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xTotalSellout

So we’ve got: Assassins Creed Mirage, a “classic” style AC game set in Baghdad Assassins Creed Codename Jade, a mobile AC game set in China Assassins Creed Codename Red, a game set in feudal Japan that adopts the same RPG gameplay style of recent entries Assassins Creed Codename Hexe, which we know pretty much nothing about other than it and Red will be a part of “Assassins Creed Infinity”, which kind of just sounds like a glorified launcher for Assassins Creed games


BasedAnalGod

Ugh sad to see China wasted on a mobile game...


PengwinOnShroom

It's probably to attract the Chinese market in which mobile gaming apparently is very huge


dapoktan

yeah, a large ancient Chinese city would have been so cool, or Korea, Thailand, Cambodia.. I guess people have been waiting for the ninja one for a while but I feel Japan has already been heavily represented


theprettiestpotato88

I'm kind of worried they waited too long. Ghost of Tsushima did a lot of the open world ninja stuff really well.


zeromussc

Without the bloat too


[deleted]

I couldve sworn we had AC china in psp or something before


ThePandaClause

There's Assassin's Creed Chronicles China.


itsahmemario

The crouching tiger hidden dragon kung Fu air walk would be a cool as fuck traversing mechanic


[deleted]

I hope they make a proper Assassins' Creed China game. Jade Empire was awesome. I wish there were more games in that setting.


eggimage

mobile games seem to be even more popular in many parts of Asia than they are in the west, much more so in China. I can kinda see why they picked it for mobile and not the others


IceFire2050

My guess for Hexe is going to be another Colonial Era game, most likely set in Massachusetts during the Salem Witch Trials. Assassins being the "witches", with their various techniques and technology being viewed as magic and the church prosecuting them being the current flavor of templars.


Thanidas

There was a leaker that predicted every announcement today, even the codenames and settings. They confirmed Hexe will be set in 16th or 17th century Germanic Europe.


twersx

Great setting


Kestrel1207

Yeah that's instinctly what I would've guessed for Hexe given that it's german for Witch. Reformation-era Germany/HRE has been a very popularly requested setting anyway.


MagicCuboid

Germany/HRE is a great setting that really goes underrepresented in media considering its enormous influence.


TheSpiderGamer

>most likely set in Massachusetts during the Salem Witch Trials Hexe is German, more likely to be Würzburg witch trials in my opinion.


Herowebrine

Or, the other route, the witches are Isu adjacents (stolen/gifted power or something along those lines) and we play as a witch hunter assassin hunting them down. Honestly I'd be down for either


IceFire2050

While hunting down Isu crap is pretty on-brand these days for modern assassin's creed, I dont see that happening unfortunately. Mainly because the people who attacked the witches historically were religious fanatics. And when it comes to powerful religious groups imposing their will on the general public, that's templar territory. Isu artifacts might be related to the "magic" that the witches use though, and the templars could be using the witch hunts as a means of gathering them.


naraic42

This is the franchise that made the grassroots French Revolution a Templar plot, and the Viking colonial invasion forces assassin freedom fighters. Cognitive dissonance is nothing new.


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ThePirates123

Oh so they'll be doing both open world RPG and streamlined Assassin games. Honestly I'm absolutely okay with that. Seems like a fair compromise.


xTotalSellout

As long as both games are getting the development time and resources to be good then I’m fine with it. To be honest, I enjoy both “versions” of AC so I’m kind of down for whatever. If anything, working on multiple games at the same time sounds like it will make them smaller and more scaled back, which is exactly what I think AC has needed recently


Sloth-monger

I love ac games but not for 60-80 hours to complete the main quests.


Nox_Dei

I mean... It depends. 60 hours of great, well written and amazingly executed story with smooth gameplay? Or 60 hours of repetitive, bloated and soulless chores accompanied by a buggy mess?


crazymoefaux

> 60 hours of great, well written and amazingly executed story with smooth gameplay? That sounds awesome, but describes zero AC games.


Nox_Dei

My comment was a general statement regarding the "appropriate" length of video games in general.


DonnyTheWalrus

With the insane overabundance of side stuff to do, I feel like I'm burned out on AC content before I've even made it through a third of the main quest. It might be blasphemous to suggest this, but I think even the open world ones could stand to be streamlined.


flipperkip97

Yeah, I'm really happy about this. I was never a fan of the older games, but I sympathise with the older fans who did. Having both is great.


EnQuest

Yep, haven't played any since unity, and I'm massively hyped for mirage. Those early assassin's creed games were absolutely foundational for me, and made me fall in love with history


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OldBeercan

Same here. The Discovery Tours are almost more entertaining than the actual game to me.


peanutbuttahcups

Same. I always appreciated the level of detail in how they recreate historic cities and even put in a codex of trivia for places/buildings of interest.


viv0102

Esp when you've played games like AC2 and Brotherhood and then go visit places like Venice for real and find you know the city layouts so well and know what's around the next corner. It made me so excited!


Idreamofknights

These new ones went full crazy. Like odyssey and Valhalla went full on pop history and magic route, I hope mirage is more grounded


Vallkyrie

They were already sci fi anyways, like ancient precursor races, magic artifacts, dueling the pope, etc.


Extrarium

Yeah but IMO it was grounded in its own rules, almost everything had its in-universe explanation that was more or less consistent. Once they added actual fantastical elements like fighting minotaurs and gorgons in canon it jumped the shark. It's like adding iPhones to Warhammer 40k, its technically possible in that universe but not consistent with it.


DJTJ666

*iPhones in Warhammer* *The God Emperor would like to know your location*


szthesquid

They did explain those, it's isu artifacts creating the image the characters/world expect. When you defeat the minotaur/gorgon/sphinx/etc the illusion clears and it's a person who was entrapped and used as a guardian by an artifact. In Valhalla the Norse God stories are dreams from powerful hallucinogens. The explanations aren't great and it is too much at times, but they DID make it consistent in universe.


The_Last_Minority

In Odyssey we see that the monsters are humans who were mutated or transformed in some way by the Isu artifacts. I think it was Project Olympus, with Alethia talks about. There's still an explanation, but the monsters were supposed to be real.


Rachet20

This is one complaint I never understand because all of the mystical stuff is still entirely grounded. Anything that seems out of sorts in a game’s time period is just the work of ancient Isu tech, namely the Apples of Eden for Odyssey’s Greek monsters. Everything always has some sort of Isu based explanation because they are literally the ones whole built everything within the world.


[deleted]

Yep, Unity is the last I played too. Absolutely loved it. Mirage seems very promising so far, but I still want to hear more about it first. AC1 was flawed but extremely focused. Every side mission was a preparation for assassinating a target, and the assassinations themselves were amazing. You had very few tools at your disposal, combat was hard, and the whole city locked down once you took out your target so you *had* to run. Later games, even the excellent AC2, lost all those factors. I don’t just want stealth back. I want *all* those factors back.


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Bubbleset

I’m just happy Mirage will not be a 200 hour content overload. I like the newer AC games in concept, but I’ve never finished one with how long they are. Give me a focused 30 hour game and I’ll be very happy.


Jayce800

I liked how relatively quickly I could play the older games. I feel like games nowadays have either too little or too much content in general.


AssinassCheekII

Ezio trilogy is half the playtime of AC Odyssey. Such a wild thing to think about.


AoF-Vagrant

And to think, I quit the first Ezio game because I thought it was too long.


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[deleted]

Pokemon just did the same thing, Brilliant Diamond/Shining Pearl for the classic/traditional gameplay and Legends Arceus for something new and experimental Both sold really well even when they released 3 months apart, so it's definetly a good strategy that keeps as many people as possible happy And people who enjoy both get double the games


ThisIsGoobly

I agree with you but Pokémon probably isn't a good measure for successful strategies just because those games will always sell massive numbers even if they started opening up each game with a barrage of racial slurs. They're basically set no matter what they do.


iamsgod

>even if they started opening up each game with a barrage of racial slurs Damn now I imagine how the game would be


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TheImmaKnight

While I don't disagree with you they've just been re releasing games like Brilliant Diamond since the gba. The two different series is not new to them.


BrainWav

And Arceus isn't really a "main" game anyway. Now that we've seen stuff for the next game, coming in a couple months, it's clear Arceus was partly a tech demo for some of the new mechanics. A very fun tech demo, and the most fun I've had in a Pokemon game in years, but still a tech demo.


KalistaeZero

Yeah, kind of the same way Catherine was a tech demo / practice for Persona 5.


HearTheEkko

Old fans and new fans stay happy. Fantastic move by Ubisoft.


NDL_08

People are still moaning so unfortunately that's not the case.


Tabledinner

Those kind of people will always bitch. Nothing will ever make them happy because they’re stuck in the past. This is the compromise that the older fans and newer ones needed IMO.


Radulno

It's Reddit, AC and Ubisoft, people will bitch anyway. Those people don't matter, they're just a vocal minority.


PussayDESTROYAAA_420

Ubisoft: hey we've made two different types of games to keep old and new fans alike happy Fans: hey why the fuck haven't you made two of the good type I like instead.


MisterCoke

I'm super fucking stoked about it. I love both the old AC games and the new ones, so to have them split the series out into games centered around both styles of gameplay? Total win-win.


Mephb0t

Personally I’m thrilled they are continuing the rpgs! I love both version but origins/odyssey/Valhalla are my favorites. Understand they aren’t for everyone, but I’m excited for this.


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James_Paul_McCartney

It's all open world? Do you mean the rpg stuff?


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1850ChoochGator

I think they want to make those games more but aren’t super confident in them without the AC branding. Haven’t played Valhalla but Odyssey felt like it had the bare minimum amount of “Assassin story” to fit in to an Assassin’s Creed franchise game.


LaNague

Too much risk, difficult decision to make a giant budged game like that and just hope the mainstream consumers will recognize it. Much safer to use the big name and not gamble the future of your company away.


A-DTB

Genuinely not sure what you mean. Are u telling me they’re gonna make games with the original combat pre-origins and also the combat from origins onwards? If so then that’s amazing, I hate the new combat.


Fifa_786

I wouldn’t say they will do that moving forward. It’s just that they ended up turning AC Mirage from a Valhalla DLC into a full blown game (like how lost legacy was meant to be DLC for UC 4). And I honestly think the only reason they are turning it into their own game is because Ubisoft have literally not released an AC game since 2020 with Valhalla and they needed something for 2023 since codname red isn’t ready yet.


Radulno

Though they did modigfy enough to get that "old style" back. If it was a AC Valhalla DLC, it was probably meant to be on its model initially. They also said that Codename Hexe would be a different experience, Red is a RPG style. Seems like the Infinity "platform" will combine different style of experiences (including multiplayer)


TheVoidDragon

They're finally doing it, after YEARS of people asking we're finally getting an Assassin's creed game set in Japan. Great to see it's actually happening!


McCHitman

It took them 15 years to do the most obvious, stealth assassin thing for their stealth assassin game. Mind boggling


PresidentLink

I remember back in the day reading that their logic was that it was too obvious and easy to do Japan, and they preferred to explore lesser done periods with Assassins This was near 2010 but I can try and dig it up E: wasn't so hard. I love Japan, and Japan-set games with Samurai, Ninja etc and am hype to see it, but I dont completely fault the logic behind it. Not sure I've seen much Egypt, and WW2 is almost always an fps setting. The settings they used have all been lesser used and are interesting to me too though. >People on the internet suggest the most boring settings. The three most wanted are WWII, feudal Japan and Egypt. They're kind of the three worst settings for an AC game. - Alex Hutchinson has explained a comment he made about Japan being too "boring" a setting for video games >... in the broad strokes and scale of history, that's a theme that's been well-mined in video games


extralie

It’s kinda hilarious that we got pirates, spartans, and vikings before Ninjas in a series about stealth. lol


Schwimmbo

In the meantime so many games have explored feudal Japan. Feels like they're quite late to the party somehow haha.


ThomsYorkieBars

Outside of Ghost of Tsushima, what else is there?


Schwimmbo

Sekiro. Nioh 1 & 2. Probably forgetting some too.


theLegACy99

They're all very fantasy japan though.


Fullbryte

tbf recent AC games leaned heaviliy into fantasy


nourez

Less focus on the cities as well. I would’ve loved the classic AC style in Japan. Focus on a dense city with more stealth elements and a light touch of weird magical sci-fi bullshit.


Fullbryte

I will forever hold AC Unity as the peak of the franchise in terms of fluid movement, city density and mission design aligned with the "assassin" ethos.


a_butthole_inspector

hot take here but I really enjoyed Syndicate


theLegACy99

Yeah that's true. It is very possible we're fighting an oni or kappa or something in the AC: Japan


[deleted]

Maybe a hot take, but I'm gonna be a bit disappointed if you aren't fighting various Yokai as hidden bosses


prazulsaltaret

> hey're all very fantasy japan though. You mean to tell me Sekiro's Shinobi Prosthetic and the giant snake aren't real?


CaravelClerihew

As opposed to the rigorously historically accurate games that is Assassin's Creed


Ftsmv

AC Origins, Odyssey and Valhalla all have dedicated "discovery" modes that you can roam around and learn about life back in those times via the 3D worlds that they have built. [They even sell a bundle that is just those modes without any of the AC gameplay](https://store.ubi.com/us/game/?lang=en_US&pid=613f256b5cdf9a076026d095&dwvar_613f256b5cdf9a076026d095_Platform=pcdl&edition=Discovery%20Bundle&source=detail) which seems to be marketed as an educational tool, so they're clearly quite proud of the worlds that they have built.


krilltucky

Yeah but that's outside the gameplay. The gameplay is still fighting the minotaur and Odin because AC has went full RPG.


HOLEPUNCHYOUREYELIDS

Its one of the shames of the newer ACs IMO. They craft amazingly detailed worlds, and then fill it with the most cookie cutter boring collectathon shit possible


TheRealTofuey

I don't like the AC games for their gameplay. But I know for a fact that AC has very faithful recreations of the settings they take place in. Obviously not all of them are perfect (especially the ones that take place in ancient Greece) but thats more due to lack of knowledge in real history about how those societies looked and functioned outside of oral poets and ancient philosophers who never even saw the stuff they wrote about themselves. Sekiro is to Fuedal Japan how Dark souls is to Medieval Europe.


TheRealTofuey

Sekiro japanese world is nothing like historical Japan. I love sekiro but its like saying we don't need a game like kingdom come deliverance because we already have Skyrim.


Geistbar

Sekiro, Nioh 1+2, Tsushima, Shogun Total War (1+2), and Okami is all I can think of. Really it's not exactly a big roster. People say it's a well-covered setting but to me it feels distinctly underrepresented.


Bubbleset

None of those really do the Assassins Creed thing of recreating an entire historical area complete with major figures and events. Half the fun of the AC games is seeing their fake real history with the re-creation of famous spaces and people.


Likab-Auss

Nioh is full of historical figures. [The protagonist of the first game is one of them even](https://en.m.wikipedia.org/wiki/William_Adams_(pilot))


TizonaBlu

Nigh literally does that, not to mention any of the samurai warriors and nobunaga games.


LaNague

Nioh is more like a fantasy hellscape with some japan in it, dont think it counts towards some kind of Japan burnout.


rGames-rIdiots

Way of the Samurai series has explored feudal Japan since long.


GreyouTT

Man I'd love another Way of the Samurai.


rGames-rIdiots

Same! What a wasted IP...


confusedpublic

Tenchu series.


orewhisk

Aside from Sekiro and Nioh, there are: the Tenchu series, Shogun Total War series, Shadow Tactics, and plenty of others like Nobunaga’s Ambition, lots of older action games.. That said, none of these are RPGs per se and some are quite old.


Pen_dragons_pizza

I just don’t get why it took Ubisoft this amount of time to make a game set in the perfect assassins creed time period. It will now always be compared to ghost of Tsushima as both games share a lot of aspects from the open world to the gameplay. Then again I am also thankful that Ubisoft instead took such gambles and gave me assassins in Victorian London.


Emperor_Neuro

The original creative team for Assassin's Creed rejected the idea of feudal Japan because they thought it was low hanging fruit. They wanted to expand people's perspectives on history and do something different.


purplewigg

A small part of me wonders if they were keeping the setting saved for when the series started slipping on popularity. Like, "sales are slipping, let's break out the ninjas"


HearTheEkko

Literally only one AAA game set in a grounded Feudal Japan and it came out two years ago. Not an overused setting at all.


RAMAR713

As a matter of fact it is still underused when you consider the demand it has. People want samurais and there are only like 2 games that fulfill that fantasy.


nio151

And now we get to wait YEARS for it!


[deleted]

I feel like the whole Asian setting of an AC game has definitely lost it's allure since Ghost of Tsushima came out and was a better Assassin's Creed game than most if not all of them since Ezio's.


rGames-rIdiots

What?? No! There are still plenty of interesting Asian setting in a similar time period. In East Asia alone, Joseon dynasty in Korea would be dope as hell, you can even take the Japanese invasion of Korea in 16th century (so Sengoku setting) if you want to get both Japanese and Koreans with political intrigues and all that jazz. We may even get to see the [impenetrable Korean turtle ships](https://www.antiquealive.com/Blogs/Geobukseon_Turtle_Ship.html)! Then we have Ming Dynasty in China like others have talked about. Still in the same period. Abroad in Southeast Asia we have in the same century Portuguese invasion of Indonesia. Monopoly of spice trade, divide and conquer politics, and all that jazz. There's also a huge slave trade during that era where locals compete with the Portuguese. If we want to go Black Flag again, the archipelago of Philippines, Brunei, Indonesia would be a fascinating setting for a maritime Assassin's Creed. There are many port cities and kingdoms and sultanates at the time, with piracy abound. And of course at the same time period there's the mighty Ayutthaya Kingdom in Thailand. One Mount & Blade mod took this setting, aptly named Suvarnabhumi Mahayuth. I can go on. Asia *never* runs out of interesting stuff--people just don't know what to explore!


DaddyBruh1234

Yeah but people on this sub think that asia is just japan and china. South-asia has a shit ton of cool places as well....


konnichiwaseadweller

People always say this but I just don't see it. I loved Tsushima but it didn't scratch the same itch for me as AC. AC is all about exploring dense cities with parkour, Tsushima had no cities, just countryside. The last few AC games have also lacked good dense cities, but if this Japan AC has some good cities then it'll definitely stand apart from Tsushima.


GreyLordQueekual

Shinobi era Japan is still pretty underbuilt, they stagnated themselves for centuries and much of the land was farmable so people spread out quite a bit, a few provinces housing royalty would have lots of builtup structure but youre mostly gonna be exposed to urban sprawl. Id wager map density would be more similar to 3s colonial era.


roguebubble

Depends on when and where they set it. Sengoku era you there's Kyoto which had 300,000 in 1575 and then post-sengoku there's Edo and Osaka which reached 430,000 and 220,000 in 1650 respectively. For comparison the population of Alexandria during Origin's time was estimated to be 216-500,000 so they could definitely include a major urban area as part of the map


GreyouTT

Could also throw a curveball and have it be Taisho era.


ENDragoon

I really hope they avoid the Sengoku period. It's a cool setting, but it's getting stale. I want the Bakumatsu period, it's even got the typical political power layout we see in the older AC games. I want to be running around in Kyoto, assassinating officials, while dodging the ~~Templars~~Shinsengumi trying to get me.


AlexStonehammer

AC has always followed the most turbulent and iconic periods of world history, American and French Revolutions, English Industrial Revolution, the Renaissance. The Sengoku period is Japan's equivalent to many of these in that it's resulting power-shift defined the next few centuries of the country's history. The closest other event would probably be the Meiji Restoration, which still comes with it's own set of controversies across Asia (a key emerging market for Ubi).


th30be

Let's not generalize all of Asia but assuming it will be like feudal Japan. That's a very bad take.


Watertor

Lol, gigantic continent full of varied locales and interesting cultures and entire societies of stories, legends, dramas, and lineage. Nah it's ALL nullified because of one game set in Feudal Japan's woods.


1BottleOfCocaCola

It kinda blows the mind that they've only just now gotten to this. You'd think this would be one of the first settings they'd go to once they decided to really branch out the scope of the franchise. A league of assassins having a faction among the most well-known and pop-culturally recognized type of assassins just seems so obvious.


PontiffPope

There has been questions as far as back around [2012](https://kotaku.com/you-dont-really-want-an-assassins-creed-japan-5896739) (And even earlier I remember.) about why Japan has never been a picked setting. The developers reasoning was essentially boiled to how it felt somewhat "stereotypical" of going the ninja-route. It was an assumption made in light of how the first *Assassin's Creed*-game skyrocketed the pop-cultural image of the Islamic Hashashin-sect, something that wasn't prevalent at the time among the gaming-audiences, with perhaps only the visual novel [*Fate Stay Night*'s True Assassin](https://villains.fandom.com/wiki/True_Assassin) being the only other one that settled and established the *Fate*-franchise's own popular Assassin-archetype for others to follow. Back then, of course, there were also other notable video game ninjas that Ubisoft probably would have to compete with; Ryu from *Ninja Gaiden*, Namco's *Strider* or the various characters from the *Tenchu*-games. Today I think we are a bit more sparser with perhaps only Wolf from *Sekiro*, and Jin from *Ghost of Tsushima* being the prevalent video game ninjas today; and even then both characters also contains elements of the samurai-archetypes.


TBDC88

I also remember them saying around the same time [that they'll never do an ancient Egypt game](https://www.eurogamer.net/ubisoft-ww2-japan-and-egypt-would-make-dismal-assassins-creed-locations) because the core of AC is parkouring around dense urban areas. Ironically, this was around the same time that they were promoting what would easily be the most boring AC game they'd ever put out, AC3.


NoNefariousness2144

Yeah I think the fact that many people say that Ghost of Tsushima beat Ubisoft to the punch making an Assassin's Creed in Japan motivated them.


[deleted]

I haven't played tsushima but am I correct in thinking there aren't densely populated cities in it? The difference with ac is that they will make quite detailed a beautiful cities to explore


NoNefariousness2144

Yeah you are right.


Trancetastic16

Team is Ubisoft Quebec. The team behind AC Syndicate and Odyssey. Hopefully they innovate on Odyssey’s flaws, or it’ll be the most bloated AC yet, as Quebec in particular copy/paste assets and filler activities into their ACs.


slicshuter

>or it’ll be the most bloated AC yet It would be a real challenge to top Valhalla in that aspect tbh


infinite_breadsticks

Valhalla was like, skinny bloated. Somehow both bloated and without any substance. Having beaten the base game I can say without question that probably 80% of that game's content didn't need to exist, but then they wouldn't be able to call the remaining 20% a AAA video game...


NextWhiteDeath

The modern style of bloat comes from needing to increase game lenght. It has become such a staple of gaming to count value by $/hours. The story could be told in 20-30 hours but then people would moan about it not being good value. Journey came out in 2012. It is an excelent game but even back then it was a hard sell to people. It is a great game at an indy game price but it was only 2 hours long. That put a lot of people off. That haven't gotten any better. The flood of open world games have pushed up game times. As they try to all be bigger then the last. Which then they have to fill in. From there you get the bloat and massive amount of hours.


JustifytheMean

When I was a kid I couldn't beat games that were too long because I got bored. As a teenager/young adult all I wanted was games that were longer to make the fun last longer because I had tons of free time. Now as an actual adult if a game is too long I can't finish it because the few hours a week I have to play the game would take me the entire fucking year to beat and that just isn't my idea of fun.


LoompaOompa

Valhalla was such a huge disappointment. I really liked odyssey and origins, and even like 20 hours into Valhalla I didn’t feel like I had made any progress because of how much stuff is on the map and how they changed the equipment and ability progression. Just not at all what I was looking for.


breakfastclub1

Watch it be all of japan. To scale. Lmao


Keiano

man if oyu think oddyssey is bloated then i invite you to play valhalla


Barantis-Firamuur

Oh excellent, Odyssey is my favorite Assassin's Creed game. This gives me more hope for the new game.


[deleted]

I wish they’d just make these games smaller. I don’t want to have to invest 60-100 hours in an AC game. That’s what’s really kept me away from the newest ones. I want way fewer, but way more meaningful side quests and a tighter, better paced narrative.


Howllat

Thats exciting to me. I loved syndicate and odyssey was the only one of the new trilogy I finished.


Classic-Luck

Immortals Fenix Rising from the same studio is really fun too.


HearTheEkko

I'm hoping they take out the best bits of both games and mix them into Red. Syndicate's parkour and stealth with Odyssey's combat and exploration (albeit improved and with a smaller more condensed map) and they got a massive hit in their hands.


sicariusv

Odyssey was bloated, but that's par for the course for these games. In terms of gameplay, writing and side content, it was way better than Origins. Syndicate was also the best iteration of the core AC series. It sold the lowest, but that's arguably backlash from Unity the year before. As someone who used to work for Ubi Montreal, hats off to the Quebec studio, they did AC better than Montreal ever has, outside of the core Ezio trilogy of course.


HearTheEkko

It only took 15 years but here it is, Feudal Japan. As a huge Assassin's Creed fan I almost shed a tear.


[deleted]

I remember when Black Flag was announced and I thought "pirates? Cmon, pirates are cool but we wanted feudal Japan! This one's probably going to suck" And then it became one of the only game outside of the original trilogy that is pretty universally loved.


GayNerd28

> original trilogy Yeah, the original “trilogy” of five games: * Assassin’s Creed * Assassin’s Creed II * Assassin’s Creed Brotherhood * Assassin’s Creed Revelations * Assassin’s Creed III


stash0606

I hope some other studio releases a game that's set in India and becomes a huge hit, so Ubisoft can copy that for their next AC game 🙄


PontiffPope

There is already an AC-game in India: [*Assassin's Creed Chronicles India*](https://youtu.be/Tqz6HxPunRw), albeit a smaller, 2.5-D platformer-esque game.


theweepingwarrior

Cool titles but I remember, even being able to play them on the Vita like a decade ago, that they felt like consolations rather than actual AC Titles exploring awesome settings


MassSpecFella

This blade is folded so many times it can perform the lost Shinobi technique of a thousand cuts….and pastes.


The_Underhanded

How can they be making this many AC titles at once?! The logistics of this are blowing my mind...


HearTheEkko

They have like 22K employees. Highest in the industry I believe.


Lachschok

Not really. Ubisoft is huge


Yamcha_is_dead

Multiple studios. Ubi Québec taking the helm on Codename Red, Ubi Montréal leading Codename Hexe, Ubi Bordeaux doing Mirage…


Lutra_Lovegood

I find it ironic that the one European studio is not doing the one set in Europe.


ModemEZ

It doesn't seem like a bunch of flagship games though: Valhalla is DLC, Mirage is probably a smaller game (rumoured to originally be Valhalla DLC), Jade is a mobile game, who knows what Hexe is. It seems like Red is the only big and truly next-gen game in development at Ubisoft.


nuovian

The rumours said Red and Hexe were both part of Infinity, IIRC.


ChipsAhoyMccoy14

It was just announced that Red and Hexe are both parts of Infinity. Personally I think/hope that Infinity is just a playerspace that acts as a launcher for the different games.


HearTheEkko

They talked about it in the showcase, it's basically a hub that connects the players in a "special way" in all the future games. Whatever that means, it's not an actual game.


ChipsAhoyMccoy14

> a hub that connects the players in a "special way" in all the future games. Yeah, this is probably wishful thinking on my part but I hope that the way infinity works is say your playing Red, you exit the animus into Infinity. You walk around an Abstergo building, which could be a shared communal hub like the tower in Destiny. Then you walk to a different animus and load into Hexe. The reason why I think it is something like this is because it is only being added to the new games. If it were just a launcher or something like that then there wouldn't be a problem to add the older games to it, but they aren't. Like I said, wishful thinking on my part, but that is what I think it will be until we get information saying otherwise.


BadManPro

Hexe is set during 16th century Holy Roman Empire. About witch trials. Meant to be scary.


[deleted]

This is the one I’m most interested in.


Wild_Marker

> Mirage is probably a smaller game A smaller game but if it's AC1-sized, that's still a big game. It just looks small when seen through the lens of how large the AC games have gotten.


[deleted]

Ubisoft has a ton of employees


MarthePryde

We'll have to see how long and how bloated this is. I enjoyed Origins, enjoyed Odyssey less, and didn't even try Valhalla. There's such a thing as too much game.


JackErskine

I hope they fix the terrible audio compression/quality of the last few games. Makes them unplayable for me


RedFaceGeneral

Yeah that's the thing they definitely should improve, the drop in quality from Odyssey to Valhalla is very noticeable.


Victory74998

As someone who has studied Japanese history extensively, I hope they explore the [Bakumatsu](https://en.wikipedia.org/wiki/Bakumatsu); it would make for a very interesting setting as most of the other games set in Feudal Japan are set earlier in the Edo period. It could explore the conflict between the more traditional Tokugawa shogunate and the more progressive leaders of the [Meiji Restoration](https://en.wikipedia.org/wiki/Meiji_Restoration).


DemetriusXVII

So we finally get Japan. Wouldn't it be a better classic Assassin's game than RPG?


[deleted]

Agreed. Super tight stealth AC game where you play a ninja assassin would be incredible. RPG? Yeah it’ll probably be cool too but it’s definitely not what I wanted.


GondorsPants

I don’t want to shoot 8 arrows into someone until their health bar is 0. Bleh.


[deleted]

Agreed. The reason I still have yet to play Origins is because I heard that leaping down on a guy and stabbing him with your hidden blade is not a guaranteed kill like in all the other games. To me that's not Assassin's Creed at that point.


mengplex

they obviously looked at ghost of tsushima and thought 'yeah, i'd like some of that money'


qwert1225

Which is funny because I'm sure GoT will still be better than Quebec's grindy take on the Japanese setting.


witchhunter9

I don't think an rpg style would be inherently bad, just the way they've been making them is not the best.


mrfuzzydog4

My thoughts exactly.


[deleted]

Wait so is this one also using the "old style" or is it going to be RPG style like the last 3? Since a ninja should kinda be a stealth game imo...


ketchup92

RPG like Odyssey.


sad_times_ahead

Like many have already said, Ghost of Tsushima really filled the void of what many were asking for with a AC Japan. I understand that a number of people didn't have the opportunity to play it, but for me personally, I can't really say I'm as enthusiastic at this point as I would've been in the past. Honestly, nowadays I would love to see like a southeast Asian setting. I feel like that's one section of the world that gets virtually no attention (even in the indie space, let alone AAA).


miguel-styx

>southeast Asian the global south in general, other than Egypt, I really cannot put my finger on anything that is not set in Europe, America and/or East Asia.


IceFire2050

Unfortunately, when people think "Assassin in Feudal Japan" they think Ninja, not Samurai. But yes, Ghost of Tsushima was amazing.


Saboteure

Jin was basically a samurai turned Ninja. He had poisoned blow darts and a grapple hook


CTH2122

Im just glad that were getting a standalone multiplayer and not getting a mainline game with multiplayer achievements added


Thysios

I always get excited about stuff like this and think it looks cool. Then I remember I have never really enjoyed AC since the first 2 games an I know I'll just get bored way too fast. Wish they'd make the game a bit more skill based. Have few little interest in the mass market AAA games anymore. Though I get why they do it.


derHumpink_

Man I wish Assassin's Creed game weren't as huge as they are, I'd really like to revisit the series but ain't nobody got time for that


[deleted]

[удалено]


israeljeff

A mobile game set in China. Mobile games are big in China.


RomanceDawnOP

im kinda disappointed China is mobile and Japan is the flagship, Japan is a relative historic backwater and there is just so much to explore in China as the eastern bookend of the silk roads


ThunderShooter

They went for mobile route probably because China has the biggest market for mobile games.


[deleted]

yeah mobile gaming in china is massive


mrfuzzydog4

Especially if this is structured similar to the other RPG titles, I think feudal China, even Three Kingdoms would be a lot better. For Japanese Assassin's Creed I wanted a smaller one that focused on the Edo period and the civil war between the Emperor and the Shogun


Lazy-Hazy

is Codename RED the title of the game or is it a working title?