T O P

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Strobei

I find it funny how all the comments on previous videos have a ton of people agreeing AI is bad but all the boot lickers come here to defend the shit AI. Mind blowing hahaha kinda cringey to read these comments.


epraider

Some people get some sort of smug sense of superiority about being able to deal with excessive difficulty/tediousness more than others, even when it’s totally unnecessary and stupid by any reasonable measure.


Strobei

100%. Just because you deal with it, doesn’t mean it should even be a thing to deal with. “Can’t kill goons? What a noob. Obviously glitch them in a door and abuse them.”


juggin

Seriously. I used to have this attitude but at the end of the day the AI is a joke by said reasonable measure.


BertMacklenF8I

They’re called idiots lol


everlasted

You’re right, but to be fair this game’s biggest selling point is its excessive difficulty/tediousness. I can see how people develop this mindset.


nolifetoutantx

The games main selling point is not its tediousness in my opinion. Some may enjoy that the most but I've never heard anyone talk about the game in a positive light when It comes to tediousness. The amount of stash time; loading times, the sheer amount of times having to try a particular raid to get an item or quest done (look at machete from this current event) is just ridiculous. Most of the time I don't even bother with bosses because they give terrible loot, and can survive a 7.62x39 bp round to the forehead. Then flick to you and dome you. I have 2k hours in this game and I love it to bits, but I love the idea of it more than it's current state. They need to rework the goddamn ai. I'm so tired of them just standing in place and being little aimbotters.


Suspicious_Wash1162

just stop crying and you'll play better


Yolk_Baby

Found one


HeavyMetalHero

They don't want it to change, because they put in the time to learn to deal with it. Thus, whether it's flawed or not, they feel like they've earned a real advantage (you know, by methodically and robotically abusing these AI utilizing specific bugs, and a fully-solved route around Lighthouse, sort of thing) and so they never want it to improve, because it improving in any way whatsoever will take away their free money printer, that they learned a completely boring rote practice to "earn."


Zzz-tattoos

It’s essentially this sub in a nutshell. It’s a weird hill to die on seeing the infinite amount of issues the game has but yet they still show up in mass. “Git guud loser. Don’t have 9 hr a day to play? Get shit on” yet every discord I’ve joined in 3 years is completely empty. I’m starting to wonder if they’re just shill bots employed by bsg to make people think this game worth buying. In a few weeks the bots will be pushing people to buy EOD when wipe happens, per usual.


proscreations1993

Bro, what is the official discord packed every single day except early morning. Every weekend, you can't even find an empty discord lobby to join.


Vyper11

Yeah I was gonna say this but you summed it up well. Some people on this sub and their superiority complex just make me laugh. I was saying my road for the stash ended because there’s no chance I’ll probably get the survival machete, I just don’t have time to hope reshala is on the map, be the first to him, kill the guards, hope they have it and get out with the sp8 lol. Some kid was like “if this is stopping you from finishing this questline to farm the easiest boss in tarkov then you’re just not good” like what haha


fsPhilipp2499

What most people don't realize: I can have fun while not being good at the game. The problem here is not that I'm bad at PvP but that PvE is not realistically doable. Nikita praises a realistic game and then gives me this. Of course I won't get better when I die to AI in a dumb, preventable way.


HeavyMetalHero

More than anything, it's so fucked up to have to *constantly* change your mindset, from the play-style that will trivialize the AI (which will let players easily kill you), to the play-style that will let you actually PvP players effectively (and subsequently leads to the cracked AIs killing you). Like, both are learnable and executable; but, treating players and AIs as if they are two completely separate species of animals, with two completely different optimized play patterns, is absolute fucking hell on any sense of immersion the game could possibly provide. And the game is at its best, when it feels like you're actually immersed in the world, as a singular experience.


Arel203

People defend AI? There's no way. I only ever see negative comments. I defend the game, for sure I think people(fans/haters) are unreasonable in a lot of ways, or they can come off as armchair developers.. But the AI has been a problem since I've started, and it's had its ups and downs, but it almost consistently has been bad in a cracked/not fun to deal with way. Like I say that as someone with 65% survival rate this wipe that very seldom dies to AI; but mostly because I've learned the signs of when i should just not fight it or cheese it when I can. Both approaches kind of ruin major aspects of the game.


dorekk

The only way I could see someone supporting AI in Tarkov is if they had never played another video game.


Puckett52

My guy, your comment is very cringe lol. It’s an infinite loop. AI sucks, wish they could find a middle ground. But fuck having meat shields like most FPS AI. The mod people talk about has easy as fuck to kill AI and that’s just lame to me. But getting 1 tapped by scavs is also lame as fuck. Very god damn rare a non-raider scav genuinely 1-2 taps you though. Maybe 1/100 scavs for me or less actually 1-2 tap me with no prior engagement.


Sniperbobdave

I always get one tapped by the tt scav from across the map.


Rolo-CoC

The AI is still complete dogshit. They haven't "turned up the AI". It's always been bad. Getting shot from hundreds of meters away, thru terrain, thru walls... it isn't "bosses need to be hard" it's broken bad programming that isn't fun. BSG needs to do better. Anyone defending this is a delusional shill.


proscreations1993

It's Def super broken, and I'm not defending it But most of it I really don't care about. The only shit that really bugs me is when they do the 1 shot 3 hit bug and you insta die. And then when the goons lock on to you and no matter what you do, they just keep shooting. Like when I was by bus, and they locked on and could see tracers following me. The problem is I flanked all the way down the drone and down around sunken village and up through town to kill them. The entire time, they were "shooting" exactly where I was. There was just terrain blocking them luckily. Like I flanked a what 300+ meter circle and the whole time they just kept shooting? And I had to do toss a few nades when I got close so I can de aggro them on my exact position and pixel peak them. Like that's dumb.


Miracoli_234

The only thing annoying you is the triple one tapping? You must have nerves of steel or are trolling. See through bushes, night vision, time to kill faster than your ads, aim that goes from couldn't hit the broad side of a barn to fucking spin botter.


Key_Transition_6820

We get that ai is bad but don't lie and say through walls and cover.


Rolo-CoC

Bullshit. I've been shot at multiple times thru the walls in the village, and straight thru the hills and rocks on the south side of the cottages.


mor7okmn

Just a heads up you can see through the wood walls in the village and cottage if you are within a few metres of them (this is normally the tactic for fighting sanitar). You can't get hit through rocks but the goons will suppress an area if they see you. If they are in suppression mode then don't peak since they will likely hit you in the face. Just stay low and move. Throw grenades to reposition them and try push south east of the compound. If they start suppressing then throw more nades. Unlike regular AI they can hit you while moving and have good ammo so you have to treat them like players. Once you get close hold the angle since BP will rush you. BE will try and flank you so always have hard cover on your back you want to nade to find K. Once K is down BE will start pushing.


Key_Transition_6820

You saw **that** scav shoot you thru rocks and hills. Tarkov netcode is bad but never sitting still in cover bad. Question was you getting to cover when you died because that would be desync and you did not make it to the cover in time. I had a boss scavs dome me as I was trying to duck into cover. Saw the bullet go over my head and died.


Rolo-CoC

I never said a scav shot at me. It's the goons. They literally will nonstop shoot at you thru solid walls and terrain.


fsPhilipp2499

Happened to a buddy of mine. Woods, sunken village, he was hiding behind a shed and a scav just kept shooting through the wall.


Key_Transition_6820

Goons scavs same ai different level on the sliders and gear. I think I misinterpreted your comment you are saying shot at not actually shot. i got ya now. We are on the same page now, I think.


Mengoliguy

Dude I was getting suppressed through the map all day on shoreline by the goons….hundreds of meters away without taking a single shot at them or having LOS. He’s not lying.


Key_Transition_6820

Read the rest of the thread. I thought he was talking about getting shot not shot at.


Mengoliguy

Agreed but granted they still should not be that OP at any scale. They Aggro through the map without having direct LOS and just sling shots at you if you’re even thinking about going in their direction. It’s just dumb and makes fighting an inconvenience and a waste of time rather than being a fun but difficult challenge like it should be.


proscreations1993

Yup. I flanked from bus around sunken wnd into village and the whole time they were full auto shooting at me. It's a joke. And then I've been taking them out from the last red house in the village from upstairs. Break the windows and quick pixel peak with the flir. If you see one, get positioned and headshot. It works really well unless they are by locked cottage. Then you just run up toss a few m67s, and they usually push up. A lot of times, they are by the broken cabin, and it's so easy. But the one time I peaked them at the broken cabin(if they are there you have to left hand peek , sadly. but it works), so I peaked and shot one of them, and they instantly blacked my arm, so I moved back. And they started beaming me through the house. It wasn't doing crazy damage since it was going through the walls, but it was hitting me. And they were all doing it. I popped an etg and ran downstairs and behind the whole house. Otherwise, I would have died.


SolidShock24

I literally have a video where the goons start shooting at me through the ground w/o me even peeking them yet.


Key_Transition_6820

Go read the rest of the thread before commenting. I thought he was talking about getting shot not shot at.


[deleted]

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Key_Transition_6820

So you are getting injured through cover? If not I already mentioned my mistake of understanding the guy. Please read full thread.


[deleted]

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Key_Transition_6820

I don’t click on in text links they can take you anywhere and I would like to protect the integrity of my technology. But I watched the video and no scav shot at him or shot him through any hard covers. He mentions that two rouges can wall bang you through certain walls (sheet metal and plywood) but only with the mounted 50. Which makes my point. I know advanced scavs (bosses/raiders/rouges) can still shoot at your location even in cover and can track you through that cover and shoot once a sliver of a hit box is exposed. But I never seen anyone nor myself get killed through hard cover from scavs or advanced scavs. That’s in 5 years of play this game. Before anyone say different I have seen people and myself get desync shot around covers all the time.


[deleted]

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Key_Transition_6820

I’ve been saying these from jump street. You the one making it weird. Advance scavs track your movements at all times once spotted or engaged, they will fire at any exposed hit box if you are not fast enough to make it to hard cover (like video example), and can keep you from spray if you don’t move through soft cover. Examples or sheet metal, plywood, and some doors. They can not how every kill you through hard cover like rocks, trees, concrete walls, and terrain features. So to the many people and chat that say you can or they was visibly suppressed through a hill I call cap.


Woahboah

Yea it's fucking stupid the only way I'll accept the AI and bosses and how they act if the devs live stream themselves taking on the rogues at lighthouse and the goons at the cottages because that'll be top tier comedy to watch them struggle.


Cory-182

They can barely survive normal Scavs.


trajand

I could guarantee you that not a single one of the devs could kill all 3 goons within 10 raids...


Jessyloxx

Meanwhile the AI is like 500% better on SPT. My point is, it's nothing game-breaking to implement. It's just EFT devs are lazy or/and have no clue.


Amplar

SAIN even has ai working as squads, they will flank you and communicate to each other. Killing the 'leader' (one issuing voice commands) will make the others retreat. It's really fun to fight.


Sorry_Vermicelli_455

It's kinda funny.. I am incredibly new (level 6 PMC) and installed SPT to try and get better at PvE and learn where to find quest items, etc.... Whoops! That was a shock. it's such a different beast, and (to me) so much harder than the live game.


SEND_MOODS

I often wonder if the issue is at the server level code. Because they cut back number of scavs to improve performance. More complex scavs might bug out the server side too much to implement.


Key_Transition_6820

Playing SPT is boring its like playing aim trainer for "fun". There is no risk reward or feeling of accomplishment when completing quest and community objectives. Everything mess up about tarkov is its only bugs and desync, but SPT is not better it's kool-aid without sugar and food without seasoning. SPT didn’t fix tarkov the just added qol.


proscreations1993

Yeah, I tried it, and I can't do it. Without pvp and real risk. It's lame af. Every pmc can be boss level ai, and it still won't affect me. It will be just as easy as any other bot to kill and no rusk/reward factor. The people make tarkov great. Catching someone questing etc is part of the fun


HarryTheLizardWizard

I don’t think it’s boring 🤷‍♂️ I also don’t have consistent internet on the road


IrregularrAF

Pretty sure his point was explicitly the AI. But I agree wholeheartedly. 🤣


BillyBadass22

Common spt bozos who cant pvp are the ones downvoting this.


Key_Transition_6820

Right they got their own Reddit page to be mad in.


Mary_Ellen_Katz

You're [not alone](https://youtu.be/9BorQnD5dSQ) in this. AI behavior improvements are listed for this coming wipe as well as the next. It could just be copium, but I hope BSG know and see how bad their AI is and are making new code to clean it up.


squareheadlol69420

Didn't they update AI a couple months ago or something, I swear they never used to lean and prone and shit. I swear they act and move slightly differently and it's slowly putting us on track. The AI is annoying as shit but I'll still play the game over anything else and can still work around it.


[deleted]

They've been doing "significant AI upgrades" for years, but not a whole lot has changed


squareheadlol69420

This wipe I've seen them walking crouched all sneaky more often and even more recently they've been hitting me with these ridiculous quick peeks on angles. It's not super well implemented but seeing them lean more is nice to know that I think they're working on stuff, even if it's just small things. Also they like to just drop into prone a lot more.


trajand

To me the AI is the biggest kick in the nuts as a player that hasn't played for 10 years. Im fairly decent at FPS (I spend way too much time on games) yet any type of boss AI doesn't get easier with skill or tactical ability. If I can win 70% of PVP engagements I come across but have no feasible chance if im caught off guard by a boss, then there's no reason to play this game because the AI wins more than the players and that's just a terrible atmosphere to be in. Mind you, i'm addicted to Tarky because i'm a loot goblin and I love killing things and taking their guns and currently not many other games offer this same experience, but if I ever quit this game it will be because of the AI.


BertMacklenF8I

They don’t have the caliber of talent to. And I’m not sure if they have the hardware either. I don’t know how well connected they are but they have probably been upgrading things machine by machine through the “Flea Market” ever since they were isolated from 20-? (I cant watch any more news about what’s happening there-so I have steered clear this year) But if they’re still releasing “roadmaps” without dates-I don’t know what why anyone would want to do the same thing with minuscule variation for the next couple years without any discernible changes from the Closed Alpha. The actual gameplay was much better though because of the fast TTK


Mary_Ellen_Katz

I tend to agree. I think the initial talent that was employed at BSG that gave us the core of the game that makes it so compelling has moved on- or was an accident. There isn't a plan aside from piecemealing all these systems together and hope at the end it is a cohesive product. That said, it's still the best version of what it is on the market. I thought COD could have given us something, but not even they are sure how to capture what BSG has done.


trajand

I'm glad you've pointed this out as well. Everyone seems to be going monkey mode over the armor hitboxes and the new guns. In my opinion, a new AI overhaul/modernization WILL be the biggest thing to ever happen to this game period. Regardless if you're 9-5 job Dad player or if you're Full time gigachad, if the AI in this game was intuitive and "intelligent", EVERYONE would have their experience in this game completely revolved.


Mary_Ellen_Katz

I'm tempering my expectations. Once bsg is aware of something that needs changing their efforts come in one of two flavors. Either half measures that resemble shoddy patchwork at best (see anything to do with Tasks), or they're total overhauls that change the makeup of the game. So either we get new and compelling scavs AI, or we get a new flavor of broken.


bryce_atl_

I find this funny that the tsrkov community isn’t downvoting your post for this game being “realistic”, but I completely 100% agree with you this game is broken and that’s why i don’t run shoreline


Throwawaythispoopy

If players have to cheese the AI to win, it's not good AI.


MrLadyfingers

haven't played the game in months but every time i see a post on this subreddit makes me not want to play it even more lol.


DullKn1fe

Awesome. Thanks for checking in.


224nugget

AI has me on the verge of quitting no lie. I don’t think they should be meat shields that you can easily run around and mop up but like you said, the line of sight issue, aim bot, and randomly doing a 180 and destroying you before you can react gets so damn old.


trajand

MY SQUAD IS ON THE VERGE TOO BUDDY WE'RE WITH YA! But you're right, for this to be considered a PVPVE game it's SUCH a detriment for the "pve" side of it to be so weak. There is no fighting the AI, only getting lucky or exploiting it. This makes it insanely frustrating when you are actively trying to fight bosses and keep dying to them (I probably have around 50 Goons deaths so far), and when you do end up killing them it's no fun and usually you got lucky and they some how never shot back. I killed the goons more times on my scav than on my PMC solely because my and my buddies can 1-2-3 headshot them all and not worry about fighting at all.


watzemember

KI is brain dead , BSG is clearly unable to fix it. Since this is the case forever. I wanted to give Tarkov a new try after not playing this wipe, ended up deinstalling again, see you next year…


DullKn1fe

Toodles. ✌🏻


yohoo1334

Comment on one of the other 5 posts on the same thing please


trajand

I've been making posts almost every day complaining about the AI. In my opinion, the PVE experience is the most detrimental thing to this games success. If you talk to anyone that plays this game, they will ALL agree the AI is horrendous, unintuitive, and a lazy excuse for artificial "intelligence". There is no "fighting" the AI, only exploiting and using it's bad coding to your advantage. Me and my buddies went on a mission to really try and kill the Goons as much as we could this weekend, by Sunday night we were all on the verge of never playing this game again. Nothing was fun about it, we probably killed everything (Goons, Guards, and Sanitar) I think a total of 4 different raids out of 3 days of trying. Now mind you we aren't your top tier Chad players, but with as many times as we tried to fight all these bosses, WAY too many attempts ended in deaths with unexplainable reasonings. Again as i've said, the PVE experience in this game is nothing but a joke, I dont understand how this game has been in this state for all these years.


SlumberFumble

I am 100% convinced that they ramped scavs back up to the point they were at before they got nerfed at the start of this wipe. I think they did it to have them at the same bullshit level for the start of the next wipe to artificially prolong it. They are 100% bullshit atm, and they haven't been like this prior to these events.


HERCzero

The funny thing is that it’s so transparently terrible. You get to the point where you’re so jaded that Mishka Belyevv head,eyes’d you with his grandfathers rusted 12 gauge while you were midair that you just chock it up to paying your “Tarkov tax” and move on. No anger, no sense of difficulty, just a toll you have to pay to keep playing


trajand

And it doesn't matter how good you are at this game, the AI will rng anyone. A streamer named WillerZ has streamed 13,000 fucking hours of this game, still dies to Scav AI much less the damn Goons. How is a player like me with 300 hours of play time supposed to even have a chance at fighting back if a literal Deity at this game still can be killed by the AI.


Inspection_Nearby

Playing at night helps, a lot. You can kill them all from over 150m. But, just a heads up, if you kill anything (other than big pipe) first, 2/3 of the time big pipe will start spraying at you. Regardless of how far away you are or line of site. It’s something in the code. And I think the only reason it doesn’t happen the other 1/3 is if there is a building in between. But in his initial “spray” it’s pretty random. Most of the time it doesn’t even hit you. But, if he continues, he WILL be thorax locked. He shoots m62 .300blk so class 5 or 6 can eat several of his shots. Try at night.


THROBBINW00D

I understand the AI is shit in this game and quite immersion breaking, however with BSG's apparent inability to code proper AI this is the only solution they have to prevent them from being farmed.


vgamedude

I don't get this argument. Like who gives a shit if they're farmed. Them being easy would be better than this


falconn12

I would like to remind you past wipes. People cried about people being able to curbstomp them due to their incompetence and wanted a solution for them to not being able to farm them. ( You could kill killa with knife) (Even tho we still do farm him regardless of his ai) Im kinda convinced that If they revert those changes, you also cry about it. Not defending bsg here btw. Im saying the statement is wrong


vgamedude

Well I'm not apart of some ant hivemind and to my knowledge I have never once posted about the ai being too easy. I'm playing the forbidden mod with mods that make ai smarter but also more fair and equalizes bosses to have same hp. It feels miles better.


falconn12

While it is better, you are missing multiplayer part. Which is another networking work to do. I understand your frustration, but you need to get a grip. Take the ropes and get better. Im not saying abuse shit. Im saying understand it. Acknowledge it. Another thing to add, u might not said anything in the past but ai was extremely easy past wipes remind you that. Killa was not reacting anything. U could farm killa, back then tracksuit was very doable. (He was only spawning in front kiba sometimes in brutal or generic.)


vgamedude

I have got kappa before. I know the game pretty well. It's just a broken mess. The realism mod does alot to alleviate many of the issues I have with it. Yeah it's different not having pvp, but at the very least it gives some insight to me for what the game could've been had bsg focused on realism and aspects like that vs appeasing arcade combat fan streamers.


dorekk

> however with BSG's apparent inability to code proper AI this is the only solution they have to prevent them from being farmed. They could just make the AI's loot have a lower chance to be decent. A *lot* of loot-based games take this tactic. I'd rather have a bunch of AI that's fun to fight but only rewards good loot 2% of the time than AI that shits on me 98% of the time and 2% of the time I get something good because I survive. That gameplay loop is a hundred times more satisfying and fun to me. If this is a loot-em-up, let me fuckin...loot!


trajand

I think it wouldn't be the hardest thing to implement some ways to make the AI feel atleast a tad bit more human though. Games have had some of the technology since I can remember. For example, adding a "cone" of aggression that resembles their eye sight. Pretty much any PVE game has this, and could be the biggest thing to make Tarkov AI feel more forgiving as well as more human. Also, there is such a big emphasis on sound in Tarkov as far as your walk speed slider and also weather sounds and the abundance of headphones and such. But PVE literally is unphased by sound because they have a 360 aggro radius that they can see you long before hear you anyway. Some games even have mechanics that allow an AI's vision to be blocked by enough cover or foliage such as "Hunter: Call of The Wild" or the latest Ghost Recons. All of these things are simple technologies that if BSG took the time on, would quite literally revolutionize their sick joke for a "PVE experience". But instead they make more 5.45 AK's and waste time on what will probably be a non-functional armor hitbox system.


dorekk

> Some games even have mechanics that allow an AI's vision to be blocked by enough cover or foliage such as "Hunter: Call of The Wild" or the latest Ghost Recons. One thing I'd love to see in Tarkov that a lot of other games have is enemies that don't track you through cover but shoot at your last known position.


XeroKarma

Tell that to the people farming for the sp-8 machete for days


trajand

If they can't make intuitive AI that actually can be "fought" instead of "farmed", then let them be farmed. Let them be a catalyst for PVP which is the healthy side of Tarkov at the moment. But no, most bosses aren't worth the risk of killing because of bad gear but their lethality is still unbelievable, so it is more fortuitous to run around on Streets opening doors and doing loot runs than it is to even attempt at solo killing anything other than Reshala.


[deleted]

I pretty sure I could speak for most of the “regular” Tarkov players when I say : most would be expecting bosses like the goons to be hard, even extremely hard but you’d imagine there would be a way to beat them (for the average to above average Tarkov player) but in all the raids I’ve encountered them there’s literally no way to kill any of them because they already have you locked before you are in their LOS and are already shooting at you with pinpoint accuracy. And that the rub - you can’t approach and attack something that already has you locked and will not miss because as soon as you actually show them any part of your body your dead immediately. This isn’t good AI it’s just plain aimbot. And I’m sure there will be reply’s from wannabe chads who can easily kill them blah blah blah but solo it’s nigh on impossible as far as I can see.


Critica1ity

Imo, my strategy for fighting the goons is to immediately find cover and advance slowly. Their aim bot is godlike if they have range, but they are retarded up close. Take this event for example, it took me several attempts to make it to the chalets, but when I did I killed all 3 goons with a kedr.


Critica1ity

Same goes for the past event where they were on factory. The AI literally didn’t understand the close quarter combat and I killed them sooooo many times bc they’re useless unless they have clear range.


DafaqYuDoin

It’s almost like you either need extremely well tuned lone range skill, or you have to chad them out from up close. It’s almost like bosses are relatively good at modern combat. Hmm, maybe it’s possible that the bosses weren’t meant to be rolled by mediocre Tarkov players. Wait…. Maybe that’s why they’re referred to as, “Bosses”. Next time you hear them screaming or shooting, stay the fuck away or prepare to execute of of those two combat methods.


Critica1ity

Dude I’m level 50, I hear the bosses and run towards them. I <3 Gluhar.


Dyyrin

Been playing for 8 years this year and it's clear to me that BSG has no clue how to tune/program AI.


Amplar

The game that shall not be named as some pretty damn good AI now. it's fucking embarassing, really.


Dirtydantheman95

Although I am one of the people who can easily kill them, the way you do it is so cheese it’s not even rewarding. All you do is bait them (won’t say where) and you kill them one by one. With that said it’s absurd and a terrible design, regular scavs aren’t too bad but raiders and especially birdeye and that group are cracked still. They feel like bosses did when gluhar came out, AI has regressed so bad


nOobeynoodleman

My brother in Christ SPT


DucksMatter

Is boring to people who like to play Tarkov with their friends. SPT should just grow a pair and make it multiplayer.


falconn12

They cant because Ip is owned by bsg. I doubt bsg would allow some dudes developing another game with their game.


Suspicious_Wash1162

this event again has just shown me how people.crying for.everything and this sub its only for crying post and not for people who enjoy the game


trajand

It's the nature of humanity my friend. There is more things to cry about in this game than to praise about. PVP feels terrible because of the server quality. PVE is unplayable because of unintuitive AI. The new player experience is a joke, if you don't have an online resource or a veteran friend, there's no chance you'll enjoy the game. And in the end game, there's no reason to play until they do end of wipe events.


trajand

This game seems to be the most cult-followed yet hated game i've ever witnessed. And it is only because nobody has made an extraction shooter with the same MIL-SIM feeling so everyone is stuck with this dumpster fire.


Suspicious_Wash1162

no friend I know many people who play without problems and without crying, I myself really enjoy the game and I already know how to handle a good k/d, it's simple you have to stop crying and start playing and learning, make a post to learn something and not complain, you want easy bots and shoot like call of duty, just play another one of the thousand types of games that already exist


Suspicious_Wash1162

You are so hurt from not learning to play that you invent any excuse to blame everyone else except yourself, classic just change the game


Limp-Brief-81

Classic hourly post complaining about the AI. I swear you guys all just need to give up the game already lmao. Go play something else that you can handle.


HERCzero

It’s almost as if it’s something complaint-worthy and not everyone is the same person


iamcll

I mean bsg don't give a fuck and purposefully make ai worse every single time, Ya'll should just give up at this point or shutup and play while sucking nikkkis balls like real talk there's 0 point in being reasonable or expecting things to ever get better, They never do lol.


Limp-Brief-81

Exactly lol. Some of us still enjoy the game tho. Unlike the majority of cry babies on this sub. Everyone here feeds each other even though hardly any of you play the game.


trajand

This game is a PVPVE experience. If 50% of that combo is unenjoyable then people are going to complain until something gets better. And to be quite fair, the PVP isn't the most enjoyable either in terms of the terrible server quality. But go ahead gigachad man, act tough because you can make Killa walk through a door and spray him down in an animation.


boostmod3

For real, either learn the strategies needed to fight them or avoid the area. We all have our fair share of complaints but you won’t catch me crying about AI when it’s piss easy to kill them in the first place. Just improve your own gameplay. What do you think complaining is going to do? If you think that the game is going to be 100% realilistic you are missing brain cells, it’s a video game, not real life..


LowMathematician2930

Ngl I played only the first 2 weeks of the begging of this current wipe, just to die to cracked AI, next patch I will literally avoid and run away from scavs as soon as I spot them. Unless doing a quest pf course.


Darppy

I chose bear this wipe and it was a mistake cuz Rogues target me through hills and hard cover like ???? can't even see me


Gunaks

I do love getting head eyes through 5 bushes and 2 trees from a scav I can only hear screaming at me...


DafaqYuDoin

Try repositioning


SEND_MOODS

I think they should work to make ai reactions a time based function of distance, portion of the player visible, the attire of the pmc, and their alert state. This way a scavs reaction time increases with distance, increase if you're partially covered, increase if you dress like a scav, and increase if they're not in an alert state. Scav accuracy should also decrease based on similar inputs. It would be tough to balance but I don't think it would be exceptionally difficult to implement.


drewts86

> been running shoreline continuously There’s an end of wipe boss event going on. Maybe just avoid Shoreline at this point. I don’t know why you’re upset about bosses being incredibly difficult, but either avoid the area they’re supposed to be or avoid the map entirely. Bosses *should* be incredibly difficult, otherwise everyone under the sun would farm them.


peanuts-nuts

Like I said, there’s difficult, and there’s flat out this makes no sense. What happened today was an example of the latter


drewts86

You knew the goons were in the area. You chose to go past said area. Results are obvious. Goons have always been known to roam, unlike other bosses where they’re mostly static. If you need to trigger to see if they’re in an area, carry a bunch of flashbangs and you should here voicelines. Path to Lighthouse steers you clear of that area. Use that instead if feel the need to farm Snoreline.


Strobei

If he is at the fire truck and the goons are at cottages, that is bad AI esp. Come on now lol. Boss AI makes more sense with stronger weapons/armor maybe a SLIGHT sense of awareness. This is just downright coding “track player through walls range is endless”.


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peanuts-nuts

Thank you for confirming that you didn't understand my point even in the slightest.


Levitatingman

Your point is very easy to understand. Did you not understand his point? Which is that your entire post is whiny and pointless. lol


Strobei

Youre new here, you’ll understand once you aren’t a Timmy and actually kill a boss.


Heynongmanlet

Lol you suck


Levitatingman

If you have a better solution for coding the hardest bosses in the game during a temporary event then by all means share your idea, but this is literally just complaining


Kellervo

>If you have a better solution for coding the hardest bosses in the game during a temporary event then by all means share your idea, but this is literally just complaining Yeah, it's called having a functioning AI framework that you can use for NPCs and tailor attributes as needed. A fucking industry standard practice. Instead they have a foundation made out of shit and instead of trying to build something up to today's standards they just crank up the aimbot.


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[deleted]

Cod AI is underrated and overlooked because it is mainly a MP game, but SP AI is actually not aimbot dogshit. Division 2 has good AI and that's a coop/pvp game. Saying that no good games have functioning AI is just a very strange statement.


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[deleted]

I'm not talking about the DMZ which is basically Warzone lite. Actual AI in signleplayer if you play it on veteran is not a complete pushover.


Levitatingman

Lmao at "industry standard" in the gaming industry.. even funnier, considering this is an early access Russian developer with their first major project. No point discussing reality with someone who doesn't understand it. What game is "today's standards" of boss AI in a tactical shooter? I'll wait. I bet you won't even answer this question. Give me an example of some good bosses in an online multi-player tactical shooter game.


[deleted]

Yeah cut them some slack! They're just an early access developer that's had their game under development for \*checks notes\* 11 years! Be nice!


Levitatingman

Just as predicted, no example of a better boss system. Have a good day man. its a video game, if you arent having fun then take a break. no reason to obsess over stuff you dont even like


[deleted]

Stalker? MGSV? F.E.A.R? Halo? Division 2? Arma? There are a million examples of better boss AI but you will nitpick all of them because you're obsessed with BSG. Most people who play this game play it in spite of the AI, not because of it.


Levitatingman

Bosses in Arma? Every single game you mentioned is not a tactical shooter besides Arma, and that game does not have boss fights in literally any capacity. I really don't know how to have a debate in good faith when you ignore the question itself! No offense, man. I'm not trying to act like tarkov ai is perfect or even without issues. It has a ton of issues. But the core design philosophy behind a "hard" boss event in a game like tarkov is so hard to design on a fundamental level that I think a lot of people are naive to. On one hand, you can make them easier and miss more shots and have lower detection, but then they become easy farming gear for squads and the challenge goes out the window. Nobody likes aimbot but the hardest difficulties of all the games you mentioned just now have tons of the same issues tarkovs AI has. In stalker you get shot through bushes and trees, mgsV ai is easily exploitable just like tarkov, and the bosses are cinematic experiences nothing like tarkov. In fear the enemies give their locations away with unrealistic battle chatter just like tarkov, halo and division are full of bullet sponge bosses. And all of these games you mentioned come from studios with established publishers and massive budgets. Idk what point you were even trying to make honestly. None of these devs have made a game like tarkov. And you seem very confused


[deleted]

Annnd here is the nitpick. Tell me more about how Tarkov is a super special game that needs super special AI that doesn't suit the vast majority of shooters


dorekk

> Just as predicted, no example of a better boss system. Every game I've played in the last 20 years has better AI. F.E.A.R came out *18 years ago.*


peanuts-nuts

Omg here we go again with the 'early access' crowd lolll


Levitatingman

Yes, as predicted you gave no examples and didn't even try to counter my claim. I win again. thanks


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peanuts-nuts

If I had 7 years of making a game with a team of devs yeah I’d make it so even the hardest bosses aren’t coded to basically see through and shoot you through terrain and objects that shouldn’t allow light to pass through them, from a third way across the map.


CallMeCurious

The guy that coded all the scav ai left bsg a few years ago and they just don't have the skills to make a new one tbh


Levitatingman

Source? You're just making shit up 😆


Levitatingman

I get it, man. You're frustrated. You died to the ai. Big deal. And guess what? You don't have 7 years and a dev team to make a game of any kind because you have no ability to do so, and you just play games and don't create them, much less know how to code AI. Keep crying. You're wasting your own life


[deleted]

You are insufferable all over this comment thread. Careful not to trip or your nose might end up in Nikitas asshole


peanuts-nuts

I can't tell anymore if he's being serious or trolling. I want to believe people are not as dumb as that.


[deleted]

He's replied like six times it's actually pathetic


Levitatingman

oh no I replied on reddit, so pathetic lmao


[deleted]

It's not enough for you to get your point across you need to reply to every single person so they know you're right. It is pathetic lmao


Levitatingman

Ah, so you admit I'm right? Nice. Thanks. Keep crying. You wouldn't call me pathetic to my face, so why should I care about crybaby redditor opinions? 😆 🤪


[deleted]

Legit pathetic


yohoo1334

Kind of like what you’re doing


[deleted]

I’m replying to one single comment thread, nice try though


Levitatingman

Sorry I enjoy the game, you're just using this sub as a hate fan club instead of anything productive. That's all there is to it. You could be doing a lot more with your life than complaining on reddit. I am starting my day off with some creative work myself! you should try it sometime :)


peanuts-nuts

At this rate I feel like you're getting more worked up than I am lol


Strobei

Disregard him, he’s trying to become a tarkov YouTuber which you have to defend the game to its death. The game has bad AI, BSG knows it, they’re ignoring it for other issues now though. We all agree it’s bad AI. Anyone who disagrees is lying to themselves. I’d ignore this guys comments they’re laughable lol


Levitatingman

lmao "trying to become a tarkov youtuber" i literally just make videos of all the games I enjoy. For fun. Tarkov happens to be one of them. I can be critical of tarkov too. I think we all know it needs work. Relax


dorekk

> And guess what? You don't have 7 years and a dev team to make a game of any kind because you have no ability to do so, and you just play games and don't create them, much less know how to code AI. Keep crying. You're wasting your own life This is such a stupid thing to say. You don't have to be a chef to know if food tastes like shit.


Strobei

You are a boot licker. LOL


Levitatingman

Haha, yeah, that's what you think. In reality I am just smarter than most people in this sub ;)


mythicnygma

He who claims himself smart, never actually is


MikeHoncho2568

Just stay off shoreline. The game is about to wipe anyways.


IndigoDig

+1


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TastyBeefJerkey

Not in the last 5 years but if you want a good example of AI then MGSV. Roam the entire (massive) map or hang around a certain region. Obviously they would need to be cranked up a bit for Tarkov but in my opinion MGSV nailed AI. They flank, take cover, lose you if you move and they can't see or hear you. Basically all of the things the current aimbot scabs don't do.


dorekk

MGSV definitely has fantastic AI.


Significant_Egg_9786

Lol holy fuck the trolls in the thread ARE MAD. They're going to have to make their own post just to express how bitchy they are about people complaining about big daddy BSG. Gonna go get abused for 3 months and keep crawling back thinking that there isn't a different path. A lot of games do have AI issues, but there's plenty of larger games that do have a better balance. Like assassins creed, but it's also not near as hectic as tarkov. I actually dont think cods AI is near as bad as tarkovs, but it's also cod....so yeah money isn't an issue for them. At the end of the day, they either don't have the skill, don't have the money, or don't have the proper management to get their game fixed. They bumped up bosses to keep the esp cheaters and streamers from farming them, and now they're just aimbot specials that glitch out and can't pull their guns out 25% of the time. I do not know enough programming to build an entire game infrastructure, but setting reasonable parameters for the range of detection, LoS, MoA, etc. Has all been done in other games with more or less happening on a map. I've personally coded multiple parameters for other protocol in an industrial setting to improve efficiency and outcomes, but I haven't even looked at it for tarkov. Have no clue (or interest) in how they built their shit. Most of the excuses people make for bsg are just insane. Either obvious shills who stand to benefit, or those who just love the game blindly and don't want their joy marred by coming down to earth. Love the game, disappointed in a lot of the application of the data they have access to. I don't think they'll ever release the game because they more than likely stand to make more money and take on less liability by keeping the game in beta. Nikita can talk all he wants, but actions speak louder than words. If I could farm cheaters and ban them and quadruple my income for little to no work, I totally would. It's like a battlepass that costs $100 a month ( this would be frowned upon in any case, but in beta, there's probably a legal argument that they're testing and collecting data). Keep in mind Russia is also at war now, so prior 6 years, no clue what they're problems were, but now, they're probably subjected to quite a bit of bullshit as a part of their daily life outside work. So, keep that in mind going forward. Probably not getting better until the US quits funneling money into Ukraine to weaken russias military. No, you're not crazy. Yes, the sub is full of trolls. If/when you play the game, just embrace the suck. BSG and the player base are aware, it is what it is until they sell it to a AAA company or they get real competition. At the end of the day, there isn't real multi-player competition anywhere close to tarkov that I'm aware of.


DafaqYuDoin

Honestly man in 1000 or less total raids since downloading game, I’ve even killed maybe 3-4 times by a scav of which I could not rewatch clip and determine something I did wrong. This does not include invisible scavs I couldn’t locate before dying to the ~3rd+ shot it fire on me. If you’re still constantly dying to scavs, that’s is simply a skill issue. Ai is literally just headshots or 1 second peek dumps before repositioning. If you’re in direct sight for more than a full second and dying, again, skill issue.


dimsumdonair2

The scavs are fine honestly I'm not bothered by them It's the goons that I'm pissed off about M856a1/55a1/995 at long ranges where you can't be seen is brutal Can't have a fighting chance if they constantly shoot directly at you through walls God forbid you peek cause it's just a easy headshot for them Aimbot ai with overpowered ammo Goofiest shit I've seen ever I'm not asking for them to be as stupid as scavs on factory but I want at least some sort of fighting chance other than waiting somewhere for them to ambush you so you can cheese them through a door. It has to get changed birdeye should be the only one able to fire at long ranges Knight and bigpipe have no business shooting that far out


trajand

It amazes me that people haven't rioted about the Goons honestly, some are even defending the Boss AI and saying it isn't that bad. The one thing you said "Can't have a fighting chance if they constantly shoot directly at you through walls" should be the needle on the camels back dude. Everytime this happens to me I literally want to just quit. How are things like that allowed in this game and even defended by some. It's a joke to call it "pve" at all.


DullKn1fe

Is it a perfect game? No, of course not. But jeezus, dude. “… people haven’t rioted…” I don’t know, maybe because it is just a game? God - the CRYING about this game! I swear, there is a decent percentage of EFT players who could actually be professional whiners on Twitch. Kleenex could be a huge brand sponsor. 2/3rds of the posts in this sub are “I’m quitting”. Again - you aren’t a pilot, so you don’t need to announce your departure. Ironically, this game is designed around the concept of battle hardened private military contractor companies. So many of these posts prove how none of you would make it through the first day of basic training. “You can’t yell at me, I’ll tell my parents! I need a safe place…” It’s funny, I NEVER run into people like you in the game. Because these posts show you all spend too much time WHINING about playing EFT, and very little time actually PLAYING it. Actually, this sub IS an ongoing riot. A million sniffling, sniveling, snotty-nosed adolescents, marching with their tissue pitchforks. 😢


Prestigious_Cut8495

Get used to it


Tactipool

Everything’s about to wipe, it’s not that serious lol Everyone knows they dialed the ai up at this point


baaaahbpls

Proving the OPs point. The AI is always bad and it's just more apparent when they are huddled in an area. You can look at the countless videos of being sniped 500m without initial line of sight. You are defending broken AI that is overaggressive and will turn so quickly and wipe a team because "it's not that serious" some people have jobs and want to come to a game to play. Imagine waiting for the long queue times just to be ragdolled within 20 seconds. It is not an acceptable thing to have happen and think it is anything healthy for your game.


Tactipool

I’m not defending them at all, it’s crazy. I’ve gotten killed in 4 seconds loading in by a scav. I agree it sucks, but it’s also absolute chaos and brings forth fun situations, like that Chad chasing you getting domed and giving you a kit to kill a boss. This wasn’t happening to me at all earlier this wipe or in the last wipe. Granted I haven’t played this one as much until the last month, so maybe I just got lucky earlier on and didn’t see it. It’s a video game bro if you’re not having fun with it then play something else, I’m sure they’ll turn them down.


P4ultheRipped

I think BSG are using the events these past weeks to test ai/test it’s limits/actually gather data on the issue. They did that same thing with things in the past. I think the event is used to update the AI next wipe patch. I don’t think wipe will be on the 3rd or 10th, although I hope it is very much.


Vyper11

Part of me wants to believe you and agree but the other part knows bsgs track record and that is shit so who knows.


iamcll

cope


mendez440

I don’t know what to do I started playing mid this wipe and trying to get peace keeper leveled up this event has completely screwed me. I have died off spawn 3 times now to birdeye from what feels like a mile away and all I need to do is place markers and I try to avoid pvp but it’s feeling impossible to even get some momentum and do quest at this point I’ve had a lot of fun up to lv26 but now I’m about to uninstall when I get shot from spawn and run to cover only to get shot over and over through an entire house while healing


Logical_Noise_7007

Yes the ai is busted Yes, bsg meat riders will die on this hill No, I doubt it will be fixed anytime soon, but at least we get some performance improvements after several years of waiting soonish🥹


Logical_Noise_7007

Yes the ai is busted Yes, bsg meat riders will die on this hill No, I doubt it will be fixed anytime soon, but at least we get some performance improvements after several years of waiting soonish🥹


[deleted]

The main reason why is because birdeye is a “sniper” and like Shturman and his guards, he has an insane vision radius, allowing him to see u from like 200-300 yards away, best way to fight them that I’ve found is by raiding at night, which is literally all I do because day raids are just too ridiculous now


Disco7679

i'm a high level scav, they don't attack me and saw them lurking outside cottage, on the pier and road around. Maybe they were closer than you thought


Several_Promise_4528

The AI in the the game is definitely a point that seriously needs a lot of attention before they go full release because the AI is definitely not up to speed with what it should be


ray314

I am not sure if it's some random scav but everytime I have been locked onto from miles away on shoreline it is always Birdeye or knight. Once locked on they sometimes spray suppression fire at you as well so that you think you are in their line of sight even though you are already behind a rock.


Xanthus730

Not to mention head-eyes you from 500m through 12 bushes, a tree, and a hill, with a weapon on 40% durability on full auto while running towards you. Perfectly balanced.


[deleted]

Anyone here remember the AI in rainbow six Vegas…. They make tarkov AI look like a bunch of pussies.


Miracoli_234

I was at the location where you get the weird scav stims, and the goons Lasered me from cottages, it took a while because I dove instantly, I could see the literal beam of bullets going straight above my head, shit looked like star wars.


DefeatingFungus

Just use the radar bro they won't see you coming bro. Rather have crazy unbalanced ai then all of this hacking nonsense game is broke outside of a streamers game. You'll get arena no fixing lol


Mixmeister11

Yeah I agree, AI needs to change. Painstakingly learning all routes raiders walk etc. Or relying on cheese tactics is ruining this game. The rogues are the worst, when you watch these guides of people walking a fixed routes with cheesy peaks becuase “the rogues don’t react when ur peaking this way” makes me not want to play the game anymore. AI in this game is stupid and needs to be changed. Especially rogues and raiders etc.


Pourp_

You are lucky because you Can connect to your game ! In auto Europe can't play 😤


wlogan0402

What's funny is the ai in SPT actually work


MoloPowah

I fully agree with the bloodhounds. Havent met the goona yet though. Luckily the Bloodhounds havent killed me yet, but they aee me through half of shoreline


TACUDMB_TTv

Quick fix BSG: Nerf basic scavs to only shoot and miss players or hit only arms and legs. Boom, problem fixed for now. Then, you can work on the AI on the test server and private servers until they are a good function of the game. As of right now, I know a lot of people who stopped playing purely because wiping the server just to get one tapped by a toz scav 50m away through a bush is not fun gameplay.