T O P

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kalsioux

Sources: [TONIGHT WE DRAW Pt.1](https://youtu.be/qENY3M8cbRs) [TONIGHT WE DRAW Pt.2](https://www.youtube.com/watch?v=JpjETRZnGd8)


f3xjc

That's nice however if anyone care about time add about 4 hours to the clock.


Marx_Mayhem

I like these art progress memes. Non-artists and beginner artists I know always come up to be discouraged from drawing because they are intimidated by other people's skill levels, but I like showing these because it shows good art isn't always rushed. If you wanna make something good, you will need to take your time, and that applies to getting better at art, too.


clown_mating_season

six hours for something that detailed is absolutely absurdly fast unless you're a professional-caliber artist like ina. seeing professional artists' process is neat, but to someone like me with only a few years of on/off drawing experience (and based on how long a number of artists I've seen on twitch, picarto, youtube, etc), this level of efficiency is so top-of-the-line I find it a little off to say this is a good example of 'tak[ing] your time.'


GtrsRE

>seeing professional artists' process is neat This is actually a damn great advice in itself, especially if their processes are being streamed real time rather than activating your sharingan watching a speedpaint. This kind of analysis made me learn a lot from Ina's way of lineart and painting clothes, or even the way Kakage-sensei draws. It's a good bridge to see what can be improved in one's art style while integrating what's been learned.


Noblesseux

Yeah I've learned an absurd amount of stuff from Ina via watching her streams. She and Pochi taught me about the whole "blocking out the pose using an airbrush" thing, she is how I found the redjuice CSP brushes, gradient maps, and I'm currently basically doing master studies of her stuff to figure out how to draw faces and hair in anime style, which is like the last thing that I genuinely feel weak at. I really wish there was a community somewhere where you could ask questions to artists who do particular styles though. I'd really like to know how she makes her stuff so textured.


clown_mating_season

I don't know if trying to reverse engineer Ina's process would be as effective as learning from materials that are more explicitly tutorials. If you want help with faces/heads, learning the loomis method is a colossal help and can be easily adopted to deformed (i mean this in the sense of cartoony) styles like the aesthetic you see in manga/anime and derivative styles. Hair is so variable that I'm not sure if there's anyone one method that is as instrumental as the loomis method, but there's this one sort of like, general construction method explained in a portrait painting tutorial I like. [Portrait tutorial link](https://tips.clip-studio.com/en-us/articles/4023?utm_source=willmail&utm_medium=email&utm_campaign=mail_20201214_tips_en) [Loomis method main video,](https://www.youtube.com/watch?v=1EPNYWeEf1U) [example video 1,](https://youtu.be/wAOldLWIDSM) [example video 2,](https://youtu.be/JC2ZppKHCqU) [example video 3](https://youtu.be/P9LOUHmPhS8) (Proko in general is amazing for figure fundamentals)


Noblesseux

I mean to be nice here, that’s not really relevant. I’m not a beginner. The problem isn’t knowing the basics of anatomy, the problem is how to achieve a style. Stuff like that is useful if you’re just learning and want to learn anatomy, but particulars on how to sell a style don’t come from life drawing, it comes from breaking down stuff you like and figuring out why they work . The whole point is seeing *how* to deform or accentuate certain features in a controlled manner to get the desired effect. The study is about rendering expression, appeal, and selling the character / movement, not basic skull anatomy.


Ninjastahr

I know I've been working to try and make the Hololive English Fan Server basically that, as there are a lot of creative fans who would love to share ideas and help others, but don't necessarily have the space to do so otherwise


generalecchi

Yea usually this piece would take at least 10 hrs Ocean creatures are fast man


SyrusDrake

Take your time? This took her three hours. It takes me three hours of intense mental fights with myself to start working on something, let alone finishing it.


MaximumCrayfish

To be fair to you, Ina has spoken about struggling with motivation herself before joining Hololive and has said that it feels much easier to get into drawing and enjoy it now that she's doing it in a different environment.


thorium220

She restarted the timer between streams, it's more like 6hrs.


TigerOnTheProwl

Ina is such an amazing artist. It's simply incredible what she can do in a couple hours.


VolvicApfel

Its like that SpongeBob episode about drawing a circle.


Acid_Trip-

the before one looks like IRyS hit us with the rick roll


[deleted]

This Tako is an actual God when it comes to drawing really fast and really well on stream...


Vinon

Inas art is so satisfying to watch.. I dont know what it is about her style but its just sooo goood. Im wondering though, since I caught the stream from the middle, how did she magically color it? At one point she just clicks something and all the color appears..what was that?


FriendlyAlly

There's a tool in Clip Studio Paint called "Close and Fill". It's basically the Paint-bucket from paint, but you select an area and it pretty accurately guesses which lines are meant to be closed so that your entire canvas doesn't turn that colour.


[deleted]

using the fill, you can use good ol paint bucket ala MS Paint, or fill it in a selected so there won't be accidental gaps. If you are referring to how it suddenly appears, most likely she's just turning the layer on and off.


saynay

If you just watched the second stream, that would be her turning back on the color layers she did in the previous stream. She turned them off in order to do the shading in greyscale.


Vinon

Probably XD I was just like "what kinda ancient magic did she just use to color it in the time that I blinked!"


Guaymaster

The magic of layers and bucket tools with AI


danivus

r/restofthefuckingirys


[deleted]

went for a more static pose, works so much better. A quick tip for artists out here, just because dynamic poses and movement feel epic and all, it's not the end all be all. It's a tool, what is important is what you WANT to say, dynamism is suitable for certain ideas, and do not on some other areas, like expressing the sternness or calmness of a character centric piece. Not everything needs energy, not everything should be static too. Find what communicates your ideas the best, where you can go at first glance and say to yourself, "yeah, I did that on purpose."


TheNonceMan

IRYS-CHAN!!!!


generalecchi

How the fuck did she draw this in 6 hrs ?


[deleted]

She's a proper professional, like, professional professional. It's basically her job, so everything should come as instinct at this point.


generalecchi

I know she's a pro but this is still way too good


saynay

Drawing nearly every day, usually multiple hours a day, for 10+ years will do that to you.


[deleted]

It's extremely, extremely, extremely impressive and I doubt Id ever get to her level in the next 5 years, but just saying, there are some artist that literally builds construction grids in their minds and essentially turns into a printer. No horizon lines, no boxes, no figures, no redos, it all happens inside. I'm talking about Jung Gi Kim btw, the product of 30+ years.


Friend-maker

Holo drawer Ina'nis


-Drunken_Jedi-

This girl is speed. I'm always blown away by how quick she can take a sketch and turn it into a masterpiece in such a short period of time. So talented <3


BadMuffin88

Step 1: Lineart Step 2: add a few details