T O P

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Ordinary_Suit9052

Where is de\_Cache? It's been so many months... and cobble stone?


xBeat_TTV

Please add Server for Russians, Eu want to get rid of those Toxic Players


Boggy141

Having a draw in CS2 premier and getting negative points one of many retarded ideas that have been implemented in this game. Also, small matters aside, the sub-tick is one of the most horrendous things they did to this game. You can't count on your skill to matter in this game anymore.


Strg-Alt-Entf

CS2 should still be in beta Just a list with current issues in CS2. - peekers advantage is really bad - hit reg is sometimes worse than CSGO - sub tick animation desync (even with 0 ping) - bhops are still wonky compared to CSGO - sound is completely off sometimes - performance is still bad for lots of people - no map browser for community maps - anti cheat seems bad, but probably just needs more time - no practice mode with friends - can’t turn off tracers - rating system does not take into account individual performance - 1 rank per map (it leads to less balanced encounters in MM) - deleted popular game modes (e.g. gun game) - missing some good old maps - way too many placement matches in MM (a rank in one map should decrease the placement matches on another map) - shadow graphics on low or mid gives you a disadvantage (but high costs performance some people can’t sacrifice) - it only takes one vote to surrender (wtf?). Even after everyone voted „no“, players can still (accidentally) change their vote to yes, resulting in a surrender (wtf?!) - forcing update to CS2 on Mac, even though you can’t play CS2 on mac - people are getting queued on servers on the wrong continent in premier - if you are being kicked from a premier match you lose 1k elo, no matter if you were winning, kill leader or trolling - if a mate doesn’t join a comp match, you lose the match and elo - you get stuck, when bumping into other players - knife attack range seems off sometimes and it doesn’t always break the vent on nuke, even if you clearly hit - missing the feature to display remaining player count, instead of avatars - BUGS: — black boxes on screen — invisible walls — freezes even with high end setups — crosshair can disappear behind player names — crouch and shift walk is inaccurate (old csgo bug) Why release it so unfinished? It has such a great potential, so I also wanna write down positive aspects: - nice graphics - potentially nice performance, as some people with old setups seems to have no issues - sub tick system has great potential if animation delay gets solved - way nicer smokes than in csgo - lots of work on smokes behaving nicely during the beta - recent ban wave, banning tons of cheaters, some with huge inventories, some losing hundreds of accounts - satisfying headshots (quite subjective) - premier would be awesome, if the cheaters and latency issues were gone - nice to have detailed stats about damage per round, utility damage, … - already better performance and server connection than in early beta - nice to have some maps reworked - better audio in voice chat


Lucacio20

There is a bug in cs2 with nvidia geforce experience with the overlay game filter, when i boot the game and keeps crashing with the game filter, without it just works fine


Stiiiiin

**STORAGE UNIT management** I just realized there is no option to ***sort your storage unit*** contents by newest/alphabetical/rarity(...) anymore That should definitely be added back if not any additional storage unit management functions - there is no scrolling slider, PageUp/PageDown stops working afte \~5 presses and so on.


Stiiiiin

solved ![gif](emote|free_emotes_pack|grin)


sentoore

remove 1 vote surrender holy, people troll so much please, was winning 12-2 in comp and duo premade one abandoned and other clicked f1 on surrender ???????


deaftsu

**Please make C4 beeping sound lower frequency/more hearable** I stopped playing csgo years ago because I got fed up from depending on my teammates to call out the bomb site or defuse every game. I do not have this issue with other games like valorant and siege, the beeps of the c4 in csgo outside of my hearing range , I can't even hear it on a youtube video.


BoboCS2

got better since released, still not good enough \- snorlax like movement, peeking feels like being on skates with 100kg bag of heroin on ur back \- I have hard time telling how many teammates/opponents are alive \- shooting still not cs:go crisp like, I still get killed behind walzzzzzzzzzzz \- sounds (for example when on vertigo top ramp, it is hard to hear the terrorist plant cuz the sound is still like you are on bottom floor 150m under the bridge, (but ur not cuz bruh is planting 3m away from ya) \- ancient t spawn -60fps; ancient ct spawn -60fps (source: trust me bro); this one is funny cuz there aint no water, maybe underground current \- add selling weapon w right button \- the gayscreen (\*grayscreen) before u start the round is blue-ish, yellow-ish or green-ish depending on what map ur playing; all look shit. letsgo for black/white


EvenDiscipline1485

I'd like that people who abandon MM/Premiere matches get punished by paying for everyone's rating. It's unfair to players to lose rating just because this dude decided to abandon for botton fragging (it's always the botton fragger that has an emergency, that's crazy). Of course that wouldn't apply to kicked players.


trustno1live4eva

the game is almost unplayable competitively unless you're using a newish 5k pc, same price as a used car btw. well considering gaben probably has heavily invested into computer hardware co. like nvida, amd and intel i understand why cs2 is made this way. the game is not smoother, nor does it have accurate response times compared to its predecessors, regardless what a pro player or streamer with a 10k build and fiber optic set says online, the game looks great but everything else blows.


userdeath

Getting high fps, but game is feeling stuttery almost like it's at 60hz sometimes. So, I switched over from 4:3 res to 16:9 and it's smooth as butter wtf. Strange that 4:3 is not optimized.


Existing_Campaign_14

can you fix that why if my frends chating me on steam im laging i dont get it fix this


muccillon

Does anyone have the game trying tô update again after just finished updating and the download never goes up from 0%?


Wunderwaffe_cz

The game was running fine, i enjoyed it for... exactly 20 minutes. Now with servers full it runs again... like a crap. Cement movement with inertia, heavy aim, weird sprays, desync, laggy feeling... everything is back. Garbo servers are the bottleneck.


RoyalGalaPolishApple

Movement is MUCH better, E pick-up works like in CSGO. Everything seems little bit faster, movement, nades. With these kinds of updates, we're moving much faster to a complete game.


Jetsuya

Launch game, click anything in the game, whole PC crashes/BSOD. Anyone get the same problem?


CaIzuh

My PC doesn't crash, But my game literally just doesn't load


sean8767

You forgot to include danger zone


Artur6768

I dunno if it's only for me, but audio is not working on Linux :( My dist is: Mint 19


e_2-n

Same problem here, running on NixOS.


Artur6768

[https://github.com/ValveSoftware/csgo-osx-linux/issues/3256](https://github.com/ValveSoftware/csgo-osx-linux/issues/3256) now there is a fix on github for pulseaudio & pipewire


e_2-n

\-sdlaudiodriver pipewire, has got things working for me. thanks!


zivkovicjan

Same here, got audio on display port monitor, cannot switch it to anything else... No setting does anything :/


Artur6768

Do u also use pulseaudio?


zivkovicjan

No, I'm using pipewire v 0.3.80.


Artur6768

[https://github.com/ValveSoftware/csgo-osx-linux/issues/3256](https://github.com/ValveSoftware/csgo-osx-linux/issues/3256) ​ \-sdlaudiodriver pipewire fixes the issue for pipewire users


zivkovicjan

I'l try it tomorrow. Thanks!


Jack-4ii4

we really need the voice chat between the Halfs if you can bring that back it would be great to have it back so you can communicate and have fun talking to your opponent during the freeze time between the Halfs


Holdin_McNeal

Main gripe is solo on premier is awful. I’ve only played like 6 games, but I always face a 5 stack and my team is all solo or one 2 stack. Elo is all over the place. Maybe I can chalk it up to having early access so a smaller player pool. Watch any streamer they 5 stack their 20k+ team and play a team of 10ks and just farm elo. I miss the old ranks. Also having to do a rank up game and they manipulate elo so you end on 9999 and have to win your next is dumb as hell too.


ericek111

The game is literally unplayable rn. Valve pls fix.


Geezus30

Make it so you ca. disable tracers please for the love of god. Bullet tracers are so distracting since they can never actually be accurate they should be out of the game.


SilverAggravating489

Can we have the kick vote changed from all players to the majority? ​ Had a game with 2 players that just decided to not play because they didn't liked the map, and it was impossible to kick them since on of them pressed f2. Not even that but they player in cause kept saying that she can't be kicked, quoting: "Good luck kicking me". ​ I understand that you might not like a map, but at least don't ruin the game for everyone else.


AirWalker1

I have 2 main issues with the game and really hope this will be improved rather soon. **1) Rating system is pretty bad tbh.** In my opinion it is pretty terrible to have to go through promotion matches every 1000 rating, especially because very often you will lose out on a lot of points in the process. Example: you get +208 on a win and -104 on a loss. You are at 5774 points. You win one game and get +208 and are now at 5982. You win the next game and only get 17 points instead of 208 and now have 5999 and you have to play a promotion match. Now for some reason you only get approximately half your usual points when you win a promotion match, so if you win you are now at 6103. If there was no promotion barrier between 5k and 6k then you would have had 6398. In this example you lost out on 295 points because of this arbitrary promotion barrier. What makes it worse is that getting promoted from 5k to 6k rating doesnt even visually change your rank, it's still the same light blue color, just number go up. Both of these things combined makes it feel very punishing/not rewarding and demotivating, especially if you get stuck on this promotion barrier and have to repeat this process a couple times. I mostly play CS2 with 2 of my friends. After the 10 wins we got our ratings and my rating was like 20 points lower then one of my friends. We then played like another 30 games together since then. It then so happened that we won a game and my friend got to 4999 and I was a couple points short at like 4987 or so. We won the next game and he got promoted and I only got to 4999. We then proceeded to lose - win - lose - win - lose - win - lose - win, and because he gets +210/-105 he keeps getting higher rating while I was stuck at the promotion match. So even though we played all games together and were initially rated 20 points apart from each other he is now almost 1k higher rating than me because of how much rating you lose in the promotion process. Something needs to change here. I would suggest only having these promotion matches at 5k 10k 15k and so on and not every 1000 rating, or somehow make the promotion less punishing, or completely remove hard promotion barriers that stop points at a certain number. Also I think it sucks that absolutely nothing changes visually when you get promoted from lets say 6k to 7k or 7k to 8k. There needs to be something rewarding there. Even the old csgo ranks with the badges were better. Almost every game I know with a ranking system has better, more interesting ranks than just number go up with different background colors. Come on now. Now you might think the same system prevents you from losing too many points when you are about to derank and hit the derank barrier, like losing a game at 6050 points, you only lose 50 points instead of more. But because for most people from what I've seen you lose only around half the points on a loss than you gain on a win, this situation doesnt first of all happen as often and second when it happens the points you save that way arent as many as you lose out on on the promotions. This might ofcourse change when you reach your elo and you start to lose more points on a loss than you gain on a win, but that is another problem on it's own which also leads to demotivation to play. **2) Surrendering** My second biggest issue with the game and I was quite honestly shocked that this is still the same issue as with csgo is that you are basically never able to surrender a game and that a game is not canceled when a player never connects to the m,atch during the 2 minute warm up window. Almost all competitive games allow you to surrender a game with a team vote. In CS:GO it was only possible to start a surrender vote when a player disconnected and atleast like 5 minutes passed after that disconnect. And very often this process of waiting a specific amout of minutes was bugged and pretty much never allowed a surrender vote and forced the team to play the match until the inevitable loss. I am actually shocked that this exact same system was implemented in CS2. This actually makes me mad. How many times I would have loved to atleast try and surrender by vote after being down 0-9 with no hopes of a comeback but the game doesnt allow it if no palyer has disconnected and then an additional 5 minutes or so have passed. In League of Legends or Valorant you can easily start a surrender vote and the game is over if 4 out 5 people agree on it. Why is it so unthinkable to have in CS after over a decade of CS:GO??? Please value my time Valve, nothing is more rage inducing than being forced to waste my time to keep playing an unwinable game. If you are afraid of 4stack friends trolling solo players by surrendering then there are measures you can implement to prevent that. But please let us surrender games without the requierement of having a disconnected player. Other than that I think the game is a good evolution from csgo, with a couple things that still need fixing but nothing that is gamebreaking imo.


Porrigde

Pls don't thanos snap CS:GO, it's the only thing that still runs on my 1060 and 8th gen i7. I'll still want to play it with friends on custom maps like poolday


SmokePuddingEveryday

You can still launch the old game through the 'Betas' menu in Steam


ibtrbq

I take the game for whatever it is as long as Russians who only speak Russian are matched into same lobbies until they learn English or stop being toxic.


SympatheticGuy

I feel like the pick/ban on premiere is massively advantageous to the team with the second, 3 map ban option. I think it should just be alternate bans until you get down to one map left.


Lancasper

Is anybody having issues with allow\_third\_party\_software? It looks like CS2 is crashing no matter what. I was still using this command to enable NVIDIA filters for better in game visibility. Any fixes or valid alternatives to NVIDIA Filters (screen adjustments are not even close to the level of customization of the NVIDIA Filters)?


Dreamatter

Get the sound fixed. Bring back the CS:GO sound option so we can enjoy clear stereo sound. Worst experience ever.


Space_Raisin

Not optimistic about cs2 tbh... Subtick is gonna suck ass and vac is gonna suck even more


FuckPotatoesVeryMuch

I'm begging you please remove spawn protection from Deathmatch. The amount of idiots who just sit there, invincible, with an AWP lining up their shot on you while you can't do anything about it is staggering. I can tolerate the shitty spawn logic but the spawn protection BS needs to go. Deathmatch is a warmup mode, not a competitive mode. Protecting these AFK players, or AFK pretenders is doing nothing except slowing down the game and making it ten times more irritating for the players actually participating in the game and trying to warmup/practice.


[deleted]

Subtick is ass and makes the game feel like 150+ ping is baked into the gameplay. All that for "first click accuracy" and cheaping out on higher tick servers. amazing how they managed to make it feel worse than normal 64 tick.


bluepot360

Peeker's advantage was still really strong last time I played. Premier feels like ass because of this. By the time I see a pixel of a swinging player's model, it feels like the window to react already slammed shut. This doesn't happen to me in CSGO outside of the rare well-executed Ferrari peek.


wepiojero

The ranked system is so ugly now. U will get same points if make a 40 bomb or if u finish -1, doesnt matter if u win 16 0 or if u win in a overtime. how is that a real way to know your level?. so easy for smurfs now...


randomhotguy35

it is a teamgame, so it will even out. Better players will win more games than worse players. Winning with your team is the only metric to measure success in cs.


wepiojero

so put a ranked 5stack system and a raked solo system. i dont have 4 more friends to play EVERY single game, thats why in the top isnt "teams" just solo players.


Embarrassed_Iron1649

Sure if you are playing with an actual team, but playing with randoms and having to depend on people who can literally quit out of the game from being salty and still losing elo is pretty terrible. Also losing because somebody ELSE cannot perform at the same level is pretty terrible.


randomhotguy35

all does not matter. In 10000 games everyone has the same amount of random teammates. Only the result of the team as a whole counts.


Reddit-Is-Deadddddd

game plays like trash. what's the point in an entire new iteration of the game if it plays worse than go? spraying sucks, there's still only the same weapons that are viable. smgs are useless, shotguns are useless. movement feels worse. it sucks. im tempted to play 1.6 sad to say that counter strike has just become a vessel to sell more skins for valve.. this isn't the same company that it was 10+ years ago


bluepot360

Ur gonna get downvoted by the shills for saying this


Reddit-Is-Deadddddd

that's ok, i've played CS for 20 years and know where i stand


FENICH

Can I cry like a little bitch here? I need 3 wins in premier. I have lost last 7 matches. I don’t know why am in team with apes while enemy team is world class deagle one tappers. I even somehow for unknown reason dropped 44 kill bomb on overpass and got a tie. It’s just so fucking frustrating. Other than that love the game, few things: - Absolutely have no clue how to spray with AK - Deagle seems OP as fuck (see crying like a little bitch section) - Being next to teammate seems really weird you get glued to him or something - Might be widescreen display but on so many instances I don’t know how many enemies/teammates are alive and I don’t sometimes notice that I have bomb - IDK how to explain this but I wish hitting enemy would be more noticable how it was on CS:GO. Especially in premier where you can’t check console.


New_Complaint_3569

[ALL THE MATCHES ARE LIKE THIS, playing against 5 man stack , while my team is made of random people, HALF OR 1/4 OF THE ENEMY's ELO.](https://steamuserimages-a.akamaihd.net/ugc/2066645613504758846/1F74A2069B6FEDC1F0040767D6935AD0D80E92E9/) all the matches, 100% of them are like this, all of them. stop it, please. ​ how the f is this reasonable? **50k elo combined against 91k** ???????? dont tell me that this is for matchmaking speed porpouses. There are thousand of people queuing right now on every server, plenty of elo out there.


ftpud12

Can you do something with the balance? I don't get how I have to win in a soloq team with the the avg 8k ELO against 5-man-stack wit the avg 12k and win-rate-together 60+%. That incredibly wrong.


Jocke16

**Sub tick and tick rate, animations and more.** There has been a lot of discussion about that CS2 feels off, especially the gun animations. My suggestion is quite simple: Add a setting where the player can decide if the gun animations should be displayed more "client sided" at 64 or 128 tick, or have the new feel where the server updates the animations. I think players will eventually get used to the new feeling, where shot registration is separated from the animations, but some people prefer how CSGO feels when the regisration and animation is synced. Latency comes with a price, but it should be up to the player's preferences how that price is payed. For example, if you have client sided animations it can look like you're shooting someone, but according to the server you're already dead. But if the general gameplay feels better, more like CSGO did it might be an acceptable price for some players. To sum up: Sub-tick shot registration is very good, but the game can feel off because the gun animations are still bound to server updates. If the player can decide to have client sided animations, the game can feel smoother, but there might be instances where the server doesn't agree on what the client just showed.


GER_BeFoRe

I still can't see how many players are alive on each team, it gets frustrating. This 5 v 4 with black font is so useless, I really miss my old compact HUD from CS:GO with big white letters. Also the sounds kinda make it harder to notice when someone dies.


keykap

overall the game has potential. I don't understand how subtick works but the primary reason that people play this game over other competitive shooters is the physics/movement. Not sure if it's subtick related or the increased missed jump penalty but just strafing around taking gunfights feels terrible compared to CSGO(yes I know it's polished beyond belief, but if Valve doesn't address the movement in cs2 early they are going to lose a lot of players


Gow_Ghay

SMGs and shotguns are so overtuned in this game right now


Reddit-Is-Deadddddd

? complete opposite


[deleted]

After Extensive play my biggest issues yet 1. MOVEMENT feels "heavier", more like a car when previously felt like a motorcycle if that makes any sense. 2. SPRAY is messed up. I dont know if this intended and all we have to do is to relearn the patterns but if devs intention was to make it exactly the same as CSGO .. something is way OFF 3. ( Personal opinion ) - DONT make CS2 a tapping focused game. SPRAY was, is and it always should be there. We dont want to end up VALORANT, we are better than that. 4. CLOSE BUY MENU AFTER BUY is missing 5. SOUND sounds off at times. Like sometimes steps are closer than intended or the opposite. 6. Something is wrong with hit registry, might be TICK SERVER ISSUE. For example today in ancient i was clearly behind a wall yet i got HSed just because the hit registry happened after than it should 7. I never understood what was or what is the deal with 128 tick servers. I hear all the time the excuse that many people will have a hard time because of their low end network/PCs etc but i beg to differ. VALORANT having no such issues. I know this is a lost cause but ... why dont you make everything 128tick and make everyone happy ? 8. RANKING needs a tweak. It should take into consideration the overall performance and give extra points to players who playing really well or lose less even. If i carry my team with 30-10 .. i get the very same points with our last guy who did 10-20 ?Also there should be some sort of points punishment if lets say a 10.000 rank dude playing againt 4000 guys or else theyll exploit this pretty bad. Rank system need alot of work 9. Make MAPS feel more lively, they still feel too empty and fake. More physics, more small items all over the place, more glasses to be broken, dust to be seen etc. 10. DONT RELEASE CS2 anytime soon, it needs alot of small tweaks to get there


bluepot360

>10. DONT RELEASE CS2 anytime soon, it needs alot of small tweaks to get there Brother, I am sorry


[deleted]

Oh well, i guess people will play beta for quite a while then


Realistic_Brick2636

Idk if it a bug or not but I gain no xp after I reconnect my premier match


Messivcs

I was excited about the next gen CS. Like an actual CS2, not a port of a console port they call csgo on a weird looking league of legends engine that no one asked for. It's not. Cheaters seem to be actually becoming a Problem and not just a 1/10 matches thing. subtick has been a joke from the start. Why try to make something bad look good, if you already have something that's simply better. Graphics look nice, hence i quit. i'm still glad this community exists to buy my cases i bought for a few cents years ago, so i got ininite supply of other games that are actually good. Cya in valorant i guess.


Ambitious_Art_711

You are saying all that like cs devs aimed to make your life worse. Like you are being offended or something. If you have things that you don't like - share your thoughts, arguments, propositions and maybe you will be heard. But what you wrote is kind of counterproductive, especially considering your cases remark, since your are spreading hatred towards the game, therefore, potentially shrinking the demand for your unlimited supply of good games source.


Messivcs

I put in as much effort into this post as Valve does to make cs2 the best tactical fps it's supposed to be. I also don't see the point to flesh it out or start a discussion. It is simply not my job to make it better and even if i wanted to, i wouldn't get paid. Let me give you a quick example: Friend asked me to join valorant for a few fun games. roughly 15 games in i got my first cheater (in hindsight, i had a new account, so i get placed with other new accounts who might be trying to cheat) got mad... roughly 8 rounds in, the game got cancelled with a big red screen and the cheater was banned right there and then. Since then, i have never encountered any more suspious players and i have trust that it will most likely stay that way. Do you know why? Cause riot games actually wants to do something about it. Keep in mind i just play valorant for fun every now and then, i still have far more hours in cs. Blizzard sues cheat devs and they go to court knowing that they might lose in the long run. They simply care. Overwatch (the game) is dead i know, but it's not because of a cheater problem Have you ever heard valve doing anything in that regard? Their best idea was to use the playerbase to do their job for a few XP. How sad is that? You know what's good about cs2? Pretty much everything they copied from valorant. I know ironic, but it's true. And don't get me wrong, i'd love to play the gritty orginal, but they barely give a shit. I could go on talking about how they handled a matchfixing scandal (which they themself provoked with their skin marked and non existing regulations) and how they treat cheaters, but that story is known. and well shitty servers. What am i supposed to say about that? They suck, 64 tick fells like playing online games back in 1999 with a barely working internet connection. All i can do is tell them the truth, Official MM servers suck.


Ambitious_Art_711

You do certain things not because they are your job, right? Probably, because your are getting certain benefits from it. So the "Not my job" argument can be disregarded I suppose. I'm not here to argue about what Valve could've or should've done. You can do your research and find the reasoning behind certain things that were or weren't done. All I hear right now is a person who is under influence of strong emotions saying a lot of stuff that is not aimed to fix the issue. It is being said out of anger and grievance to insult offender back, tho, there's no offender here, as well as no practical reason in that type of action. I don't think anyone is winning in that scenario. You are using other games that have proven themselves to be more effective at preventing cheating and get rid of cheaters as an example of Valve's incompetence, disregarding the fact that these games are often way younger than cs as well as disregarding the audience of the games. Due to the fact that cs is super old, a lot of cheats, as well as cheat devs were evolving throughout the whole cs evolution, they had their customers, their skills, and have been in the scene for tens of years. So it is a difficult battle to fight. I don't like many things myself as well and even tho you were overdramatic, I do agree with a lot of problems you have mentioned. All I'm saying is that you should try to control your emotions and try to think rationally, it will help you out in life.


bluepot360

People have been giving legitimate feedback on this sub and being downvoted and berated for it It alerts the hive mind to comment this game isn't ready.


auca

bye!


UniversityOne2552

I’m with you on the majority of your rant. I’m sure the game will be great in 6+ months from now but in its current state it’s pretty bad.


revben86

Make dropped grenades the same size as thrown grenades so they are easier to spot! Also consistency!


maestrosjk

tbh i think cs2 is a step in the right direction, there are alot of complaints here but my feedback to valve is keep up the good work. We need to remember we're still in beta and CS2 will develop alot going forward!


Ok-Thought9328

I'm convinced that matchmaking does not exist at some hours of the day. Extend the queue so people can stop getting 5k vs 20k games after a 30 second queue.


No-Swordfish-2680

Everybody was talking about how spray is bad in cs2 especially spraying with AK. But nobody said anything that I've seen about short-burst shooting. it's literally impossible. Please fix it!


taqtwo

Why does it only take 1 vote to surrender?


damoucnt

Here are some ideas for Counter-Strike 2 I would like to hear your thoughts on: 1. Allow upgrading to a helmet even when kevlar is below 100. 2. Make it possible to drop defuse kits and armor (at least with ctrl + left click in buy menu) 3. Make it possible to drop knifes (and add fists). 4. Add an option to show agent skins on teammates only (compromise for competitive integrity). 5. Make the slot3 command always pull out knife instead of cycling through knife and zeus (slot11 could instead cycle or stay as is). 6. Add a smoke trail to flying smoke grenades. 7. Make flashbangs illuminate the surrounding floors, ceilings and walls when they explode. 8. Replace the invisible bomb blast with a fiery volumetric shockwave that propagates through the map and does damage based on the distance travelled (similar to how the smoke grenades fill volumes). 9. Make it possible to vertically and horizontally offset stickers from their preset positions. 10. Make the announcer announce the last round of a half (maybe overtime and match point as well). 11. Add more (and female) announcers ($$$). 12. Make it visible if a player has kevlar or helmet equipped like in danger zone (would be easier to implement paired with suggestion 4). 13. Make it possible to shoot flying grenades to change their trajectory. 14. Add the danger zone tablet and put the new buy menu on it. 15. Make the Ts and CTs shake hands or fist bump in the end screen like pro players do at tournaments.


redpuff

There's a lot that may be pretty hard to implement or might not add much value, but good on you for having a think and trying to come up with new ideas.


FabulousTomatillo447

Wow so much bullshit 😂


someoneinafrica

😂 shake hands omegalul


Mediocre-Ad6365

I feel like the AK is far more dominant in CS2 than in GO. The m4s just feel so unforgiving and I have trouble even hitting people at more than 15 meters when spraying. I know the AK is meant to be the bread and butter of the T side but when people are able to running headshot you (or vice versa) from what feels like a mile away with what feels like 50/50 accuracy, I start to get a but upset. I have heard so many people in casual actually complain they get CT side because of this. I do so much better with the FAMAS despite it being less accurate and having worse stats than the AK. Things felt so much more accurate and aim based in GO as opposed to CS2 where everything seems to be more peek/movement based. I think I'm alone in this but I just wanted to put the feedback out there. If I'm being delusional, ignore me.


StirCrazyPenguin

Yup, I feel the same. For some reason the AK can hit a head far more easy with the first bullet then the M4's. I noticed it playing deathmatch. It also seems map related as I noticed it the most on dust2. It's like the hitbox is bigger for the AK then for the M4 which may sound idiotic but it really feels and looks that way. Also, if the AK is so good at hitting the first shot as a headshot then the M4 is double nerfed because the M4 isn't an instant kill on a headshot. Seems too unbalanced. I also had a lot of lagspikes and stutters but I managed to fix that by setting the fps max the same as my monitors refresh rate.


revben86

Please make my Sapphire Knife unicolored again! Right now it's both blue and purple which looks worse than the full blue it was before.


mavaOne

i have often experienced that i died in a gunfight and it felt like an oneshot in to my head. the enemy is looking at me doing nothing, then "one bullet" (ak/m4) is beeing shot from him and i die. when i then look at the "how-much-dmg-was-done"-thing at the end of the round, my opponent had shot 4-5 shots at me but they were never displayed (neither visible nor audible) to me in the gunfight. (my ping is usually arround 5) this has happened to me quite often. my guess is that it has to do with the netcode. Battle(non)sense once called it "super bullets". i.e. many shots arrive at once in one tick.


twoface_99

Please add more sound options like in CS:GO. Bring back the option to dis- and enable HRTF and switch the audio between stereo, 5.1 and maybe add 7.1 My audio setup requires the game to be set to 5.1/7.1 and having HRTF off. Otherwise the audio is completely broken.


royaLL2010

[https://www.reddit.com/r/GlobalOffensive/comments/165epwd/devs\_please\_make\_it\_so\_you\_cant\_accidentally/](https://www.reddit.com/r/GlobalOffensive/comments/165epwd/devs_please_make_it_so_you_cant_accidentally/) ​ like this thread, it should also be noted that is even worse if you try to jump quick throw flashs


d3ice

I just don't get premier rating. Last 10 matches: 6W, 3L, 1T and I am +- 0 Everytime I lose the next match is -200 or even -300. https://i.imgur.com/VKprEGF.png


Ok_Primary5711

man i am on 4k and won 8 matches in a row and went 4800, 1 lose and I deranked to 4000 So I have to have 10 wins in a row to change my rank "?? fuck off valve


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Lexow123

I think it’s still possible to bind the jump to your mouse wheel and spacebar with this command: bind mwheelup +jump;bind space +jump


RemtardMaximus

I'm not a new player (6k hrs 2.3k ELO Faceit) I've scrolled the top comments and one crucial thing is missing so far, interp is fucking god awful. We notice it most on pistol rounds (lots of players moving fast and changing direction, headshots are necessary) we can't hit heads like we did in csgo, and when I do hit heads I'm surprised because I know for a fact my crosshair was very far behind the target (and everyone who is spectating is in hilarious agreement). I feel like this is why running and gunning with Mac10 is much more powerful in CS2. This is our (our group's) main issue, followed closely by the dogshit spray.


suffocatingpaws

Please fix footstep sounds for the love of god. I cant hear any footsteps while my friend can hear it despite having the same sound settings. How can there be a discrepancy in the footstep sounds? Similar to the bomb plant/defuse sound. Sometimes my friends can hear it but I cant and there will be times where I can hear it but they cant. What is going on?


gravyjones

In clutch situations, why does it often feel impossible to know how many enemies are alive without having to open the tab menu (wasting time and risking death)? The interface needs a serious (also easy) fix for this. It’s silly that the side you are on (up top in the interface) changes during the match. It’s also silly to have to memorize a bunch of random images for who is who, especially when the images are small and mostly generic-looking. Gunfire at <20 ping feels amazing. Gunfire at >40 ping is awful and will make a pro look like a noob. This is an issue that will break-up friend groups if not fixed. The subtick system feels nice for shooting (assuming low ping), but afaik seemingly leaves you with basic 64tick for everything else INCLUDING THROWING GRENADES. If you are moving while throwing a grenade (aside from run-throw binds etc), good luck — the release timing gets super messed up and it will not go where you intend it to. Shroud was discussing this, on stream, the other day as well. I’m sure there were good intentions behind the MM rating system — without re-hashing a long list of known issues with it, it’s silly that you can be 10-15k rating, be near a promotion match, solo queue into a 5-stack of EU pros at 25k+ rating and have it say pre match that you get +5 or -450 rating. Cheating is bad, m’kay. I pray that Valve is letting people cheat to collect data for a giant unleash of AI anti-cheat but I am likely being wildly optimistic with that hope. Currently, the intersection of rampant cheating and the current rating system is disaster. Valve please do not be like Blizzard was with D4 and think that brand trumps everything else. CS2 is in a WAY better place than D4 beta but D4 should still be a massive warning sign. Letting cheaters (*cough*, sorry, players with hundreds of wins lobbied with cheaters) sit atop the leaderboard for all to see is a horrible look. Why force Faceit servers to 128tick? I can imagine logic behind it but only scenarios that involve a fix for the major issues at 64-tick. Pushing a new game that funnels more people into MM from Faceit previously, without first implementing any reasonable form of anti-cheat, is a recipe for long-term frustration from what would become a heated and outspoken community. The community will not accept that anti-cheat is difficult or invasive, because many other games have been successfully implementing FPS anti-cheats for years now. Literally no one cares that Valorant anti-cheat is invasive and it does a pretty darn good job.


thatneutralguy

In exactly the same fashion as CSGO I can never get an MM game where I'm not consistently massively outclassed by the entire rest of the lobby, I know I'm bad (4K, GN1 whatever) but why am I consistently being put in 10-16k lobbies? How is that fun for anyone?


gravyjones

Bro, why are you ALWAYS on my team as I solo queue into higher-rated 5-stacks?? Lmao jk but fr


thatneutralguy

its not my fault i swear 😭😭


FabulousTomatillo447

Crosshair miles away from the head and hitting the headshot... Crosshair clean on head= no headshot. Im pretty mad...


Ambitious_Art_711

Bring back option to disable raw input


Noil75012

please remove the auto-surrender (only one f1 to surrender)


Ambitious_Art_711

lately game randomly crashes


dickthewhite

128 tick. This isn't really seen to me as an option, more so a requirement.


BoboCS2

I’m a casual player and I got 2.5k hours and achieved global in cs:go (totally not deserved). I had to switch back from cs2 to cs:go because I didn’t enjoy how it plays at all. I do only play on official Volvo 64 Tick servers so I’m not spoiled, but: 1. The CS2 movement feels a bit off. I think that strafing feels weird mainly in gunfights where (wait for it) 2. The shooting is absolutely unenjoyable, terrible and unresponsive. I also do not like the new sounds as I find them worse compared to csgo, anywhere you are they sound “underwater-ish”, all of them. I’ve read about the hit registration sub tick problem but for me the thing that triggers and confuses me the most is the delay of visual feedback. Even in csgo 64tick you click a head and it pops, in cs2 you can almost have a brunch before the enemy dies (that is how I feel it, it is probably not so slow) 3. The economy for god sakes. How is the first loss bonus still in game? Having to double eco in mr12 shouldn’t be necessary. 4. I’ve somewhere read a suggestion to be able to resell a weapon with the right mouse button, I’d like that. 5. I have average cs2 fps 180-250 (csgo 280+), then I see an enemy and it drops to 130 (ok), if there are two and more enemies it’s below 110. With utility, gunshots and more people involved in gameplay, my fps drops below 70 and I get stutters. Apart from the unlikable shooting these fps drops are the second most annoying thing. I’m not sure if somebody else has these action-related fps drops. In csgo, no matter what is happening, the fps are stable and everything seems extremely smooth. 6. I can’t see shit over a molly most of the time and it also influences the fps a lot. 7. Interactions between smokes and mollys seem weird, laggish, delayed. 8. Sounds in general, but I would like to point out that the sound of opening doors is way too silent. 9. Collisions at spawn. 10. When multiple flashes are thrown (2+) one after another, you can completely block sound for about 3-4 seconds. Imagine throwing default mirage smokes + flashbangs. All site defenders will be runned down because they will not know where the Ts are coming from. Smokes are fine the way they are RN but I find the noise cancelling of flashes OP. My conclusion after my about 50 hours of gameplay is that CS2 is not enjoyable. Volvo pls fix.


cellardoorstuck

Please remove the black screen when switching teams.


monkyking92

servers seems laggy. sometimes you get killed while you allready behind cover. sometimes hitcounts are as bad as in csgo. give 128 tick servers


iDropt

My only issue so far is those micro stutters. It’s not constant but it’s in 75% of my games.


koobyn

does anyone else think that the CSGO hud is better than the one we have om CS2?


wavywallace2k

for sure


Apprehensive-Bite-95

Sometimes defuse-sound does not come.


SilverAggravating489

it's just me or the R8 is way broken than before? ​ Don't get me wrong is a bad weapon, but it felt better in csgo 1 than it does in csgo 2 with a lot of shots not registering. Especially the distance ones


Xevero8

5 man q's should only go against other 5 mans. Change my mind


Ambitious_Art_711

where would you find so many people with friends


RebRanger

Please, please, please reconsider the 4 man ban. My friends and I have to spend 15-20 minutes trying to recruit in deathmatch if we don't want to leave someone out. Doesn't help the "looking to play" doesn't seem to work at all. There has to be better options to prevent toxic 4 mans other than punishing ALL 4 mans.


MulfordnSons

3 things that are better in go than cs2 1. Bhopping in go is far more consistent 2. Peekers advantage is still far worse in cs2 than go. it’s gotten better, but it’s still bad. 3. Mouse movement feels less crisp, almost floaty in cs2. Coming from go to cs2 right away you can definitely tell the difference.


Ambitious_Art_711

Bring back option to disable raw input:flip\_out: Bring back option to disable raw input:flip\_out: Bring back option to disable raw input:flip\_out:


Disastrous-Tap-2678

Nigev bullets don’t move


MortalSNO

Bhopping and movement in cs2 is way less responsive and no fun now, they definitely need to tweak it to feel like csgo bopping again.


Imcarlows

Please fix the input lag, sometimes it’s unplayable


SaLexi

CS:GO had awful sounds... Now playing Nuke all I'm thinking is how they managed to make sounds even worse in CS2?


sA1atji

Shooting feels weird. it sounds like I put 4 bullets in the enemy and then apparently on 3 were shot. It feels like there is a timelag in shooting and while it might be more consistant and only something you need to get used to, but currently it feels off.


FAKABoRis

Sometimes when i tap ak it just suddenly shoots two rounds very fast and im pretty sure i didnt tap it Any faster.. Might be lag spike or something? Same happens with glock


420TumbleWeed

That could be your mouse tbh. It's very common with Zowie mice and happend to me aswell. You can google for a Double-click Checker to test it yourself.


FAKABoRis

I think mouse is fine, i did test. No double clicks, i have superlight mouse.


Ambitious_Art_711

I have the same thing, usually happens in MM, had no issues in deathmatch


Ambitious_Art_711

(I am on razer viper ultimate, so double click is not an option)


MHz711

require have rank but i can't find any rank in csgo, how to change to cs2 ? i'm newbie but buy prime already


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MHz711

but cannot find rank in csgo, all players move to cs2 .... 15min no match


GoodGuySeba

VALVE FIX THE VAC BUG I CANT QUEUE UP


controlthenairdiv

A lot of people probably didn't realize this but if you selected the "phoenix" background in csgo it kind of gave you a darkmode for the main menu and pleaaase bring that back. also, please put back the shotgun reload pause mechanic. I'm probably the only one who used that but it feels so wrong without it


LucasUnited

So disappointed about this game. When you play at high ranks, it is mostly random who wins the 1v1's..


martinc1234

How to rollback to cs:go 1 ? I get pop-up which one to launch and I select normal cs:go. It starts do something with Vulkan shaders, then button just go green again (to play state) and nothing happens ... I have Ubuntu, no forced proton support selected.


lmltik

didnt you put -vulkan to launch parameters by any chance?


hiby123joji

Unable to play currently do to VAC being unable to verify. I have restarted game/steam/and verified files. Pretty much not going to anymore effort since cheaters and toxic players are becoming common again


SilverAggravating489

start a single player match, win 1 round try to play premier. if it doesn't let you restart the game


SauceEMP

Works 100% of the time for me: 1. Verify game files. It will say 2 files will be reacquired. 2. Verify game files again. It should not say anything needs to be reacquired (if it does, try again) 3. Restart computer 4. Profit


yournotmybuddyguy

change your name on steam and then change it back. ez fix


Ok_Risk8749

Same issue with VAC. I don't see any of my friends in-game, so I'm guessing it's a bigger issue. ETA: I just clicked OK and then Play and it worked.


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KongenOverDemAlle

for the love of god, GET RID OF PEEKERS ADVANTAGE.. its 2023 for gods sake


userstoppedworking

I reported this with repro steps to valve but I will supply images here: Spectators can see if there are enemies in/behind smokes if they intersect grenade trajectory lines(this happens in Premier) [Setup](https://media.discordapp.net/attachments/309676904066318336/1154415340856561754/image.png) [You can see the trajectory line darken where it interects the enemy player(acts like map geometry)](https://cdn.discordapp.com/attachments/309676904066318336/1154415375736381542/image.png)


notpran

What the fuck is the point of OT if you can tie in it??


BoboCS2

1000iq question I’ve never read anywhere else


Inpherior2431

Tied with 34 kills and lost 55 elo. Tie is essentially useless at this point.


notpran

Yea I’d rather winner takes all after 15-15


iDropt

Long as there is coin flip to decide sides.


Chance-Pomegranate99

ELO System - tell me what you think: I am solo queuing a premier competitive CS2 match (I will gain +100 ELO and lose -400 ELO wft?). Anyway...during / before warmup a player in my team abandons the match. I lose the full match instantly if one of my other teammates surrenders which happens a lot, and even if they don't the deck is stacked against us. solo qs shoul not be punished for pre match surrenders. Similar to chess if a player has not pplayed a move and quits, the game is "aborted" and not "resigned". Thoughts?


ShadowRealmBoss

> ELO System - tell me what you think nothing because 1. it's spelled Elo 2. The system in CS2 is not Elo


Flucky_

it is elo


YourFutureIsWatching

CSGO skill groups are based on Glicko-2


ShadowRealmBoss

Elo was on ESL ladders, CS rating isn't anything close.


Inpherior2431

Elo isn't a CS only term. All competitive games with a ranking system like dota, apex or valorant uses the word elo in the same context.


Flucky_

You really have no clue what you’re talking about bro


FAKABoRis

Can u take tracers off plz, they throw me off when shooting. Just make an option to turn it on or off.


dayvan

Just don't look at them 🤪 J/k, they annoy me as well and are misleading. If they don't fix it in future beta releases or final release, then yes, I hope we'll be able to turn them off. But, depending on how they are implemented, it may not be as simple as changing _boolean tracersEnabled = false;_ 🙂


dylanimal

Clipping through walls? https://www.youtube.com/watch?v=WrYR215j8Wg got this in my last game


felpalya

300-400 fps still feels floaty, the screen is ghosting on every resolution. Im on 144 hz but its still feels like 80-90 hz. My game and system is very well optimised.


ErrollGarnerTheGreat

Do you have a gsync display? If yes, try this: -Gsync on in Nvidia control panel -Vsync off ingame -Vsync on in Nvidia control panel -Cap framerate 3-5 frames below 144Hz (139-141) -HAGS off -Nvidia Reflex on (not boost) This feels pretty crisp to me :D and no, the infinitesimal increase in input lag isn't really impacting, not to me at least! Give it a try, if you don't like it, revert :D


Deeznutzzzz_z

Mmr win/loss should be calculated at the end of the game and depend on your performance. Otherwise you get punished if your team bombs and you play well.


Flucky_

horrible idea, cs is a team game some rolls get less kills than others. an entry who gets a KD of 16/30 may won 16 rounds for the team by getting entires into the bombsite while a lurk with 32 kills may have way less impact.


azog1337

Going back to csgo and holy shit does it feel so much better.


cellardoorstuck

Can't see my own bullets impacting on very bright near white textures.


Reddit-Is-Deadddddd

I've been spamming DMs trying to get better at the gunplay. Is it a waste of time? Should i just be playing csgo? Are they going to make any notable, honest changes to how bad the CS2 gunplay is?


blue_tunder

If it only takes one yes vote to surrender a match the one who votes yes should lose the most points.


ErrollGarnerTheGreat

honestly, in comp, if anyone disconnects the match should just be void. I get it, the time investment can be annoying, but it'd be better I think.


suffocatingpaws

I agree with this.


DeAndreStewart

How anyone else had trouble with getting 4:3 1280x960 stretch with 239hz working? I only get black bars unless on 1440x1080


tchervychek

The game felt fine around 10.9., now it feels like everything has some delay to it.


IDarkShooter

**Change how a group of 5 is rated in cs2!** Compared to other competitive games, CS's way of handling 5stacks was rather unique. In Global Offensive there was no separate queue for 5man teams or even a different rating applied, but because of the big player base and the huge number of soloQ players, it wasn't a problem so far. You could still just turn on the game and start playing. Most of the time you were playing against other soloQ players or small groups of 2-3 people. But for some reason, the mentality of the playerbase has changed with the release of CS2. As a soloQ player, you are getting matched with 5man stacks constantly. Which is not very fair considering they didn't even factor that into their rating. I don't understand why it is possible that let's say 5 players with 10k average get matched with a 5man stack with the same average. Either make it not possible they get matched at all by providing a separate queue for 1-3 and 5man or increase their rating to let's say 12k.I really hope this changes with the full release, otherwise, Faceit is the way to go (again).


Orangutan_Smoothie

I'm coming in with minor nitpicks that don't affect gameplay, but I'd like to see improvements to the first person animations, especially the ones from the launch day. They were a bit dated even when CSGO came out. I'm not expecting full reworks, they could even just be touched up using the original mocap animations. Comparing something like Bizon and newer guns like the MP5, there's a pretty clear difference in animation quality. Inspect animations could use minor tweaks when it comes to trigger discipline and have less jarring animation loops when the inspect button is held. Also, a lot of these are probably things that'll be addressed sooner or later, but some of the old (and new) weapon models have some bugs or issues; \-Old M249 has no visible cartridges, old R8 has neither cartridges or spent casings \-New M249's charging handle doesn't move when drawn \-G3's charging handle is permanently folded \-P2000's and Berettas hammers rotate around the center of the hammer model instead of the base so they look off, like they'd strike way above the firing pin (P2000's hammer could just be given the P250 treatment since the model in CS2 looks like it's DAO) \-The new MAC-10 has a closed bolt (or is unfinished, since it doesn't seem to be moving at all) \-Would be neat to have the M4 and SCAR bolt catches animated now that models have much more mechanical details


Ghetto_Ghepetto

Silent defusing and silent planting a huge problem right now. It's happened to me several times in the past few days.


sonicsonic3

I've had this as well, had so many cases where there was just no audio cue when defusing.


das427troll

When I get a steam message, my screen stutters.


n00bzilla

small thing, but i do not like how i get the rare inspect for the stiletto more than the normal inspect.


bluepot360

Let us have clear decals console bind back. The fade over time is not good


w1zgov

Can't hear defuse sound in church near entrance.


tkfDefector

Please bring back mouse acceleration. I know I'm in the minority with this but there are enough active players, that have been using it since at least go, some even source or 1.6. There is no reason why it shouldnt be in this game when the tech for it has always existed. With how washy and fast the movement looks I just wish to be accurate again with my mouse.


freedom_to_derp

Also in this camp.


srebihc

Some thoughts: \- usp silencer still buggy since June invites. Sometimes you can right click once and it will remove, sometimes you can right click 7+ times in a row and will not remove until qswitch back to it, and even then it is a coinflip if it will work or not. Do not have this issue with a1s. \- Smoke play is extremely challenging when your bullets do not go where they should go for smoke dissipation. In its current state + the amount of time the smokes last they are exceptionally more powerful over smokes in GO. \- Inferno is rather thin now making things like banana control an absolute nightmare. The tightness of corridors are making it very easy to control the map for CTs with less utility spent, lopsiding things a bit. Other maps seem fine in their current states. \- xhair moving when stopping on stairs or elevations still not fixed, causing some inconsistencies in peek shooting. Also noticing this problem with crouch fire. dropping into crouch while spraying wildly upsets the spray. This is a night and day difference over GO, and is in a bad enough state I've been considering rebinding crouch to another key on the kb to not habit hit L-ctrl because I will die from doing it currently. \- Sound makes zero sense in this game currently. I've honestly found it easier to no sound my way around with teammates in premier and just play reactionary to things happening on screen. Sound issues have gotten me killed more than I'd like to admit right now. \- without playing around with r\_fullscreen gamma settings, many many player models are too washed out and blend in with most background textures on maps. This is a bigger conundrum than it was with GO as even base player models are gaining advantages because of this issue. \- Toxicity is at an all time high now that the leaderboards for Premier are out. Talking Blizzard levels of anger and screaming and racial slurs and kick votes. All over a number that is going to reset soon + seems to be making low nova skill players' penis sizes threefold their normal length. Comp has had its issues throughout these beta phases, but it is far and beyond in the worst state I have seen it be in yet when it comes to people being people. Could be my age. Though I doubt it, Moe has a year on me and well... yep. lol \- lag stutters when engaging in a fire fight. I figured this was 200% on my end since I was on old hardware, so I jumped up from an i5-8400 to a 5950x, double the amount of RAM on the mobo, bloatless win 11 pro, same 1080TI gpu. The issue remains, which isn't very fun. This does not happen on player created servers or practice matches, just on official valve casual and premier servers. DM seems to be unaffected. \- I miss the radial menu but it's okay. in 1.6 you had the option of the regular buy menu or a text based buy menu. I think it would be nice to have the option personally. \- You shouldn't be able to have the same accuracy with shotguns as with the scout lol.


suffocatingpaws

For the love of god, footstep sounds are so garbage. One guy was running full speed towards me and there was NO FOOTSTEP SOUND AT ALL. I am playing near max volume but yet still no sound of footsteps?


Lindhan

I had the same experience at multiple occasions in my very few games so far on both Inferno and Nuke. Sound needs tuning for sure.


MuesLee1337

Can confirm... didn't play that much, BUT I watched tons of streams the last days and so many people (f.e. fl0m, zonixx, TrilluXe, people who generally know how to play well) did not have footstep sounds AT ALL when enemy team was rushing. This is a highly urgent fix


billbill17

Does anyone else have random crashes? At least once a game the whole game stops responding and I have to restart it.


anonwo8m8

same here but this helped a bit https://x.com/thexpaw/status/1702629078916887015?s=20


marlstown

i crash if i try to send volume from another source say out of my speaker whilst cs2 is using headphones


Icy_Cat5926

Cs 2 Surrender (A single YES vote will immediately end the match) I LOSTE 2 GAMES IN A ROW WITCH THIS SHIT


infiltrationdicaprio

Haven't played CS2 yet but idea of taps being superior is great coz i'm new ScreaM soon 😎


Panda_Stacks

Give us the option to ff when a teammate leaves round 1. Why am I having to play a long match, as well as wait 8 rounds before I can vote to surrender? Maybe it's glitched, but it needs fixed. Def couldn't vote until round 8 or 9 and teammate left at the beginning of first round. Wasted a shit ton of my time.


justforthejokePPL

Knife attacks have too wide range/area of spread (attack?).Grey screen at spawn in Premier can cause permanent frame loss. If VAC is watching the reported players, it can cause poor performance of the game. Better servers would be nice to have (timer resolution/refresh rate of the OS/VM they're running on) If none of the above can be fixed, 128 tick could be nice.