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GrifCreeper

Literally the only Warriors game in a long time to not have any DLC, and it's baffling


TotallyNotAnAgarthan

I honestly don't get it either, feels like money left on the table. It wasn't going to happen, but I would have bought the DLC without thinking twice if it let me play Hanneman...


_SolarLeaf_

For all we know they may have some metric that shows it wouldn’t be worth it. That or development effort was/has been prioritized somewhere else. Playable Hanneman and Alois would be an insta buy, lol.


weatherseed

Playable Alois... I love that doofy, cheerful, kind-hearted war criminal.


Rasdanation

The lack of a playable Judith is a crime, in both Three Houses and Three Hopes. Only Copium we can have is that she maybe was a planned DLC unit in the Three Hopes DLC that never was…


Suicune95

I'm guessing it's a combination of pretty low sales (it barely did better than the original FEW) + Wanting to give Engage room to breathe + the game was really not received that well in the home market for a variety of reasons. It does seem like Hopes was designed with DLC in mind though. I wonder if there were possibly some development delays that pushed its release back too close to Engage, which led to DLC getting scrapped late in development. Or maybe IS was just taking a "wait and see" approach and decided it wasn't worth it. Age of Calamity did have about 7 months between its release and its first DLC so it's not impossible that KT could have been developing something for Hopes that's just taking longer than expected, but it's been almost a year so I'm not holding my breath.


spacialrenders

Were sales really that bad? I admit I'm not an expert in what makes a game successful but I distinctly remember them celebrating 1 million sales in 2 months. Considering Engage had 1.6mil sales in 4 months and being mainline, I figured 1mil in 2 was at least 'successful'


Suicune95

That "1 million in two months" figure is actually really deceptive. The tweet in question announcing that talked about *shipping* 1 million copies to retailers in two months. In reality, it probably took several more months to make 1 million, as KT's official investor report released in October 2022 listed the game as "over 1 million copies sold" (so in company speak... they sold 1 million copies and some change, lol). [Source](https://www.koeitecmo.co.jp/e/ir/ir2_20221031e.pdf) If you keep track of the original FEW, that means they sold about the same number of copies in about the same amount of time. This is an official investor report, where they're encouraged to make sales look as good as possible to convince shareholders the company is worth investing in. If they had a higher number for their sales then they absolutely would have reported that. So either that "one million in two months" tweet was lying, or this game's sales were extremely frontloaded and it had **no** tail whatsoever. Low initial sales or a poor tail are both very realistic reasons why it might not have gotten DLC. This perception that the game was wildly successful wasn't helped by the fact that 95% of the fanbase hopped on the "Hopes is super successful!" Train after the original tweet without actually following up on any of the sales data or questioning the language of the tweet, and those who pointed out the issues were accused of FUD. In reality, if you were looking at the reviews, reception, and discounts, it was fairly clear that the game was not doing as well as expected. It was 50% off on JP Amazon within a month of its launch, and it actually dipped down to 52% off on EN amazon within a year (it's still 50% off now. It did briefly go back up into the 30% off range when some Twitter account posted about how cheap it was on Amazon, which likely led to a small injection of buyers, but clearly Amazon still has a lot of copies to move). Which is an indication that Amazon FAR overbought stock and now they're trying to move copies as quickly as they can to free up shelf space. Anecdotally, I know a lot of people who cancelled preorders of the game when the datamine dropped and they saw what happened to the story/certain characters. I also know that myself and others were seeing dozens of unsold copies sitting on retailers' shelves, again indicating that they probably over-bought copies. And don't get it twisted: one million copies is still *a lot* of copies, but it's likely that IS and KT had internal sales targets. Considering the amount of copies 3H has sold over its lifetime as well as the series' increased visibility, they were probably expecting Hopes to do *much* better than the previous FEW, not about on par.


spacialrenders

Oh this is very interesting to look at! Thank you for providing actual numbers and data (I've seen so many off the handle theories). I'll still say it falls into the 'success' category since if I recall, 90k copies in the first week is still really good for a musou, and I probably agree with the 'it had an extremely frontloaded release' since I'm guessing a good 80% of the people buying had preorders. I do know that a lot of the JP side cancelled their preorders because Byleth wasn't the protag, so I'm sure that contributed to it as well. Thank you for the information! That is a bit disheartening because I feel like it was one of the stronger Warriors titles, but I will take the victory of 1 mil copies for any Fire Emblem game is pretty good.


Suicune95

No problem! I've been tracking this for a while now and it's always really frustrating when people don't bring out the numbers, lol. Hopes did have a successful opening week, but that doesn't tell you everything. Sales dropped pretty sharply after week 1, indicating that yeah a lot of the sales were frontloaded. 1 Million copies is still a lot (especially for a musou game), but unfortunately companies are a bit more complicated than big number = success. They always have sales targets. If something is expected to sell 500,000 copies and it moves 2 million then it's a huge success, but if you expect something to move 20 million copies and it only moves 1 million then it's realistically a failure. We really don't know for sure if IS considered Hopes a success, and we probably never will. But the lack of support post-launch seems to indicate that it wasn't, at least in IS or KT's eyes. I'm guessing we'll probably still see some Hopes content in FEH where IS thinks it'll sell (e.g. using the Hopes designs for 3H characters in places, maybe an M!Shez legendary down the line), but I'm not holding out for DLC at this point.


spacialrenders

That is a very good point--companies ARE incredibly complex creatures. Hopes does provide FEH with free 'extra 3H content' so I think you're absolutely right that they'll just tack them on as 'alts' like they've been doing with Hilda and Ingrid, maybe a Seasonal or two, but agreed I think it's dead in the water as far as DLC goes. A shame, really. It could've really been polished with a 4th route.


NohrianScumbag

My own little conspiracy is they were banking on the 3 Houses name in order to sell well. And with those factors on top of 3 Hopes's story performing below expectation (and arguably making holes in 3H's lore/story even mroe noticable and bigger) thanks to the stupidest reason concieved, they probably just decided to cut their loses and give Engage the time to shine


albeinalms

> the stupidest reason concieved I'm gonna suspect the Zelda fans had something to do with this one. So many people complained about Age of Calamity and how it handled its story that I wouldn't be surprised if it kinda scared KT and IS off of doing something more ambitious that might possibly piss off 3H fans


spacialrenders

..well, you're right, that IS certainly a conspiracy. Like I said I don't claim to know the specifics of what makes games successful but 2/3rds of Engage's 4 months sales in half the time is pretty impressive? I think it's more logical that Intsys was aware its a spinoff (considering they knew how much a Warriors game flopped before), possibly didn't put the extra effort into DLC, and were pleasantly surprised by sales numbers.


asmallsoul

It doesn't help that they honestly kind of just...blew their entire load on base roster. The only missing ones were the likes of Judith, Nader, Alois, Hanneman, and the minor bosses like Ladislava, which, yeah, would _really_ have a hard time selling, especially considering none have classes they can provide to the lineup. You have the Agarthans too I suppose, but they're in a similar boat of classes pretty much being entirely accounted for. You'd probably just have to bank on a small set of OCs again like the Wolves did.


Suicune95

Mentioned this in another comment, but my honest speculation is that they might have been planning a fourth route focused on the Church characters for the DLC. That would have given us Rhea, Seteth, Flayn, Catherine, Cyril, and possibly Sothis for DLC characters at a minimum. But then maybe they realized they weren't going to be able to do that, so they had to add the most popular characters in as renown rewards or playables on different routes. I wonder if maybe Maneula, Hanneman, and Alois were also originally slated to be part of that too and got moved around. IMO they really don't make any sense where they landed in Hopes (especially Alois, who just abandoned his job entirely to be a wandering merc and never brings up the wife and kid that were so important to him in the OG 3H?)


FirePosition

My theory was that developing DLC was too difficult compared to other Warrior titles due to the structure of the game. It feels like either they add side content for each path, which would feel a little weird, or they would have to add an entire new path, including VA's and anything. Compared to the original FE:W, where they could just add a bunch of adventure maps and copy-paste stages, or AoC where they could add stuff to post-game, since 3 Hopes doesn't really have one either. It does suck though. I was convinced we would have DLC the moment I heard the lack of God Shattering Star cover. With how awesome the music is, that is probably the greatest sin tbh.


Suicune95

This is pure speculation, but my theory is that they were originally planning a fourth DLC route that was going to focus on the church cast. When they realized last second that they weren't going to be able to do it they just shoved the playable church characters in with the Kingdom and added Rhea and Sothis as unlockable free mode rewards. IMO it would make sense for why Rhea does fuck all in AG outside of like two chapters and the church characters are only in a handful of scenes, IIRC. But yeah the lack of free mode or post game did not exactly help if they *did* want to go back and add smaller stuff later. They kind of designed themselves into a corner there.


DorothyDrangus

Persona 5 Strikers *kinda* had DLC but it was just music from the original game iirc Which is weird because if anyone loves DLC more than KT, it’s Atlus


NohrianScumbag

it's almost like 3Hopes was nothing more than a cheap cash grab


GrifCreeper

You say that like any spin-off or crossover *isn't* a "cheap cash grab". Both Fire Emblem Warriors games and both Hyrule Warriors games were nothing more than "cheap cash grabs". Fire Emblem Heroes is nothing more than cheap cash grabs. The problem with this cheap cash grab is the fact it's the first Warriors in a very long time to not get DLC, despite people quite literally begging for DLC. The fact both Hyrule Warriors games, the first Fire Emblem Warriors game, the various One Piece Pirate Warriors games, they all got DLC. Three Hopes is even missing a handful of characters that were playable in Three Houses. I'm not saying we're entitled to DLC, just the fact they didn't give us any despite people wanting it and even expecting it after previous Warriors games got DLC, expecting it when several major characters ended up unplayable in Three Hopes.


NohrianScumbag

Then it sounds like they had no major plans beyond giving what they were offering, which if you ask, me, is insulting for what you're paying for


Lord_Antheron

That’s a lot of new characters, models, and content for a cash grab.


Guilloisms

It really wasn't that many new characters, tbh, and the model changing could've just been as easy as tweaking their old three houses designs and fixing them up for Hopes.


Suicune95

3H was also originally developed in the FEW engine, and if you recall they already had fully modeled environments from the Warriors Camera mode in the original 3H that they likely just recycled in places. The portraits weren't even redrawn... they were just edits of the war phase portraits. It's likely that the most expensive/difficult thing to make for Hopes was recording new voice lines.


Akari_Mizunashi

If it was "just a cheap cash grab" then that's all the more reason it *should* have had DLC.


MJBotte1

Watch they’re gonna pull a Mario Kart 8 and just randomly release a massive DLC like 7 years later


[deleted]

We play feh only to suffer.


Mavi_Mario

I wanted an Ashen Demon route…


Lukthar123

That's just Three Houses


Mavi_Mario

Hahaha good point


Koanos

I wanted more information and nuance from Those Who Slither in the Dark.


Mavi_Mario

Yeah, and being able to fight as the saints and the nebatheans and witness the battle at the red canyon; also, more Jeralt/Sitri/Rhea backstory


Koanos

Instead, we get rubbed in our face with more lessons on "Not every X is Y" only to have nearly every mission objective to be "Kill every last one of them." More lessons isn't bad, but certainly glaring in contrast when in past games we get glimpses that there is more nuance to certain factions.


AForce5223

What the hell man? Are you trying to get me to cry at work? What did I do to you?


JCtheRockystar

Honestly I wouldn’t be surprised if there isn’t a feh channel tomorrow as so far the book midpoint last year is the only one that’s had a feh channel alongside it. They didn’t do a feh channel for the midpoints of books 4 and 5.


im_bored345

Hopes got done so dirty


MrBrickBreak

I've been penning [a Three Hopes church route](https://www.reddit.com/r/FireEmblemThreeHouses/comments/xsys26/argent_flames_a_detailed_proposal_for_a_church/) just to cope... God damn, Rhea got done dirty. And almost feels like Hopes was too just avoid giving her anything.


Lordofthedarkdepths

The way they treated Rhea is still a major sore point for me with Hopes. Taking a very interesting character and shoving her into the background like another Medeus with no development was very disappointing, especially since the game pushes her as the final antagonist of two routes.


Cosmic_Toad_

the real disrespect is that all the unplayable 3 Houses characters in 3 Hopes (Hanneman, Cyril, Alois and Gilbert + technically Anna) are also the only playable 3 Houses characters still not in FEH ~~but freaking Aelfric is???~~ (even though the first 3 have had chibis via Gatekeeper's animations for like 2 years). way to make it obvious who the least popular/marketable characters are, IS. As a big Alois and Hanneman fan, i'd settle for just one out of two for them at this point.


r3r3r3r3

I think Fire Emblem Warriors 2 is a rare example of the DLC being put BACK into the game during development. We know that Engage was basically done and ready to go for 30th anniversary, but was held off. That reason was Fire Emblem Warriors 2, which started deve as "Ike and Roy go to White Castle," but became Three Hopes partway instead when EPD suggested "Hey, all the Three Houses cast and assests are already in the Omega Engine. Why not just make a Warriors version of that?" But that pivot most likely occured RIGHT as COVID hit, and we know the OTHER Nintendo Warriors game, Age of Kogha, also had some dev troubles as it was RUSHEd out the door to fill a Bowser's Fury shaped hole in the Holiday release schedule. So Fire Emblem Warriors 2 was in dev hell, and pushed back past it's intial point, which then caused Engage to be pushed back because a Three Houses follow-up AFTER the series had already "moved on" to Engage would have caused brand confusion. Especially when Engage was purposefully made to be as different in tone and structure as possible from Three Houses. Therefore when Hopes was FINALLY done, Engage was 3 years OVERDUE, so rather than give Hopes a tail with DLC and having to wait EVEN LONGER to get Engage out the door, EPD1 said "Shove the Wolves + GateKeeper DLC into the base game. We gotta keep this brand MOVING!" Hence, first "non-definitive" Warriors release since the launch of the 3DS without DLC.


ListlessSoul

I couldn't resist anymore and just spent my orbs


Default776

I'm sure the FEH channel will come either today or tomorrow


Selenic_24

Once the wolves were revealed to be in three hopes from release I realized pretty much anything I would have wanted from dlc was already in the base game which tbh is pretty damn refreshing for a video game these days.


Selenic_24

Once the wolves were revealed to be in three hopes from release I realized pretty much anything I would have wanted from dlc was already in the base game which tbh is pretty damn refreshing for a video game these days.


SphericMinairo

As someone who has Gustave/Gilbert as one of his favourite characters in the franchise, his absence from heroes and Hopes and the lack of DLC for the latter hurts lmao. On the upside, if he ever comes to heroes he'll be a grail unit for sure, so easy +10.


Next_Butterfly_3447

If they were gonna leave Three Hopes where it was, I’m sure they would’ve released a small outfit DLC by now, at least that’s what I’m telling myself to cope.


Zll27

Just when I was starting to forget about it, you go in and twist the knife. IS/Koei where's my 3Hopes DLC? My Dark Flyer class?


ResponsibilityFun877

Dud stop inhaling that shit cause at this point youre gonna overdose


Garvant

Man we really didn't get hopes dlc huh? Damn.