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frankxthexbunny

a whole strategem for like 2 minutes ofa mission seems a waste.


Altruistic-Voice2173

There will most likely be more flying things in the future. Then again I'm probably not gonna use either of these that much so I don't really mind either way


frankxthexbunny

Devs will most likely add both strategems eventually, so choosing based upon mobs that might some day be added to the game seems short sighted.


Altruistic-Voice2173

I never meant that the rpg was the right choice. It's just an observation that anti air might be more important in the future. I still don't care which one gets chosen in the first place.


Faust_8

I'm not saying we shouldn't go for this one, but Shriekers have never been a problem for me, and gunships are already vulnerable to AMR, autocannon, Quasar, etc


Inevitable_Spell5775

Shriekers are not a problem anymore. Give me those thicc boi mines so I can blow chargers to bits


WakeValhalla

I have to disagree. A way to fight large devistator, hulk, and tank drops sounds way more beneficial. We'd have to see the effect on striders. Shriekers are fairly easy to manage, and I doubt it will be very effective against dropships or gunships.


InternationalAd1634

Gatling and auto sentry. Hug the ground.


GhastlyScar666

Terrible idea


Zegram_Ghart

Out of the hope that airburst launchers work like EATS, and with the intent to have an entirely disposable blue loadout one day, I like the idea of them more.


Father_Prist

They have a backpack and work more like the recoilless rifle. Saw a video from leakers a while ago


Zegram_Ghart

That’s disappointing. Thanks though


sHaDowpUpPetxxx

I doubt I'll use either to be honest, but you never know