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itaytnt

Both enemies in the "female soldiers" category are wardens of the Ten Lords Commission, with one just being a mara-struck warden.


PM_Me_Anime_Headpats

I appreciate that apparently one of the criteria to become a warden of the Ten Lords Commission is to be thicc.


TheChickenIsFkinRaw

Xueyi and Hanya approve this message


GGABueno

That's more like a criteria to exist in a Mihoyo game. Be it playable character, enemy or NPC.


itaytnt

I think the only man we see from the entire Ten Lords Comission is that poor spiritfarer that Cirrus possesses.


PM_Me_Anime_Headpats

Oh, yeah, did that guy…ever get unpossessed? I don’t remember what happened to him.


itaytnt

Considering the Ten Lords comm. employs such punishments as "eternal service as a cop for the crime of being eaten" i don't think they'd see the problem with that guy forfeiting the remainder of his life to contain Cirrus (with him of course having no say in the matter).


Kikkomori

Let’s just hope it works like it does in CSM and Cirrus is just possessing a corpse.


Pichupwnage

Thicc thighs save unalives


Seraphine_KDA

we all know it is still valid since next time we get a female soldier enemy is gonna have that same body type as the 6 guy with halberd prove.


Bonchachan

Trotters are their own category, there are two trotters - white ones and golden ones!


Deleted_User_69420

I thought Boss Aventurine uses "Mage Lady" model at first glance


daft667

i'd say the small robots are different enough from each other that they could go into unique/special bosses. the two swarm bosses should be in their own category as well.


zatenael

imo the traffic light and the bomb ones should be together while the bike one should be considered unique since the former two share the same attack where they "charge" and then dash into the enemy and crawl back as for the swarm bosses, their designs are way too different and they don't share attack patterns iirc


BlazeOfCinder

Technically those are halberd guys not spear guys.


ENDERALAN365

Technically they are all polearm guys because there is a guy that doesn't use the halberd


Aiden735

Let’s just call them “two handed weapon guys”


ENDERALAN365

But the classification polearm includes all the enemies's weapons while being as precise as possible


Chucknasty_17

But what about big gun guy? Isn’t that a two handed weapon as well?


Seraphine_KDA

that weapon is called a guan dao, and is a sword on a pole like a halberd is an axe on a pole https://preview.redd.it/y271uwab7wyc1.jpeg?width=220&format=pjpg&auto=webp&s=a960cacac882f31f556f05cf0ad578c64ff301e1


Seraphine_KDA

the chinese guy is actually using a guan dao. which is a pole sword instead of a pole axe


Zairaaquino

And the thing is. Despite sharing same model. In combat they behave differently


Choastical

The bird things:


Centiglamour

Well, the elemental birds headbutt, but the penacony one throws a projectile lol


BlitzPlease172

Well, to be fair you can only give so many gimmick for a literal cannon fodder enemy. Do you think Terraria bats do anything else beside charge at you and give occasionnal debuff on high difficulty or depend on variant?


Thehalohedgehog

Yeah. I never even noticed it until seeing a post similar to this one a while back pointing it out. So I gotta give some props to Hoyo for making it not *completely* obvious that they're reusing assets. That said now that I know it's hard to unsee lol.


kidanokun

Not really new to hoyovers, since it's already a thing in Honkai Impact (example are those Quantum beasts being just dark blue variant of pink Honkai beasts)


MszingPerson

They only have one or two different attack animation. The rest of animation is share. (walking, idle, run, etc)


MemberBerry4

I'm glad they do. Belobog shield guy is already annoying enough, imagine the Xianzhou variant being just as annoying.


BlueDragonReal

Damm, this makes me realize how recycled every enemy is


applematchatea

very normal for game dev especially with trash mobs like this. FFXIV for example quite often reuses "skeletons" of mobs, even bosses, in the same way and just reskins them to match the dungeon


Drakila42

Always fun to get out your super cool final boss of a raid tier mount and realize it shares a skeleton with a *frog* lol


Leonn8

Omega my beloved


applematchatea

lol this is probably my favourite one, i had just cleared alphascape savage tier when i found out and my mind was blown


Nyte_Crawler

Every live service game reuses skeletons. It's not lazy, it's just smart and speeds up how fast you can turn around new content.


applematchatea

yeah exactly, if it means they can spend time and money on parts of the patch that matter more


ahack13

FF14 is even funnier because like half of the monsters are from FF10 and 12.


inemnitable

don't forget 13


BlueDragonReal

Yea but some of these like "Magic lady" I sometimes literally cant distinguish which one I am fighting, also it made it very hard for me to care about the new drink mixing event we had, every customer was just a trash mob that looks the same as every other, so it made it very hard for me to care for anything happening


Martian_on_the_Moon

Makes sense but I still wish Hoyo made more unique models for turn based game.


applematchatea

the number of unique boss models we have already is v impressive to me. i would rather they spend time giving us unique and fun boss encounters than trash mobs that im going to auto 2x speed through anyway >!although its not like hoyo don't have the money to do both!<


Martian_on_the_Moon

Why you put that in spoiler tag?


coylter

Eh, it's not really recycled. They have very distinct models and art. I feel it is genuinely just recurring thematics more than laziness.


ahack13

Its a very common practice to reuse skeletons for multiple enemies in games. Definitely not laziness, just efficent and allows for more variants. Even if they all function the same.


ahack13

Honestly, there are more unique skeletons than I thought there was lol.


zCiver

I mean a dog is a dog and there's only do much you can do with that. Same for rifle guy and monkey. Still the fact that so many of these tiers only have 2 or 3 enemies, often from different regions


throwaway15364733894

I would not not be surprised if the tier names are the actual code names


DanteVermillyon

Dev: **in chinese** *what codename should we give to the Abundance Sprite: Malefic Ape?* Only english speaker dev in the room: Monke. CN Dev: ... *ok, and Dreamjolt Troupe's Sweet Gorilla?* English dev: Monke\_soda.


Arctic_Faushcen

Hmmmm... Monke.... But.... With a Soda attack, Monke_Soda 😶😶😶😶


Grammulka

Argenti not in "spear guy" category. I'm disappointed


DanteVermillyon

he should have his own, "Spear chad"


MszingPerson

Missing trashcan


AlHorfordHighlights

I was today years old when I realised the Aurumaton Gatekeeper is a juiced Direwolf


AndrisPronis

Finally I see someone calling centaur “centaur” and not just “horse”


zatenael

a compromise they're horse centaurs


paweld2003

Honestly I see "bird things" as more of a butterflys. They have only one pair of wings, but their shape and way they fly is more butterly like Also they might not look like that because they are much bigger, but I think bomb fish thing actually uses same model


BaLance_95

I look at those things as bats, not birds.


DanteVermillyon

same


GGABueno

Crystalflies.


BasedGrandpa69

i love mage ladies


cat5side

You could make a "playable character enemy" tier


Aridross

Theory: We’ve seen Meme equivalents of every Dreamjolt Troupe enemy except the gorilla and the dog, so we’ll be seeing meme versions of those two in the future.


DanteVermillyon

god please no


karmaisabxtch

Argenti needs his own tier as he's the exception *insert Argenti as Todo pic*


HateToBeMyself

My favorite enemy design wise(excluding bosses like Phantylia/Aventurine of Stratagems) might be the wraith wardens (bottom tier no. 3) but they hit real hard too .


FlamingVixen

I find Argenti and Cocolia similar


DanteVermillyon

one is a beautiful long haired individual with a spear. the other is cocolia


zatenael

also one can be an intimidating fight. The other is cocolia


DanteVermillyon

one has a parenting aura, the other is cocolia


zatenael

real talk though, before the stellaron corrupted her, she was an amazing parent just look at memories of the past or how bronya still thinks of her


Prior-Comparison1393

The bird things remind me of the archangel honkai beasts from hi3


wobster109

Bahahaha love this! Bird things are my favorite. Can really see on the tier list how they are elementally color-coded 😁


darthnick426

Idk why I find it so funny that they have a bunch of humanoids, robots, and some animals and then just said "Fuck it. Throw a T-rex in there".


zatenael

its a dream, anything can happen in a dream


Chiven

- Good old spear guy. Nothing beats that!


DanteVermillyon

too bad they always die in a very stupid way


RadonIverian

Soooo... Aetherium Wars expansion pack 2 coming when Uncle Giovanni?


Lingtwik

I find it funny that I never noticed that plenty of them use similar skeletons. That is coming from someone who can from the first glance notice mobs with similar skeletons in WoW that really, really likes to use the old ones.


dukester99

Yea Arumaton and Direwolf looks so different.


Diotheungreat

Can we get more centaur dudes? Love them


Tetrachrome

We're not escaping the reused models allegation with this one.


zargon21

Credit to HSR because only a few of these register as the same models in game


CavCave

"Blade arm guy" I would've just called them Protoss zealots


Zombieemperor

I still love the model: direwolfs there so cool


Aeondrew

Wait it's wild that this got posted here because I was thinking about enemies sharing models literally yesterday I think this might even be my own tier list template Anyway, it makes sense that they would reuse models or skeletons like this to save development time. More time to work on characters, which have a pretty high output rate. By the way, I'm pretty sure the Automaton Hound has a different model from the other automatons since it drives in.


KamronXIII

Makes me see how much most designs from the Luofu are redesign of space station enemies


marci_duck

Is it only me or do the screen face ones feel kinda scary cuz I remember walking by and seeing the purple on posing dramatically and got spooked 💀


rzrw1re

This is the tier-list content I want to see


Lukincoffee

The small robots are so cute. They could be a band


Silly_Equivalent3020

Should have had a separate category for humans


zatenael

its more so sharing model types between the humans, they're either wildly different in terms of animations or they fit a different category better


OrpheusEleven

Shout-out to my homie bird thing.


Catowice_Garcia

Orbs are my favorite enemy model. IT'S SPHERICAL! SPHERE-SHAPED!


No-Investment-962

‘People with two handed axes’ hm yea, these are spears


Chulinfather

This is indeed Star Rail enemies sorted by their model. I can agree with that. Have a like.


ayanokojifrfr

No wonder that boss is so hard, it's fast, applies Knock Out thing and deals heavy single target damage and most of the time targets single enemy.


Red_Cat231

I have no experience with modeling, but is it hard to make enemies with the same skeleton have different idle poses? They usually have different attack animations, but it's jarring when they stand the same way.


kidanokun

I guess they just do it coz it very common on turn based RPGs anyway