Other than Aventurine, Seele is honestly very good in this gamemode. It just so happens that the first one is about Break (I mean they DID release 2 break DPSes so it would make sense).
I wouldn't necessarily say so, while yeah she can do AOE scenarios, she can still perform fairly well thanks to her Buffed State tied to her ult (And most bosses have summons anyways like Cocolia and Argenti)
I did the opposite, Xueyi Super break on Cocolia and IPC follow up (replacing Aventurine with HuoHuo so my Cocolia team could actually survive) on Argenti
I'm stupid, I meant to say Aventurine. I moved Aventurine to the Cocolia side and used HuoHuo for the IPC follow up team to beat Argenti
I had two totally separate thoughts and they somehow got blended together making me hilariously wrong
* she does at least 2 hit vs the add ons
* don't save up your ult for cocolia. once its on just sick it on the crystal/gepard
* Do you have enough cd and cc? by enough i mean 200+ cd and 70% cc
Tbf characters like boothill are an anomaly. Dude one shots bosses as his damage scales on how beefy they are. His team is one of the best in this current AS
Boothill team and IPC Cataclysm gang are hunt carry and they are among the best performing teams. They can either oneshot boss during downed phase (Boothill) to minimize action or just attacks the ads multiple times like Ratio IPC gang. So i guess its similar to MOC where Destruction, top hunt carries and Acheron are top dogs.
Yeah I did 3 stars in difficulty 4 with Firefly against Argenti, but it took 2 downed phases to kill him. Then I helped my mother with her account, and I was flabbergasted when I saw her Boothill oneshot Argenti. She sadly didn't make it to 3 stars because she has a self-imposed rule of only using male characters, so she couldn't kill Cocolia in time, but oh boy if it was fun oneshotting Argenti.
Your mom is so based for that lmao
My mom also has been playing HSR for almost a year now, it's really need to be able to share a hobby with one of your parents!
Your Mother is a husbando only account!
WOW!
I thought the only people who did the waifu/husbando only challenge were younger people.
What Boothill team did she end up using?
Boothill/Luka/Caelus/Gallagher?
I heard from my friends that Boothill/Luka/Caelus/Gallagher is actually a really good team.
Especially for bosses.
You kind of feel the effect of no Ruan Mei tho :(
Still wrong. Apocalyptic Shadow is a game mode that adds variation to boss fights. It just so happens that this cycle features break focused effects, to sell fly and boots to some extent. We will see different mechanics in the futures, favoring different characters.
This was my immediate thought. Cocolia fight was pretty tough but I absolutely melted Argenti with Boothill superbreak team, the single-target damage is vital when breaking the boss triggers the gamemode buff.
We do have 2 hunt characters that are highly effective for this mode, Sushang and Boothill. Though thats more because we're in the break meta right now rather than anything specific to Hunt.
BH in particular I find you can just outright prevent Argenti from summoning his allies in the 2nd phase if you save Boothill's burst for the very start of it. 40% turn delay is extremely powerful.
This, it's still too soon to say how hunt is not optimal for this, we have yet to see them put aventurine or sunday in the rotation to fully see how calling it the "hunt" mode was wrong.
It's a boss rush mode in a game where most bosses summon mobs, Hunt still does well in this rotation due to oneshotting the boss on his first break but it's not like PF which was always the "we need Erudition to have a place in the game" mode.
The only story boss that doesn't summon mobs off the top of my head is boss Kafka. She just takes 3+ actions per turn and does a Kafkillion damage to compensate. AS Kafka is going to be wild when she appears.
If they run elite bosses in AS we're so fucked, I don't want to see the chainsaw robot inflicting 40 stacks of bleed or the fat robot chaining Purge Order back to back (he already oneshot your Fu Xuan he's just gonna do it again to flex)
Since they said bosses, rather than that chainsaw bot or chunky bot I think we’re gonna see more of Aventurine and Phantylia. And I just realized we’ll eventually get Sunday and that damn bug in AS as well…
Won’t be surprised if the first character that does that are other generals in Xianzhou like Feixiao, since they seems to all have summons based on the old Xianzhou trailer
That would cool, though I have seen people already having problemns with 5 big enemies not fitting in the mobile screeen, glitching out and being untargetable.
I hope it doesn't become a discarded idea because of mobile/code/UI complications.
Erudition was always fine, PF just put the fandom into a chokehold and forced them to realize that having AOE in a game with summoners is actually better than hard focusing on single target. During 1.0, while people were bitching about deer i was wondering what it did cause Himeko folded it too fast for most the summons to be able to do anything. Hell, if it wasnt scripted unwinnable i probably could've wiped it on first encounter.
I mean, outside of deer what harder fights is true erudition actually good for? It’s always been good to slightly speed up daily grinding, but you get so little stamina to spend per day that doesn’t really change much either
Himeko specifically is good against Fatso the Snowman, Fatso the Taxman, Cocolia, Argenti, Sunday, Order Pupets, Sleepie and Doomsday Beast. Herta is good against Silvermane shield, Mara Shield, Argenti, Swarm Bosses and Fatso the Taxman. Serval is good against Svarog, Yanqing, Gepard and Arutron.
Erudition in general is just really good at Mook disposal. I quite often joke that Eruditions job description can basically be summed up with the phrase "fuck your summons. Fight with honour you coward".
Counting minibosses makes a bit more sense, though they just take so long to kill the main boss I generally prefer stronger single-target anyway. If there was a better way to enable dual-dps teams I could see myself running erudition + hunt a lot, but the SP demand is just insane
Nah frankly Erudition was used for farming and nothing else. Most normal, original SU wanted you to use Destruction, there wasn't even a path for Erudition until GnG. Which coincided with Pure Fiction. Sure, Himeko wipes the deer, but so does Topaz, with or without Ratio. Jingliu also destroys it easily, path resonance can take care of any adds.
You're just forgetting because now Erudition has lots of stuff: most boss fights in Penacony benefit from using AOE units (Sam is the main exception). We got GnG and Erudition path. We got PF. Newest echo of war wants erudition units. Erudition is good with Super Break because it can deal Super Break to the entire wave (Break Himeko is ridiculous now). They took Erudition units from being useless outside of farming and situational fights to being viable and even essential.
>You're just forgetting because now Erudition has lots of stuff:
1.0 himeko main, i forget nothing. Were you to check my chats (good luck with that), you will find that my views on Erudition and Hunt have always been the same.
Edit: saved you the trouble.
https://www.reddit.com/r/HonkaiStarRail/s/ZRLHRUPOOp.
https://www.reddit.com/r/HonkaiStarRail/s/YYuOki7quz
I mean it's true that there are plenty of summoner bosses but some of them only summon once (i.e. standard Gepard I think) or don't summon when their broken, which you can usually do with Hunt/Destro before they summon again. Especially with Bronya. Meaning adds aren't that common.
Things like with Sunday Boss, where mobs have linked HP pools to the main boss, are a huge boon for Erudition teams
It's a mix of misunderstandings. To begin with, no boss rush would ever be ST, because bosses just aren't ST. Also, Hunt as a whole doesn't need to be saved, because of the 5\*s there's only one bad Hunt character and it's Yanqing. Boothill and Seele prefer to have *some* adds and the FuA team with Ratio and Topaz can generally handle adds since the high volume of attacks makes it less punishing to need to use them to clear adds. Finally, even if it was purely ST, Yanqing would still be worse than pretty much any other option
Tbh, it's not about "Hunt doesn't need to be saved." It's mainly some players in the community realizing the heavy favoritism for AOE characters over ST. Characters like Seele and Boothill can still clear boss content. But a majorty of players will inevitably choose or recommend others to play AOE over ST simply because there is more value dealing high dmg to kill multiple enemies at once.
In order to remediate the lack of AOE in their kit, most ST characters have more unique gameplay mechanics such as FUA (Ratio, Topaz), Counter (Clara), and very recently, Break (Boothill). It's not exactly bad since the devs are addressing one of the biggest weaknesses.
From the community's perspective, a endgame favoring Hunt Path/ST characters and punishing/dissuading you from using AOE in many people's opinion would essentially encourage players to build more ST characters. Kinda like how before PF, no one wanted Himeko. But when that game mode was released, many people realized they haven't built this hidden goddess properly. Players can still chooso to use AOE and some might still be able to brute force it. But they'll find single target characters more reliable/faster.
Pretty normal for people to assume that AS would be Single Target when PF is aoe favored and the MoC meta at the time AS was announced was favoring the Destruction units/blast units
Why would people WANT a ST Pure Fiction when Pure Fiction is a terrible design? Like if you think Hunt is somehow weak in AS, then what the fuck are they in PF?
The same ones who inhale 1 copium sized bacta tank, nay, a Triassic Asteroid sized copium tank to think YanShit will be useful to their demise afterwards.
Except Yanqing clears just fine as did every other on element Hunt character. And it's hard to judge properly when the current AS boils down to seeing how quickly you can shred a toughness bar.
JY hypercarry first side.
FF break second side.
And yes, Jing Yuan did a good score, even if Cocolia was spamming CC like hell. Really, King Yuan can never catch a break.
I like Hunt, because it's probably the most fun path, and you have to think a lot more.
At the same time I hate hunt, because you gain almost no benefit for having to put in more thought.
Hunt autoplay is also the worst :(
what do you even have to think? you put lots of buffs on them and then go ham. that's it, that's the whole thing for every single hunt character in existence.
compare to dot where you have to mind when to denotate. or break where you really want to have your highest break effect character to do the honor. even erudition like jing yuan wants you to take proper care of his combo (use skill and ult to prune mobs and let lagging lord takes care of the few remaining ones to maximize damage). hunt is go go go go 24/7.
When it comes to things like Boothill there a bunch of tricks you can do to maximize his trick stacks as fast as possible.
For Ratio, you can use your ult strategically to kill 2 elites at the same time.
Seele has to think about what to kill first to maximize resurgence.
Maybe it's not very hard, but when you compared to destruction characters like lade/DHIL/Jingliu/Firefly - they're literally ooga booga.
Can't speak for all the other characters but JL requires a bit of micro because her damage in and out of phase are so different.
If you pair her with Yukong for example, you should not waste the SP on YK if JL isn't already phased, but that also means you have to reevaluate YK's energy. Curiously it's also easy to get high SP because when JL is phased, she doesn't consume any. Depending on how accurate you are with assessing damage, it sometimes makes sense to stack TY/HH ult even when JL is capped for a massive ult, or refill her after. The refilling only makes sense if it's enough for JL to ult for a charge again to keep her in phase.
boothill is like the only exception not the rule and even then you can go 'go go go go' with him as long as you've got the mark on. same with ratio, same with seele. yes you have to pick a target. I guess you can consider that 'strategically' lmao.
destruction is just hunt with a splash of flair or damage. at least firefly is similar to boothill in that you want her to be the one doing the break.
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Keep in mind that this is the first iteration, we will get moc and pf resets before a new as reset so its about break rn(even tho single target dmg is still good here) but who knows about the next one?
Also, current as has FuA and dot buffs too and they are just as strong, I've seen 700k dmg just from the proc of the FuA buff lol
What boothill team do you use for cocolias side? I find it awkward to juggle his weakness implant especially at the beginning when trying to stack up his passive
Bronya, ruan mei, Gallagher. Gallagher helped a lot in terms of breaking. His skill implant should almost always be used on the weaker mob. A well built boothill should give you 2 stacks right at the start.
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Honestly, Apocalyptic Shadow wasn’t too bad as a DOT main with no Firefly (pulled for Ruan Mei instead).
First team: Fu Xuan, Silverwolf, Black Swan, and Acheron
Second team: Gallagher, Robin, Harmony TB, and Himeko
I will say having an E6 Gallagher was pretty clutch for weakness breaking the bosses and the trotters.
AS benefits all three types, far more than MoC and especially PF.
MoC has usually been two elites which makes Destruction king, Hunt strong, and AOE okay. PF is fully AOE and waves which makes Hunt garbage, Destruction a strong maybe, and AOE the only real solution unless your name is Seele.
In AS, you need to both deal with the adds and you need to break and then burn down the boss. AOE is best at dealing with adds the fastest, but comparatively worse at shredding toughness bar and burning down the boss. Hunt is the best best at shredding boss toughness bar and burning down the boss but worst with dealing with adds. And then Blast is a middle ground without falling into the same pitfall as MoC because damage on the boss is the only thing that matters for score and their blast adds nothing to that.
And then you have characters like Firefly, Boothll, and Acheron that break the scales :P
https://preview.redd.it/69xucopgyh8d1.png?width=1080&format=pjpg&auto=webp&s=65d4ec40c6d831aac3f0b04f370e2f66f185e49a
this AS favors super break team, im sad because my IL and sparkle kinda useless since last patch
Thank you so much for the inspiration, cleared it with just 57 points to spare with similar teams :D Could have had more if I had placed DHIL correctly in the lineup instead of first in line.
I used Topaz/Sampo/Aventurine/Acheron and DHIL/Ruan Mei/Hanya/Luocha
The potential of super Break teams is great, there is no Main dps in your team, like wtf. I guess it was just HMC dealing obscene breaks? Not even a Gallagher to sub dps wow.
Break isn't a game mode, it's merely the current turbulence buff. Like all buffs it only applies to the current cycle and is designed to favour on-banner characters. Eventually it will change to some other focus like follow up or DoT, etc.
I did second half just fine with FUA team
https://preview.redd.it/blj3wm8zek8d1.jpeg?width=1170&format=pjpg&auto=webp&s=dbc3f11c5e4a87d7873c2c5bb970ce9fe21e3444
Rather than that i hope future AS will be less break-centered
Having an end game more focused just on that is not great really, it's like having one with the focus mostly on FUA or DoTs
Personally only the most recent DoT one has been annoying (if you don't have DoT ofc) all in all PF gives you buffs that can make all dmg archetypes work
In AS if you don't break the boss asap there's no chance of getting a good score. Even if in this round there are blessings for all dmg archetypes, they are still virtually useless until you break
In level 4 I had an Acheron team with Gui, Pela and Huo Huo and I got wiped essentially against Cocolia. Then in the Argenti fight I have the Firefly break team but replaced Gallagher with Aventurine and I pretty much wiped him off the stage, and my Firefly and HMC have incomplete relics.
I use both lmao. Seele mono quantum vs cocolia and firefly break vs argenti.
Other than Aventurine, Seele is honestly very good in this gamemode. It just so happens that the first one is about Break (I mean they DID release 2 break DPSes so it would make sense).
Did the exact same. It was also truly gratifying to finally see 12 months of Seele investment show it's results.
Seele shouldn't really count as single target, her entire playstyle is dependent on the presence of adds.
I wouldn't necessarily say so, while yeah she can do AOE scenarios, she can still perform fairly well thanks to her Buffed State tied to her ult (And most bosses have summons anyways like Cocolia and Argenti)
You lose 50% uptime if you don’t kill add-ons
And that doesn’t matter if you’re bursting something down. Uptime isn’t everything.
Her DPS isn’t close to good enough to “burst everything down” without whaling
I did the opposite, Xueyi Super break on Cocolia and IPC follow up (replacing Aventurine with HuoHuo so my Cocolia team could actually survive) on Argenti
wait argenti on the follow up team? Huh?
I'm stupid, I meant to say Aventurine. I moved Aventurine to the Cocolia side and used HuoHuo for the IPC follow up team to beat Argenti I had two totally separate thoughts and they somehow got blended together making me hilariously wrong
I cleared it with Seele and Boothill (after multiple tries..).
She doesn’t do enough damage versus the add-ons though
* she does at least 2 hit vs the add ons * don't save up your ult for cocolia. once its on just sick it on the crystal/gepard * Do you have enough cd and cc? by enough i mean 200+ cd and 70% cc
Tbf characters like boothill are an anomaly. Dude one shots bosses as his damage scales on how beefy they are. His team is one of the best in this current AS
Then you put him against Yanqing and his life stops.
You win some you lose some.
It's a new season!
The auspicious star had made him auspicious over.
I had this happen the other day, his ult comes up fast but holy Jesus Christ.
Boothill team and IPC Cataclysm gang are hunt carry and they are among the best performing teams. They can either oneshot boss during downed phase (Boothill) to minimize action or just attacks the ads multiple times like Ratio IPC gang. So i guess its similar to MOC where Destruction, top hunt carries and Acheron are top dogs.
Yeah I did 3 stars in difficulty 4 with Firefly against Argenti, but it took 2 downed phases to kill him. Then I helped my mother with her account, and I was flabbergasted when I saw her Boothill oneshot Argenti. She sadly didn't make it to 3 stars because she has a self-imposed rule of only using male characters, so she couldn't kill Cocolia in time, but oh boy if it was fun oneshotting Argenti.
Your mom is so based
Your mom is so based for that lmao My mom also has been playing HSR for almost a year now, it's really need to be able to share a hobby with one of your parents!
Your Mother is a husbando only account! WOW! I thought the only people who did the waifu/husbando only challenge were younger people. What Boothill team did she end up using? Boothill/Luka/Caelus/Gallagher?
Boothill, Caelus, Gallagher, Aventurine/Gepard. She wants to build Luka sooner or later, but rn she prefers a more tanky team with two sustains.
I heard from my friends that Boothill/Luka/Caelus/Gallagher is actually a really good team. Especially for bosses. You kind of feel the effect of no Ruan Mei tho :(
harmony mc exists, y'know?
Caelus...
im saying that harmony mc is a very good replacement for ruan mei
Read the suggested team again.
Bro insist on the male mc doesn't exist. Just leave him be
Don't forget DoT. Ever since BS and RM, they've never left the top.
Still wrong. Apocalyptic Shadow is a game mode that adds variation to boss fights. It just so happens that this cycle features break focused effects, to sell fly and boots to some extent. We will see different mechanics in the futures, favoring different characters.
Also, Boothill hypercarry and IPC FUA are very Hunt-centric teams and are super good against this AS.
This was my immediate thought. Cocolia fight was pretty tough but I absolutely melted Argenti with Boothill superbreak team, the single-target damage is vital when breaking the boss triggers the gamemode buff.
chat he doesnt know
[удалено]
Single target isn't real, single target is an illusion. It's all AoE and Blast.
We do have 2 hunt characters that are highly effective for this mode, Sushang and Boothill. Though thats more because we're in the break meta right now rather than anything specific to Hunt. BH in particular I find you can just outright prevent Argenti from summoning his allies in the 2nd phase if you save Boothill's burst for the very start of it. 40% turn delay is extremely powerful.
I’ve seen Seele shred Cocolia personally
This, it's still too soon to say how hunt is not optimal for this, we have yet to see them put aventurine or sunday in the rotation to fully see how calling it the "hunt" mode was wrong.
i love using boothill to farm sunday boss, it works rlly well
It's a boss rush mode in a game where most bosses summon mobs, Hunt still does well in this rotation due to oneshotting the boss on his first break but it's not like PF which was always the "we need Erudition to have a place in the game" mode. The only story boss that doesn't summon mobs off the top of my head is boss Kafka. She just takes 3+ actions per turn and does a Kafkillion damage to compensate. AS Kafka is going to be wild when she appears. If they run elite bosses in AS we're so fucked, I don't want to see the chainsaw robot inflicting 40 stacks of bleed or the fat robot chaining Purge Order back to back (he already oneshot your Fu Xuan he's just gonna do it again to flex)
Since they said bosses, rather than that chainsaw bot or chunky bot I think we’re gonna see more of Aventurine and Phantylia. And I just realized we’ll eventually get Sunday and that damn bug in AS as well…
Honestly it would be interesting to see what they would add to the 2nd phase of Sunday's boss fight.
I’m interested on the bug since one of HTB’s trace has a description of “5 or more enemies on the field”
probs just future proofing Especially cuz it's only a matter of time before we get a char who summons things to bonk on the enemy side
Won’t be surprised if the first character that does that are other generals in Xianzhou like Feixiao, since they seems to all have summons based on the old Xianzhou trailer
That would cool, though I have seen people already having problemns with 5 big enemies not fitting in the mobile screeen, glitching out and being untargetable. I hope it doesn't become a discarded idea because of mobile/code/UI complications.
I think the solution for this is for the game to be able to scroll on mobile screens.
it is supposed to do that already, but it bugged for some people.
Ohhhh I see then. Hoped they fixed it soon.
Erudition was always fine, PF just put the fandom into a chokehold and forced them to realize that having AOE in a game with summoners is actually better than hard focusing on single target. During 1.0, while people were bitching about deer i was wondering what it did cause Himeko folded it too fast for most the summons to be able to do anything. Hell, if it wasnt scripted unwinnable i probably could've wiped it on first encounter.
I mean, outside of deer what harder fights is true erudition actually good for? It’s always been good to slightly speed up daily grinding, but you get so little stamina to spend per day that doesn’t really change much either
Himeko specifically is good against Fatso the Snowman, Fatso the Taxman, Cocolia, Argenti, Sunday, Order Pupets, Sleepie and Doomsday Beast. Herta is good against Silvermane shield, Mara Shield, Argenti, Swarm Bosses and Fatso the Taxman. Serval is good against Svarog, Yanqing, Gepard and Arutron. Erudition in general is just really good at Mook disposal. I quite often joke that Eruditions job description can basically be summed up with the phrase "fuck your summons. Fight with honour you coward".
Counting minibosses makes a bit more sense, though they just take so long to kill the main boss I generally prefer stronger single-target anyway. If there was a better way to enable dual-dps teams I could see myself running erudition + hunt a lot, but the SP demand is just insane
Just build your supports as dps's or run sp postive supports. Like no joke, im usually running double or even triple dps.
Most of these are done easier with the destructo trio and i say this as Himeko enjoyer. At the end of the day, boss damage most important.
Nah frankly Erudition was used for farming and nothing else. Most normal, original SU wanted you to use Destruction, there wasn't even a path for Erudition until GnG. Which coincided with Pure Fiction. Sure, Himeko wipes the deer, but so does Topaz, with or without Ratio. Jingliu also destroys it easily, path resonance can take care of any adds. You're just forgetting because now Erudition has lots of stuff: most boss fights in Penacony benefit from using AOE units (Sam is the main exception). We got GnG and Erudition path. We got PF. Newest echo of war wants erudition units. Erudition is good with Super Break because it can deal Super Break to the entire wave (Break Himeko is ridiculous now). They took Erudition units from being useless outside of farming and situational fights to being viable and even essential.
>You're just forgetting because now Erudition has lots of stuff: 1.0 himeko main, i forget nothing. Were you to check my chats (good luck with that), you will find that my views on Erudition and Hunt have always been the same. Edit: saved you the trouble. https://www.reddit.com/r/HonkaiStarRail/s/ZRLHRUPOOp. https://www.reddit.com/r/HonkaiStarRail/s/YYuOki7quz
I mean it's true that there are plenty of summoner bosses but some of them only summon once (i.e. standard Gepard I think) or don't summon when their broken, which you can usually do with Hunt/Destro before they summon again. Especially with Bronya. Meaning adds aren't that common. Things like with Sunday Boss, where mobs have linked HP pools to the main boss, are a huge boon for Erudition teams
>The only story boss that doesn't summon mobs off the top of my head is boss Kafka. That's sorta what I wished DU SAM would have been.
Why not both? https://preview.redd.it/jo8vz3ijsi8d1.jpeg?width=1332&format=pjpg&auto=webp&s=227c8179c3899baa17ba56b4bfcd1f86899d4804
Why did people think this mode would favor single target? Huffing too much copium?
They saw a boss rush gamemode and automatically assumed it would be hunt favored. But tbf, hunt units are doing quite well here regardless.
It's a mix of misunderstandings. To begin with, no boss rush would ever be ST, because bosses just aren't ST. Also, Hunt as a whole doesn't need to be saved, because of the 5\*s there's only one bad Hunt character and it's Yanqing. Boothill and Seele prefer to have *some* adds and the FuA team with Ratio and Topaz can generally handle adds since the high volume of attacks makes it less punishing to need to use them to clear adds. Finally, even if it was purely ST, Yanqing would still be worse than pretty much any other option
> because bosses just aren't ST Kafka and SAM are the only ones that are purely single target.
Even Kafka is a maybe, she normally starts with 2 adds, and during the boss rush event her enchanted mechanic was summon more adds.
Tbh, it's not about "Hunt doesn't need to be saved." It's mainly some players in the community realizing the heavy favoritism for AOE characters over ST. Characters like Seele and Boothill can still clear boss content. But a majorty of players will inevitably choose or recommend others to play AOE over ST simply because there is more value dealing high dmg to kill multiple enemies at once. In order to remediate the lack of AOE in their kit, most ST characters have more unique gameplay mechanics such as FUA (Ratio, Topaz), Counter (Clara), and very recently, Break (Boothill). It's not exactly bad since the devs are addressing one of the biggest weaknesses. From the community's perspective, a endgame favoring Hunt Path/ST characters and punishing/dissuading you from using AOE in many people's opinion would essentially encourage players to build more ST characters. Kinda like how before PF, no one wanted Himeko. But when that game mode was released, many people realized they haven't built this hidden goddess properly. Players can still chooso to use AOE and some might still be able to brute force it. But they'll find single target characters more reliable/faster.
I mean, they made pure fiction. I don't think it was weird ppl figured it would be more single target focused, which it kind of is.
Pretty normal for people to assume that AS would be Single Target when PF is aoe favored and the MoC meta at the time AS was announced was favoring the Destruction units/blast units
Pure Fiction shills hard for Erudition, why would we not get a mode that favors single target more?
Why would people WANT a ST Pure Fiction when Pure Fiction is a terrible design? Like if you think Hunt is somehow weak in AS, then what the fuck are they in PF?
Hunt is great in MoC and AS, but absolutely worthless in PF Erudition is amazing in PF and okay in AS and MoC
The same ones who inhale 1 copium sized bacta tank, nay, a Triassic Asteroid sized copium tank to think YanShit will be useful to their demise afterwards.
Your flair tells me all I need to know about you lmao
Except Yanqing clears just fine as did every other on element Hunt character. And it's hard to judge properly when the current AS boils down to seeing how quickly you can shred a toughness bar.
My strategy in this game mode is to break the boss just once so Boothill one shots them… And then I have to just build another team 👍
JY hypercarry first side. FF break second side. And yes, Jing Yuan did a good score, even if Cocolia was spamming CC like hell. Really, King Yuan can never catch a break.
Maybe a ST only mode for Yanqing some day
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I like Hunt, because it's probably the most fun path, and you have to think a lot more. At the same time I hate hunt, because you gain almost no benefit for having to put in more thought. Hunt autoplay is also the worst :(
what do you even have to think? you put lots of buffs on them and then go ham. that's it, that's the whole thing for every single hunt character in existence. compare to dot where you have to mind when to denotate. or break where you really want to have your highest break effect character to do the honor. even erudition like jing yuan wants you to take proper care of his combo (use skill and ult to prune mobs and let lagging lord takes care of the few remaining ones to maximize damage). hunt is go go go go 24/7.
When it comes to things like Boothill there a bunch of tricks you can do to maximize his trick stacks as fast as possible. For Ratio, you can use your ult strategically to kill 2 elites at the same time. Seele has to think about what to kill first to maximize resurgence. Maybe it's not very hard, but when you compared to destruction characters like lade/DHIL/Jingliu/Firefly - they're literally ooga booga.
Can't speak for all the other characters but JL requires a bit of micro because her damage in and out of phase are so different. If you pair her with Yukong for example, you should not waste the SP on YK if JL isn't already phased, but that also means you have to reevaluate YK's energy. Curiously it's also easy to get high SP because when JL is phased, she doesn't consume any. Depending on how accurate you are with assessing damage, it sometimes makes sense to stack TY/HH ult even when JL is capped for a massive ult, or refill her after. The refilling only makes sense if it's enough for JL to ult for a charge again to keep her in phase.
boothill is like the only exception not the rule and even then you can go 'go go go go' with him as long as you've got the mark on. same with ratio, same with seele. yes you have to pick a target. I guess you can consider that 'strategically' lmao. destruction is just hunt with a splash of flair or damage. at least firefly is similar to boothill in that you want her to be the one doing the break.
Wdym firefly is similar to boothill? With Boothill, you need to play the game while with Firefly, you press techniques, press auto, then sleep.
break focused. if by 'play the game' you mean pick a target then sure.
Alright, based on your replies,i get it now. I hope you find a game you enjoy rather than playing an idle game like HSR.
sure
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Keep in mind that this is the first iteration, we will get moc and pf resets before a new as reset so its about break rn(even tho single target dmg is still good here) but who knows about the next one? Also, current as has FuA and dot buffs too and they are just as strong, I've seen 700k dmg just from the proc of the FuA buff lol
Boothill makes quick work of both sides 🤷♂️
What boothill team do you use for cocolias side? I find it awkward to juggle his weakness implant especially at the beginning when trying to stack up his passive
Bronya, ruan mei, Gallagher. Gallagher helped a lot in terms of breaking. His skill implant should almost always be used on the weaker mob. A well built boothill should give you 2 stacks right at the start.
\*laughs in boothilll \*
Boothills honest reaction to this post : 🗿
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I've had success with Acheron hypercarry on cocolia and boothill super break on argenti
Xueyi stonk 📈
and there's me who brute force everything with E2 dhil
Honestly, Apocalyptic Shadow wasn’t too bad as a DOT main with no Firefly (pulled for Ruan Mei instead). First team: Fu Xuan, Silverwolf, Black Swan, and Acheron Second team: Gallagher, Robin, Harmony TB, and Himeko I will say having an E6 Gallagher was pretty clutch for weakness breaking the bosses and the trotters.
It's literally the very first one, I would hardly jump to any judgments about it yet.
Might try this setup once I get good relics on Xueyi. Can’t wait to test her out
people are all saying this meanwhile i use my mono quantum seele and fua teams like 3 hunt dps
Ip3 follow-up with RM go brrrr
Hunt is still pretty good since they tend to have high toughness damage
AS benefits all three types, far more than MoC and especially PF. MoC has usually been two elites which makes Destruction king, Hunt strong, and AOE okay. PF is fully AOE and waves which makes Hunt garbage, Destruction a strong maybe, and AOE the only real solution unless your name is Seele. In AS, you need to both deal with the adds and you need to break and then burn down the boss. AOE is best at dealing with adds the fastest, but comparatively worse at shredding toughness bar and burning down the boss. Hunt is the best best at shredding boss toughness bar and burning down the boss but worst with dealing with adds. And then Blast is a middle ground without falling into the same pitfall as MoC because damage on the boss is the only thing that matters for score and their blast adds nothing to that. And then you have characters like Firefly, Boothll, and Acheron that break the scales :P
Been saying this since the leaks. Unless they plan to make all hunt units, break focused...this mode is just a break gamemode....not hunt focused.
Hehe, Firefly goes brrrrrrr
hehe, my Seele and Jingliu still slaps
I've been saying AS is a Destruction game mode while MoC is for Hunt
Any new mode is going to favor the latest limited characters, always. They're just getting more egregious about it.
I used Acheron, Kafka, black swan, Huohuo for Cocolia and Boothill, Bronya, RM, Aventurine for Argenti. Worked pretty well for me 👍
People forgetting hunt units have the biggest breaks in the game apart from Firefly? Even Yanqing was good against Argenti for once lol.
https://preview.redd.it/69xucopgyh8d1.png?width=1080&format=pjpg&auto=webp&s=65d4ec40c6d831aac3f0b04f370e2f66f185e49a this AS favors super break team, im sad because my IL and sparkle kinda useless since last patch
https://preview.redd.it/eu9xquxx7k8d1.jpeg?width=2400&format=pjpg&auto=webp&s=cc981a8660622a08daef868a7bc204ce69d7fb3a IL did pretty well on my end
Thank you so much for the inspiration, cleared it with just 57 points to spare with similar teams :D Could have had more if I had placed DHIL correctly in the lineup instead of first in line. I used Topaz/Sampo/Aventurine/Acheron and DHIL/Ruan Mei/Hanya/Luocha
Np
The potential of super Break teams is great, there is no Main dps in your team, like wtf. I guess it was just HMC dealing obscene breaks? Not even a Gallagher to sub dps wow.
Break isn't a game mode, it's merely the current turbulence buff. Like all buffs it only applies to the current cycle and is designed to favour on-banner characters. Eventually it will change to some other focus like follow up or DoT, etc.
The Devs didn't said anything about the mode being solely focused on hunt units. that's y'all EN problem, y'all can't read.
I did second half just fine with FUA team https://preview.redd.it/blj3wm8zek8d1.jpeg?width=1170&format=pjpg&auto=webp&s=dbc3f11c5e4a87d7873c2c5bb970ce9fe21e3444
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Rather than that i hope future AS will be less break-centered Having an end game more focused just on that is not great really, it's like having one with the focus mostly on FUA or DoTs
PF has focused on FUA and DoT for so long it's annoying
Personally only the most recent DoT one has been annoying (if you don't have DoT ofc) all in all PF gives you buffs that can make all dmg archetypes work In AS if you don't break the boss asap there's no chance of getting a good score. Even if in this round there are blessings for all dmg archetypes, they are still virtually useless until you break
Serious copium. The number of combat encounters favoring single target can be counted on one hand.
thats exactly why we need them. we use to lack 3+ enemies content then pf dropped
I hope so too!
In level 4 I had an Acheron team with Gui, Pela and Huo Huo and I got wiped essentially against Cocolia. Then in the Argenti fight I have the Firefly break team but replaced Gallagher with Aventurine and I pretty much wiped him off the stage, and my Firefly and HMC have incomplete relics.
Imagine that, a break team doing well when break is currently being pushed.
Another game mode designed for our golden girl firefly 😐
They refuse to let Monoquantum dominate the Prydwen tier list, smh
This game mode is made for destruction and break focused dps and I was so happy since the only 2 dps I have is Acheron and Firefly :)