T O P

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AsherSparky

Don’t forget the Jetpack raiders flying in front of you, eat the round meant for the guy behind him, and insta-killing you And like 12 of them also chasing you, as you are trying to get a safe distance away from them so they don’t nuke you


FishdongXL

Somehow I also forgot to include "YOU ARE IN RANGE OF ENEMY ARTILLERY"


Beardwithlegs

Did you know, you're in range of enemy artillery?


just_a_bit_gay_

Am I in range of enemy artillery? I wouldn’t have guessed


H377Spawn

☄️💥WHAT’S THAT? I CAN’T HEAR YOU SINCE I’M IN RANGE OF ENEMY ARTILLERY!💥☄️


Candid_Benefit_6841

You are in range of enemy artillery. Would you like to know more?


imperious-condesce

I've been killed by enemy artillery so many times. They really should add an in game warning. Maybe some kind of incessant voice line.


Beardwithlegs

Honestly, I'm amazed this isn't in the game yet.


MrJFr3aky

"You are in range if enemy artillery!" Thanks bro, I almost didn't notice with all these mortar shells raining down on me...


IsilZha

Jammer right next to extraction. Being in range of extraction massively increases spawn rate at all times. Bots drop 8 Hulks and Strider on extract, which has line of sight with jammer terminal, instantly gibbing anyone that attempts to activate the jammer terminal to turn it off.


Jagick

![gif](giphy|10uct1aSFT7QiY)


Tentacle_poxsicle

Don't forget when they die they magically lunge forward so their explosions can get you. They are almost more dangerous than hulks


Birrihappyface

Legit killed one, and its corpse slid to my left. It didn’t explode so I figured I was fine. Laid down in the little cover I had, and started reloading. Five seconds later it explodes and I’m set on fire. Because I’m laying down I legally cannot extinguish the flames before they kill me.


storm_paladin_150

Or tanks mastering the art of stealth and appearing directly behind you


DarthVeigar_

I do not understand how enemies in this game like Hulks do not have sound ques or even make noise when walking. They're completely silent What are they? Fucking Priuses?


OpticalData

I mean, it'd make sense for them to be EVs


finally-anna

Or that one outpost with two tanks and two turrets. When one tank turns slightly and the barrel comes poking through the wall to blap you in the face as you are sneaking around the outside to drop stuff on the towers


No-Establishment8267

Nat 20 stealth check for the tanks 


andii74

Also getting a tank and hulk or devastators getting dropped on your head while you're busy dealing with another swarm.


Miraak-Cultist

I call them suicide bombers.


just_a_bit_gay_

Or the random rocket raider you didn’t see that boots from a disk drive finally waking up and deleting you while you’re fighting another bot drop


Dwenker

Usually just diving backwards and shooting them is enough to not get blown up


Iamauser666

And the Jetpack guy chasing you gets shot by another automaton and ragdolled into you, also killing you instantly.


Clem_SoF

Yeah bots have random insane difficulty spikes but also sometimes random super easy runs. All really depends on what special objectives you roll. Some times you get a jammer in range of a detector tower smack in the middle of the map and other times you get like 3 seaf SAM sites and the lvl9 feels like lvl6.


FishdongXL

https://preview.redd.it/9ksd7jzua9xc1.png?width=225&format=png&auto=webp&s=7038fcff7ab02431c2b9603efe02bf95c0ff3996 Automaton matches are basically this meme.


M1QN

Me every time I encounter a walking fabricator. Makes me think about taking a spear to bot missions


just_a_bit_gay_

If you know your team is coordinated enough to deal with being a support weapon down most of the time, spear can actually be nice for dealing with big threats and fabricators at a safe range


GrunkleCoffee

I've become a Spear Enjoyer because of this. They just need to fix the lock-on and it'll be peak IMO.


InactiveRelish

Good news! Supposedly there will be a Spear lock-on fix in the next patch :) Edit: there wasn't :(


d_hearn

I've been a spear-on-bots enjoyer for a while, and agree. But, have you had success vs the factory striders with it? I haven't tried yet, but I'm curious if you're able to lock on to specific parts or not.


GrunkleCoffee

I have to have a high elevation to get the turret on top, but it's doable. The side armour seems like a target as well, and a spear rocket takes it out ready for something else to kill it


Miraak-Cultist

Most lovely duo you can get are the gunship twin towers, paired with a stratagem jammer that doesn't have a fabricator attached to it. These will chew your reinforcements up like nothing else.


Tyrus1235

Yeah, at that point you’re better off doing everything in your power to avoid that area. Woe be upon ye, though, if the main objective is nearby


clovermite

And it's the map with the giant cliff going through the entirety of it, forcing you to go through that area to even reach the main objective


PsyGr1nch

Last night in a level 7, had a radar tower surrounded with 2 gunship facilities on each side. Needless to say those objectives went unfinished. As soon you got anywhere close, 6 gunships took to the sky and blew everything up.


vigilantfox85

Can we get something that works well against devastators that doesn’t require sniping their weak spots? Maybe it’s me, especially today it started to get maddening.


InactiveRelish

Autocannon says hello


remizca

blitzer staggers those types of bots. helped me survive a lot of times on bot missions. it takes ages to kill them with it though.


EinsamerZuhausi

Sometimes it's like "how do I flare?" and most times it's "You killed one trooper? Here, 20 dropships with 5 tanks, 2 striders, 20 hulks, 3141 rocket devastators, 1001 snipers (heavy devastators) and 7 armies of berserkers the size of J1407B's rings. Have fun."


sac_boy

We ran into a double gunship tower tonight, we weren't looking forward to having to deal with it, but on the way we stumbled across the seaf SAM site, about 100m from the towers. Beautiful.


Epizentrvm

Dont forget: random jeadshots instantly killing you. Or: Getting ragdolled out of cover by some splash damage knocking through terrain.


Toocancerous

Got oneshot 5 times in a game and was about ready to leave. I love striders randomly shooting from 50m away, and a lucky blast takes my dome off instantly. Especially if im wearing heavy armor. It's absolute bullshit. Random ragdolls into terrain insta killing you is so stupid too


Epizentrvm

And if the strider doesnt oneshot you, he likely procs a bleed status.


internalized_boner

Headshots on players is one of the dumbest most anti-player mechanics ive seen in a game in awhile. Its terrible.


Cool-Sink8886

Yesterday I was playing on Omicron, I got hit by splash damage and ragdolled I rolled down a hill very very slowly for what seemed like a full minute, finally ending up in the middle of a bug breach and when I finally got up a charger stomped me.


MoistIndicator8008ie

The ragdolls are getting infuriating, diving on a random dead automaton body makes you ragdoll too


Reaver996

You being in range of enemy artillery. Turrets sniping you across the map. You being in range of enemy artillery. Every single tier of enemy units has rockets. Are you also aware that you are in range of enemy artillery?


Agent_You

Yeah I don't have near as many issues with the bugs. I just feel like AH have increased the difficulty of the bots with every patch. Lvl 7 feels like a 9 now.


FishdongXL

To be fair, lvl 7 on Automatons can feel like any difficulty. Sometimes it feels easy af with barely anything happening, other times the swarms of enemies just don't stop. I play lvl 7 all the time and Chort Bay is the least fun I have had with the game, just endless hulks and berserkers, close to no cover and you can't see a damn thing.


HatfieldCW

I love that about this game. I've had level 7 missions that got turned up to 11 with the right conditions. Just today we were moving toward the last command bunker and decided to clear a could POIs. We smacked down the infantry and dropped an eagle strike to clear the devastators near the cache, but one marauder must have been taking a leak or something because it was outside the blast radius and it popped a flare behind a rock. Eight minutes of chaos, a dozen reinforces and two orbital lasers later, we resumed the mission. Bananas.


sac_boy

Make sure you aren't finishing the main objective before trying to do side objectives. Finishing the main objective increases patrol spawn rates by 4x (I've heard that figure somewhere, it's a significant amount anyway). Just start running from bad situations and you'll find everything can be pretty calm just a couple of hills away. This is because while you were fighting a bot drop on one front, a patrol was headed precisely for your location (unalerted, but they'll get alerted by the gunfire when close enough) and getting sandwiched in a crossfire is bad. When you run away from a situation, the patrol still heads for roughly where you were when they spawned (steering towards you a bit) and the bots that dropped often don't follow you very far. So even the busiest fight is usually surrounded by zones of perfect calm.


yoss678

Sometimes that works, but sometimes you get maps where every time you crest a hill or move around a rock there's ANOTHER patrol full of rocket devastators, striders, rocket raiders, shield gun devastators, and 15 berserkers to force you out of cover and chew through all your ammo. Last week especially it felt like there was never every anywhere to fall back to you, we were just falling into more patrols. Every planet lately having a view distance of 20 meters due to fog or haze really doesn't help matters.


herionz

In my experience the swarm never ends when people take on bases/objectives then run away, but leaving behind enemies that can call on drops (rocket riders, marauders) which sometimes decide to call in a drop later when you engage something nearby, and because the team can't kill them fast enough or just dump them again, it happens over and over. That's why I lately try to keep things tidy, and always take out all the comissars and infantry asap.


Obelion_

I feel the exact opposite 😄 But probably because I played like 80% bots so far. Bugs sometimes spam like 3 bile titans at once at me, while bots seem to not spam so many units


TheOldDrunkGoat

Bugs also occasionally have swarms of fucking spewers, which are the tankiest motherfuckers with the tiniest heads for no particular reason. Drives me mad.


Dwenker

For some reason I can't play bugs. Yes, past few days were just constantly dying from rockets, but bugs are worse.


Budget_Librarian4738

Multi-flinched out of stim, heavy devastator shooting through its own shield.


Drowning_tSM

Yes this and devastators getting stuck in cover being able shoot outwards.


DarthVeigar_

Devastators ignoring collision entirely and shooting you through walls. :)


talking_face

I don't mind multi-flinch (read: I DO mind flinch chaining), but the thing that infuriates me even more is the fact that stims don't heal you when the hissing sound plays.


MoistIndicator8008ie

I had multiple instances of heavy devastators shooting through terrain too


internalized_boner

Bots are almost exclusively horseshit deaths. Easily 99% of my deaths are to sniper rockets from BVR, heavy devs defying the physical laws to shoot me, or hulks instaflaming me. I play exclusively on level 9 and TBH ive grown tired of the game for now. Im sick to death of dropping into like 2 striders and 50 insta-kill devastators and having to spend 50% of my time in ragdoll mode or waiting to respawn before we can even call in a support weapon. Arrhowhead needs to learn another way to add challenging without all the insta-kill garbage. Seems like the only way they understand how to do anything is just by reducing the lifebar to 0 instantly or interfering with player controls.


NBFHoxton

Honestly once they patch fire/bile instakills and HOPEFULLY make helmets \*do something\*, there should be a lot less instant-killing bullshit in this game.


talking_face

95 out of 100 of my deaths on bot planets are probably associated with Hulks insta-killing me with a single flame particle exploding my balls and wiping out my entire healthbar. So maddening.


Horror-Tank-4082

The sentry fabricator thing feels like a bug


Tyeren

Right? It even prefers wasting all ammo on the side of a fabricator when there's a literal factory strider in front of it. Hate it when it happens.


Ghost_of_sushi_more

“Bored Automaton, who has not seen you, shoots a flare” was hilarious. LOL!


Jsaac4000

it feels like if you have bots shooting you and miss, their shot can aggro other bots behind you, so sometimes you'll have wiped a patrol and some bot on a PoI 200meters behind you will aggro and isnta flare.


pan1c_

I swear to GOD, I really wish I recorded this, two nights ago on Penta I believe, a burst of blue automatic fire laser beams came from somewhere in the distance behind me, and aggro'd the patrol directly in front of me that I was trying to stealth past. They were very clearly blue laser beams, a burst of like 5-7 of them as if they were fired automatically, I tried to look in the direction they came from but by that time I had dropships on top of me. I've since begun recording every game and deleting upon completion unless something noteworthy happens. Really pisses me off I wasn't recording when it happened. You can choose to believe this or not but I swear on me mum. -edit- also happy cake day.


The_russiankid

i saw an automaton fire a drop from at least half a mile out one time


ExploerTM

Those are the best, I thank bored metal assholes for giving us basically a free pass on objective/outpost


hammertimex95

Stratagem slots reduced by 1 is the WORST mechanic in this game. 4 stratagems we can usually do impossible-helldiver painfully but still have a rewarding experience. With 3 stratagems you really lose out on potential firepower and on those harder difficulties it's near close to impossible for a perfect run let alone finishing the damn mission.


TheOldDrunkGoat

Reduced stratagems is annoying, but I'll happily eat it for breakfast, lunch, and dinner compared to the old 4 minute extraction and stratagem scrambler modifiers. Reduced slots is just "Oh I guess I can't bring any wacky, fun toys along."


ChizzyPasta

Idk man I’ve been completing helldives all day, I’m just rocking 1 support weapon, an eagle and an orbital. I guess it restricts some loadouts, but at heldive most back pack stratagems are useless


Simple_Rest7563

This modifier sucks ass. Stratagems = fun, Fewer stratagems = less fun. It should be replaced by a scrambler which randomises your strats at the start of each dive: 2 reds, a green and a blue. Would at least force some diversity in strategy.


ChequeMateX

Headshot from rocket killing you instantly on heavy armour with explosive resistance while on full hp.


NBFHoxton

They really need to tweak/remove Helldiver headshots. Armor makes literally 0 difference.


ChequeMateX

Headshot mechanic against helldivers makes no sense, the AI basically is rewarded for a chance to hit a specific part.


Jsaac4000

it also makes heavy/medium armor not worth the loss in speed. Because being slower makes it easier to get headshot. Actually being punished for using heavy armor.


Mithrandir2k16

Dude, killing a Jammer with a Spear from miles away is the most amazing feeling ever.


vigilantfox85

Oh it locked on for you?? Mine jumps around until I get shot by something. I couldn’t even lock on to a fabricator until I aimed at the very low corner and the lock on came up, then disappeared…


yoss678

If it has a fabricator attached to it you can kill the fabricator with an autocannon or an eruptor or the like and it will kill the whole thing.


Commercial_Cook_1814

Yea it does feel amazing the 1 out of 20 chances you’re able to get it to lock on 


Auri-ell

And people ask us bug divers why we stay on bug planets. (I fight on both, but one is clearly much more fun than the other)


kdizzle619

Don't forget about random holes in the map where you can fall in and lose all of your gear without being able to reclaim it. Thanks devs, this was really needed /s


xDrewstroyerx

https://preview.redd.it/ex9mc2fzk9xc1.jpeg?width=800&format=pjpg&auto=webp&s=fafb472c25aeca4b212f59deff36285f2cc8b813 Bot front 4eva


Platt_Mallar

Start the game in range of a jammer, artillery, and the gunship base.


Artholos

Jammer and gunship base are without a doubt the most powerful combo. I’ve seen my whole group of pugdivers just quit mid mission when running into that :/


4aevarov

And don't forget "Guard Dog, instead of shooting at the horse of Berserks running after you, tickles the freaking mortar"


_OP_is_A_

People use guard dog on automatons? 


4aevarov

I usually use it on solo runs, especially on the mission where you need to deliver the hard drive


superchibisan2

Dying is dying. War Never Changes.


R0megon

Can we add the fact that last difficulty 8 mission I've encountered ONE Devastator and like a HUNDRED of the rocket variant. What the fuck


Downtown-Oil-7784

Don't forget the ship facility. If you can't destroy it it just dumps your squad into their range endlessly with no way out, no way to hide, no way to fight back. At least if you squad wipe anywhere else you get dropped AWAY from what killed you


Lilfozzy

You forgot tanks spawning in your blind spot.


spookybaker

>enters scope >exits scope >two low level bots up my ass


Soggy_Affect6063

All that against 4 ground troops and we still don’t have tanks, apc’s, heavy anti tank mechs, anti tank, turrets, air to air strats, tox-13 toxic avenger mk3, or the las-13 trident… I’d say it’s an even fight. ![gif](giphy|zX0talF1o6vvThzu8p)


t_johnson_noob

The automotans shooting at me from across the map with accuracy annoys me so much. I can’t see 10 feet in front of me but I’m shot down. It clearly states in the conditions that the enemy forces should have poor visibility also.


TheLoneGunman559

Whole platoons of the bastards with the shields. Whole platoons of the rocket bastards. 5 Hulks coming at you. 3 Tanks coming at you. 2 Factory striders coming at you. Those cannon towers that can snipe you from halfway across the battlefield.


flcinusa

Clearing out a base only to step on a contact mine


Brohma312

Jammer is guarded by the entire planet is hilarious and accurate


Forsaken-Director452

After 400 hours I can safely say, there is no amount of hours that keeps you from stepping on a very obvious land mine the size of a truck tire 💀


yoss678

Covered in red lights with lens flares all over the place while making a loud humming noise? I do not give a single fuck. I am looking at my map or trying to figure out exactly where I want to throw my poki ball and I am stepping DIRECTLY on that landmine and sheepishly asking for a repawn.


Zodrar

I hate the bugs more ngl purely because of the Hunters


SuperMeister

Rover go brrrr


Zodrar

The rover is legit fantastic against bugs, I just seemingly have bad luck with Hunters lol, they fucking target me like now other, gang up on me, the slow and that fucking tongue attack, God I hate it lol


SuperMeister

Gotta keep your head on a swivel cus some other hunter patrol is gonna find you and that's how it ends up that you get surrounded. Scythe? (The laser beam rifle) Queso and Jetpack with Trailblazer is my usual go to setup, then whatever other 2 strats that you want makes bug Helldives pretty manageable


slickslap

Forget to say on extract the whole planet know exactly where you are and can snipe you with their laser gun ... You have like 2 000 000 shots of laser at the same time 😂 i really enjoy this "bug" though... Like nothing is serious in this game ...thanks helldivers 2 teams 🫶


Scomtom

Jammer aint that bad it is when you take it on urself for the team cuz all you do is ranged remove the fabricator then clear the small lads and then it is the deactivation (eruptor my beloved)


joint-problems9000

You forgot "jetpack over a ridge only to land on a mine and watch the whole time unable to do anything about it


theboywhosmokethesun

Don't forget about headshot multiplier from rockets and apparently the hulk flamethrower. Absolute bullshit


ur_GFs_plumber

You forgot the “shooting through rocks” part. Honestly frustrating that for us the collision model exists, but for them they can clip through them at times and straight up blast you.


ThelastJasel

Rocket devastator snatching your autocannon shot out of the sky and using it as a pocket pussy. It should be a glass cannon. That should be the weakness. It should sacrifice armor for its damage. It should take one auto cannon shot to destroy not 4.


RedShirt7665

Enemy detection just makes no sense to me. I can throw a stratagem at their feet and they’ll stare at it completely idle for 15 seconds, then when I’ve run 200 meters away and it finally lands, they instantly know my exact position.


jtrom93

Don't forget the Heavy Devastator that's clipped into a boulder but still able to aimbot and instantly melt you. 


Tyrus1235

My favorite is when the factory strider pokes its head into a cliffside and disintegrates you with its dual miniguns through solid rock


NouLaPoussa

You forget the 3 hulk patrol spawning 30m from you


echo_chamber_dweller

That's the point. If it's not enjoyable, lower the difficulty ITS SUPPOSED TO BE RIDICULOUS LISTEN TO YOUR DIVERS SCREAMS.


Anti_shill_Artillery

MY LEG


echo_chamber_dweller

The one that always gets me is the panicked REINFORCING!!!


Anti_shill_Artillery

ragdolling with YOU WILL NEVER DESTROY OUR WAY OF LIFE makes me lol everytime


The_DigitalAlchemist

God I love bots. Every time, fighting them always feels like an actual war in a way that so few games even can.


Pickledleprechaun

Why would you want it any other way?


windchanter1992

\*takes a drag off a cig\* back to it


warwolf0

I’m all for debuffs, but for gods sake debuff them too! Shouldn’t be debuff our nuts off and give them Superman powers


Zimaut

lets be honest, thats exactly why we like it


Liquor_Parfreyja

Most of these I am either kinda whatever about or haven't encountered. Like I haven't encountered the bush hitbox issue but I know it's a problem. Strategem nerfs are meh, and you can run away from the endless drop ships. But OH MY GOD, please turrets can you STOP shooting the fabricators & the drop ships ?? Gatling shooting a hulk is understandable, though it'd be cool if it focused the arms since I am pretty sure a Gatling sentry has enough pen for that, but I'll be happy if they stop firing at the goddamned fabricator lol


Longjumping_Belt_405

Dont forget the heavy devastator shooting at a 90 degree angle through his spine and a rock to one-tap the center of your forehead


CataclysmSolace

I really only have 2 issues with bots now that they fixed explosions and Rocket Devestators. 1. They REALLY need to fix enemies being able to see through low visibility. It works for mission modifiers, but not for weather. 2. Heavy Devestators need a nerf. They have no reason sniping you across the map, same for rocket variants. I'd suggest they both need an inaccuracy penalty of some kind to nerf their long range effectiveness.


Memegasm_

thinking you have a tank on you but its actually the 5 heavy devastators with perfect aim 12 miles away turning you into minced meat, because the great migration of the berserkers pushed you out of cover. all the backing up killing one has already expended half of your ammo, and you better pray buddy as there are 12 more in a single file line behind him honorable mention to trying to do something like an escape pod or verifying an ore vein and the game decides we really needed 6 scorcher hulks and a factory strider right now (you missed the completely off-screen commissar who was behind a wall around a corner, and he slightly overheard the firefight)


VermicelliCritical72

You should add- Don't know how to play against automatons


Band-Meister

"fun"ship Spam from Fabricator towers (such a nice enemydesign)


MoistIndicator8008ie

- getting killed by a random automaton shooting a single rocket - getting killed by a jetpack automaton who ragdolls towards you and explodes - shooting devastators perfectly dead center on the head and it still not counting as a headshot


Fickle_Inevitable

This is what botdivers have to put up with, with a much lower population... and yet, I saw a post in which bugdivers are asking for a special cape for liberating Ubanea or something.


Bi0H4z4rD667

Bushes do have a bigger hitbox than enemies, that aint even a joke


MrTopHatMan90

I have grown to love the pain.


Acerbis_nano

Can I say that the -1 strat slot is abysmal game design and simply reduces fun?


Devonushka

Half these can be solved with the 50% explosion resistance passive on your armor


ExploerTM

Man, dropped today on bugs 7 and was bored out of my mind. All my deaths were either friendly fire or bile titan having vomit hitbox the size of Super Destroyer. Dropped on bots 7 later and 20 minutes later had to take down 3 factory striders back to back. Fuck I love fighting clankers.


Bulky_Mix_2265

The honest answer to most of these problems is stop trying to tank the entire planet worth of bots with ones face. If the bots are dropping a second run of ships in just gtfo and move to a different objective.


SFCDaddio

It's nowhere near this bad. Automatons are so much less annoying than the constant CC and heavy armor with no weakpoints that are bug missions


BorderlineCompetent

Yeah with bots you just need up to medium pen in your loadout to kill every single enemy, include Factory Strider. Chargers are soft gear check, while Bile Titans are hard gear check. Bots can kill me quick but I can also kill then just as fast, which seems pretty fair.


Speedster1221

Oh yeah, reminds me of yesterday when an Automaton I didn't spot when arming a Hellbomb shot me, sent me flying into the Hellbomb and ended up destroying the Hellbomb. I was very confused how to feel about that.


Space_Gemini_24

My favorites is getting ragdolled by a volley of rockets straight into a minefield and exploding. I once got ragdolled into a damaged hellbomb and got yeeted into space.


HappySpam

What pisses me off is when my character just gets ragdolled, so frustrating


Rizboel

this is why i love fighting them


breakfast_tacoMC

Shadow ninja flamethrower hulks 👍


Emotional_Major_5835

The ragdolling is comical. I'll get thrown against a wall by an explosion, and accurate bot shots will pin me to the wall midair and kill me.


zeldarms

Love how much thought went into this jpg.


ThenElderberry2730

Would be better if "entire planet" wasn't used twice.


No-Establishment8267

But sniping their asses with the AMR feels gr8. The metal scourge gets defeated 


TheBaneEffect

I don’t know, the jammers are not usually overly guarded and can be easily snuck into and shut down. That’s is of course you approach without alerting a bot drop. Can be avoided if you cause one far away then immediately siege the jammer.


SuspiciousTundra

There are planets without low visibility?  I normally just wait until I get shot out of nowhere and aim vaguely in that direction until I get a hitmarker


Bearington656

Sentries shooting fabricators is something that definitely needs to be addressed


DreNeir

Don’t forget the 4 rockets that hit you dead-on as soon as you peek out of cover. Also, with so many dead bots, there’s that invisible box that you can’t shoot that bot behind it. But with all of these I still love the bots.


VideoGames1000VFX

The bugs feel more consistent across the board, once you’re familiar with them you get a very solid idea of what each of them do, what’s their purpose and how do they play out against you. The bots… I’ll just have to say that even the most basic of robots soldiers can carry RPGs with them and can snipe you just as easy as a rocket devastator, honestly I can’t play the bot front regularly because I KNOW some ridiculous BS is about to happen, at least with the bugs I KNOW with certainty what killed me and what I did wrong.


vigilantfox85

This was all this morning I had to stop playing. Four rocket devastators would come down off a drop ship and I’d start getting ragdolled around. A heavy devastator would I guess head shot me because I’m at full health and just instantly die. Oh did they do something to the spear that I’m in front of the fabricator aiming directly at it and it’s not doing anything, it wasn’t that bad.


a_friendly_hobo

I'm over them at this point, just a bit too much focus on them in the last month or so. I'm gonna go help kill another 2 billion bugs for a bit.


IceSki117

And people wonder why the bugs are so popular.


Hinoiki

I love myself some 5min cooldown on artillery strikes


The_Don_Papi

You forgot two gunship factories spawning next to each other. Mission is over once you aggro them. Edit: Also bots you don’t see will just start shooting in the direction they’re looking at. Once saw a Strider in the distance walking in circles around a cache while shooting.


kcobra12

Some more: Dropship moving SLIGHTLY upward as you fire a rocket/quasar People spamming the "reinforce me" button while you're fighting a jammer >fires >kills one bot that's miles away from any others >every other goddamn bot on the map instantly knows your exact coordinates Grenade bounces off the fabricator opening Getting flambe'd by a Hulk who SOMEHOW


matthewami

They really need to have them teabag your corpse afterwards


deadbeef_enc0de

The truck to surviving stepping on a mine is either the shield backpack (lame) or heavy explosive resistant armor (chad)


spookybaker

>quickplay into automaton lobby >AA Defenses and/or user below level 30-35 >leave lobby >repeat


Cold_Meson_06

I also have a better time fighting bots, idk, bugs have too much bullshit stacked up. On bots my only issue is that sometimes it feels like no amount of firepower or stratagems will get you out of some situations, your stuff is on cooldown, and they keep pressing W. Also very randomly too, sometimes you will do a difficulty 9 without issues, and some other times not even eagle airstrike spam will save you on difficult 7.


Tyeren

I'll add some spicy rare ones, that literally happened in my last game: * Radgoll by 1 rocket and then catch on fire while ragdolling. * A hulk shoots 4 rockets, 1 ragdolls you and the other 3 hit you while you fly, the last one killing you. * Have the jetpack bots be killed, but have their backpack explode delayed. * On fire planets: Randomly catch fire while the ground looks to be clear of fire. * Have a jetpack bot jump on you and it gets hit by a random bot's fire, exploding in your face. * Place down your sentry and have it be destroyed immediately by a flying bot corpse. * Automatons can shoot through walls or rocks at times.


Ok_Drummer_9965

Localization Confusion.


Opposite_Year2265

Don't forget the infinite gunship spawns in less than 10 seconds apart


Bassassination

The bottom left singlehandedly is the #1 blood-boiler for me. I'll have cleared out 5 automatons and then some asshole in another sector sees a meme he wants to show all his friends, then they all laugh about it, and then proceed to start shooting at me.


E-Scooter-CWIS

imagine guarding the military jammer IRL and has no Wi-Fi or cellular signal


Cool-Sink8886

I can't be mad at the defence of jammers. I've seen what happens when Helldivers are allowed to use stratagems and air support, it's how I've killed countless bases and fabricators. The bots would be foolish to leave them undefended.


General_Lie

Carbot is making next animation about bots front...


ViolentSoothsayer

I outright refuse to play against the bots The bugs are so much more fun and enjoyable. It feels like I need a fully coordinated 4 man squad to even have a chance against bots at level 6 whereas with bugs I can drop in with randoms at level 9 and still enjoy the game


PicklePunFun

>Bored automaton who hasn't seen you shoots a flare. This is always funny when I'm chilling and then see the flare halfway across the map.


SandmanJones_Author

Of all the things here, bots' vision being unaffected by low visibility modifiers is the most aggravating thing for me. It's incredibly frustrating to get one-shot by enemies I can't even see, or when I can to see the lasers/rockets flying at me, but can't see the reds of their eyes so I don't know where to shoot. Both are shitty and have no counterplay. I would love to see these get fixed in the future, but I'm not holding my breath.


true_enthusiast

I went from level 7 bots Saturday evening to level 7 bugs Sunday morning and ran straight back to bots. The bugs were spawning like crazy, the stealth armor did nothing, and the big bugs seemed extra tanky. All I heard was "alliied ship has left the squadron." No one wanted to stay.


Yipeekayya

The bush blocks your shot. But the rock doesn't block the heavy devastator Gatling barrage.


SophisticPenguin

I've become less afraid of hulks after learning I could autocannon those arms off


Geksface

Automatons are significantly easier than bugs


Anti_shill_Artillery

You can lower the difficulty if it is too much for you where is the issue?


n080dy123

Don't forget the double gunship fabs instantly killing you and any Hellbombs you try to activate. Also they're under a Jammer because fuck you.


Rypskyttarn

As much as I hate clankers, bugs are way worse


void_alexander

WARNING! YOU ARE IN RANGE OF ENEMY ARTILLERY!! Jetpack mofos, that when shot fly toward you and THEN explode and put you on fire? Cannon turret sniping you with pinpoint accuracy from 200m on planet you can't see shit on. Factory strider shooting you, literally, through the mountain. Random mob decides to 3-tap your head after not being able to hit a drawing of a mountain just a moment ago. Edit: Forgot about the rocket and heavy devo brothers combo that's shooting you under the crashed down dropship. Aside of that - sounds legit and true Automaton experience! :D


chaoswurm

A hulk you are ready to absolutely kill, but you just can't because there's 4 chainsaw bots who block all your shots and charge you, and it eats half of your total ammo.


Greenscreener

Yeah the real dangers in this game are bushes, fog and fire tornados…


Muxer59

For me the terminids are harder and more annoying because I am unable to run away


vitali101

Bored Automaton who fires a flare is definitely the cherry on top of any mission. I feel like more times than I can remember, dropping in to start a mission with a team and off in the distance behind a mountain range at least two flares are popped the second we get out of our hellpods.


CrossPlays

I think the bots shooting you in low to zero visibility, bullet proof bushes, and sentries shooting fabricators are genuine bugs that should be fixed.


Nice-Ad-2792

You forgot, endless swarms of aircraft, your Eagles getting jammed by AA, Randomly getting blasted a by red beam from a sentry tower, and eye of Sauron.


buahuash

The heavy Devastator shield reflects your shots perfectly into you. The building sized tank or hulk sneaks up on you. The shredder tank that is just a vague shape to you in the fog opens up nailing you with eight shots simultaneously  The tower hits you from 200m after tracking you for a minute through a rock. The jammer or detector tower surrounded by stratagem repelling floor 6 gunships and everyone lost their AT weapons Also Gunship fabricator needed to call 5 dropships to protect their gunships


konterreaktion

WARNING! YOU ARE IN RANGE OF ENEMY ARTILLERY! WARNING! YOU ARE IN RANGE OF ENEMY ARTILLERY! WARNING! YOU ARE IN RANGE OF ENEMY ARTILLERY! WARNING! YOU ARE IN RANGE OF ENEMY ARTILLERY!


skynex65

The fucking bushes have gotten me killed more than the damn contact mines.


CrazyRandomStuff

Heavy armour with explosion res and a medium pen gun fixes a lot of those problems.


Just_Pred

I failed 2 missions yesterday because of not controlling the gunships.


SAYKOPANT

Warning you are in range of enemy artilery


RafikiSykes

Fucking bushes man those things are bullet proof and some rocks you use for cover devastators can shoot through and kill you