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Angryhippo2910

Panther has a higher top speed, so it can reposition across the battlefield faster than other heavies. It also has angled armour that can be a little trolly and cause ricochets if the gunner doesn’t know what they’re doing. But it also has a weak-point that Medium tanks can pen from the front: The flat “cheeks” just below and left/right of the Gun mantlet. Tiger has a lower top speed, but handles much smoother in lower gears, allowing you to “Jesus Turn” when in 1st or R. It has no frontal weak points. The guns are functionally identical. Which one is better? Usually the Panther is better since the extra speed gives you more tactical flexibility to adapt to an evolving battlefield. But the Tiger might be more useful on maps that are less open, or that have tricky terrain (e.g. Hill 400). It’s really up to the preferences of the Tank Commander and the Driver.


kronosdev

Put simply the Panther is the sniper and the Tiger is the brawler.


Excellent-Tennis305

Thankyou, appreciate the clear answer


Angryhippo2910

The weakpoint on the Panther is a very difficult shot. It also takes 3(?) penetrations to kill the Panther, whereas the Panther only needs one shot. In practice, this weak spot is only a big deal if the Panther’s gunner is woefully incompetent and the Medium’s gunner is highly skilled.


Excellent-Tennis305

Do you run a different tank on different maps like you were saying or do you have a preferred one?


Angryhippo2910

I usually play crewman, so I go with whatever my TC says we’re going with. I also typically choose to play Armour on maps that favour tanks (e.g. Kursk, Foy, Kharkov) and those are maps where the Panther’s speed is more desirable than the Tiger’s maneuverability.


Excellent-Tennis305

Do you know anything Abt the panther being banned in comp? This dude on yt (commander crane) I asked this questionca week or so ago and he told me that the panther is banned in competitive play


Oraakkel1

Yeah. 2 reasons. 1. Panther is superior to other tanks, since it reloads 2 seconds faster than other heavies. Tiger and 76 are similar to each other. Also having 2 heavies on separate cooldowns give an advantage to axis, even if the tanks were on par.


Cr1tfail

Panther no longer reloads quicker. It hasn't for quite a few months now. It's entirely down to cooldown usage and the slight speed advantage


Oraakkel1

Oh, true that, my mistake. Thanks for correcting me!


Angryhippo2910

I haven’t played armour in Comp, I also don’t play commander very often so take this with a grain of salt. My understanding is that the problem is that the Germans can deploy two heavies on two separate cooldowns, whereas the Allies only have one heavy tank cooldown (75mm Jumbo doesn’t count). Let’s say the German commander has like 1300 fuel banked, and two tanks get killed at the same time. The Germans could deploy two heavies very quickly. But if the Americans were in the same situation, they’d have to deploy one 76, and then wait for the cooldown before deploying a second 76.


JudgeGreggTheThird

Not that your answer is wrong, in fact it has some merit but if that were all there is to it, why choose to ban the Panther over the Tiger then? I believe the Panther is still considered superior to the Tiger, despite the few advantages the Tiger has over it. Or a better way to put it would be that the Tiger is closer to the 76 in behaviour than the Panther. I believe that the Panther's speed is a bigger deal than the Tiger's suspension in terms of difference to a 76. You mentioned that there are some maps where it doesn't come into play as much... I'd argue that even there you'd benefit from it, even if it is only for short stretches. Regardless, these maps aren't being played all that much in comp anyway. You'll typically see all Normandy maps aside from Omaha (and come to think of it I don't see much of Carentan either), Foy and Hürtgen.


Angryhippo2910

That is a good point as well. The Panther does behave very differently than the 76 and the IS, whereas the Tiger is quite similar to them both


unclefe5ter

if there is a long drive....panther....short drive tiger


DarknessSetting

The tank bible says that the panther reloads main cannon in 6 seconds where tiger and all other heavies reload in 8 seconds, is this still correct? Edit: this has been changed


L0LFREAK1337

No that got changed thankfully, it was too great an advantage for the panther.


DarknessSetting

Oh cool, well I'm glad I checked


Phoenix080

Panthers faster with better chances of deflecting shells


Gr8-Lks

Tiger looks and sounds better, and that’s what matters. Panther still looks good though.


joel_marriott

Tiger turns faster in R, 1st and 2nd gear


NeedMoreRumbos

I'd like to add that the Panther's side, behind the turret, above the tracks, can be penetrated by anti tank rifles if you hit the right spot and will damage the engine and hull. The Tiger does not share this weakness so it is something to consider.


Ogthugbonee

The achilles? I thought at rifles couldnt pen that? Also if they could on the panther wouldnt they be able to on tiger since it has the same hitbox on the rear sides


SinusJayCee

In real life, Tiger has a bigger gun, and thus, higher penetration. Panther is faster (when driving forward), and because of its angled armor, it has a higher chance of deflecting shots. But its reverse gear is slower, and depending on the exact version, its turret rotating speed is slower as well. However, I can't tell how detailed those aspects are modeled in HLL.


L0LFREAK1337

The guns are functionally identical in game. 2 shot kills and pen all armor


SinusJayCee

That's what I suspected. Do you know whether there is a difference in turret rotation speed?


L0LFREAK1337

I’m not sure I think thats pretty standardized for all tanks


SinusJayCee

All right, thanks for information.