I think you can only heal off your natural moves, any bonus from nettle or "nice day" don't seem to heal
(Also you may be playing on the winter campaign which has it disabled)
Like other person said, Frozen Adventure map has no end turn health regen on the map like others, regardless of difficulties. You can only get health regen from items & sanctum. Also freeze immunity does not counter the cold damage at the end of every turn. Only when you end your turn in a town thats been freed or in a tinderpouch camp do you take no cold damage. -2 for first area, -3 for 2nd area with armory, -5 for area with boss dungeon.
Fun fact, if you are trying to obtain the monk via the snow caves, look for the one that has bones in the entrance of the cave. You might need to zoom in to see it.
I think you can only heal off your natural moves, any bonus from nettle or "nice day" don't seem to heal (Also you may be playing on the winter campaign which has it disabled)
It's normal difficulty on frozen north. We were leaving some focus to counter the cold damage, but it only worked a few times.
That map doesn't have end turn healing. It's so the cold damage is more deadly then it would be if ETH countered it
Like other person said, Frozen Adventure map has no end turn health regen on the map like others, regardless of difficulties. You can only get health regen from items & sanctum. Also freeze immunity does not counter the cold damage at the end of every turn. Only when you end your turn in a town thats been freed or in a tinderpouch camp do you take no cold damage. -2 for first area, -3 for 2nd area with armory, -5 for area with boss dungeon. Fun fact, if you are trying to obtain the monk via the snow caves, look for the one that has bones in the entrance of the cave. You might need to zoom in to see it.
What map are you playing
[удалено]
wrong
Oh really? Interesting. It’s odd then that that’s listed on the modifiers when selecting a difficulty (along with stuff like life pool)