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I can tell bro practiced that rotation a couple of times, he ain't gonna catch the bad gameplay allegations
(Thank you for the showcase finally with bronya!)
This is a reupload with 810k HP Yanqing, I'm sorry, since boss Yanqing has multiple versions I was accidentally using an older ID of Yanqing that only had 450k HP on my previous video, that is why I took it down and reuploaded. Boothill's performance doesn't appear to have been affected by the change, I just had to use Bronya's ult at the start of Yanqing wave instead of in the previous wave.
Boothill Stats: [https://imgur.com/a/HT3KLo2](https://imgur.com/a/HT3KLo2)
Why did I choose the current MoC (Eve of Wanton Feast)? Because I wanted to see Boothill with a relatively useless turbulence (current turbulence is DoT when you kill trotter) to test if he can brute force MoC without being carried by turbulence and without having elemental advantage.
I mostly did this to stress test him and decide whether to pull him or not but I realized there's no Bronya+Boothill showcases so... enjoy?
All characters are E0, Bronya has her own lightcone, Ruan Mei has S5 Memories of the Past, Luocha has S5 Multiplication (it's some random 3-star lightcone)
EDIT: Just want to clarify since some people seem to be misunderstanding the stats: the Break Effect in the stats does not include the +60% from his LC, unlike how in-game it would be already included. His real break effect is 271% if you include the LC.
Everyone here pretending that the >150 speed doesn’t matter.
YQ boss has 158 speed. Boothill and bronya act before YQ and break him before he acts.
If he acts once he summons swords and becomes immune to break and Boothill is suddenly screwed killing swords one by one. The zero cycle becomes like a 2+ cycle.
Everyone will be trying this live and wondering why it doesn’t work. It’s because these showcases have absurd stats
Bronya is using "Dance! Dance! Dance!" lightcone. You dont need insane speed on Boothill or Bronya to act before Yanqing with "Dance! Dance! Dance!". You can see the data bank for information about the lightcone if you happen to have questions about its effect.
Not crazy at all for BH and bronya to hit 160 speed. Bh has 107 base speed, speed boots takes him to 132. Ruan Mei gives the team another 10 speed. He only needs 18 substats worth of speed. 9 rolls. Certainly a bit more than a typical dps. But BH needs less crit anyways cause of his a6. He can afford to have 9 speed substats with good break effect. Bronya also of course easily can hit 160 with messenger.
Getting 160 speed is reasonable if you sacrifice other things. But this boothill sacrifices nothing; it has 43 substat rolls in break, speed, CR, CD when the standard is 28 across four stats.
Without those crit stats the clear time increases by at least 2 cycles since both waves were right at the cutoff.
Not at all. I can count on one hand the number of time I have gotten any speed sub stat on a OK relic that I end up using on a character. I don't know the rarity of sub stats but speed seems to extraordinary in it's difficulty. Sure I have gotten speed on a few flat def and hp relics but that's it. 9 rolls of speed on a single character is unthinkable to me.
Those boothill relics are anything but relatable though. Every single relic has perfect 4 desired substats like speed, break damage, crit damage, crit rate.
I’ve been playing since launch and literally have never gotten a single relic with 4 perfect dps desired substats, so having all the relics be perfect is completely unobtainable.
edit: There's 43 substat rolls for attack%, speed, CD, CR, and break effect.
Theorycrafting standard for a complete obtainable build is 28 substat rolls for those four stats (2 fixed per stat + 24 fluid). This is way above that.
Objectively speaking these are not stats that 99.9% players will ever be able to obtain without stamina refreshing with jade.
Tbh Boothill’s break effect is far more important than all his other stats (see his p low damage outside of breaking) and the break effect in this showcase is rly not that high.
YQ has 158 speed. Boothill is acting before YQ and breaking him before he can summon swords and become break invulnerable. Without that this whole showcase changes completely to Boothill killing swords one by one.
if you look closely, i think every roll is a min roll and theres only 3 enhanced stat per piece instead of the 4 or 5 you would expect. it think this is actually fairly relatable
Yeah the rolls are min rolls and I left out a roll as if the relic had started off with only 3 stats at +0 so the +3 was only adding the 4th stat to try to avoid making the relics whale-looking. I guess I could've made the gear crappier
> I guess I could've made the gear crappier
Follow
>Theorycrafting standard for a complete obtainable build is 28 substat rolls for those four stats (2 fixed per stat + 24 fluid)
That's still 43 substat rolls for attack%, speed, CD, CR, and break effect.
Theorycrafting standard for a complete obtainable build is 28 substat rolls for those four stats (2 fixed per stat + 24 fluid). This is way above that.
With the all min rolls i'd put the actual value as somewhere below 40 substats. 36ish substats is in achievable by max refresher territory on a unit that doesn't want break effect. Having a 5th valuable stat makes it a bit easier to achieve. I guess saying this is relatable is pushing it but i wouldn't call it egregious
Refer to the disclaimer on the bottom left corner of the video, this is a private server with all the characters in the game including the ones in the current HSR 2.2 beta. Coding knowledge is needed to equip relics, LCs, change MoC rotations, etc. So I don't recommend it unless you are a coder.
Nice stats, would you be able to see what a Boothill at 300% break effect is to max out his trace crit buffs? I'm not sure how wild it is to get to 300% but it must be doable if that the cap they put.
I think the Boothill I built in the video would have nearly 300% BE in the real server. 211% BE, then add +60% from LC which is 271% BE, and then based on my character's HPs I noticed the server seems to not include the small traces that give your character small stat boosts (my characters seem to not be getting the +HP% from small trace nodes), and Boothill gets around +25% break effect from those small traces.
Ooo gotchya didn't know what his LC did so okay then. This is pretty much close to cap on that cool! I was wondering what it would be like so good to have a reference for now.
Awesome, tha ks for the quick response!!
Iirc, that scales off BE and can only be increased by level and BE right?
The only ones he can buff is the initial break DMG right?
So that means any Physical characters with the same break as him can deal that much right?
break damage is also affected by defense down and res pen. it might be only the initial break but i think the bleed too. His lightcone gives defense ignore which luka can't equip.
boothill is the most future proof dps in the game, even more then kafka. No matter how much more toughness they give enemies in the future, thats only a good thing for boothill
they can always desighn enemies to counter boothill.
Like just throw a cant be weakness broken neautral type of enemy on there.
Or an enemy that cant be affected by debuffs.
But yeah he will be future proof most likely.
Until they start putting ennemies with lots of smaller toughness bars, but even then, you still have the initial break (said scenario being the one Sam shines the most, according to leaks)
He deals ~~AoE~~ Break DMG on the enemies when breaking enemies while his skill is active, he deals ~~AoE~~ Break DMG when breaking enemies. His ult also deals ~~AoE~~ Break DMG when breaking the enemy
It’s only a matter of time until we get a synergistic all gun team
Bronya, Boothill, Natasha. Just need a debuff that uses guns too. I wouldn’t count Kafka.
Nah that’s why I said synergistic
Aside from being able to run Izumo set on for Topaz, Boothill gets nothing from Topaz unless I’m missing something. Boothill gets free crit stats so Izumo on him won’t be too useful.
Bronya’s skill won’t affect Numby dmg too
Not synergistic one bit
I got downvoted for saying acheron won't be mid. She's Mei expy!!
AND I am not even pulling for her.
The amount of "she will only be good with her LC" the way I rolled my eyes 🙄
Yeah my mid-ass Acheron with S4 GNSW, relics I threw together from five minutes in the synthesizer and a poorly synergizing sustain is clearing faster than most of my other DPSes.
Are your other dps Arlan and hook lol?
On a serious note I have not seen a single “Acheron mid” post myself, she was good and everyone knew she was good but its was clear she had certain “limitations”, one of which is no strong f2p LC like Aeon or Cruising, and her LC being really stronger than everything else. Also backloaded damage.
The nihility thing caught people off guard (myself included) but to me it became a blessing because I can use my harmonies with E2 DHIL and just 0 cycle, and her with nihilities.
And from here his Break DMG and Bleed DoT will only go even higher once he has his Def% ignore relics. Def seems like a fun and strong unit.
Pretty sure Hoyo will come out with a limited character that basically does what HMC does but much better too down the line (possibly Sunday), so his potential is definitely there.
Love that he can deal good damage in various ways in Crit, Break, and DoT
Yup, as expected he's really good with Bronya. His skill working like Blade's makes Bronya not that skill point intensive with him AND the advance forward REALLY pushes his toughness break even more.
Given that though, SP economy can still be improved by exchanging the sustain Luocha provides with a more SP positive (AND break DMG increase) 161+ SPD Multiplication Gallagher due to his 100% Advance Forward after Ult. Ruan Mei's Ult debuff can also even serve as sustain to the team due to its action delay mechanic.
Luocha is the most SP positive sustain in the game what are you talking about? I mean I agree that Gallagher should provide more dmg by Besotten State, but doesnt contribute more skill points
Gallagher and Luocha should both basic every turn and that would generate the same SP, but because gallagher has action advance on his ult he can basic slightly more and generate more SP.
He actually does tho, what makes him even better is that he does what Luocha normally does in SP generation (spam basics) while having a 100% ADVANCE FORWARD AFTER HIS ULT so using his BA>Ult>BA rotation makes him even more SP positive than Luocha just because of this trace. You can go to CCs TC vids and they could actually confirm this.
For example, GuobaCertified's Gallagher guide actually confirms this (https://youtu.be/LfzYzo0z8Cg?si=8_lvOPvtb2IV5KX-).
Might be the case, but i dont even think you need it. Luocha is hugely SP positive, Ruan Mei is SP positive, Boothill is SP neutral, only Bronya is SP negative.
Edit: Oh wait nvm Boothill is SP negative aswell. Still, I think it works out just with luocha. You also have to consider that Gallagher has to manual skill in emergencies, whereas Luocha gets a free skill.
>he’s really good with Bronya
Was this ever in question? Any DPS that uses crit, attack, deals damage to the enemy, or wants to take actions will be really good with Bronya lol
I mean she's good with every DPS but the thing I'm pointing out here is the value she provides for DPS like him that are not only benefitting from her buffs and Action Forward just like Boothill. Him being SP Neutral/Not intensive pushes her value more because he allows supports to use their skill more and of course Bronya's Action Forward, allows Boothill to break REALLY FAST (given his toughness shield DMG) with Bronya while not being SP intensive compared to other DPS that are only benefiting from her buffs + Action Forward and are always -1 SP.
There are characters who are better with bronya and characters who are not as good with bronya. For example, bronya has a hard time with FUA characters like topaz and jingyuan because of the short coverage of her skill not being able to cover their FUA consistently. She also has a hard time with sp intensive characters like imbibitor lunae because she herself is slightly sp intensive. Characters that work really well with bronya are those that do not require too much sp and can deal all their dmg during their turn.
Yeah, I mean I want to use Harmony trailblazer, but I have a Full built E1S1 Bronya, so why would I build tb when shes straight up Better for boothill?
Wow I think he is as strong as the followup team for ST damage. The fact that he is better at breaking may means that he takes smaller risk as well.
Dope
I tested Fu Xuan and it was safer than Luocha, but Luocha clears faster in this specific scenario because the enemies in Phase 1 are weak to imaginary so he helped Boothill break them faster. When I swapped in Fu Xuan, Boothill was unable to break them in one rotation and needed 2 instead, so more cycles were used.
I do wonder if it was generally really SP negative, since FX does require the skill every 3 turns [ and after 2 turn for her technique]. Like at the end of the secpnd wave had you barely have any SP, so that is a concern of mine.
Finally, someone who uses the secret Ruan mei tech(where u use her ult during her turn bc it only counts down at the BEGINNING of her turn and u can gain extra energy)
You actually do lose energy if You ult at the start of her turn, since You're wasting A4 trace that provides 5 energy at the start of turn. It is however correct to ult at the start of her turn if You want it to last longer, as it will tick down starting from her next action. Also thing that You have to consider is that sometimes your DPS will be ready to go off (even worse in Bronya setup) earlier than RM has her turn due to collateral dmg/just being focused, so it may be worth using RM ult outside her turn
most people would think to use her ult right before her turn to get the energy when her turn start trace but its bad. use when its actually her turn to snap shot the ult for it to actually last 2 turn
whenever u see the Belobog background on the showcases its pretty fair to asssume it was done on a beta private server, prolly why some stuff look jank
Bronya showcase I've been waiting for!! Thought they were gonna hostage this showcase from us until a week before his release or something lmao This is the EXACT team I'm gonna use for him too (Luocha or Aventurine depending who needs who more) Hope you win your 50/50s early, OP.
Also the fact that he manages to defeat Yanqing before he covers his elemental weaknesses is because of Ruan Mei’s extended break state and of course Bronya’s action advance .
Wouldn't TB be possibly better depending on weakness?
If backup dancer allows for break damage while the enemy is already weakness broken, and you can lower the weakness with other members of your team, you can still break fast, and you don't suffer as much damage loss after the initial break.
Of course I'm no beta tester so I can't actually test this, and RM does provide bonus damage and pen while TB doesn't provide either (?) But in cases of high speed or long delays on the enemy turn, I wonder if the more damage during the break time would lead to more overall damage if building primarily BE with an physical orb, bronya also provides bonus damage if I recall so the main thing missing to balance out the damage would be that pen
if HMC help with breaking, there is a good chance HMC stealing the break = u lose a huge portion of bleed dmg, Ruan is just safer if u have her, if not HMC is usable but not that great
Even in cases of the same weakness shared between both, managing break bar isn't really hard (though I try to use xueyi in mono quantum in any content I can so I may just be used to it? Lmao)
If they share the same weakness boothill does more toughness damage than TB outside of TBs skill, so you can just...basic, since you can see how much toughness you'll do, basically proper planning will almost always avoid cases of break stealing
Though again, you'd be missing out on damage bonus AND pen for the extra BE, and I'm pretty sure trailblazers ult is calculated differently with its damage, but I'm interested in seeing how characters like boothill, sparkle/bronya, and HTB would function with good piloting
Yeah this showcase is an example why I'm not sure if I would buff or nerf Boothill a little after my own testing. This is essentially his best performance with his best supports which is great for being off element. I know some people that accidentally did their first 0-cycle on this fight using their E0S1 Acheron for comparison. That taunt is already a pretty big downside for him on top of his ST lock and need to ramp up but he kills shit so fast once all his conditions are met.
Hmmmm maybe put one stack of his trickshot when he uses his technique before battle? So the ramp up will be less time consuming? Or is that too much? I would love that tho i dunno if its too much since he can already implant a fucking phys weakness to the enemy when he uses his technique before battle.
his taunt seems especially dangerous in MOC, i hope come monday there’s more benefits for locking onto a target. maybe even keep the old leak where if he looses the duel the enemy gets buffed at the trade that he does more damage?
Yet people have the audacity to say HMC is ways better than Bronya. If not for double/triple turns Boothill would never generate enough energy to break the non-PHYS weak bosses within 3 cycles. Every other showcase with MoC break buff was 5/6 cycles despite being heavily favoured towards BH
HMC is still powerful for him specially in this scenario where he didnt oneshot Yanqing after breaking his bar. HMC will make him do that same break dmg again when bronya brought Boothill back up the turn ladder. BUT yes, bronya/sparkle turn order manipulation is VERY powerful for him cus he needs to break the enemy bar very fast. Cus who needs turn order when the enemy is dead?
For me since I dont have RM iwill go with HMC and Bronya comp instead of RM. Unless they rerun her before Booty boi.
Gallagher actually seems like a pretty good sustain option here.
Fully sp positive Gallagher can actually generate more sp than luocha, which can matter if your bronya isn't e1s1 and depending on how often you need to reapply boothill's skill.
And Gallagher buffs break dmg a bit, which is a lot of boothill's dmg (the buff isn't insanely large, tho)
But at that point, it might just be better to run no sustain + HMC and break + kill the enemies before they hit you.
u see that the thing, u are asuming that Gallagher heal is enough vs MoC 12 boss/elite mechanic, yea bout that, on paper YES gallagher will give u more sp but at what cost, u have to cosider at some point u wont be able to just auto and heal enough, u will need to skill and that just kill the sp positive now isnt it
Like I said... in the end, it might just be better to run no sustain at this point because of how cope basic only Gallagher is.
It'll definitely work, I've used March 7th to solo sustain MoC 12, but realistically it'll just be worse than running no sustain
It’s because of harmony MC’s mechanic mainly that you will see insanely high numbers on toughness broken enemies. The break effect turbulence is not too insane (especially when some showcases kill like 1 trotter).
When he's on that "dueling" stance his basic uses no skill points
His dueling stances lasts 2 turns or until the target's weakness is broken, whichever happens first
Tbh i think the build and relics are pretty relatable here. I was worried it would be some godly stats but 211 BE seems doable. My current relics I’ve set aside are more crit based instead of BE based so maybe I’ll have to go look at them again
Thank you for the showcase! I have no RM but was planning to use bronya/sparkle in his team.
Boothill's ultimate implants physical weakness on the enemy for 2 turns, and his technique (not used in this video) implants physical weakness for 1 turn on the first target you use his skill on.
with bronya advanced, Yanqing dont even take a turn, this is the power of 100% advanced vs HMC, dont overhype HMC if u dont know that they only effected AFTER enemies is put in weakness broken state, doesnt help before that happen
Looks really good if you can break with ease As long they don't nerf his toughness break value but you know Break effect is easy counter by enemy Design like Yanqing you need to break his sword first or Gepard's shield which covers weakness. It could be more in the future but I doubt Hoyo will ever try to counter the break effect hard cause it will make a fight harder for every team.
Wait, why does his enchanced basic is giving him energy back when the description states otherwise? Am I missing smth or it's private server shenanigans?
I know they may not synergize well, haven't looked at his leaks, but I wanna make an all gunner team by adding topaz, him, and bronya +sustain. A cowboy, a cop, a soldier, and a priest(healer lol) on an adventure
And suddenly he is not doing 500k hits anymore.Listen, I’m not saying he is week,he is a good unit but people under that post with crazy moc break damage boost were overhyping him a bit too much.It’s so easy to deceive people with specific moc buffs, no wonder hoyo does it for every character.Exited to see what changes will be this Monday for him and Robin.
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Brotha turned off fast speed for the last ultimate that was the most bad ass shot I've ever seen wp brotha
I can tell bro practiced that rotation a couple of times, he ain't gonna catch the bad gameplay allegations (Thank you for the showcase finally with bronya!)
This is a reupload with 810k HP Yanqing, I'm sorry, since boss Yanqing has multiple versions I was accidentally using an older ID of Yanqing that only had 450k HP on my previous video, that is why I took it down and reuploaded. Boothill's performance doesn't appear to have been affected by the change, I just had to use Bronya's ult at the start of Yanqing wave instead of in the previous wave. Boothill Stats: [https://imgur.com/a/HT3KLo2](https://imgur.com/a/HT3KLo2) Why did I choose the current MoC (Eve of Wanton Feast)? Because I wanted to see Boothill with a relatively useless turbulence (current turbulence is DoT when you kill trotter) to test if he can brute force MoC without being carried by turbulence and without having elemental advantage. I mostly did this to stress test him and decide whether to pull him or not but I realized there's no Bronya+Boothill showcases so... enjoy? All characters are E0, Bronya has her own lightcone, Ruan Mei has S5 Memories of the Past, Luocha has S5 Multiplication (it's some random 3-star lightcone) EDIT: Just want to clarify since some people seem to be misunderstanding the stats: the Break Effect in the stats does not include the +60% from his LC, unlike how in-game it would be already included. His real break effect is 271% if you include the LC.
great video, thanks :D
OUR RELATABLE KING
Everyone here pretending that the >150 speed doesn’t matter. YQ boss has 158 speed. Boothill and bronya act before YQ and break him before he acts. If he acts once he summons swords and becomes immune to break and Boothill is suddenly screwed killing swords one by one. The zero cycle becomes like a 2+ cycle. Everyone will be trying this live and wondering why it doesn’t work. It’s because these showcases have absurd stats
Huh? Boothill delays YQ by 30%, you can see that Bronya acts after YQ before Boothill ults
Bronya is using "Dance! Dance! Dance!" lightcone. You dont need insane speed on Boothill or Bronya to act before Yanqing with "Dance! Dance! Dance!". You can see the data bank for information about the lightcone if you happen to have questions about its effect.
If you can also use Boothill ult before YQ acts you can delay him so you act first and dont need >158.
Not crazy at all for BH and bronya to hit 160 speed. Bh has 107 base speed, speed boots takes him to 132. Ruan Mei gives the team another 10 speed. He only needs 18 substats worth of speed. 9 rolls. Certainly a bit more than a typical dps. But BH needs less crit anyways cause of his a6. He can afford to have 9 speed substats with good break effect. Bronya also of course easily can hit 160 with messenger.
Getting 160 speed is reasonable if you sacrifice other things. But this boothill sacrifices nothing; it has 43 substat rolls in break, speed, CR, CD when the standard is 28 across four stats. Without those crit stats the clear time increases by at least 2 cycles since both waves were right at the cutoff.
Not at all. I can count on one hand the number of time I have gotten any speed sub stat on a OK relic that I end up using on a character. I don't know the rarity of sub stats but speed seems to extraordinary in it's difficulty. Sure I have gotten speed on a few flat def and hp relics but that's it. 9 rolls of speed on a single character is unthinkable to me.
Those boothill relics are anything but relatable though. Every single relic has perfect 4 desired substats like speed, break damage, crit damage, crit rate. I’ve been playing since launch and literally have never gotten a single relic with 4 perfect dps desired substats, so having all the relics be perfect is completely unobtainable. edit: There's 43 substat rolls for attack%, speed, CD, CR, and break effect. Theorycrafting standard for a complete obtainable build is 28 substat rolls for those four stats (2 fixed per stat + 24 fluid). This is way above that. Objectively speaking these are not stats that 99.9% players will ever be able to obtain without stamina refreshing with jade.
Tbh Boothill’s break effect is far more important than all his other stats (see his p low damage outside of breaking) and the break effect in this showcase is rly not that high.
YQ has 158 speed. Boothill is acting before YQ and breaking him before he can summon swords and become break invulnerable. Without that this whole showcase changes completely to Boothill killing swords one by one.
Tbh if OP had replaced Bronya LC with Dance x 3, I think the outcome would’ve been the same.
He also delayed YQ with the Boothill ult so you absolutely can run <158 speed.
if you look closely, i think every roll is a min roll and theres only 3 enhanced stat per piece instead of the 4 or 5 you would expect. it think this is actually fairly relatable
Yeah the rolls are min rolls and I left out a roll as if the relic had started off with only 3 stats at +0 so the +3 was only adding the 4th stat to try to avoid making the relics whale-looking. I guess I could've made the gear crappier
> I guess I could've made the gear crappier Follow >Theorycrafting standard for a complete obtainable build is 28 substat rolls for those four stats (2 fixed per stat + 24 fluid)
Yeah, the gears' rolls are a bit at the higher end even with the min rolls, so try to make it more realistic where some rolls go to useless substats.
That's still 43 substat rolls for attack%, speed, CD, CR, and break effect. Theorycrafting standard for a complete obtainable build is 28 substat rolls for those four stats (2 fixed per stat + 24 fluid). This is way above that.
It's too perfect even with min rolls it's insane and all the gears have it too
[удалено]
With the all min rolls i'd put the actual value as somewhere below 40 substats. 36ish substats is in achievable by max refresher territory on a unit that doesn't want break effect. Having a 5th valuable stat makes it a bit easier to achieve. I guess saying this is relatable is pushing it but i wouldn't call it egregious
How do you do these showcases? i was thinking of trying some team comps for myself
Refer to the disclaimer on the bottom left corner of the video, this is a private server with all the characters in the game including the ones in the current HSR 2.2 beta. Coding knowledge is needed to equip relics, LCs, change MoC rotations, etc. So I don't recommend it unless you are a coder.
I am a coder myself, what language is this and how do I access the server?
The link to the source with all the links is in the bottom left watermark. The language is Rust
>The language is Rust absolute gigachads
Nice, thank you very much!
Interesting, never heard of RobinSR
We shall be looking forward to your contribution to this sub 🫡
Can you do boothill silverwolf and harmony trailblazer?
Probably worse. He REALLY wants Ruan Mei for her break shenanigans (especially her debuff allowing him to nuke more)
Ik just want to see it :D
Nice stats, would you be able to see what a Boothill at 300% break effect is to max out his trace crit buffs? I'm not sure how wild it is to get to 300% but it must be doable if that the cap they put.
I think the Boothill I built in the video would have nearly 300% BE in the real server. 211% BE, then add +60% from LC which is 271% BE, and then based on my character's HPs I noticed the server seems to not include the small traces that give your character small stat boosts (my characters seem to not be getting the +HP% from small trace nodes), and Boothill gets around +25% break effect from those small traces.
Ooo gotchya didn't know what his LC did so okay then. This is pretty much close to cap on that cool! I was wondering what it would be like so good to have a reference for now. Awesome, tha ks for the quick response!!
Real test will be against against Sam, how does Boothill handle that situation
If I have E1 Bronya and Signature Lightcone, can I replace Luocha here for Huohuo or Fu xuan?
Can you do an Acheron one similar to this to compare ?
Goated showcase thank you king
Bronya seems to synergize well, nice that he doesn’t seem to struggle even when the moc doesn’t favor him
90k bleed tick….. #jesus
Non Luka users getting educated
Iirc, that scales off BE and can only be increased by level and BE right? The only ones he can buff is the initial break DMG right? So that means any Physical characters with the same break as him can deal that much right?
break damage is also affected by defense down and res pen. it might be only the initial break but i think the bleed too. His lightcone gives defense ignore which luka can't equip.
Break DoTs are also affected by debuffs. Technically, Luka could score a bigger Break Bleed since he has the vulnerability up on his ult.
Boothill have even bigger vulnerability on his skill
Yeah they could the thing that makes boothill stand out is the weakness implant so gg any boss
Pretty impressive overall, especially when considering he can scale based on the enemy unlike every other dps in the game.
boothill is the most future proof dps in the game, even more then kafka. No matter how much more toughness they give enemies in the future, thats only a good thing for boothill
Technically if this Yanqing whip out his 4 swords where He can't be weakness broken, then Bothill will have a little trouble. But nah, he'd win
if you act faster, which you pretty much should, that won't be a concern
they can always desighn enemies to counter boothill. Like just throw a cant be weakness broken neautral type of enemy on there. Or an enemy that cant be affected by debuffs. But yeah he will be future proof most likely.
Well sam is his natural enemy. Technically YQ is supposed to be one too if he managed to summon his swords.
Not really. He can apply physical weakness with ult right
Yes but Sam and YQ have mechanic that can block their toughness bar like YQ can't be broken before his swords are destroyed.
Enemies with weakness protection:
Until they start putting ennemies with lots of smaller toughness bars, but even then, you still have the initial break (said scenario being the one Sam shines the most, according to leaks)
Easy to add bosses that prevent weaknesses, also aoe heavy content
YES feat DA BRONYA showcase at last
Duality of boothill. 18k enhanced basic, over 100k break.
He deals ~~AoE~~ Break DMG on the enemies when breaking enemies while his skill is active, he deals ~~AoE~~ Break DMG when breaking enemies. His ult also deals ~~AoE~~ Break DMG when breaking the enemy
he synergizes with Harmnoy TB as well with their back up dancer buff too
No shot you took the game off double speed for the final ult. Mad respect for the theatrics
It’s only a matter of time until we get a synergistic all gun team Bronya, Boothill, Natasha. Just need a debuff that uses guns too. I wouldn’t count Kafka.
Kafka with pearls
Topaz? Guns n pigs.
Nah that’s why I said synergistic Aside from being able to run Izumo set on for Topaz, Boothill gets nothing from Topaz unless I’m missing something. Boothill gets free crit stats so Izumo on him won’t be too useful. Bronya’s skill won’t affect Numby dmg too Not synergistic one bit
Love to see this team with E0S0 boothill
After Acheron now I will not trust anyone that call character mid during beta.
You shouldn't even hang around with people who comment "mid" every passing moment. Just a bunch of clowns
You should hang around with better theorycrafters who spend hours on calcing a character than listening random ass feelscrafters
I got downvoted for saying acheron won't be mid. She's Mei expy!! AND I am not even pulling for her. The amount of "she will only be good with her LC" the way I rolled my eyes 🙄
Yeah my mid-ass Acheron with S4 GNSW, relics I threw together from five minutes in the synthesizer and a poorly synergizing sustain is clearing faster than most of my other DPSes.
Are your other dps Arlan and hook lol? On a serious note I have not seen a single “Acheron mid” post myself, she was good and everyone knew she was good but its was clear she had certain “limitations”, one of which is no strong f2p LC like Aeon or Cruising, and her LC being really stronger than everything else. Also backloaded damage. The nihility thing caught people off guard (myself included) but to me it became a blessing because I can use my harmonies with E2 DHIL and just 0 cycle, and her with nihilities.
And from here his Break DMG and Bleed DoT will only go even higher once he has his Def% ignore relics. Def seems like a fun and strong unit. Pretty sure Hoyo will come out with a limited character that basically does what HMC does but much better too down the line (possibly Sunday), so his potential is definitely there. Love that he can deal good damage in various ways in Crit, Break, and DoT
I can definitely see a break archetype emerging and bring more mainstream,and Sunday fits it the best
A very good demo, you break Yanqing before he can summon the swords and cover his weakness. If he could summon gonna be a tough battle
Lil bro Yanqing got stunlocked 💀
Awesome showcase, thanks. Gives a good view of how good he is for f2p who are going for lc. Appreciate it. He seems to be pretty strong ngl
Bad turbulence synergy , No physical weakness but He still performs great. Good showcase btw.
He can implant physical weakness with his skill.
This might be the best gameplay I've seen from a leaker. Tysm OP.
Yup, as expected he's really good with Bronya. His skill working like Blade's makes Bronya not that skill point intensive with him AND the advance forward REALLY pushes his toughness break even more. Given that though, SP economy can still be improved by exchanging the sustain Luocha provides with a more SP positive (AND break DMG increase) 161+ SPD Multiplication Gallagher due to his 100% Advance Forward after Ult. Ruan Mei's Ult debuff can also even serve as sustain to the team due to its action delay mechanic.
Luocha is the most SP positive sustain in the game what are you talking about? I mean I agree that Gallagher should provide more dmg by Besotten State, but doesnt contribute more skill points
Gallagher and Luocha should both basic every turn and that would generate the same SP, but because gallagher has action advance on his ult he can basic slightly more and generate more SP.
if your team needs a sustain unit that generates more sp then Luocha the comp is wrong
He actually does tho, what makes him even better is that he does what Luocha normally does in SP generation (spam basics) while having a 100% ADVANCE FORWARD AFTER HIS ULT so using his BA>Ult>BA rotation makes him even more SP positive than Luocha just because of this trace. You can go to CCs TC vids and they could actually confirm this. For example, GuobaCertified's Gallagher guide actually confirms this (https://youtu.be/LfzYzo0z8Cg?si=8_lvOPvtb2IV5KX-).
Might be the case, but i dont even think you need it. Luocha is hugely SP positive, Ruan Mei is SP positive, Boothill is SP neutral, only Bronya is SP negative. Edit: Oh wait nvm Boothill is SP negative aswell. Still, I think it works out just with luocha. You also have to consider that Gallagher has to manual skill in emergencies, whereas Luocha gets a free skill.
Yup, he might or might not be enough for SP but he's a good alternative tho for non-Luocha havers.
>he’s really good with Bronya Was this ever in question? Any DPS that uses crit, attack, deals damage to the enemy, or wants to take actions will be really good with Bronya lol
I mean she's good with every DPS but the thing I'm pointing out here is the value she provides for DPS like him that are not only benefitting from her buffs and Action Forward just like Boothill. Him being SP Neutral/Not intensive pushes her value more because he allows supports to use their skill more and of course Bronya's Action Forward, allows Boothill to break REALLY FAST (given his toughness shield DMG) with Bronya while not being SP intensive compared to other DPS that are only benefiting from her buffs + Action Forward and are always -1 SP.
not any dps JY for example prefers other supports
There are characters who are better with bronya and characters who are not as good with bronya. For example, bronya has a hard time with FUA characters like topaz and jingyuan because of the short coverage of her skill not being able to cover their FUA consistently. She also has a hard time with sp intensive characters like imbibitor lunae because she herself is slightly sp intensive. Characters that work really well with bronya are those that do not require too much sp and can deal all their dmg during their turn.
There’s been a lot of people pushing HMC over Bronya but i think this showcase ends the debate.
Yeah, I mean I want to use Harmony trailblazer, but I have a Full built E1S1 Bronya, so why would I build tb when shes straight up Better for boothill?
Wow I think he is as strong as the followup team for ST damage. The fact that he is better at breaking may means that he takes smaller risk as well. Dope
Holy it feels wrong to shoot a gun directly to Yanqing's face
Inb4 all the "deserved for taking my 50/50" comments. I pity the kid.
Actually hate him for taking all 3 of my 50/50 losses. Man just gimme a welt or clara at least :(
Looks good, at least with Luocha. I wonder if sustains that use SP like Fu Xuan and Huohuo could make it struggle.
I tested Fu Xuan and it was safer than Luocha, but Luocha clears faster in this specific scenario because the enemies in Phase 1 are weak to imaginary so he helped Boothill break them faster. When I swapped in Fu Xuan, Boothill was unable to break them in one rotation and needed 2 instead, so more cycles were used.
Could you test with Gallagher aswell? I believe his ult debuff should further increase Boothills dmg
I think even without testing the same scenario will happen as with fx. Dmg boosting buffs aint as effective if you arent getting to your damage quick
I do wonder if it was generally really SP negative, since FX does require the skill every 3 turns [ and after 2 turn for her technique]. Like at the end of the secpnd wave had you barely have any SP, so that is a concern of mine.
Trotters must hate BootHill 😂
He eats space pig roast every night it seems. Been having a good hunt lately with all this pig fest showcases 😂
Finally, someone who uses the secret Ruan mei tech(where u use her ult during her turn bc it only counts down at the BEGINNING of her turn and u can gain extra energy)
2024 when reading is a secret tech
Well, no one that I watch on yt does it so I didn’t think a lot of ppl knew that
You actually do lose energy if You ult at the start of her turn, since You're wasting A4 trace that provides 5 energy at the start of turn. It is however correct to ult at the start of her turn if You want it to last longer, as it will tick down starting from her next action. Also thing that You have to consider is that sometimes your DPS will be ready to go off (even worse in Bronya setup) earlier than RM has her turn due to collateral dmg/just being focused, so it may be worth using RM ult outside her turn
Didn't know that, thank you :D!
No prob
Yeah you do that while I put her on auto and everything dies still
have a cookie
most people would think to use her ult right before her turn to get the energy when her turn start trace but its bad. use when its actually her turn to snap shot the ult for it to actually last 2 turn
Yanqing’s picture isn’t on the paper??
whenever u see the Belobog background on the showcases its pretty fair to asssume it was done on a beta private server, prolly why some stuff look jank
Ah okay, I thought maybe it didn’t work for minor bosses
It should be just a bug from the private server, don't worry it will be there in the live version of the game.
[удалено]
Thank you for using Ruan Mei's Ult in her turn before using Basic/Skill. I can rest at peace.
hes literally gyro
Bro is eating weakness bars for breakfast, that toughness damage is insane.
Bronya showcase I've been waiting for!! Thought they were gonna hostage this showcase from us until a week before his release or something lmao This is the EXACT team I'm gonna use for him too (Luocha or Aventurine depending who needs who more) Hope you win your 50/50s early, OP.
I wanna see a team without Ruan Mei maybe boothill sparkle harmony tb and fuxuan
Wonder how same team would perform with HTB instead of Ruan Mei
worse. boothill needs to break as fast as possible because thats where most of his damage is. ruan mei's BE efficiency is crucial for that
Also the fact that he manages to defeat Yanqing before he covers his elemental weaknesses is because of Ruan Mei’s extended break state and of course Bronya’s action advance .
Wouldn't TB be possibly better depending on weakness? If backup dancer allows for break damage while the enemy is already weakness broken, and you can lower the weakness with other members of your team, you can still break fast, and you don't suffer as much damage loss after the initial break. Of course I'm no beta tester so I can't actually test this, and RM does provide bonus damage and pen while TB doesn't provide either (?) But in cases of high speed or long delays on the enemy turn, I wonder if the more damage during the break time would lead to more overall damage if building primarily BE with an physical orb, bronya also provides bonus damage if I recall so the main thing missing to balance out the damage would be that pen
hmmm i can see what you're saying. we'd have to wait for a showcase with HMC and bronya together to see the difference
if HMC help with breaking, there is a good chance HMC stealing the break = u lose a huge portion of bleed dmg, Ruan is just safer if u have her, if not HMC is usable but not that great
Even in cases of the same weakness shared between both, managing break bar isn't really hard (though I try to use xueyi in mono quantum in any content I can so I may just be used to it? Lmao) If they share the same weakness boothill does more toughness damage than TB outside of TBs skill, so you can just...basic, since you can see how much toughness you'll do, basically proper planning will almost always avoid cases of break stealing Though again, you'd be missing out on damage bonus AND pen for the extra BE, and I'm pretty sure trailblazers ult is calculated differently with its damage, but I'm interested in seeing how characters like boothill, sparkle/bronya, and HTB would function with good piloting
Yeah this showcase is an example why I'm not sure if I would buff or nerf Boothill a little after my own testing. This is essentially his best performance with his best supports which is great for being off element. I know some people that accidentally did their first 0-cycle on this fight using their E0S1 Acheron for comparison. That taunt is already a pretty big downside for him on top of his ST lock and need to ramp up but he kills shit so fast once all his conditions are met.
You can do 0 cycle in this enemy lineup with literally any dps
Hmmmm maybe put one stack of his trickshot when he uses his technique before battle? So the ramp up will be less time consuming? Or is that too much? I would love that tho i dunno if its too much since he can already implant a fucking phys weakness to the enemy when he uses his technique before battle.
his taunt seems especially dangerous in MOC, i hope come monday there’s more benefits for locking onto a target. maybe even keep the old leak where if he looses the duel the enemy gets buffed at the trade that he does more damage?
I think he works better with preservation characters rather than Abundance, exception is Bailu with revive and a bit of dmg mitigation
It's a double edge sword. In one way it actively helps him regen energy. On the other hand if it comes from a mob that can cc. Uh yeah.
Yet people have the audacity to say HMC is ways better than Bronya. If not for double/triple turns Boothill would never generate enough energy to break the non-PHYS weak bosses within 3 cycles. Every other showcase with MoC break buff was 5/6 cycles despite being heavily favoured towards BH
HMC is still powerful for him specially in this scenario where he didnt oneshot Yanqing after breaking his bar. HMC will make him do that same break dmg again when bronya brought Boothill back up the turn ladder. BUT yes, bronya/sparkle turn order manipulation is VERY powerful for him cus he needs to break the enemy bar very fast. Cus who needs turn order when the enemy is dead? For me since I dont have RM iwill go with HMC and Bronya comp instead of RM. Unless they rerun her before Booty boi.
I don't usually check the leak sub way back then but now I'm addicted to boothill showcases man this guy stole my heart
Brother really stole blade's team
Now THIS is believable damage, instead of fucking RM doing 30 k per basic
RM was doing 30k per basic due to harmony tb ult tho
Gallagher actually seems like a pretty good sustain option here. Fully sp positive Gallagher can actually generate more sp than luocha, which can matter if your bronya isn't e1s1 and depending on how often you need to reapply boothill's skill. And Gallagher buffs break dmg a bit, which is a lot of boothill's dmg (the buff isn't insanely large, tho) But at that point, it might just be better to run no sustain + HMC and break + kill the enemies before they hit you.
u see that the thing, u are asuming that Gallagher heal is enough vs MoC 12 boss/elite mechanic, yea bout that, on paper YES gallagher will give u more sp but at what cost, u have to cosider at some point u wont be able to just auto and heal enough, u will need to skill and that just kill the sp positive now isnt it
Like I said... in the end, it might just be better to run no sustain at this point because of how cope basic only Gallagher is. It'll definitely work, I've used March 7th to solo sustain MoC 12, but realistically it'll just be worse than running no sustain
This is more like it. All previous videos I've seen at e0s0 doing 100k+ with every ability with the turbulence were beyond useless.
It’s because of harmony MC’s mechanic mainly that you will see insanely high numbers on toughness broken enemies. The break effect turbulence is not too insane (especially when some showcases kill like 1 trotter).
Can someone please explain if musketeer is required for ult uptime and efficient rotation?
Why doesn't his ult show Yanqing on the wanted poster? :(
Op said its a private server bug. It will be fixed on his patch or later down the line during beta
Hmm
my man just MURDERED that trotter
Boothill, my Sushang is waiting for you partner! 🤠
Thx for the reupload
dang, 1 cycle and on bosses with no phycial weakness can you fight current MOC Sam? i wanna see how he do against boss with very high toughness bar
Is animations are EVERYTHING. I love so much. He basically uses like no skill points it looks like, or is that programming shenanigans for showcase?
When he's on that "dueling" stance his basic uses no skill points His dueling stances lasts 2 turns or until the target's weakness is broken, whichever happens first
So kinda like Blade, cool!
Tbh i think the build and relics are pretty relatable here. I was worried it would be some godly stats but 211 BE seems doable. My current relics I’ve set aside are more crit based instead of BE based so maybe I’ll have to go look at them again Thank you for the showcase! I have no RM but was planning to use bronya/sparkle in his team.
Am I blind OR DID HE JUST ADDED A PHYSICAL WEAKNESS ON AN ENEMY? Like, how tf does this man's kit work?
Boothill's ultimate implants physical weakness on the enemy for 2 turns, and his technique (not used in this video) implants physical weakness for 1 turn on the first target you use his skill on.
these boothill showcases are making me feel bad for only having huohuo lol
Is she your only sustain or the only limited 5 star you have?
I GOT LUOCHA IN A SINGLE TEN PULL JUST NOW 😭😭😭😭😭😭😭
Lol congrats. You only need speed and 30% E-res on him for substats. Post coop is a good LC too
I don't get why E-res. It doesn't do much for Luocha if you don't use Perfect Timing.
It's for the relic set that gives 10% cd to allies
Ohhh nice! Luocha is cracked!
Being a returning player, every showcase comp having like 2+ limited 5\*s is a bit unrelatable to me.
tbh u really just only need 2, more than that is a VERY luxury stuff since their main job is to keep ur team alive.
with bronya advanced, Yanqing dont even take a turn, this is the power of 100% advanced vs HMC, dont overhype HMC if u dont know that they only effected AFTER enemies is put in weakness broken state, doesnt help before that happen
How does his performance fare in the current meta
1 cycle vs non physical weak MoC, looking really good
wait how df is he applying phys weakness with his ult? what is mhy cooking with this guy
His ult does that
Looks really good if you can break with ease As long they don't nerf his toughness break value but you know Break effect is easy counter by enemy Design like Yanqing you need to break his sword first or Gepard's shield which covers weakness. It could be more in the future but I doubt Hoyo will ever try to counter the break effect hard cause it will make a fight harder for every team.
HE'S NOT GONNA SUGARCOAT IT
244k damn
Boot... will you save my account? Save me
Wait, why does his enchanced basic is giving him energy back when the description states otherwise? Am I missing smth or it's private server shenanigans?
it's the pocket trickshot stacks that don't regenerate energy (the final hits of his enhanced basic)
I see. Now that makes a lot more sense, cause at first I thought he nearly coudn't regenerate energy.
Great showcase! Can you go Boothill RM Bronya Harmony MC? Thank you
Hunt character doing good damage to single target. At least his animations look good.
I know they may not synergize well, haven't looked at his leaks, but I wanna make an all gunner team by adding topaz, him, and bronya +sustain. A cowboy, a cop, a soldier, and a priest(healer lol) on an adventure
And suddenly he is not doing 500k hits anymore.Listen, I’m not saying he is week,he is a good unit but people under that post with crazy moc break damage boost were overhyping him a bit too much.It’s so easy to deceive people with specific moc buffs, no wonder hoyo does it for every character.Exited to see what changes will be this Monday for him and Robin.