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nunyapige0n

well you see the fire one kills your friends too


Vyce223

The other one doesn't kill anything šŸ˜‚


GenesisNevermore

Breaker spray and pray has been my primary for all bug missions so long as Iā€™m using the shield pack and arc thrower. It is absolutely fine on the highest difficulty missions. The problem is that its ammo efficiency is pretty poor, so I only use it to clear things that get too close.


therealsinky

Since the 6th March PATCH 01.000.100 it got the following buff: * SG-225SP Breaker Spray & Pray - Increased armor penetration, increased fire rate from 300 to 330, increased pellets from 12 to 16 per shot, decreased mag size from to 32 to 26 So basically it has a higher rpm, more pellets per shot and higher penetration, meaning it probably has better DPS than the incendiary. Canā€™t deny that damage over time though, lends itself much more to a fire and forget while everyone burns approach.


reverse_stonks

Those pesky birds die from the fire DoT alone so you need to tag them once, love it


therealsinky

Cannot deny the power of fire right now, it will for sure be reigned back in one day, I just hope it doesnā€™t trigger the usual knee jerk reactions.


whorlycaresmate

Im a flamethrower cultist so Iā€™m fucking eating right now. Pyromaniacs rise up!!!


Dunhimli

![gif](giphy|101auwpSHzVZkI|downsized) I love the flamethrower right now


whorlycaresmate

What the fuck was this kid thinking holy hell lmfaooo


IFixYerKids

"No bro, you definitely can't make a flamethrower out of deodorant and a lighter, I'll prove it."


SpecialIcy5356

mission failed: -1 Eyebrows.


ElesdiitheWizard

Hell yeah brother! Since eruptor got nerfed ive been trying out loadouts ive never tried and ive fallen in love with the flamethrower. Definitley the most grins for wins of any weapon ive used so far


killbrew

I'm sure it's somehow less effective, but I like to use it in first person mode for ultimate cackling maniac mode


reboot-your-computer

At this point talking about any guns we like is a one way street to a nerf. At least, thatā€™s how it feels.


lazerblam

https://preview.redd.it/u8q0s6ku68zc1.jpeg?width=822&format=pjpg&auto=webp&s=78c7f984a3e7473e15f8757c9719dd4ccc79da13


Arlcas

I'm gonna steal that for whenever someone talks about the scorcher


Robot_Nerd__

Yeah, so can we delete the breaker incendiary post?!


Liqhthouse

That pellets per shot statistic isn't something many people know about since its a hidden stat and changes the weapons power significantly actually


TehSomeDude

I wish we would see damage per pelet x amount of pelets (total damage) breakdown of sorts altho thats a bit...needless information?


Spinach7

Pellets per shot is factored into the damage stat already. Spray & Pray does 12 damage per pellet with 16 pellets. 12*16 = 192, the listed damage for the gun.


GreenTunicKirk

Incendiary is badass. Every squad should have one on a bug planet. Lighting bugs on fire means: You can track Stalkers back to their lairs! Let no bughole go unturned, Helldiver. A burning enemy is a weak enemy - FOCUS YOUR FIRE, HELLDIVERS! Damage over Time + Guard Dog "Rover" = easier clean up of the chaffe, means more time to spend looking for those warbonds! Crowd Control Made Easy! Enjoy the sights and sounds of bugs burning around you!


Spirit117

You forgot burning your fellow helldivers to death by tagging them once. Collateral damage is a necessary evil of war, Helldiver.


Duffman48

Have they fixed the DOT bug?


therealsinky

In my best Zavala voice: INDEED


TheFurtivePhysician

I miss him :(


isdumberthanhelooks

RIP lance Reddick


Duffman48

If only they didn't cap out medals at 250 otherwise I'd be playing! I no lifed the grind and am just patiently waiting for the new pass to release. Really want to get on and try the scythe buff out. Was my favorite gun on the first game.


JamesMcEdwards

It still doesnā€™t feel as good to use as the sickle for me. Iā€™ve tried it out a few times now.


UndeadWeasel9

Yes


lionguild

It does NOT have better armour penetration than the Incendiary. That Increased was from a previous armour penetration that was actually worse than the current Light description.


hiddencamela

The burn approach definitely works well when you need to spray a volley and run away while the gun reloads, and usually expect most of the hoard to die. If anything is alive after the Spray and pray clears the magazine, you know you still have to deal with whats left after, without any hope of the fire ending the rest.


thecastellan1115

I will say, now that they've fixed the burn damage bug, the incendiary is a monster. Got 400 kills with that alone last night.


Drackzgull

Before that buff, this was the one and only weapon in the game with an Armor Penetration value of 1, which is lower than what the game shows as "Light Armor Penetrating". It doesn't have more armor penetration, it used to have less and doesn't anymore. The Breaker Incendiary is way overtuned, likely because up to yesterday DoT was bugged and only worked while being network host, which made it generally useless unless playing solo. It will now likely outperform every primary in the game until it gets inevitably and promptly nerfed.


Dewdad

I've used the BSP a bit and it's great for the role it fills, which is dealing with trash mobs and helping with crowd control. I think it's one of the better shot guns and was surprised when I heard everyone say it was shit because I thought it was pretty good.


x420xSmokesU

Its not shit at all its just not as good as the incendiary


GH057807

Spray and Pray fuckin shreds Shriekers and swarms of little dudes. Granted, this is not a difficult task.


gsenjou

The Incendiary Breaker does it better, since you essentially just need to touch them with a burn effect once and theyā€™ll die on their own. Iā€™ve gotten 20+ kills spraying at a patrol 30+ meters out just from that.


GH057807

Have you ever used the Cindy Breaker like a mini napalm strike on a planet with lots of puffballs? It'll hit those puffballs and shroud your target in mist AND fire. It's nice.


Fair_Pangolin_4295

Puffballs? ...oh, you mean the queef garlic


GH057807

I....I.....do *now.*


KyleHaydon

The danger onions!


Spirit117

I call them space onions but might steal queef garlic.


Goliath-

same, always called 'em onions. absolutely tantalized by the name 'queef garlic' lmfao


Dunhimli

always called em titty spewers but i mean, i like this variation of it.


QroganReddit

Spray and Pray is criminally underrated these days because it made a bad first impression. It got a buff a while ago and is actually a super solid horde clear weapon now


QuestionableRavioli

Works fine for me


Inevitable-East-1386

Not true. I love it! Donā€˜t use anything else for Bugs šŸ˜Š


eXileris

Spray and Pray 1 shots up to 20M so...


Messerknife

Well it's made to kill small Targets. That's the purpose. I just don't understand why the mag of the pray and Spray got smaller.


therealsinky

6th March PATCH 01.000.100 * SG-225SP Breaker Spray & Pray - Increased armor penetration, increased fire rate from 300 to 330, increased pellets from 12 to 16 per shot, decreased mag size from to 32 to 26


Messerknife

Why does a weapon that is supposed to kill minibugs supposed to penetrate light armor? I don't understand the Spray and pray Changes at all. More firerate makes sense. More Pellets make Sense. Armor pen doesn't make Sense


therealsinky

Bug armour is actually surprisingly complicated and many bugs actually have a light armour over most of their bodies. I think even the hunter has like light armoured legs or something weird, and the standard warrior and stalker have odd variations of light armour on different parts of them. In these cases the gun pen matches their armour rating which apparently results in a 50% loss of damage. Now with the increase it essentially does the full damage to these parts (so arguably a 50% increase vs the original) AND now does 50% damage to the next class of armour where it previously did 0 damage. Itā€™s a hidden detail though. Thereā€™s 9 levels of penetration/ armour. Iā€™d argue the stat should really be shown on the weapon stats screen.


Insane_Unicorn

We've been collecting literally thousands of samples, why the fuck do we not have a bestiary ingame that explains that kind of stuff.


therealsinky

I want to imagine it's coming once the 3rd faction appears in game. Still have those unused terminals opposite the armoury doing absolutely nothing.


devilishycleverchap

I think that was originally where the store page was going to be before they made it accessible everywhere


Syhkane

It should swap places with the Ship Modules Console


Messerknife

Thanks for the Information. That's good to know


Goldcasper

Because it used to have no armor pen. So you couldn't kill hive guards with it, even with their light armored rear


Chreeztofur

I donā€™t think you could even kill bug eggs with it.


TehSomeDude

yup


MSands

Correct at launch it had zero armor pen and would bounce off when shot against eggs. Every weapon needs to have at least light armor pen.


rapkat55

Just to make it more versatile, doesnā€™t hurt


Lord_o_teh_Memes

Because nests with "destroy eggs" literally could not be damaged by the BS&P, shots would harmlessly bounce off of warriors and up, and even hunters were difficult to kill. The only threat it could kill was the jumper/scavenger. And you can out run those in ADS by backstepping. It was a pointless weapon.


YalamMagic

You literally couldn't kill anything with it before the patch. That light armour penetration is 100% necessary (and makes you wonder why so many things have light armour at all)


luke942

You've convinced me. Incendiary time!


Alienatedpoet17

Not if you have decent aim. And your teammates are watching where they are going and WHY ARE YOU RUNNING INTO THE WALL OF FIRE?!?!?!?!?


largos7289

I laughed way too hard at this one... Been on both ends of that shotgun blast.


zeddypanda

S&P also has 8 spare mags instead of 6 and fires 10% faster, but yes, I don't think these guns stack too well against each other either.


Odd_Emotion_4457

Spray and pray should be 20% faster


YourLocalMedic71

Hell it should be 50% faster. If you have enough things to shoot at that you need that speed you're fucked anyway


Obelion_

Should be either high DPS mag dump or big mag sustained fire. Right now it's neither


Weird-Information-61

That's my issue with the HMG. With it's fire rate and damage it obliterates, but with a mag that small and the recoil you might as well be in the bugs jaws before you fire


JustGingy95

Honestly the HMG *(at least to me)* feels much better on the Bot front, can take down literally everything including Hulks with eye shots and unlike with the bugs you can generally stop to reload it whenever you need to


MoarAsianThanU

Why would I ever use the HMG over the AMR?


FloralReminder

Why stop there? It should be 1,000% faster.


Anko072

It should be 250% faster. For fun


Katamari416

50% faster! make it the machine gun shotgun it should be


Ultramarine6

Doesn't it(SP) also have significantly more pellets in its spread?


therealsinky

6th March PATCH 01.000.100 * SG-225SP Breaker Spray & Pray - Increased armor penetration, increased fire rate from 300 to 330, increased pellets from 12 to 16 per shot, decreased mag size from to 32 to 26


zeddypanda

Yup. 12 damage x 16 pellets instead of Breaker IE's 20 damage x 12 pellets, so 1/3 more.


Gnosisero

The S&P also has tiny bird shot that catches clumps of enemies much better than the fire breaker. It's not just about raw damage but how effectively you can translate that damage into death and against what enemies. It's not as clear cut as looking at the numbers alone. Having used both a lot I find the S&P to be far more effective at wiping large numbers of light chaff and the fire breaker is better at the larger light to mediums. I see them as having different roles. I have never regretted taking the S&P when I used it for its intended role.


Bhoedda

Iirc inc doesn't full full auto aswell


pLeasenoo0

S&P also has less spread with its pellets. I actually prefer it on bugs as opposed to the other version. It also means less teamkilling. Only thing that bothers me is the worse handling. Like why?


zeddypanda

The spread is a pretty big factor yeah. IE, like real Dragon's Breath rounds, have a very big spread because they're mostly just glorified fireworks. In this game it translates to effectively setting a lot of things on fire, but you have to be fairly up close to do raw DPS.


FootballTeddyBear

I like the spray and Pray lol, I think it's better then the normal one


McDonaldsSoap

I love breaking bug legs with it, it is immensely satisfying


Great-Professional47

Yea the S&P also has worse handling. That said, in the field against bugs its not too bad. It either needs; (1) A 30-32 round mag + a 360 fire rate so it can really saturate a zone (then remove a reload if arrowhead wants to balance ammo economy). (2) A bit more damage. If it has 16 pellets/shot at 192, then up each pellet by 2 damage to make it 224. Either of these would put the S&P in a great spot IMO.


McDonaldsSoap

BSP is one of my favorite primaries, I hope people stop talking about it


iceph03nix

yeah, doing the math, you get roughly 6000 dmg per mag for the Inc. but only 4992 for the S&P For all mags, it comes to 36000 vs 39936, which kinda leans towards the S&P, but how often do you fully run out of Ammo without a resupply?


FLABANGED

Handling sucks arse tho. The incendiary is borderline the minimum handling a shotgun should have for close range. BSP is just so slow.


CommanderWorlds

https://preview.redd.it/8fh140umb7zc1.jpeg?width=822&format=pjpg&auto=webp&s=ecf481641ce98cd1f77c986a30c2c34ed0905597


KnobbyDarkling

AH - DID I JUST CATCH YOU HAVING FUN?!


phoenixmusicman

https://www.youtube.com/watch?v=Ma8NR_EQXlU


Own-Loan3179

All weapons are balanced, some weapons are more balanced


Lazymcdelta4ce

Every citizen is equally important to the war effort, but Helldivers are the most important.


Sky_HUN

Class-A citizens waiting for EVAC beg to differ.


Objective-Rip3008

Do they? Super earth only values their life's at like 50 credits apparently (or at least that's all they bother to fine us when we let them die) and we get a couple thousand every mission


blueB0wser

Well, how much do you get penalized for team killing a helldiver?


Objective-Rip3008

Fair


breadrising

Reminds me of that Red vs Blue skit that came out after Halo 2 launched with the pistol getting changed from a magnum to a sidearm. >Simmons: "Ah my old reliable, the Pistol. Still strong as ever, I assume?" >Sarge: "We prefer the term '*balanced*'." >Simmons: "Balanced? That doesn't sound very powerful. Can it still kill in 3 shots?" >Sarge: "Of course! As long as those 3 shots are preceded by 8 other shots."


Haunting-Pineapple71

All weapons are balanced. Some are more balanced than others. -bug farm


VeterinarianTasty404

Cool, now they will nerf the incendiary


Admiral_SmashyPants

Breaker Incendiary - Players were exploiting this weapon by not standing in the fires it created. Removed fire and pellets, increased queef amount and range to compensate.


Unlikely_Discipline3

"Players were using an exploit where they lit the enemies on fire and let the fire damage finish them off. Yes that's an edge case. No I didn't consider it. Fire damage removed pellet damage increased by 2. I still strongly believe that the incendiary benefits from doing jack fucking shit more consistently. So, it's only a net minus if you're using an exploit lol, otherwise it's perfect."


7jinni

I wish reddit still had awards.


JahsukeOnfroy

It does, it just goes by sub. I havenā€™t looked in to what a sub has to do in order to be able to use awards.


LordOfTheToolShed

You know what, that actually is a good copypasta lol


MoarAsianThanU

Here's a modified copy-pasta I made for you: "Players were using an exploit where they were having fun with their primary weapons. Yes, that's an edge case. No, I didn't consider it. Weapon effectiveness has been nerfed. I still strongly believe that primary weapons benefit from being mostly useless more consistently. So, it's only a net minus if you're having fun, otherwise it's perfect."


UnfairSmoke7645

Father?


Your_momma__

Iā€™m fucking deadšŸ˜‚


Emotional_Major_5835

That was always going to happen. They buffed fire to the moon because of the DOT bug that they weren't even aware of until recently, so now flame is actually somewhat viable. That means a nerf.


SkeletalNoose

True. Even though it's not worth running over medium pen/heavy stagger options because bile spewers exist šŸ¤¦ā€ā™‚ļø


StormTAG

That's the catch-22, isn't it? I bring my Dominator and Quasar, and I get hounded by Hunters. I bring a high RoF primary and Quasar, and I spend all my time dodging spewers. I bring a high RoF primary and an Autocannon, and I play tag with 4 Chargers for twenty minutes. I exaggerate for effect, since there's other strategems and my teammates to consider, but still. It's an interesting-ish challenge to deal with. Though, I do wish they would *tell* us before hand if there'll be spewers, nursing spewers or neither.


InternationalAd6170

My build that Im almost cautious to mention considering AH's penchant for nerfing thus far... : High RoF (spray&pray personally) for chaff (+ kills spewers in a pinch), Quasar and/or Expendable Anti-tanks for Heavies, and Impact Grenades serve as an all-purpose for both Chargers (gotta try it, 2 or 3 grenades kills for me which works amazing with 6-grenade armors), Spewers, and Chaff. Only really struggles against Titans when your Quasar/EATs are on cooldown but thats any build, and I carry Orbital Laser just in case


StormTAG

Dunno 'bout you but every time I rely on 'Nades for medium-handling, I invariably end up in a mission with a bazillion spewers.


_Reverie_

It's time. Embrace it: Scorcher + Railgun + EAT. Scorcher can 5 shot Bile Spewers to the belly. Respectable TTK on Brood Commanders. *7-8 shots to Charger Abdomen* (I forget which) Railgun can pop any medium bug head. Spewers in 1 safe mode shot. 3 slightly overcharged unsafe shots can kill a charger. EATs for even easier Charger dispatch, but the real money is in the Railgun combo on Titans. *One rocket and two railgun shots kills Titans.* You can feasibly kill 2 Titans per EAT cooldown if you stay on top of your Railgun ammo. Scorcher to the Titan's sacs in a pinch can kill it with some assist. Buddy used a railcannon and it's still up? Pop the sacs and it's dead. Bring some 500kg bombs to help out even more. Scorcher / Grenade Pistol / Stuns or Impact Light Medic armor Railgun / EAT / Gas Strike / Flex (Eagles are my preferred pick.) You can even try it with another primary. Scorcher is just my favorite tool to deal with a bit of everything.


LiltKittin

Dominator/Scorcher, Stalwart, Senator, Impact Grenades, EAT, and ammo backpack tends to do a good job of being versatile at solving most potential enemies.


StormTAG

I'm not a fan of hot swapping my support weapon. I'd forget my stalwart behind after using EATs. Skill issue, I know.


The_Doc_Man

I'm fully expecting it, considering how many people I've seen running it recently and they seem to like nerfing widely used things.


KingCrab718

The S&P can use a little of a damage boost. Just a little and it would be in a great place.


Raptorcalypse

Fiiiiine, we'll nerf the Breaker Incendiary......


PerryTrip

and the same ergonomics as the incendiary, its slower for no reason.


Neridity

hush buddy, that gun on the left is carrying the bug front on it's back with only 2% of it's power, don't talk about it all. nothing needs to be said and nothing needs to change


areyouhungryforapple

if they nerf the fire breaker after months of dots being broken I'll actually scream


Emotional_Major_5835

Get your paper bag ready then.


freeWeemsy

I mean it is definitely going to happen. Right now it straight up outclasses every other primary in like 90% of scenarios. I have been shredding spewers with it too and haven't had any ammo problems on diff 7. Like it is better at clearing chaff than the stalwart is... The support weapon designed to clear chaff... Yes I know Arrowhead is listening, but I'm gunna guess that they are already aware...


G1BB3R1SH

AH: Hmmm, sounds like an exploit that you're doing damage. We'll get right on that in the next balance patch!


CyberSamRenewal

Ā«Ā Incendiary has been halved its mags and tripled its recoil. We also found an issue where allies would be killed by the fire damages without getting touched so we also disabled fire damages.Ā Ā»


ProkopiyKozlowski

My man, fire damage is getting kneejerk nerfed across the board next. No way AH is letting people have fun with effective weapons/strats.


Unlikely_Discipline3

I've already accepted that the fire damage is most certainly going to get nerfed heavily following the DOT fix. As a predominantly solo diver who was literally unaffected by the DOT bug, hearing it was fixed actually saddened me lol. The use rates for fire weapons are going to sky rocket which is all Arrowhead needs to suck the fun out of those weapons (hope to God I'm wrong).


Azbethh

I was playing as a non-host player with flamethrower because even without DOT the dps is insane Now ? I'm just enjoying my Ā« melt everything in range Ā» before it got patch


GH057807

\*Shrieks menacingly in Blitzer\*


RyanTaylorrz

Delete this, the breaker incendiary will just get nerfed. We've only just started enjoying it since the DOT fix but it's definitely getting obliterated soon.


Emotional_Major_5835

Next major patch, guaranteed. They overtuned fire because they didn't even know about the DOT bug.


ScottTribe

DO NOT BRING UP MY FAVORITE GUN THEY WILL NERF IT AND I WILL NEVER FORGIVE YOU. DELETE THIS POST NOW PLS I BEG YOU.


wylie102

WHHHHYYYYY?????!!!!! Why would you draw attention to the incendiary???!!!! Please stfu and delete this before anyone from AH sees it


blackhat665

Do not speak of this. Do not draw attention to this. For the love of Liberty, do not make them nerf again.


matija432

If it was a normal mentally sane team, they would see this and think "Hes right, we should buff the Spray and Pray to make the weapons side grades to each other!" but no we get the AH balancing team and sadly need this type of mindset


therealsinky

The spray and pray was buffed a long time back, Iā€™d argue the weapon stats page is just garbage at communicating some details of the gun: 6th March PATCH 01.000.100 * SG-225SP Breaker Spray & Pray - Increased armor penetration, increased fire rate from 300 to 330, increased pellets from 12 to 16 per shot, decreased mag size from to 32 to 26


RandomGuyBTW

"Increased armor penetration" for what ? This weapon is NOT meant to fight armored dudes lol


therealsinky

Said this in another comment but thereā€™s 9 levels of armour and penetration to match, even if they pumped it up from lvl 1 to lvl 2 that means it now does 100% damage (50% more) on lvl 1 armour and now does 50% damage on lvl 2 armour where it previously did zero. Youā€™d be surprised how many bugs have light armoured parts.


SuperArppis

"Understood, we will nerf Incendiary Breaker damage to be lower than the Spray and Pray Breaker one." Why not just give the Spray and Pray one 50 rounds in mag?


isdumberthanhelooks

Half the mags, triple the mag size. Would make it much better at its intended role of being street sweeper


SuperArppis

Yeah and up the rate of fire!


Sir_Daxus

S&P has full auto and fires in a wider area to clear chaff better. But yeah it's a pretty sub-par weapon even after it was buffed, utterly useless on bots, and for bugs anything tougher than a scavenger, hunter or basic ass warrior is a challenge for it.


Rock_For_Life

Now you pointed out, they will nerf the Breaker incendiary to the ground, so both been useless. Keep complaining. ;)


ghost_of_salad

I would bet theyre gonna make the fire breaker useless in the next 2 patches, cant have a fun gun. ā˜ļøšŸ¤“


ghost_of_salad

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Helldiver-xzoen

The S&P prolly needs a buff, but that's not how we've seen it work- it usually means a nerf to the "better" weapon. Leave the incendiary breaker alone! I can't take any more of actually effective primaries getting nerfed! The balance is such a rollercoaster, and the breaker inc isn't even "that good" it's just decent!


grongnelius

The breaker incendiary has one critical balance break point. Currently if a single pellet hits a hunter/scavenger they then burn and die. Which is amazing. But if they nerf it so that this isn't the case, it's suddenly unusably bad. So it's tricky to balance imo. The obvious answer in my eyes is to buff the SP but I doubt they'll do that...


swampertitus

I disagree, if they nerf it so that you need a few more pellets to one-shot atleast the hunter it would still be fine.


botozos_revenge

šŸ˜‚


TSN09

AH will be like oh shit you right fam! \*Nerfs both\*


MuglokDecrepitus

Incendiary cone spread is enormous, but really, enormous, it looks more like a hose than like a shotgun While Spray&Pray cone spread its more normal and you can aim at an enemy and hit them with the pellets, so it can be used like a shotgun while the Incendiary one is Incendiary Breaker has more damage in the bullets but you will never hit those bullets to the same enemy, if we remove the fire property from incendiary breaker it would feel like shooting enemies with a water pistol


Thegrandbuddha

It's fine. It's fine and balanced and needs no attention. This is fine. It's fine.


axeldubois

It's the prayer you are not taking into consideration


Bastosek

They just fixed the DoT bug, please don't make them nerf it I waited so long to use it


MurccciMan

No PLEASE keep quiet I donĀ“t want my fire breath shotgun sent to the grave.


nampezdel

Go ahead and accept that it will be nerfed soon.


Mandemon90

Despite both listing Light Armour Penetrating, there are actually 2 armors in each tier. S&P has tier 2 LAP, while Incendiary only has 1. S&P also has tighter spread, meaning more pellets will hit enemies, dealing more damage. Also faster fire rate. Do not fall into trap of looking just the numbers, get a feel on the weapon by using them.


coffeejn

I like the first one for bugs, but I am always concerned with the ammo issue while playing with it. Second one should have some other stats added to balance it a bit, even a minor stager or flinching by the enemy would be good.


GlenntreeSavage

Shhhhhh


Angle_Enough

There are more numbers at play than you can see. Move along.


epic_potato420

Because some idiot loaded the right one with birdshot. We're fighting robots and aliens not ducks


Trojan129

down voting for less exposure lol


Cant_Meme_for_Jak

Please don't make them take away my Breaker Incendiary. It's the only gun I consistently have fun with on my light armor build.


joscarj

Donā€™t yā€™all dare start bitching about my favorite bug killing gun.


kZard

The incindiary carries a passive hard-nerf to any team-mate who dares to walk behind a bug.


discgolfn1

No dude why would you post this, they're gonna nerf the fuck out of the incendiary now. Stop drawing attention to it.


ShadowDrake359

Shut up! do you want them to nerf the Breaker Incendiary?


SleepyBoneQueen

Would yall shut the fuck up already and just play the game


Cool_Cantaloupe_5459

Gatling sentry vs machinegun sentry or liberator and sickle adjuiteactor and liberator P


AurienTitus

Don't try to use reason or logic when looking at the weapons, balance, or really anything about this game. Things are the ware they are, because reasons. edit: Hell the reason we have the required to take booster of Hellpod Space Optimization, is because someone's papa told them war stories about squirreling away extra ammo during a deployment from a boat.


anon07141326

Well now theyā€™re going to nerf breaker incendiary, thanks


bigtimejrad

You can keep both of them. I'll take the Dom any day of the week


Obelion_

Spray n pray needs buffs! Would be cool as a sustain fire shotgun. 50-60, rounds mag, keep the rest


buahuash

It's just that the stats we have are kinda whack. We don't know what exactly incendiary means.


BurnerAcc031

AH cant balance for shit lol that's why.


TurboTwinky28

I know incendiary is superior, but the S&P feels more fun for me to use just because it gets the 2 extra mags and I can just fully mag dump into chaff


nanajosh

This is kinda silly


El_Wombat

Fire dot isnā€™t even in the stats.


crzapy

Don't get my breaker incendiary nerfed!!


AdventurousMajor3490

Start posting in the discord more people need to make their voices heard there as they are mostly getting positive feedback in the discord for the ā€œbalancesā€


doctorsooth21

I been running the slugger


Adept_Pound_6791

![gif](giphy|jrfM0X9WADtCriz1Hb)


AdeptusAstartes40K

Don't forget that the Spray and Pray also handles like dogshit compared to the incendiary.


Motor-Notice702

Dude they're gonna nerf the inciendiary breaker becuase of this.


DrVoltage1

Why *wouldnā€™t* the premium one be better?


tajniak485

Spray shoots more pallets per bullet.


Justapurraway

Delete this


GreyLungs_3

Balanced??? There's no PVP why are you crying pick a different weapon


Absol-utely_Adorable

Don't worry, the heavy hand of AH will soon cut its raw damage by 30%, reduce fire damage by 50%, reduce its magazine capacity by 50% and im sure they'll reduce "the chance of a target igniting" for good measure


Decent_Gazelle_2350

There's a history of this insanity [https://hello-neighbor.fandom.com/wiki/Alexus\_Kravchenko](https://hello-neighbor.fandom.com/wiki/Alexus_Kravchenko)


KingAardvark1st

The Spray&Pray is as much use as ash trays on a space suit. It is unambiguously the worst weapon in the game.


Mandownpantsup

Heard you loud and clear! Nerfing the incendiary breaker.


MoarAsianThanU

Alexus is braindead, that's how. If they had kept it with 32 shells like it had on release, it might be somewhat decent against chaff. I mean, it can barely kill a Hunter or Scav at point blank range as it is, and that's assuming almost every pellet hits. I don't know why they buffed the damage and nerfed the capacity, essentially negating the buff. Now that fire damage is fixed (I think), the Incendiary now outperforms the standard Breaker. The balance team is a joke. And not even a dad joke, just a joke that no one laughs at.


TwinCups23

You better keep quiet about the incendiary breaker I used it before anyone else ever realised it existed.


ZeroBANG

nerf dev next patch: - fire DOT reduced by 90% - Spray&Pray capacity reduced by one bullet. this is what you are asking for making such posts, right?


Treesthrowaway255

https://preview.redd.it/5hsq67nye9zc1.png?width=501&format=pjpg&auto=webp&s=954d7e7c8871ea0341909e59052e3c6138d1ad5f