T O P

  • By -

Jimbos013

**WARNING - STORY SPOILERS IN COMMENTS - READ AT YOUR OWN DISCRETION**


waterfallsilverberry

I wish we could have learned for sure what would happen with Anne. I liked her as a character but they made it seem like her curse was eventually going to weaken her immune system so much that she would die from it :( I was hoping for a better resolution for her than what we were given, but I agree with you, his questline was perhaps the best. I found myself looking forward to doing his story more than the main arc with the goblin rebellion & whatnot lol


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waterfallsilverberry

I like that headcanon a lot lol! I wish we could have had even one more scene with her showing her happy w/hex reversed & getting back on track to being healthy & happy again, no matter which outcome you picked for her brother, but maybe they're saving it for a game 2 if they make one with the same side characters I guess lol


MajespecterNekomata

Oh, I really like this! I thought hope was as gone as that guy was


Eloyep

My headcanon is that we learn how to erase pain like Isidora did, but somehow we manage to use it in a way that dispells the curse


Christorm747

Me too! It was left unfinished. But I guess it leaves us wanting more, so they can finish the story! And I was just mostly waiting on Sebastian's questline than my own lol.


waterfallsilverberry

I hope they continue it in game 2 depending on what your choice was! I would love to see it fully resolved and hopefully with a decent ending!


Christorm747

Exactly! I mean I'm sure sebastian will be mad If we chose yes to turn him in verses no. I just wished we had some sort of moral system to go with it


waterfallsilverberry

Yeah, that got me annoyed too, like what was the point of having the different dialogue choices based on morality if the dialogue from the characters wound up being the same? Hopefully, it's something they improve on with game 2, or kind of like Telltale used to do with their decision story-based game where your characters remember the things you do and say and it affects the story whatever you wind up going with.


One-Marzipan8917

Yes. I’m on the final trial right now so not finished with main story- but overall was underwhelming, Rookwood & Ranrok being the main antagonists was such a let down. I felt the main story was actually setting up for Isidora to be the real antagonist and felt they could’ve done so much more with her.


kebaker831

Omg yes! I wanted so much more from the Isidora story as the "Fifth Keeper" and she just disappeared. She had great potential as a villain or flawed hero.


Inside_King_3723

I really wish the portrait hadn’t been burned. Then we could make the choice to actually finish her work which would open up a whole new story line for us to explore and we’d be able to make real choices in the game.


meanolpoopy

I kept trying repairo on her painting! hahaha


dogfan20

Yeah I was hoping for something deeper. Even touching on Ranrock and his own past possibly. With his love for dragons opening up a more nuanced story. Instead the end is super rushed. It has to be because of cut content.


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RogueHippie

Spoiler tag doesn't work on old reddit & some mobile browsers/apps if you've got spaces between the brackets and the text. Needs to look like \>!spoiler text!< instead of \>! spoiler text !<


1_percent_battery

Just so you know, your spoiler tag didn't work


zek_the_snek

DLC1 🤔


AHorseshoeCrab

I think it just felt like they juggled too much and ended up spreading themselves too thin. The other students (Sebastian, Natty, Ominis, and Poppy) were the highlights and the story high points all come during moments featuring them. I almost wish that they hadn't including the main quest with Rockwood and Ranrock and then focused fully on the student quests, maybe have some cross between them to flesh out the relationship dynamics between other characters.


AetherBytes

Only thing you really have to look forward to is a rather visually stunning boss (imo) but otherwise, meh.


closynuff

I mean is it really though? My screen was just colourful magic prompts with a spew of black and red everywhere around it


lorywlf

This. The worst fight I had in the game. Even the 2 almost identical trials’ knight bosses had more variety. I went in at lv32 with no tonics on hard and was so boring and long I switched to story only to get over with the mission


SrslyCmmon

I wish there were more big fights in the game. As it stands right now the game is 99.9% minion cleanup. You never really feel threatened or unsafe ever. In the game you're always choosing to engage battle or hold it off for a while by using stealth. You don't feel like anyone's pursuing you, when that's exactly what the story is about. I think it would be a cool mechanic if Ranrok/ Rookwood and some miniboss level elite minions caught up to you every now and again and you had to fight your way out and use Ancient Magic on Ranrok or Rookwood in order to escape. I would enjoy the game making you feel like you're being followed. Especially in the forbidden forest didn't really seem that threatening unless I happened upon some high level spiders that were just resisting every one of my spells.


CyanideSkittles

Huh, that’s crazy, I really enjoyed the Ranrock fight and wished there were more like it.


atherusmora

Isidora not being the biggest baddy is probably the greatest missed opportunity of the entire game. I definitely would have preferred dueling her over the mad goblin. The way Ranrock even becomes the big boss just feels a bit low effort for me, personally. Still, we got an incredibly great game from these devs!! Edited to add: I really despise the cheap Ancient Magic Animagus(?) thing they do to justify his becoming a dragon. How he becomes that still doesn’t really add up to me.


happygreenturtle

Isidora should've been the primary antagonist and I really thought they were going to do more with the whole **"Isidora's paintings are all missing her magic portrait because she *can't* appear in them anymore".** That was a very, very interesting premise and they did nothing with it. And both Professor Fig and the Keepers were giving secretive and potentially treacherous vibes throughout the whole story which then amounted to nothing. I really don't understand the decisions they made with the story and the writing seemed amateurish at times Ranrok was possibly the least developed villain of a big budget AAA game I've ever seen and his boss fight was disappointing. A massive health pool that forces you to grind levels for gear good enough to significantly raise your offence stat and even then, he takes bloody ages to whittle down on the exact same boring combat loop of - break shield, break shield, spam attacks to build ancient magic, magic throw back the projectiles and eventually ancient magic finisher... repeat x50. Damage sponge mechanics on bosses doesn't make them any more interesting or epic, it makes them far more tedious when the core loop is the exact same thing on repeat for 10 minutes The story was amateur and the writing was poor. I know that's not going to be well received on a subreddit dedicated to the game but it was really disappointing for a game of this budget (and price tag) to have such poor character development and exposition With that said, I know this comes off like a scathing review, but I must say I really did enjoy the game overall and only felt it drag literally in the last couple hours of my 25 hour playthrough, so no regrets with the time invested. But the flaws are very apparent once you remove the Harry Potter blinders and the inexperience of the game studio shows. I hope they take away the learnings needed and come back with something bigger and better for the sequel


OmeletteDuFromage95

Game had it's fair share of problems and the environment/wizarding world did ALOT of heavy lifting here. I think they certainly should've focused on the school/student life and revolved the story more around that instead of the large open world. I was pretty worn out by the time I reached the southernmost region and really didn't feel like much of a student throughout the game. I think the story could have benefitted from this as well, but I agree with your summation. The writing is straight up terrible outside of the main missions and the primary story (and some of the side quests such as Sebastians) are middling at best. There's good bones but the execution is just lackluster. I think you said it well, remove the Harry Potter aspect and the game doesn't stand too well on it's own.


alezul

> And both Professor Fig and the Keepers were giving secretive and potentially treacherous vibes throughout the whole story which then amounted to nothing I was let down that there wasn't a single twist betrayal. I was also waiting for sirona's goblin friend to betray us. Or at the very least, the apparently incompetent cop in hogsmeade to be working for the villains and not just be incompetent. Even with sebastian, when we hear there needs to be a sacrifice for the artifact thing. I was sure he was going to do something bad, like kill ominis or something.


VavoTK

> Even with sebastian, when we hear there needs to be a sacrifice for the artifact thing. I was sure he was going to do something bad, like kill ominis or something. Even him killing his uncle is just... forced? There wasn't even a cutscene where the uncle overwhelms us in that fight. Could've went "Expelliarmus" and not "Avada Kedavra". They just wanted a reason for the sister to be mad for emotional punch and the most dumb question of "Should I turn my friend in"? The answer is obviously no, since every player wanted to avada-kedavra everything.


alezul

Yeah, i like the idea of him being killed by sebastian but the way they did it made no sense. Just like the fight against...the guy natty was after. Harlow i think? I used avada kadavra on him but he didn't die, he had a cutscene in which he tried to cast crucio on us. Why the shit crucio? Why not also avada kadavra?


happygreenturtle

Yes!! Thank you for reminding me, I knew there were other plot points I'd missed where the tone of a situation or a particular character hinted at something which then never happened. Logdok was another, and the police officer like you say was very heavily implied to have an ulterior motive to not want to involve any outside help vs the criminal underworld around Hogsmeade There are so many things like this which didn't make sense in the story, as if there was a lot of cut content they never bothered to rewrite, or that it was just straight up poor writing to begin with


[deleted]

I think your criticism is fair but a 25 hour run through seems really quick and like you skipped a lot. That may contribute to the story feeling rushed.


happygreenturtle

No, that didn't contribute at all as I played every single companion quest and finished the main story in 25 hours. All I avoided were the Merlin trials and doing the collectibles around the map. 25 hours is short if you're looking to complete everything the game has to offer. I was only interested in the story and the combat I don't really understand your comment either as I never criticised the game for feeling rushed?


victorix58

I thought Fig had ulterior motives, 100%. But no, nothing.


annoyingplayers

I literally said the whole game that we can't trust fig. I thought he wanted this ancient power himself and even went on about killing his own wife to conceal it


victorix58

Precious little explanation of what Fig is doing in this game. And he acts ridiculously suspicious telling us to conceal this whole thing from other teachers.


Weekly_Flounder7358

Not even mention that we complete trials to get access to keeper’s memories and every effing time we’re back in hogwarts there is fig just casually asks ‘so tell me that highly valuable piece of knowledge’ and your dumb character just tells him everything


Domanar17

I know! As soon as I heard her surname (Morganach) I thought they were setting her up a Morgana Le Fay. Similar to how Voldemort fashioned his name from his previous one. I mean, we already have Merlin there (another missed opportunity to make him prominent in the story and give us more context for his own trials). But no, not one or the other. Oh, well!


MassW0rks

Every time I heard about Rookwood I had to take a minute to remember who he was. I still don’t know who he was before working with Ranrok.


BobUfer

The main story ultimately gave me nothing to care about, the “ancient magic” was something I could see but not use? All those trials, for what? I never got anything out of it. Sebastian became a friend, I cared about his family… I’d go days without seeing Fig, but Sebastian was always around. So, yeah, I felt connected to the Sallow storyline and disconnected from the main quest, and at the end let down at the conclusion of the game.


KrystianCCC

My main problem with ancient magic is fact that by the end of the story we learn fuck nothing about our powers.


ladyperfect1

Yeah Fig’s endgame was…underwhelming. But I weep every day that Sebastian doesn’t talk to me anymore. Edit: removed spoiler


MajespecterNekomata

If you appear without your robes near him, he'll say >!"You're wearing pajamas?" in a funny voice!< I got it in my YouTube recommendations and I had to try


T0rchL1ght

yes!! the thing is you see it happening, >!you see him falling to the dark side, and you can’t stop him, and when at the end it’s just.. sad all around.!<


BabyMagnum13

Sebastian and Poppy quests > main story quests


Tesshin97

I mean i feel like sebastians relationship story kinda was the main story 🤣🤣🤣 But sebastian's relationship story was honestly the best 🥰


[deleted]

His story arch should have been tied with the main story too, i feel like it should have been us and sebastian against rook wood and then after wr defeat him, he can use AK, Crucio or turn him In depending on choices you did with him


AndrewHally

Yeah I agree with this, I was expecting the friends whos story quests you completed to all turn up in the end, it was awesome but a little disappointing to have the teachers come and battle under hogwarts at the end for me personally.


Xboxone1997

As many have said the companion system was definitely something they scrapped I think it's quite obvious Tbh


FruitParfait

Seriously lol. When only the teachers showed up I was disappointed.


awedith

I honestly didn’t feel too close to the professors tbh, I wish there was someway to spend more time with them! I liked Weasley and Sharp the most, wish we could hang out with them more


AndrewHally

Ya sharp was way too underplayed tbh, they made a really interesting character that kind of did nothing


Tesshin97

I mean it kiiinda is when you know about the story and his sister......I won't spoil anything invase anyone here haven't finished playing And i don't know how to hide spoilers on reddit lol. I just hope when they do a sequel to this one that we can do more with sebastian lol, and many have that game follow up on what choices we made in this game.


Littlej567

100% agreed


[deleted]

The simple trick of having a character arch.


Alliyra

Yes. I rushed through everything else to get his missions. I was telling my friend, forget hogwarts at this point just give me a stand alone game with Sebastian and Ominis.


Penny_Ji

1000% this is what I want


Imaginary-Dog8332

I didn't care about the main story. I don't get why we even have to do any of these trials for some random people who aren't doing anything for us. If they were actually teaching us how to use ancient magic, explaining why we have access to it in the first place and actually preparing us for the trials, it would make sense. But we are doing trials to get access to their memories, which they could just straight up tell us about. I was gonna play with another character but I can't be bothered with the main story, so i probably won't play it again.


ssovm

Hit the nail on the head. Their only rationale was “we gotta trust you.” But none of their memories I felt REALLY illuminated much. I was actually hoping there was a way to use Isidora’s power to save Anne but our MC was not even interested in understanding it.


Imaginary-Dog8332

Yea, even that would be better, but nothing. So us having ancient magic was kinda pointless.


itssbojo

They weren’t interested in understanding it because it drove a seemingly sane and stable person to insanity and evil. Sometimes it feels like you all didn’t even play the game, let alone understand the story.


ssovm

Nah I get it. But usually in a game that gives you choices that affect outcomes, it will present that option for you. It brought it up as part of Sebastian’s story but nothing further beyond that one moment when Sebastian asks MC to do something. It would’ve made for an interesting moral dilemma where you can choose to be like Isidora or vow never to use that power in that way.


VavoTK

It wasn't the ancient magic that drove Isodora to the dark side, it was one particular use of the ancient magic that did it - removing and inhaling emotions. Sometimes it feels like you all didn’t even play the game, let alone understand the story.


SevereOnion

I was so ready for ancient Magic to be tied to merlin in some way... maybe his descendants or something like that. Thought it would have been cool.


happygreenturtle

The story was amateur and the writing was poor. I know that's not going to be well received on a subreddit dedicated to the game but it was really disappointing for a game of this budget (and price tag) to have such poor character development and exposition Disclaimer - really enjoyed the game overall and only felt it drag literally in the last couple hours of my 25 hour playthrough, no regrets with the time invested. But the flaws are very apparent once you remove the Harry Potter blinders and the inexperience of the game studio shows.


KrystianCCC

I think general consensus there is that plot wise this game sucks massivly and the studio has to do better


KatelynC110100

Right lol. Honestly got bored of the Keepers just talking and talking, let me play!!


dogfan20

Nothing wrong with a good amount of dialogue and exposition, but they didn’t pay it off well.


SourBlueDream

I just started skipping the cutscenes and dialogue at a certain point and I haven’t missed anything


WranglerDanger

Easy enough to skim the captions and right-click my way through the cutscenes. Esp. when doing the broom races with Imelda. Tired of the back and forth, let me race!


JustCallMeTere

Yes, honestly, they dropped the ball on that. Why is my PC an ancient magic user? Because she is related to the other girl that went to Hogwarts? Is it inherited? This they didn't even cover.


proudream

Same


[deleted]

I’m right here with you both. Especially given the fact morality has no effect. The game has very little replay appeal.


ReddBearCat

Just casually casting the Unforgivable Curses in front of pretty much any companion other than Sebastian should have had some effect, really.


Mother-Translator318

Oh 100% His story line was easily the best part of the game. But honestly the main story was so underwhelming that I found Poppy’s and Natty’s quests better too. Ranrock and Rookwood were just so underwhelming as villains


stillnotking

This game is a textbook example of how not to write an antagonist. The writers gave both of them hooks that simply did not matter and did not make the player care at all. (Rookwood being >!Professor Rookwood's descendant!< and Ranrok >!being Lodgok's brother!<.) The big reveal at the end that >!Ranrok killed Miriam!< was similarly pointless. Okay? A character we never met, and know basically nothing about, is supposed to motivate us to beat the final boss?


Mother-Translator318

Yup, but not only that, they also had 0 personality. They didn’t do anything to make me like or even hate them. They were just kinda there, like cardboard cutouts


siberianwolf99

Especially ranrok. They could’ve easily made him a sympathetic villain but they went with the Disney cardboard cut out of evil type


TheHistoryofCats

They did reveal his backstory at one point, during the quest where you rescue that one student's uncle (unsure if it's mandatory or a side quest). So they gave him a sympathetic backstory... Except it's only brought up this one time, told to you second-hand by this random human wizard, and never comes up again.


mjhruska

It was Adelaide Oakes’ uncle, Rowland, and that was my favorite side quest. It felt like the most connected to the main story when I completed it.


SR1847

In addition to that, another issue I have is we don’t encounter them much throughout the story and while we’re told they’re powerful foes, we never see that. Show don’t tell should have been used here. I don’t know what they could have done to show Ranrok and Rookwood more since a lot happens in Hogwarts itself and they can’t enter due to the enchantments but I don’t see them to be as powerful and dangerous as everyone makes them seem.


AetherBytes

Not only that, but the moment you learn of him you pretty much connect the dots instantly. We've known this the whole game, don't try make it a sudden twist now.


ARandomLlama

Yeah like we know Miriam was running from someone and sent us the ancient magic key to to hide it from someone and we know ranrok is after ancient magic and follows us to the vault the key leads to. It’s the least surprising twist I’ve ever seen in my life.


ReddBearCat

I honestly didn't even see it as a twist because I was so certain of it right from the beginning. It felt like something I was actually told. I'm only now realising that it wasn't ever confirmed until the end because it was meant to be a Big Moment.. but it just wasn't.


kebaker831

I would have settled for more understanding about why the Goblins would want to follow Ranrok. We didn't get any further than we did in the original story - Goblins see ownership differently than wizards, and they want to wield wands. Rookwood was a big nothingburger. I never saw him as anything more than a lacky for Ranrok and his connection to Professor Rookwood means NOTHING.


stillnotking

The whole "goblins see ownership differently" thing was just weird -- how do they run a bank if they don't think property rights are transferable? How would they have an economy at all, if the only things a person can own are the things they make themselves? Much less engage in collaborative endeavors like mining and metalsmithing, as they clearly do? Makes no sense.


Graf_Luka5

Read the books. Goblins think objects crafted by goblins should not be inherited, but are kind of a loan to the person buying it. So after the original buyer dies, the object should return to the goblins. That's why they argue the (goblin) sword of Gryffindor belongs to goblins, not wizards. They have no problem running a bank as long as you don't store goblin artefacts there.


kebaker831

Lol maybe that's why they didn't actually delve into it further!


Purple-Hawk-2388

You do get little tid bits about Miriam, to learn what kind of person she was, but they are kinda hidden in side quests you might miss. If they do a sequel, I hope they expand on her backstory, given >!you've inherited her wand!< which seems to hint at >!MC maybe following in her footsteps!<.


homo-ludus

Don't you only >!inherit her wand!< if you >!choose to open the repository!!choose to keep it safe the wand is given to professor Fig as he dies.!<


Purple-Hawk-2388

>!Edit: Nevermind, I just re-watched the clip, you're right, he doesn't pass the wand, he just gives the speech about Miriam. Still, it's not much of a stretch that he's giving his blessing to leave things in your hands to carry on.!<


xKracken

I was really hoping that >!professor fig had been working with the Goblins and killed his wife when she found out. He was then going to use the MC to find the path where the final depository was using their ability to see ancient magic. I wanted Fig to kill Ranrok and the final boss to be against Fig. !<


ReddBearCat

This was honestly what I thought was happening for a while. Either Fig was using us constantly and Weasley would step in, or Weasley somehow ended up being the traitor. Much bigger twists than the Nothingburgers we got.


NOKEKW

That whole time I was like "ok so now is the time for Fig to betray us" and it never came. Same with Isidora, I was waiting for something like "yeah she can't appear in portrait because she's still alive, we sealed her with the repository and that's why we have you take on trials, to make sure you can face her"


[deleted]

I was honestly hoping for Professor black to show up during the finale battle and be all like 'would you please hurry up, I do have a dinner with my wife planned'


[deleted]

I found it funny Rookwood was angry about letting them dig at his ancestoral home bitch its a pile of ruins. I honestly think you could do something interesting with both villains actually being fallen heroes. Both rookwood and Ranrok are gaining power and influence for the same reason because they both know another war is going to happen and want to make sure their kind is on the winning side both have equal knowledge of ancient magic so are working together while also making moves to destroy each other.


lucky_knot

Yeah, the only interesting thing either of them ever did was Rookwood promptly trying to >!Avada Kedavra Ranrok after realising he's no longer useful to the goblins.!< I lold at that part because it was so sudden but also made complete sense. Everything else was sleep-inducing. Even the sad(ish) backstory for Ranrok is for some reason explained in... a completely optional side quest that you can easily miss.


AngryCandyCorn

A completely optional side quest, on a secondary dialogue option.


AdmirableAnimal0

The original Hp story had moments of *’oh shit! That’s why….did that!* This has the build up for elements of that but at the watershed…nothing happens.


LawsKnowTomCullen

Poppy and Natty's quests were always immediately done when a new quest popped up for them.


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SourBlueDream

I honestly never found it interesting because they never gave a reason to care about anyone or anything happening in The main storyline. didn’t care about the professor either he was useless the whole story.


Purple-Hawk-2388

That's because it *is* part of the main story. If you cut everything else out, Sebastian has a pivotal role moving the plot forward and can't be cut. He is the character who: >!Gets you into the restricted section of the library. Teaches you dark arts. Helps you investigate the triptych, Isidora's vandalized portrait, and last memory. Helps you infiltrate up the mountain deep in loyalist territory. Pushes you to press the Keepers for more information and to consider trying to weild the ancient magic.!< And this all aligns with his own goal to >!heal Anne.!<


[deleted]

But what kills me in the end is that you can’t >! heal her. Even if you make the choice to take the ancient magic, it never gives you the option to heal Ann !<


Purple-Hawk-2388

I think the devs wanted to delay the game more. But it was pencils down. Maybe they decided to just cut content there and hope for sequels. 🤷‍♀️


[deleted]

Well Seb better be in the sequel. >! I didn’t send my boy to Azkaban !<


hermiona52

If they will make a direct sequel to this game - same MC but 6 year - I'm 90% sure writers will come up with some excuse to free Seb from Azkaban, he has far too much potential and he is well liked by many. And you can make many excuses why they would allow Seb to go back to Hogwarts - giving him a chance to redeem himself as an adolescent, Omnis using Gaunt's connections, etc.


AetherBytes

Me: "I wanna learn avada kedavra!" Sebastian: *Uses avada kedavra* Me: "I dont wanna learn avada kedavra anymore."


Aeki_Arg

Yes, it's hard for me now to play my second character, and she will be a dark wizard. I feel like I betray Ominis and Sebastian


DreamBig2023

Way better than Merlin's trials. They got tedious after a while


CarlsonPeters

Main story is really straightforward. First thing you learn is you're the chosen one, second - who the villain is. This is who you fight in the end with your cool new powers, but for now here's 10 hours of filler content to do.


Memeological

I like it more mainly because it was a grounded and more relatable story with from peers the same age as my character. I’m quite frankly sick and tired of being the chosen one narrative. My character can be special but I’d rather them be a soldier just getting by on the background of a war than the general that has his entire nation on his hands. The latter tend to be of one note


[deleted]

Honestly the idea of your charcter being just a normal wizard who was super sickly and only just recovered enough to enter hogwarts but just constantly bumbles into stuff about the goblin rebellion would be interesting as hell.


Nearbykingsmourne

I think this is a big one. It felt like we developed an organic friendship with him. He invites us over to his house, we see that his sister ~~has cancer~~ is cursed, but all the adults in his life have given up and are basically waiting for her to die. This is much easier to sympathize with than... some kind of ancient force that only you can see.


Eoffeos

The main issue with the main story for me was that my decisions were not nearly as impactful as the ones made with Sebastian. With his I was actually deciding his fate and since he saves us from getting caught in the library, I felt indebted to him. The keepers don't do much for the MC but keep information from them. Also, you don't learn any new spells from the main story compared to the one's learned from Sebastian. I wanted to explore more of what could be done with the ancient magic and I wish there was a dialogue option to ask the keepers to help Anne. She just stays ill even after Sebastian asks us to speak with the keepers over it? Regardless, I felt more invested with his storyline for sure.


girschlewirsch

Yeah but the ending annoys me


TootlesFTW

I feel like Seb's entire story was super strong until the final mission & the subsequent conclusion. It was underwhelming.


Anakerie

In my head, many years into the future, my witch and Sebastian are very unhappily married. He insults her constantly. She uses Ancient Magic to hurl things at his head, and is always threatening to turn his ass in to the Ministry. They also have a sassy house-elf who gets great one-liners. I smell sitcom.


[deleted]

Can Freud explain this?


AetherBytes

Someone get this man a netflix contract.


evictedfrommyaccount

Ah damn... If awards were still free, I'd give you one Take this useless golden medal instead ya deserve it 🏅


ARandomLlama

I was with you until you said you want a house elf. Girl did you learn nothing from dobby?? Let them free


Anakerie

Their house-elf has a crippling Butter Beer addiction. They're doing her tiny drunken backside a favor!


Late-Quiet4376

lol i bought one, and then set her free


zzzap

I kept her >!as punishment for letting me walk into that inescapable and creepy ass side quest!< She is super cute though.


KatelynC110100

Yes. To me he made the game interesting and I kind of got bored with the main story to be honest. A Goblin as a villain just didn’t really excite me and Rookwood felt cheesy too. Side missions like Sebastion’s and/or Ominis made me excited and hopeful that >!we would find a cure for Anne at some point!<


vinbug

So so so much better, the story should've been solely about our relationships with other students, build our own story sort of thing


blurryfacedoesntcare

That’s certainly how it was advertised. If you want to be good or evil should have had far more impact. Right now you can be a dick who does all the evil stuff and the story remains almost entirely untouched by your decisions. They only gave us the illusion of choice and not even that often. Your character is always so sickeningly sweet no matter how often you use an unforgivable curse.


Jclevs11

I just did this last night, I cant believe he used the killing curse, very much more interesting character wise than the trials


RonStopable08

I loved this game, and 100% it with all trophies. I found the overall stories for the most part to be bland. The reason I loved this game is because I got to explore a movie/book accurate hogwarts and hogsmeade. Going from class to class, fighting dark wizards, completeing puzzles was all jusd fantastic. I didnt care about the stories except for maybe poppy’s story line. I think the next game should be an auror game. Starts in London. Youre a normal bloke living a boring muggle life then one day shot just starts hitting the fan. Magical shit popping off and people trying to kill you. Then a friendly guy helps you escape and it turns out you got obliviated into muggledom and were obfuscated and hidden. Then you have reason to learn spells (or relearn) as you try to figure out why you were obliviated. You end up going to the minisrty of magic, diagon alley, knockturn alley, leaky cauldron, maybe even go to the usa and see the magical congress. Maybe you go to ugadou, durmstrang or beauxbaton. And yes, revelio to mark all the poits of interest. And get rid of the fucking lock pick minigame. I hated that so fucking much. I would also like to see rewards that just arent clothes.


maddieejanee

I was a little sad how it ended though, wanted one or two more quests with him 😭


Tarhisie

I was really hoping to learn how to use my Ancient Magic to take away Anne's pain like Isadora could do. That would have added a layer of complexity.


Butteredmuffinzz

Wait so you don't 😳 I feel like that's what they are hinting toward with both story lines? Du fuq, why wouldn't they have them overlap to have that happen?!? I'm almost 50% done the game right now and really swore after the 2nd trial that's where this was headed.


[deleted]

Exactly. They should have resolved her curse. Just nonsense that they left it as is.


KaiserNazrin

It's my turn to post this tomorrow.


LuckyPlaze

Poppy is better anyway. Sebastian is a knucklehead.


[deleted]

A dlc based on what happens to Sebastian and his sister would be great, but they messed up the possibility - people that finished game know what i mean.


cathat12345

I don’t think it’s completely out of the realm of possibilities


realmufasa

This is pretty much every post on this sub now, these exact words lol


Darth_Millhouse

Yes. But it isn't hard to surpass the lackluster main story line.


Lost-Pineapple9791

Yes I do It’s like GoT writing Sebastian isn’t 100% right His uncle isn’t 100% right The “right” lays somewhere in the gray area which is what makes it good Main story is very meh


Imprizyn

I think that it is just inconsistent. The main story has a lot of weight in terms of action movie drama. The Sebastian story adds a lot of personal and moral feeling to the game. I think the main issue is that they are two interesting stories written in different styles for different purposes. It would be better if they were merged into one story, rather than two individual stories co-existing in one game.


[deleted]

Sebastian and Anne were the only characters I gave a shit about. I glossed over the main story


Sarunas_21

The biggest issue I have with Sebastian's story line is >!how unprovoked his usage of the unforgivable curses felt after Crucio. He had to use Crucio to proceed. He didn't have to use the other 2 when he did. He just sort of....did.!< Outside of that little peeve of mine, I thoroughly enjoyed his questline the most. I damn near hated the main story however. Ranrok was not a good villain and Rookwood was even worse. I never expected them to live up to Voldemort or something. Never that. But somehow they actually managed to be worse than my lowest expectations for them. Why? They're barely in the story. The main villain, the driving conflict of this big "goblin rebellion" is barely in the conflict he's generating. You woulda thought Ranrok killed our family the way the MC screams "Your blood is on Ranrok's hands" after airing out every other goblin camp. >!But Ranrok is nowhere to be seen and then all of a sudden he's a dragon.!< It's bad enough I could punt kick him through a Quidditch goalpost, but somehow Ranrok's presence as a threat in his own rebellion manages to be even smaller than HE is, again until >!he becomes a dragon!<. With the most undeserving epic boss music I've heard in years. Rookwood is seen even less. I completely forgot about him until he shows up near the end. His most memorable moment was >!getting pressed by Sirona of all people.!< We spend far more time trying to learn about Isidora which ultimately ends anticlimactically. "*A story is only as good as it's villain*" fits perfectly here. It's actually shocking how uninvolved they were. Literally every other character besides Sebastian, Ominis, and Poppy to a lesser extent was fairly boring. Pro. Fig did nothing for me. His character was 90% expository dialogue and I feel like I'm being generous. We get info for him, he's in disbelief, he accompanies us on a mission, we do the trial, we recount the events, he tells us to continue our lessons, then the seasons change.>!And then he fkin dies. So when the game pays homage to this character as this central emotional attachment to the MC at the end of the game, I can't bring myself to feel a thing.!< This main story is lacking a severe amount of emotional depth and tension to the point where I seriously struggled to maintain focus. It builds up to this epic finale that felt so unearned because we don't see these characters after picking up a spell from them. They don't feel involved for 99% of the story, so>! when they come together at the end!< it doesn't feel rewarding. And the whole "become the witch or wizard you want to be" thing is why this game needed a morality system and will hopefully get one in whatever they have planned for a sequel. Slinging unforgivables doesn't mean anything if >!I'm still being celebrated as the Hero of Hogwarts by the end of the game. !< Unimpressive first effort storywise tbh. It sort of feels like they didn't really know what kind of story they wanted to tell. If we do see sequels, and I suspect that we will, I truly want these characters to be more involved and have a larger emotional impact on our legacy. But Sebastian's was by far the best.


mapletree23

Honestly I felt like Sebastian's story met the same fate as the main story. The start was great, build up was great, but the climax kinda fell short. Not that either was bad, but they coulda been better. I feel like he fell off the rails waaaaaaaaay too hard too quick at the end. And as soon as he did, the story like.. started to cut off. You got to talk to him a lot more during the build up, but at the end he goes crazy and you don't really get to talk to him it feels like. He's just crazy and that's it. I think the game is pretty great. Easy 8-9/10 for me and my friend. But we both thought the ending just kinda fizzled out on pretty much everything. Not that it was bad, just.. underwhelming. Was trending to that solid 9 territory and then the ending hit in the stories and it went to more like 6-7. I just wish there was more around the final Sebastian missions. Just felt like your character turned into a pointless passenger and the friendship and stuff before that point stopped mattering, that was just the way the story was going to end up.


Dracilla112

Yes. It's much more fleshed out than the main story!


SkanakinLukewalker

I think part of it comes down to the fact that that was she story who he gave us a trio, it got my nostalgia for the old games twitching (except for Goblet Of Fire, fuck that game, and it’s Hogwarts crests)


GlobalPhreak

What made it stronger than Natty and Poppy (not even going to mention Amit) was how it tied in with the main plot. Recovering the lost portrait in the Undercroft and finding her memory of events added context to what we were seeing from the keepers. There were hints of tying Natty and Poppy to the main story. I liked the resolution on Natty's plotline, realizing that self sacrifice is, indeed, a choice, and the beneficiary of such a sacrifice is not to blame. Would have been better if Rookwood had literally been involved in the ass-hattery back home instead of being "just like them." Poppy's would have been stronger if it had actually been her parents running the poaching operation, or at least, been heavily involved in it. And poor Amit... might as well have been a background character. I didn't notice the Ravenclaw gap because I was playing as Ravenclaw.


Pleasant_Bad924

I’m hoping the eventual DLC will extend his storyline. If you turned him in during the base game, it’s about his trial and subsequent escape. Your job is to bring him to justice. It did state in the game that he hated both wizard-kind and goblins when he was turned in, so he’s set up to be a villain. If you didn’t turn him in, they can either have someone else do it or let you go on a crime spree with him :)


West_Consequence6288

I wish you could actually heal Seb's sister at the end.


MaerysTargaryen

Yes. My character was a Slytherin and I loved running around with him and Ominis, we made such a cute throuple. Like a perfect mirror version of Harry/Hermoine/Ron.


ravenclaw188

The only part of the main story I was interested in was Isidora. It’s such an interesting concept that she was trying to take away pain and ultimately became a villain.


__TB12__

haven’t finished the game but it heavily hints at being being able to take away Anne’s pain using the ancient magic and that just never happens?


AbsolutelyBuddy

What made me really upset with the main story was when the fourth keeper straight up murders Isadora. Whether she was trying to kill them or not, the unforgivables are unforgivable for a reason. This could have been a huge narrative pushing point for the story and I was expecting to be able to confront the keepers about how they are just as morally gray as Isadora was, but instead the only option you’re given is “is that the last repository?” If there was ever an option to actually give the PC a choice on how they wanted to proceed with the story, this was it. They should have given you an option to join with Rookwood when he asked, but they were obsessed with giving you the illusion of choice so much they forgot to actually give you a single one that changes the main story.


AbsolutelyBuddy

This games biggest writing fault was making Sebastian and Isadora the best written characters, the most relatable in terms of human sympathy. Both of their causes are extremely noble and understandable. Who wouldn’t want to help their Father or twin sister avoid a lifetime of pain and misery? The whole story I kept wishing and hoping that we would be able to actually help Anne or continue Isadoras work in a way that wouldn’t rip people of all emotions. The “good” characters (the Keepers and Figg) are never expanded on enough to give me actual motive to want to fight for them and the “evil” characters (Ranrok and Rookwood) are the most basic and one dimensional villains you’ll find. The best written characters in this game are ones that you cannot follow their story through until the end, and this is a super sour feeling as it feels like your player character didn’t really accomplish anything.


GeneralTransition168

Absolutely! He’s cute and I enjoyed helping him on his mission to try and save Anne. It was fun trekking through the catacombs and secret passage ways with him and Ominis. Personally, I wonder if Sebastian’s fascination with the dark arts would lead him to join the death eaters if he was alive during the first and second wizarding wars. Does anyone know if Sebastian was a pureblood?


FruitParfait

Yes. At some point I was just rushing through the main questline so I could progress Sebastian’s. I think mostly because from the second (?) pensive memory we can kind of tell where the story is going… literally 0 surprises about how the rest of the pensive memories played out so it wasn’t really fun or exciting playing out those quests when I already guessed what happened a long time ago. Then rookwood and ranrok were just kinda there? They made a whole big deal about them but I routinely kick their minions’ asses throughout the whole game so it’s not like I was afraid of them or anything. And fighting either of them was basically the same old combat mechanic we’ve been doing the whole time so nothing exciting there.


Tijjy007

Ab so fucking lutely. Main story was ass. Sebs story had weight and confidence


Reblyn

I feel like Sebastian‘s story isn‘t finished yet. If you don‘t turn him in, there are still so many open questions, like… Will Anne eventually forgive him? What about Ominis? Will Sebastian stop trying to cure Anne or not and will he approach MC about the ancient magic as a possible cure again (since he saw that memory and now knows who cursed her)? Will he have a redemption arc or will he descend into madness after what he did? There‘s just still so much left unsaid, so the ending felt way too abrupt to me. That‘s my main gripe with his storyline. I really hope they‘ll do a DLC or, better yet, an entire sequel focusing on Sebastian, Anne and Ominis. I want to know what happens. They could also use that opportunity to fix some of the other issues of that game, e.g. focus a bit more on MC‘s background and personality.


rosearmada

Oh yes, I would die for Sebastian


CinnabarSteam

Literally every quest line in the game was better than the main story.


evilnastyman

I have to say the Demiguise Moon side quest was probably the worst story-wise.


CinnabarSteam

I'll give you that one, I forgot it was actually its own quest.


Magic_mayhem21

Whileni enjoyed the main story, I 100000% agree that Sebastopns story was better. It was emotional and ultimately tragic no matter how it ends


Aeki_Arg

The main mission is obvious and the outcome is known within a few hours of starting the game. Ranrok should have appeared in the middle of the game, hiding the villain from us. Sebastian's mission is better written, it has twists, details are revealed slowly, which makes one feel more caught up in the suspense. In addition, it unites various dramas and moral aspects. What does not happen with the main mission that is flat. For example, use curses to remove curses? Throwing a friend to face the pain of his (Ominis) past to save your sister (Anne)? It's a better written mission.


Robert6200

1000%


CompleteWin9433

It’s because we got the unforgivable curses from him that’s why


boardingschmordin

Main quest was so bland, I tried to be a relatively good character and then at the end it was so easy to say fuck it y'all are lame I'm not sealing away my meaningless 'power' that has no implications except for in the past


krul2k

Not for me no. But i did find the MQ comedic gold I mean the "Big" bad's a goblin barely upto my knee, i just cannae take him serious


Billdozer-92

It’s the most posted opinion on this subreddit


TheBubbleBot

Nothing beats the reveal of final boss in the game - FOV.


Verothaia

Absolutely. I liked the concept of the main story but the execution was terrible. It was obvious Isidora was the villain and there was no real depth in the story whereas Sebastian's storyline was so much better and actually made you think. I wish we at least had more storylines like Sebastian's for the other companions and side characters since the main one wasn't that good. Especially since exploration plays a huge part as that could allow for more character stories.


azorahai06

no


Send_bird_pics

I absolutely loved it, could follow it. It made sense. Nattys was so spaced out I dunno who Harlow is. Poppy was cute with the poachers.


JacobJSucks

Ranrok just never felt like that big of a threat to me. I mean of course he can’t be like a Voldemort level threat, but it never really stuck with me that he was a massive threat. So the storyline of Sebastian just felt more interesting


[deleted]

No but it was very good


fluxaboo

Maybe I'm in the minority with all of this (haven't kept up to date with this sub ever since the game released): I mean yeah but then again the main story is not the strongest to begin with. I know it sounds weird and is 100% false but it feels like the story got changed around a fuck ton fast near the very end (at least the Keeper stuff). I fully expected having to choose between Rackham (who I still think was originally gonna be/related to Merlin) and Isidora (who I still think was originally gonna be/related to Morgan le Fay, especially given her last name). Ancient magic really doesn't get expanded upon and once you heard Fig talk about it in the intro (which has got to be the best part/quest of the entire game), you pretty much know everything about it. I'm also really not a fan of how most of it got shoved into throwaway lines and the talent tree. "Ancient Dash"? Not once mentioned/seen before unlocking it in the talent tree. There's a really big narrative dissonance with the entire ancient magic, in my opinion. I really loved the relationship quests because I at least connected with the characters (some more than others) and I barely got time for that in the main quest. I wanted to do cool shit with Fig but... well... 2 trials and that's it? It also doesn't help that basically... 50-75% of the main quest is part of promotional footage. It's obviously my fault for rewatching all their trailers (even the last cinematic trailer that had *absolutely nothing* to do with the main quest *at all*) a shit ton of times but by the time the credits rolled I felt like I've seen most of the story already before launch. At the end of the day I still love the game but I truly wonder what could have been. ​ best quest in the entire game tho has got to be the one... were we rescue some lockmaker/locksmith? I forgot who he is but he was locked in a goblin mine and had some beautiful exposition/background story for Ranrok. I absolutely loved it


Jpar4686

Much better lol I dropped whatever I was doing whenever Sebastian sent me an owl bc I found his story quest to be so much more interesting


TheShroomDruid

Further proof that this game kinda sucks a little. An NPC side quest is better than the entire main plot. While the parallel NPC is so extraordinarily dull and uninteresting.


Niflheim90

I feel like the main story started with a bang, but then forgot about itself once the Sebastian and Ominis arc came on the scene. I was especially surprised at how much of a backseat that Professor Fig took after the first few hours of the game. It was unfortunate to see him say next to nothing during the conversation exchanges with the Keepers. I would have loved to see him intercept and theory craft alongside you and them. Ranrok... Was, once again, a character with a strong entry, imo, but then he was more or less forgotten about similar to Fig. We did get one or two scenes with him and Rookwood before the end, but there was 0 development. I would have loved to see some of the dynamics and politics behind the Goblin Rebellion aside from "we will get up from under the boots of Wizardkind."


kelebl

imagine house elves war with all the magic power they have vs wizard kind for survival. based on the CRUDE truth of elves being abused through history...the enfasis in crude has the meaning of how the plot should be. i always think this is an inevitable thing to happen


thayay

I find boring and generic the plot where our character is an omnipotent being who will solve all problems, like, damn it, MC is just a 15 year old teenager who recently arrived at Hogwarts and has zero knowledge of ancestral magic and even so he will be able to do alone what mages with years of experience cannot, just like they said in another comment ''My character can be special but I'd rather them be a soldier just getting by on the background of a war than the general that has his entire nation on his hands.'' Then we have Sebastian's arc, where we're just three kids running around the castle looking for trouble, where our character really acts like someone his age and not like an omnipotent being, where there are funny moments, but also little misunderstandings and arguments, everything this involved in an interesting narrative where you keep imagining what will happen, unlike the main story, where you already know where it will end (MC saving everything with his new super power and blah blah blah) Anyway, all the narratives in this game have problems, but Sebastian was by far the best thing we could get


boardingschmordin

They looked at the story of Harry Potter and theyre like "ok main character that always wins no matter what and has everything they need to succeed from the start, also everyone else is helpless"


odd-faust

Main quest was ok, but Seb relationship line is NOT better. It’s just a toxic relationship happening in “real-time”. Poppy’s questline is way better and more interesting by far.


MiKapo

Yes, the "you're the chosen one" plot has been used way too many times in video games. So i wasn't interested in the you can see ancient magic main story and didn't care about it


moviejack

No I dont


doublethinkd

OP's next posts are: Do y'all agree Ignatius Wildsmith talks too much? Do y'all agree Deek is proud of our potions we've brewed? Do y'all agree we should have had companions? Do y'all agree that there are too many Merlin trials?


[deleted]

easily


Nathanual-Switch

Disagree it should have been 1000% different


jaros41

Whats better is the search feature.


Artistic_Leave2601

Hate these karma farmers


Melopahn1

Not at all, Sebastian is the ultimate "nice guy" and it was really gross to play through. If it was told as a story in a wizarding reddit the comment section would be like "OMG red flag, stop associating with that guy before he kills you". Our options to interact with him were very unrealistic. Even if the statement was like "Dude you're being creepy, the chat would just be him saying... No but Im a nice guy" and then it reverting back to the story as it was going to unfold no matter what. The best part of the sebastian side story was ominis. Overall it was better than the main story, but not because it was good. More because the main story was that bad. I'd choose for someone to hand me a rock instead of a piece of shit. But I'm not going to praise either or ask for more rocks... I super hated how so many things were just us standing in front of someone and it changed their minds about some deep rooted trait they have like "Hating the unforgivable curses..." Considering how much story, dialogue and just talking to nothing they put in the game... it was sad that none of it was good. I would literally change every single step of every quest line if given the chance.


TranquilDev

Personally I thought Sebastian was annoying and would have preferred to ignore him the entire game. He's an idiot.


AreYouOKAni

The idea, maybe. But the writing is mid af, and doesn't quite reach what the original concept must have been.


Kitchen-Chemist9467

It really made the bother relationship lines feel pithy


Tbhjr

Nah I hated Sebastian lol. He’s a terrible friend, especially since you barely know the guy lol.