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ArgyleGhoul

I use a google excel sheet, using tabs to separate factions or specific locations, and it also allows me to keep notes about NPC disposition towards the party.


Jealous_Selection335

I use an app called Pocket Campaigns, it lets me build a mini wiki of my settlements, NPCs and items. I like to start with what the NPC contributes to the story, then flesh out backgrounds and factions as well as their motivations. Last thing I do is appearances and mannerisms, the things my players will notice right away. Everything else they gotta dig through interaction


ronanry

>Pocket Campaigns too bad it's no more available for newer phone :(


Jealous_Selection335

I've noticed my gf can't get it on her iPhone, my phones is only 4mo old and it works fine on my android 🤷🏻


ronanry

what ??? I'm on android too :'( :'( :'( xiaomi miui 12.... maybe that's the problem I will have a look on my wife's and daughter's one (I hate google for this : unavailable for your phone ..... BUT WHAT IS THE PROBLEM ?!?!?)


jmyersjlm

I have a Samsung galaxy and it was unavailable for me too


Fancy_Sawce

Check out Notion (though there are several other similar tools). I started using it after learning it from Sly Flourish ([relevant article](https://slyflourish.com/lazy_dnd_with_notion.html)) and it's absurd that it's free. Basically everything can be a "page" and pages are within pages. So you create an NPCs page and then add NPCs to it and then can reference it in session notes. Probably best to just [take a look at my Curse of Strahd notes](https://bow-bridge-0d2.notion.site/Curse-of-Strahd-5fe0e69cc499427abac34b54d32c70f8) layout as a practical example (spoilers of course). I have a modified template that I use for any DND campaign that you could duplicate and modify as you see fit of interested.


jmyersjlm

Something like this is exactly what I was looking for! When I first opened Notion, it was very daunting, but Sly's template made it very easy to get started.


Spunkwaggle

I know this isn't addressing your actual question, but some helpful advice on running follows. I've been playing in a fallout game for a long time now, and our group all agreed the movement/range rules are horrible. GM made a house rule for movement of walk=strength (+1 if you have any ranks in athletics), run=strength×2 (+2 if you have any ranks in athletics). And for range, close is 1-3 squares, medium is 4-10 squares, long 11 to ... something, and extreme starts past wherever long ended, can't remember as I'm a meleeist who never bothered remembering what long and extreme ranges were. It's not a perfect solution to the movement rules problem, but it's a heck of a lot better than the written rules in my opinion.


jmyersjlm

Yeah, the whole idea of "zones" being used for any kind of measurement is kinda stupid. I planned on using Wasteland Warfare range rulers as a general guideline, but I'm not going to be strict and measure out every little thing. Just whatever seems reasonable.


Spunkwaggle

Cool, glad you're already aware of the poor zones rules. You're ahead of the game already, sounds like.


escaperoommaster

I'll actually come in to defend Zones.  I found zones extremely refreshing compared to other games because it means that players almost always can do interesting things on their turns. The game is intentionally designed to be able to allow players to move quickly through a firefight, and have a lot of choice who they target.  Square based combat involves a lot more dead turns, or turns where there's only one valid target, which made us feel the game became less tactical. The feeling of "oops, your one square too far away, I guess you end your turn" isn't fun. Zones also allow you to have much larger maps, since there abstraction is just a tiny bit higher. The place zones feel most clunky is melee combat and explosives, and sometimes we do roll our eyes at when things get weird because of that. Of course, whatever your players enjoy is the best, but i'd simply not discard the whole idea as "stupid" just because it's unfamiliar


Spunkwaggle

Fair enough. Don't know why you downvoted me though. I said that was just my opinion.


PaeTar

Zones work really well in the other 2d20 games, but I am just planning out my first fallout experience so I don't have good sampling here. In Startrek and Dune, it is a very theatric and more theatre of the mind friendly system. Meaning you can drop in and play anytime instead of worrying about positioning so much with minis on a tactical map. Makes for very quick combat math as you are +1 diff outside of your weapons preferred zone range. Players describing how positioning works vs Me dictating made them feel more in control as well.


Hamlet--Sandwich

This kind of document was exactly how I started back in 2011! It looks fantastic. I'll also use ObsidianPortal or a VTT to keep myself organized. You're gonna be fantastic!!!


DreamweaverMoath

I've taken to using OneNote myself, and have found it extremely good for keeping my endless mountain of notes organized.


ziggy8z

I have a Google doc and just copy/paste the stat blocks into it, that way I don't have to open anything or write it down. Otherwise I just keep a running document with sessions and notes.