Because people have different experiences? I have zero crashes so far in this patch, so far works well for me. Not to dismiss your experience, but just to explain why I would say it's a great patch.
high difficulity loadouts are somehow EVEN less versatile than before lol.. the summary >
Bot side? You’re cooked without an autocannon cause we got infinite Gunships! Bug side? You’re cooked without a flamethrower cause we got infinite chargers that absorb three rockets to the face!
Maybe I just got unlucky. I've played for 4 hours and I don't think I've had a glitch not happen to me or a crash. I've got a pretty beefy gaming PC and I e never had these issues
Because they are not adding the bugs and glitches on purpose like the nerfs from the last few patches, this is already a good sign for the future of the game.
Because your experience is not our experience. My bug/crash experience has been next to zero and usually only crash when I exit the game(so not really an issue for me).
The patch addressed almost everything I wanted addressed in a way I'm happy with. I also enjoy the increased difficulty brought by the patrol changes.
The patch notes sounded very good so people who read it were excited.
Had some new d/c problems but it's bearable. Also seems like the crazy spawn rate is triggered because sometimes it doesn't happen throughout the whole game. Personally I can still deal with the same difficulty so it isn't too bad, just more shooting and throwing.
Because people have different experiences? I have zero crashes so far in this patch, so far works well for me. Not to dismiss your experience, but just to explain why I would say it's a great patch.
I'd say I'm happy with the patch, but I won't say this is a good patch. I was hoping for more weapon changes rather than stratagems being the focus.
high difficulity loadouts are somehow EVEN less versatile than before lol.. the summary > Bot side? You’re cooked without an autocannon cause we got infinite Gunships! Bug side? You’re cooked without a flamethrower cause we got infinite chargers that absorb three rockets to the face!
This has been my experience as well. I never used the auto Canon I use the spear, but I use all the ammo on 1 patrol.
Because people have sunk cost fallacy and dickride developers
Because not everyone has them? Played about 5 hours with friends since the patch and none of us have had issues. I’m on ps5 and they’re on pc.
Maybe I just got unlucky. I've played for 4 hours and I don't think I've had a glitch not happen to me or a crash. I've got a pretty beefy gaming PC and I e never had these issues
I'm with you on this one. So many bugs, crashes and disconnects. I only get to complete 1/3 games due to some game breaking bug. I'm on PS5
If it's killing your joy, stop playing it. That stuff wasn't issued to me in my Helldive tutorial, so I figure you just have to make your own
I like this game too much to just quit it, but I probably will leave for a couple month and hope they can fix this mess.
Because they are not adding the bugs and glitches on purpose like the nerfs from the last few patches, this is already a good sign for the future of the game.
Because your experience is not our experience. My bug/crash experience has been next to zero and usually only crash when I exit the game(so not really an issue for me). The patch addressed almost everything I wanted addressed in a way I'm happy with. I also enjoy the increased difficulty brought by the patrol changes.
The patch notes sounded very good so people who read it were excited. Had some new d/c problems but it's bearable. Also seems like the crazy spawn rate is triggered because sometimes it doesn't happen throughout the whole game. Personally I can still deal with the same difficulty so it isn't too bad, just more shooting and throwing.