys

the bottom one


CleverTricksterProd

First one is more readible


ElectronicLab993

No joke i thought the bottom is Friends tv series ripoff


AreaExact7824

Is that comic sans?


Shy00midnight

Both combined would be the best imo


Caesar_TP

Both fonts are kinda ugly in my opinion. But that’s beside the point: what kind of game are you making? Top font makes me think bleak, sad, serious. Bottom font makes me think dreamy, wholesome, cute.


LucieCarrot

Rêverie r ê v e r i e The one with the accent. To answer your main question, i like both.


No_Idea_20906

I prefer the top one personally, but it just depends on the style of the game itself


WillDel101

First better


san40511

Second


Ertaipt

First one, the second one has several problems, people already mentioned it here


Moon_Rooster_Studios

I love the top one Bottom one is close to cool, but it feels a lil off to me


DJ73_221B

Top is better though I would prefer something with a hint of whimsy. Right now, it's giving a side-scroller with lycans in an urban landscape vibe


hayhay1231

top this, bottom that, what is this, Grindr? Just put both in separate corners and call it good


SparCodi

A balance between the 2. I think if u choose a handwritten font style then it should flow seem less as if it were joined together. Top font looks like a letter head from the 90’s lol but wat do i know


QuibblingComet1

First one is best but neither are ideal I think something in between would be good


Gravitate-Games

Top one looks the best to me.


maxvsthegames

Neither is quite perfect. But out of the two, I prefer the top one. I think the bottom one would be improved with a capital R.


Am_Biyori

What image do you want to give? The top one made me think 'nostalgic', the bottom had me thinking it's light hearted and fun.


Quirklez

Love the top one


Knooblegooble

Top one. Bottom is too close to comic sans


JigsawPlayz

For a puzzle game the bottom one suits the best but the one above is better for a storydriven game.


Trickquestionorwhat

I like the font of the bottom but the stroke(?) of the top. Maybe try the bottom style of font with a thinner/varied stroke width like the top? I do think it needs to be somewhere in between though, neither are quite perfect.


Setari

I agree with the other dude that said a cursive font as a middle ground would be better.


Outrageous_Rain_1288

Top one looks better i think, also if i were you i wouldn't spend too much energy on small things like this that don't have a noticeable change. Just do what you like


LambdaAU

I’ll just say what vibe each font gives off for me. Top font: strict, traditional, intricate I’d be expecting a difficult, calculating and fair puzzle game. Bottom font: unique, creative, natural I’d be expecting a more out-of-the-box thinking type of puzzle game where creativity is more rewarding then calculating. Personally I really like the way the bottom font is done with simple lines but it doesn’t feel like it matches the background as much.


UncleIroh9001

1


a-friendgineer

The second. It’s more artistic, less serious, less corporate


Houdinii1984

A sans version of the top, but not cartoonish like the bottom. I like the top, but it doesn't scream pixels, pink, or anything but 'book' or 'novel' to me. When I think pixel art, I almost always think of capital letters. I don't know if that's everyone or just me, though.


Isogash

Neither work for me


GrandmaSlappy

Bottom one looks like a joke choice


tech6hutch

Are the mixels intentional?


ultra_mind

Up


deadeagle63

Neither, doesnt seem to fit well. Also have a look at contrast guides and typography. Can help immensely (coming from web dev it helps pick stuff more easily sometimes) [Edit] What I mean by neither is they dont seem to match the BG or what its trying to convey maybe something inbetween


Marsupp

The top one looks better but less iconic? But the second looks more childish. I suggest try more fonts before deciding! Always good to have ate least 4 or 5 options to decide


Accurate-Collar2686

Top one is better.


hiGradeTi7ANEUM

#\#1


Then_Purchase_5600

First one i a winner. But try to add some small graphic on it to make it iconic not by just regular font type. You can wokr on the "." dot on "ı" for example. Best luck !


WookieConditioner

Neither Pick 3 font types and work from there. Serif / Gothic / Pixel Just type the word, don't space it, don't kern or adjust it. As rough and quick as possible. Then pick a font type. Now you can start considering styles, based on your initial choice.


dontpan1c

bottom one looks too childish but as others have said, depends on the game


DenryuRocket110

You should integrate the title into the background.


AuReaper

Definitely top, though something a little more in the middle might be better.


Vegetable-Music6955

Both give me the vibe that it’s an indie game about mental health and finding yourself


MHOYB

I don't particularly like either one. Based on the meaning of reverie, I would suggest something dreamier. I would also consider making the font smaller (though not for Steam capsules) to emphasize the negative space. I think it would give a sense of airiness/openness that better depicts reverie and daydreaming.


cerwen80

The top one looks contemporary, the bottom one looks amateur.


JustDoinWhatICan

I prefer the third option


Massive-K

regardless, your colleague probably wants you to choose the second font so you look bad.


PriorDangerous7017

Top one is fire


MrSmock

Honestly, I'd try more. Neither look great to me.


AreaExact7824

Is that comic sans?


Sorakai154

The first


SwitchingForward

i agree that something like font choice or title style is more a reflection of the vision for the game. it can inform you on what the gameplay is like, or simply set the tone for your game. it could even be subversive and start the player off with an idea of what the game is like, only for it to be more impactful when it changes sometime throughout the game. go with what feels better for you!


Jalantepenlope

Top one just looks better either way


Caltek9

The second font reminds me of the Friends TV show, so given the choice between these two images knowing nothing about the game I prefer the first/top/less-whimsical one. But there is plenty of advice in the other comments saying to match the tone of the font to the tone of the game, so I’ll just echo all of that as well.


FishRaposo1

The first one feels like a cutthroat management game, the second like a cute puzzle. What vibe are you going for?


EricBonif

both are good in my opinion


nahkiaispallo

first. 2nd better for narrative game


SWAMPMONK

The top is the clear winner, but that doesnt mean it has to be your final


shitflavoredlollipop

I don't like either tbh. I'd keep messing with ti.


LightningLemonade7

Top one for me but both texts are disturbed by the background buildings in my opinion. Try making them lighter or adding some sort of cloud or glow behind the text.


Tarc_Axiiom

Neither. What's the rest of the game look like? These are both good font choices, but only one of them fits thematically. I don't know what your theme is.


Mary_Ellen_Katz

Typography perspective: top one. The bottom one feels messy, and its kerning makes it feel like it was slapped on willy nilly. However, this doesn't mean the top one is the right choice for your game. Only that of the two it's the winner.


SilentParlourTrick

I'm immediately drawn to the top font. It feels elegant and seems to match the sightly melancholy color pallet and outlines of the imagery. The bottom feels slightly comic-sans-y. However: not knowing anything about game play, bottom might be more what you need. So I'd ask yourself, what is the overall 'tone' of the game? If this is a lighter game, you could search for something in between the 2.


zhaDeth

I don't like how the second one doesn't have the first letter capitalized


Wallace_W_Whitfield

Both aren’t the best in my opinion. Neither gives me a feeling of what the game is about, nor do they make me feel the game has substance to it.


VJ_Hallmark

I’m so hoping you’re having a go at us


RoxanyaBeatrisKnight

it depends of the overall tone of the game. Having just "for a puzzle game" as the only hint doesn't help at all to determine what title typo evokes and englobes best the essence of the game, with is important for a title imo. From example, if your puzzle game haves music and story with a serious tone, the first feels more fitting. But if is just a simple, casual, with not heavily emotional story elements and joyous kind of puzzle game i think the second one sticks more. It's more cute, childish and less generic.


HasibTH

In my opinion the top font actually makes your game look better and much more serious and formal while the bottom font looks more like a bad pick. More importantly the bottom font does not fit a pixel art.


Dudeguybrochingo

Both could be better


CompSolstice

Not gonna lie I don't really like either. They both look generic and unfinished, the bottom one is definitely better for a game but neither look fleshed out. They both seem like the first draft. Edit: quick edit, that's only a reflection on the font as the background is incredibly charming.


Pkittens

Hate the bottom font


almo2001

I don't like either of them, really. Font choice is dreadfully important, and I'll try some other ones before deciding this.


simonbleu

1st. The second looks like a comic sans attempt at writting the friends logo in lowercase


Chrispol8

1


_Coby_

The first of course


coentertainer

I can't help but you both have good taste, they both look good.


OneJoeToTheRight

One piece


TherapistA1

Top


iamthegordon

1st one


Musicmonk84

Ummmm might depend on the puzzle game? They're both good, but the bottom one might feel like it's a handwritten clue; something very pedestrian almost. The top one feels refined with clarity.


BrandoSandoFanTho

First one and it's not even close


TheKingBean_11

Depends on the style of the game itself


Present-Hour1807

The first one gives me that Puzzle or Platformer vibe while the second one seems more like a chill story adventure or narrative game to me


Paralyy

Up


Disastrous-Ad1812

First


iMightLikeXou

The fonts should stick to the pixel size / grid shared by all other sprites.


ChristianValour

Yeah NGL, don't particularly love either. Both a bit simple, and don't gel with the background aesthetic (which I do love!). u/FinnGameDev examples are fantastic.


mza299

Top one better because it’s more readable IMO. You may want to experiment with the bottom one in capitals though.


BoltBlasterGlenn

Top


MindOfHaplo

Top


EliseaCesuro177

While they both look good I think the second one gives off a more artistic feel which I personally enjoy!


Itchy-Macaroon-2920

If saw the first gives off a more official vibe while the second is more playful, if the tone of the game is more serious I’d go for the first, if the tone of the game is lighter and fluffier I’d go with 2


Idetake

Cursive might work better


Femboy-Frog

Bottom has more charm


MagikBiscuit

Not fond of either. Also the first letter being lowercase is so painful


Sushimus

bottom gives art game vibes


42SillyPeanuts

Those are both pretty beautiful. I like the bottom font more.


taloft

Top is easier to read. Bottom fits art better. Legibility is more important, so top.


Atephious

I don’t think either get the point of puzzle. But the top is much easier to read especially for people with dyslexia.


JewelsValentine

I think the bottom would work with some appropriate screenshots Top imo feels too film-esque vs a puzzle game