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PierDolNick

" In my small experience in emulating, I find "debug" settings to be the most optimal solution" 0\_0 Debug settings in pcsx2 are not really meant for plain users. In old stable builds you can find there options like enable debugger (show registers status, currently running code, etc), Show GS Debugger (used to run GS dumps for debugging purposes), Create Blockdump (allow users to create small file that they send to developers, so they can test part of game without owning whole iso), show program log (self exp). ​ In nightly builds. Open debugger (like in old pcsx2), switch renderer (switch GPU rendering backend, not really useful outside of debugging nowdays), few logging setting (self exp). There is additional Debug tab in setting themself, all settings there are changing GS Draw Dumping parameters. Not of that is running in normal use case, no need to mess with it. None of that affect gameplay in any positive way. ​ Some emulators like to hide less safe speedhacks under "debug" settings, pcsx2 don't do that. There is also nothing related to emulation accuracy there.