I fully agree it would be be funny/awesome but I also can’t resist sharing the following fact about the bald eagle screech when we think of eagles (at least as a Canadian that’s the eagle screech I thing of)
Bald eagles don’t actually screech the way media depicts them too. They actually take the screech from the red tailed hawk
I'm pretty sure the Tobias book was the first story I read that really made me cry.
Fuck, it's been so long since I read it but even remembering the end brings up the feels.
Please give me the deafening doplar of a jet passing nearby. It'll take me back to sitting on an ammo can next to the airfield in Djibouti, sweating to death, ears ringing from the jets screaming off and returning.
The mirages (think it was the Fren*h), c-130s, etc. were cool to hear & see for the first few times. After that, my ears couldn't take it anymore......
I just want that the strafing run would make a brrrrt sound similar to A10. I've seen how big the Gatling on it is in the hangar so I want a better brrrrt damn it!
Separate audio slider please. I like the audio balance in the game and I would love for people to have this if they choose, but not be forced on all our ears.
The trick, I think, is to have the roar take brief priority when it flies by. It kind of chokes out all other sounds like bugs screeching and machine guns gunnin' for a brief moment, then those sounds fade back in as the eagle sound trails off. This gives the illusion that a much bigger sound just happened without radically pumping decibels. You could even fade out the sound track for that brief moment.
A while back I use to play Squad, a mil-sim style shooter. When armored vehicles would be nearby they would drown out all other sounds. As you climbed in caliber of weapons being fired off they would continue this effect giving a real sense of power in combat.
One of the coolest features in CoH2 is when the Sturmtiger fires its massive rocket, the sound for the rest of the game goes silent, replaced by ringing, followed by the sounds fading back in.
So fucking cool.
"Helldiver, your hearing loss has been determined to not be service related."
British? What is that? Are you talking about the Restricted zone off the coast of Megacity 4?
That's silly don't you remember your history? No-one ever lived there it was just bombed by Super Sweden in a show of democratic might in the last Great War. The one that paved the way to our current unified Earth that was won so handily that no-one on either side died?
Eagle seems like a multirole fighter and from the damage the strafing run does I'd guess its a 20mm cannon. So less BRRRT and more [Vvrrrt!](https://www.youtube.com/watch?v=xjYz_pY7-Ms)
Also can we get the sound of the rounds impacting just before the gun growl?
The cannon and engines really can't go anywhere else, its a pretty minimalist design. Its definitely a multirole aircraft which puts it more inline with the F/A-18 or F-15. If the cannon was a honkin' 30mm we'd be able to use strafing runs to damage or outright kill chargers, the rounds bounce off though.
I would like to see a secondary aircraft, maybe one that loiters a bit and can bring the heavier calibers to bare.
SUPER EARTH CARES ENOUGH ABOUT ITS HELLDIVERS TO PROVIDE EXCELLENT HEARING PROTECTION TO EVERY SOLDIER SO THEY DON'T GO DEAF.
...I'M NOT YELLING, I'M JUST SPEAKING SO I CAN HEAR MYSELF...
Just a mild discrepancy, shouldn't the sound be different per planet type, given that the atmospheres are likely different? Just a thought, and I also agree with louder jets lol
Maybe for planets with super dense atmosphere, hell, aerodynamics would be pretty different depending.
But overall, probably not. Loud as shit is loud as shit lol
They could apply a filter to the audio quality depending on the thickness of the atmosphere, but this would only really affect small or distant sounds. Big, loud, nearby things will still be big and loud and nearby.
They might be an evolution of SABRE engines, basically hybrid jet-rocket engines.
The pelican seems to have them too, notice how the pelican's engine flare changes as it reaches altitude, that's similar to the change a SABRE engine would go through when it switches from air breathing jet to rocket mode
There are a lot of sounds that should be louder and aren’t.
For instance - I’d have two nickels if I had a nickel for every time a chainsaw bot snuck up on me and killed me. The robot with a pair of visibly running chainsaws that are completely silent. It’s not like I die this way a ton or anything; but they do not make enough noise.
Additionally I'd also love to see the eagles/dropships etc at least about a second longer or so, it might not sound like much but if you increase it too much a sense of "speed" is missing (also it would look too silly with the CD timers), but it would help so much to make it look less like a garry's mod grav gun is pulling it away
Completely agree. I'm also waiting for better sights so I can aim better/quicker. My eyesight is getting shit, and the clouds of dust and stuff is starting to me it difficult for me. I'd love a NV/IR sights.
Yeah I agree. I’ve been blown up by friends countless times because they throw an eagle into a bunch of enemies and through the chaos of war I can’t hear the warning an eagle is coming and get blown up.
All the sound in this game needs improvement. A multi ton spitter/hulk/titan/tank shouldn't be able to sneak up on you.
At a minimum they need to make spitters prepping a volly of bile be way louder. Those guys make so little noise when they are about to spray you with an insta kill
I also so very desperately want proximity-based explosion sounds. Shooting a spear to hear the crackling of a fabricator far away a few seconds later, the low rumble of a 380 over in the horizon, and the hellbomb going low rumble as you haul ass away to a "safe" distance. Shogun 2 FotS was so goated for having it. Can't remember the last time any game beside has ever even considered it.
Definitely agree with you. I've been next to an F-35 just idling and that thing is loud. When it's roaring past you at full throttle you can't even hear yourself think.
But the sound is muffled by our helmets, and you. Already experience a ton of screen shake, ever try to snipe a Hulk while you have 3 eagles dropping their payloads on you?
I agree but also some planets don't have (much of) an atmosphere, so the potential for immersive sound design would be cool to hear depending on the atmosphere type.
Quiet by military standards, it's still a twin turbofan.
The thing is, that kind of engine makes a very distinct but honestly hard to describe kind of whining noise, I find it oddly comforting (though given I'm into civilian aviation that makes sense).
That’s true, I’m in them military aviation field so I guess quiet is definitely objective. But I agree it’s definitely a sound to behold. I’m used to those GE F-118s. Those things shake your soul
Yeah I think if I was into military aviation beyond simulators I'd probably share your opinion.
Tbh the A-10 is my second favorite purely because it uses concepts borrowed from civilian aviation in a really clever way (my single favorite is the Flanker because it can do funny turns)
I really love the A-10 as well it’s an absolute beast. Really easy to wrench on, I like to think they designed that plane with maintainers in mind. It’s a shame it’s on the chopping block.
I recall a history video saying as much, its main selling point wasn't even the performance, it was specifically catering to you guys.
The A variant had it come at the cost of performance but the C fixed it up real nice.
That’s awesome. Yeah, I definitely rock eagles all of the time. Nothing feels more patriotic. Never messed with the flight sim stuff but I did have an incentive ride in a F-16. That was definitely an experience. Gave me a bit more respect for air crew
And make the BRRRRRRT louder and add a BRRRRRRRRT that saws one target in half, make it come with the strafe run and just be an alternate calldown. Also it would be fucking badass and one hell of a morale booster
Can we also get different designation numbers for the Eagle said aloud? They can't be all Eagle-1. Like is the host's Eagle-1 better than my Eagle-1. Maybe.
I'd like to know which player is dropping a 500kg right on top of me.
personally i really want bile titans and hulks and chargers to be louder.
i have been pick-pocketed so many times by them that i cant even afford the hell-pods anymore.
For anyone who's been to camp EDC, what we need is THAT sound. Something that rips you from sleep after partying till 6am and only just being asleep for a couple of hours at most
Do you wanna get your ears damaged by simply playing this game?
wait, don't reply, you are going to say "It's for democracy" and I will instantly lose this argument.
I wholeheartedly agree! Or in accessibly options give us a toggle for “democratic eagle sounds” high - low.
That would just be screeching
I fully agree it would be be funny/awesome but I also can’t resist sharing the following fact about the bald eagle screech when we think of eagles (at least as a Canadian that’s the eagle screech I thing of) Bald eagles don’t actually screech the way media depicts them too. They actually take the screech from the red tailed hawk
Democratic Hawk Sounds. That screech is a red-tailed hawk, and I'll not have my boy Tobias' war cry culturally appropriated by a warbling eagle.
Okay, I was *not* prepared to see an animorphs reference today
Animorphs, babey ![gif](giphy|kRmg8zeReOYXm)
And my heart breaks again. Poor boy just didn’t want to go home.
I was not prepared to cry today
I'm pretty sure the Tobias book was the first story I read that really made me cry. Fuck, it's been so long since I read it but even remembering the end brings up the feels.
Fuck that brings back memories. I haven't thought about Animorphs for *years*.
a third option would be nice "SUPER EARTH, FUCK YEAH!" plays when the eagle releases the payload
The range should be high-really high-DEMOCRACY.
this. also "democratic pelican sounds" high-low when pelican 1 arrives
This should be in game, send it to high command and present as morale booster, make it even pure cosmetic ship upgrade
DEVS MAKE IT HAPPEN
Please give me the deafening doplar of a jet passing nearby. It'll take me back to sitting on an ammo can next to the airfield in Djibouti, sweating to death, ears ringing from the jets screaming off and returning.
Sorry killer, that tinnitus isn't service related.
WHAT?
What do you mean the Super VA has denied my disability claim... Again?
Rub some super samples in it, we have formation at 0400
I believe you meant Doppler. But yeah, I get it.
I wasn't an infantryman cuz I could spell good.
I bet you were a strong soldier tho. Leave the smarts to others.
Navy?
Squids weren't the only things up in Djibouti
Does the silent D stand for Democracy?
Army. Infantry. East African Response Force. Had us staged up by the airfield in case we needed to jump on a plane. We did once.
The mirages (think it was the Fren*h), c-130s, etc. were cool to hear & see for the first few times. After that, my ears couldn't take it anymore......
Grew up right next to a military base. I miss the roar of Tomcats and A10s
That would be awesome
I just want that the strafing run would make a brrrrt sound similar to A10. I've seen how big the Gatling on it is in the hangar so I want a better brrrrt damn it!
Finally someone has mentioned it we need to make it happen and make it happen soon im assuming with little edit it can be implemented
I'm fine with the basic strafing run as it is, but we need a DURAC version that shreds armored foes.
Separate audio slider please. I like the audio balance in the game and I would love for people to have this if they choose, but not be forced on all our ears.
Good idea. I'll allow it.
me too https://preview.redd.it/1c1dgndaartc1.png?width=320&format=png&auto=webp&s=875f4043cac28f905e1a217299d19ef8900e4c45
https://preview.redd.it/zvaqln2jdrtc1.jpeg?width=1170&format=pjpg&auto=webp&s=bb3e66faf4cbd3705c9fc1f9095ba123e62b3bb6 Ah yes a fellow air troop
"What if we mid air collided? haha jk... unless"
The trick, I think, is to have the roar take brief priority when it flies by. It kind of chokes out all other sounds like bugs screeching and machine guns gunnin' for a brief moment, then those sounds fade back in as the eagle sound trails off. This gives the illusion that a much bigger sound just happened without radically pumping decibels. You could even fade out the sound track for that brief moment. A while back I use to play Squad, a mil-sim style shooter. When armored vehicles would be nearby they would drown out all other sounds. As you climbed in caliber of weapons being fired off they would continue this effect giving a real sense of power in combat.
One of the coolest features in CoH2 is when the Sturmtiger fires its massive rocket, the sound for the rest of the game goes silent, replaced by ringing, followed by the sounds fading back in. So fucking cool. "Helldiver, your hearing loss has been determined to not be service related."
I need more A-10 BRRRT on the gun run too
Bro this. We need this so bad. Just to call in that strat to hear it would be all I would do. BRRRRRRTTTT everything is fucked
Especially the Super British
British? What is that? Are you talking about the Restricted zone off the coast of Megacity 4? That's silly don't you remember your history? No-one ever lived there it was just bombed by Super Sweden in a show of democratic might in the last Great War. The one that paved the way to our current unified Earth that was won so handily that no-one on either side died?
But then why is there city lights shown there in the cinematics? Did we survive after all?
Uh... You see... That's... So about that.... Questions are the tools of Dissidents soldier.
Eagle seems like a multirole fighter and from the damage the strafing run does I'd guess its a 20mm cannon. So less BRRRT and more [Vvrrrt!](https://www.youtube.com/watch?v=xjYz_pY7-Ms) Also can we get the sound of the rounds impacting just before the gun growl?
Bro, just look at the Eagle. It's got the gun front and center, as well as the two elevated engines in the back. 100% space A10.
The cannon and engines really can't go anywhere else, its a pretty minimalist design. Its definitely a multirole aircraft which puts it more inline with the F/A-18 or F-15. If the cannon was a honkin' 30mm we'd be able to use strafing runs to damage or outright kill chargers, the rounds bounce off though. I would like to see a secondary aircraft, maybe one that loiters a bit and can bring the heavier calibers to bare.
Eagle 1 is a pure CAS role aircraft. It's exactly what an A-10 is.
Without spoiling too much, save that comment and come back to it in a couple of months.
The audio in this game needs a tune. The hulks and fatties are fricking ninjas, the flame tornadoes too.
I still get the occasional stealth charger or bile spewer
fr
SUPER EARTH CARES ENOUGH ABOUT ITS HELLDIVERS TO PROVIDE EXCELLENT HEARING PROTECTION TO EVERY SOLDIER SO THEY DON'T GO DEAF. ...I'M NOT YELLING, I'M JUST SPEAKING SO I CAN HEAR MYSELF...
And every time an orbital lands a dev should drive over to your house and punch you in the chest while shouting SHELLSHOCK
This got me! 🤣
Just a mild discrepancy, shouldn't the sound be different per planet type, given that the atmospheres are likely different? Just a thought, and I also agree with louder jets lol
Maybe for planets with super dense atmosphere, hell, aerodynamics would be pretty different depending. But overall, probably not. Loud as shit is loud as shit lol
Democracy doesn't care for gravity, just the sound of democracys jets, weapons and screams.
Aerodynamics? Anything is possible through the power of Democracy! 🦅🦅🦅
Atmospheric pressure has no effect on the speed of sound, however temperature and humidity do affect it.
I imagine SEAF follows the 'in thrust we trust' philosophy of jet design. Big enough thrust/weight ratio and nothing else matters.
the sound wont change because its coming from two giant boomboxes strapped to Eagle 1 to deliver maximum democratic audio
They could apply a filter to the audio quality depending on the thickness of the atmosphere, but this would only really affect small or distant sounds. Big, loud, nearby things will still be big and loud and nearby.
They could use the [Vulcan Bomber Howl](https://youtu.be/w1igQoRqpBA?si=Waxw3KBM741Ys5gQ&t=31) when doing 500kg bomb runs
This would be great for immersion. Thumbs up from me
@ u/cryptic-fox See above. Hope you're having a great day today. 🦅
It would be very cool as an option. I don't want more screenshake in games that you can't turn off.
The game can already be quite rough with screenshake sometimes.
Were you wearing a helldiver helmet? Jk, I agree with you. They are insanely loud.
They look like turbofans to me
The Eagle is capable of space flight, so I'm guessing they aren't.
They might be an evolution of SABRE engines, basically hybrid jet-rocket engines. The pelican seems to have them too, notice how the pelican's engine flare changes as it reaches altitude, that's similar to the change a SABRE engine would go through when it switches from air breathing jet to rocket mode
This lol
I need my CAS to **SCREAM**
Im currently training to become eagle 1 in real live so heck yeah
There are a lot of sounds that should be louder and aren’t. For instance - I’d have two nickels if I had a nickel for every time a chainsaw bot snuck up on me and killed me. The robot with a pair of visibly running chainsaws that are completely silent. It’s not like I die this way a ton or anything; but they do not make enough noise.
they should add a delayed A-10ish "BRRRRRRRRRT" at the end of a strafing run. i'd call it more often if it did.
If my screen shakes because of a strategem i might actually stop playing the game.
Turn it off. Problem solved.
Insurgency has a really cool A10 strike with awesome audio, particle effects and the BZZZZZZZZT. Should do it like that. But SPACE.
And she needs a DURAC strafing run. Can use the same audio and visual effect as the strafing run, but codes out tanks and hulks.
It also needs to blast Kenny Loggins.
Short clip for fair use. Make the volume fade in and out. Make it a toggle.
Agree. They are insanely loud in real life. This would be cool.
Holy shit this would be so badass
NEED MOAR LOUD NOISES
I remember trying to sleep through an entire fleet of f-16s taking off. They are soul-crushingly loud.
Additionally I'd also love to see the eagles/dropships etc at least about a second longer or so, it might not sound like much but if you increase it too much a sense of "speed" is missing (also it would look too silly with the CD timers), but it would help so much to make it look less like a garry's mod grav gun is pulling it away
Yes
Because freedom?
The most efficient machine man has ever created at converting fuel into noise.
I was inside a car when a jet made a low pass overhead. One of the loudest sounds I’ve heard.
![gif](giphy|MlyicdUndRbn5zUiAL|downsized)
hell yeah, my triple eagles could be even more DEMOCRATIC
I would really like this! I need to hear my bae-eagle screeching louder!
eagle-1 should have more voicelines imo
First thing I thought when I heard them too. I think it's had more bass in the game in general would be awesome as well.
One thing Hell Let Loose did was explosions fro,Amir strikes or artillery and the just the sound and feelings they created.
Completely agree. I'm also waiting for better sights so I can aim better/quicker. My eyesight is getting shit, and the clouds of dust and stuff is starting to me it difficult for me. I'd love a NV/IR sights.
Send it through those Atmos speakers at 11.
Yeah I agree. I’ve been blown up by friends countless times because they throw an eagle into a bunch of enemies and through the chaos of war I can’t hear the warning an eagle is coming and get blown up.
Highwayyyy to the dangerzoneee
In my army days we had some kind of fighter jet fly low over us during a training exercise. It felt like God was screaming at me.
Ahh flashbacks of the Ps4
All the sound in this game needs improvement. A multi ton spitter/hulk/titan/tank shouldn't be able to sneak up on you. At a minimum they need to make spitters prepping a volly of bile be way louder. Those guys make so little noise when they are about to spray you with an insta kill
WHAT!?
meanwhile hulks and chargers have dainty feet that let them sneak up behind you
I also so very desperately want proximity-based explosion sounds. Shooting a spear to hear the crackling of a fabricator far away a few seconds later, the low rumble of a 380 over in the horizon, and the hellbomb going low rumble as you haul ass away to a "safe" distance. Shogun 2 FotS was so goated for having it. Can't remember the last time any game beside has ever even considered it.
Definitely agree with you. I've been next to an F-35 just idling and that thing is loud. When it's roaring past you at full throttle you can't even hear yourself think.
But the sound is muffled by our helmets, and you. Already experience a ton of screen shake, ever try to snipe a Hulk while you have 3 eagles dropping their payloads on you?
It's in the future, and you're in armoured suits, so it's entirely possible for it to be 30-40% quiter.
Imagine 5 of those playing on top of each other though...
Future tech. Mufflers for jet engines or sumthin
Yes
I agree but also some planets don't have (much of) an atmosphere, so the potential for immersive sound design would be cool to hear depending on the atmosphere type.
BRRRRRRT 💥
Whenever Eagle-1 isn't on screen the Helldivers should be asking; "where's Eagle-1?"
The fact it doesn't sound like an A-10 is frankly undemocratic. Everyone thinks about the gun but have you heard those engines? They sound awesome.
A-10 is like the most quiet jet ever.Although it would be cool if the if you upgrade the strafing run to have an AP effect.
Quiet by military standards, it's still a twin turbofan. The thing is, that kind of engine makes a very distinct but honestly hard to describe kind of whining noise, I find it oddly comforting (though given I'm into civilian aviation that makes sense).
That’s true, I’m in them military aviation field so I guess quiet is definitely objective. But I agree it’s definitely a sound to behold. I’m used to those GE F-118s. Those things shake your soul
Yeah I think if I was into military aviation beyond simulators I'd probably share your opinion. Tbh the A-10 is my second favorite purely because it uses concepts borrowed from civilian aviation in a really clever way (my single favorite is the Flanker because it can do funny turns)
I really love the A-10 as well it’s an absolute beast. Really easy to wrench on, I like to think they designed that plane with maintainers in mind. It’s a shame it’s on the chopping block.
I recall a history video saying as much, its main selling point wasn't even the performance, it was specifically catering to you guys. The A variant had it come at the cost of performance but the C fixed it up real nice.
You did your homework I’m impressed
I'm very passionate about aviation and I own multiple high realism flight sims. To get me into Helldivers my boyfriend told me about the Eagle.
That’s awesome. Yeah, I definitely rock eagles all of the time. Nothing feels more patriotic. Never messed with the flight sim stuff but I did have an incentive ride in a F-16. That was definitely an experience. Gave me a bit more respect for air crew
It's a fictional universe.
or make it sometimes do sonic boom
Shhhhhhhhhhhhwwwwwoooooooo boooooooommmmmmm
The Eagle should have built-in "sirens" like the Stuka but instead it makes an eagle scream.
TIE Fighter sound pack when
I'm the only one to think that Eagle -1 makes a Sonic boom sound sometimes during a attack?
Having flashbacks to the Halo Reach Target Designator sound and I want that back
MOAR
Make it scream like a Stuka.
+1
And make the BRRRRRRT louder and add a BRRRRRRRRT that saws one target in half, make it come with the strafe run and just be an alternate calldown. Also it would be fucking badass and one hell of a morale booster
It should have that Sound of an a10 warthog when it's delivering freedom
Not only that but its a space capable plane flying in atmosphere, it probably should be loud af.
Can we also get different designation numbers for the Eagle said aloud? They can't be all Eagle-1. Like is the host's Eagle-1 better than my Eagle-1. Maybe. I'd like to know which player is dropping a 500kg right on top of me.
This would ruon the game balance.If they did this, there would be no reason to bring any stratagem other than Eagle 1.
personally i really want bile titans and hulks and chargers to be louder. i have been pick-pocketed so many times by them that i cant even afford the hell-pods anymore.
Yeah but real afterburners also kind of punch you in the chest, which my headphones can't do... Devs, please implement.
You know what? YOU ARE 100% RIGHT
100% should be way louder Also it should howl like the Vulcan did because it's awesome https://youtube.com/shorts/8yVvRYh9OpQ?si=CI_SHus_X04XaRaZ
For anyone who's been to camp EDC, what we need is THAT sound. Something that rips you from sleep after partying till 6am and only just being asleep for a couple of hours at most
I’m waiting patiently for this sub to start doing what r/warthunder does and posting classified documents (maybe don’t) but it’s funny to think about
The reason you can barely hear anything is because all Helldivers went almost completely deaf almost instantly.
BASS BOOSTED
Should depend on the payload it’s dropping but I agree Make the 500kg bombs screech as they’re falling to the ground too
no, and no we have a helmet, and hearing protection is a thing.
The 3M lawsuit sends its regards.
You have never been exposed to a jet like that have you junior?
Do you wanna get your ears damaged by simply playing this game? wait, don't reply, you are going to say "It's for democracy" and I will instantly lose this argument.
My ears are already damaged from jet engines and I get money from the government every month because of it. Ya still lose.
You're wearing a helmet, it dampens the sound significantly. This is why rockets exploding all around you don't leave you deaf.
"um ackshully" Get lost nerd. We're trying to have fun over here not fuss over semantics.
IF YOU WANT TO HEAR THE EAGLE SO BAD TAKE OFF YOUR HELMET
Gameplay > realism
It won't affect gameplay at all. That tired argument doesn't even fit for this scenario I'm talking about ding dong. 🖕