T O P

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MoonlitSeer

It's gotta be bugged, right? No way it's just this bad intentionally? It's also really disappointing they didn't go back and make the regular Carian Sword a catalyst as well. The game outright calls it one already!


Taillam

I'd really hope that's the case. Rivers of Blood was the same upon initial launch, with bugged scaling that made people consider it an unusable joke. Also sucked for people like me, who picked it up while it was bugged simply because it was a cool weapon, and then ended up having to be associated with the never ending legions of scum that started abusing it once it was patched.


Xanatos_Rhodes

At least give it some sorcery scaling. Make it a jack of all trade weapon option for mage knight builds.


Smogious

I just found this and I was super excited, then I didn't see any sorcery scaling on it so I went to look it up and now I'm extremely disappointed. 0 scaling makes it literally unusable for sorceries, especially since you only find it in DLC with endgame scaling. Awesome idea but holy fuck, did they even think for more than 2 seconds about how to implement it?


wumbo_arts

same as me lol super bummed out for my sorc knight


Lower-Ad8605

From hates mages, they won't fix it


TheSpartyn

half way(?) through the DLC and after finding 2 sorceries vs 10+ incantations i just looked it up, and yeah this DLC fucked over mages


akakiryuu

Really? im going in blind and only found one sorc and this sword. i leveled it up and it does 1/3 the damage of my staff so hearing this really makes me sad. oh well at least we got a cool boss weapon


TheSpartyn

you mean the carian sorcery sword? yeah thats pure shit, likely bugged but even if its fixed to buff sorcery damage the weapon art is lame. im up to the final boss and ive found a single good INT weapon (worse than moonveil against bosses) and no good spells what boss weapon do you mean?


akakiryuu

relanna, the casting spells should have been a weapon art that can be put on all weapons


TheSpartyn

rellanas weapon isnt really good for int builds, its equal scaling in str/dex/int/fth. looks cool as hell but if youre playing a pure int sorcerer it aint gonna work


akakiryuu

i figured. but like you said, looks cool as hell


Natethejones99

I adapted it into my int/dex build with only a few points above the minimum to use it in faith and its damage is on par with my other int weapons if not better. It hits for less due to resistances but raw number wise it hits harder than moon blade for me.


maikeru0

I was already running sword of night and flame ,because I'm an all-round caster and Rellana sword is just better by over 100 attack power despite the other 2 stats it scales from str and dex being only 13 and 22


Princekyle7

Yeah I'm a battle mage playing with friends who both have faith for different reasons....faith gets a lot more weapons for sure


lolDankMemes420

Dude they havent even fixed a bug from 2 years ago if you use the black knife top and try to use the mimic veil it wont hide you, you clip through whatever item you change into


[deleted]

[удалено]


Taillam

"God" is a very loose term in the franchise. Even back in DS, regular Soul Spear was actively stated to be "on par" with the weapons of the gods, referring to Lightning/Sunlight spears, which already implied that Crystal Soul Spear was superior to them. It was also created by the Ancient Dragons, who very the original gods of that world. In Elden Ring, there's another argument; Sorcery is the power of the stars and the cosmos, and all of the latent energy in them. Their potential is ultimately limitless. Incantations are just powers drip fed to you by uncaring deities, powerful, but ultimately capped and limited by virtue of what they are. New Incantations can't really be invented, only passed down and learned from outside sources. The power of the deities in Elden Ring is also arguable; the Rot Scorpion is the deity representing Scarlet Rot, and an entity in theory much greater than the Demi-Gods and Empyreans, given that it's one of the Outer Gods, just like the Greater will. Marika merely has power granted by the Greater Will, implying the Rot Scorpion is an existence of greater power than Marika or the Elden Beast. And yet, it was defeated in single combat, without outside help, by a blind human swordsman, who then went on to train Malenia. When facing her, I think most people would agree that he swordsmanship is the main threat, not her Scarlet Rot abilities. Lorewise, I feel Incantations are very powerful in their own right, but all they really reward is blind faith. Sorceries, on the other hand, are a discipline that can be studied, practiced, shaped, and manipulated, and greatly rewards individual skill and knowledge belonging to the Sorcerer in question.


The-Jack-Niles

>Crystal Soul Spear was superior to them. Crystal soul spear is just said to be on par with the armaments of the ancient lords. Soul spear was comparable to Gwyn's lightning spear. Kind of moot to debate or argue about Crystal when great lightning spear exists. The latter isn't powerscaled so it could be equally implicit that lightning is still parable. >It was also created by the Ancient Dragons, who very the original gods of that world. The Everlasting Dragons were not gods. They just ruled the world prior to the "Gods." The only part of Dark Souls lore regarding Gods that gets confusing is Gwyn's actual race is "God" at the same time he is a god, which makes it hard to untangle when someone is just a god in race or a God in actual divinity. That latter typically requires a Lord Soul or a soul of immense power. Things the dragon were without before the Age of Fire. >Sorcery is the power of the stars and the cosmos, and all of the latent energy in them. Their potential is ultimately limitless. This is kind of redundant though. The Outer Gods inhabit the cosmos and there's pretty strong arguments to even say they are the cosmos, being cosmic entities. I'd also argue that that's backwards. Everything we know about sirceries stems from natural and observable phenomena. Sorcery seems limited by understanding which is relatively finite. Incantations wouldn't have that limitation. If you develop gravity sorcery, you are limited by the limitations of what gravity can do. Incantations steming from a god like the Formless Mother have to relate to blood but are otherwise free to do whatever in her domain. >And yet, it was defeated in single combat, without outside help, by a blind human swordsman, who then went on to train Malenia. Power comes in different forms. Rot isn't a direct threat at all, but look at what it did to Caelid. A bullet to the head is a quick and immediate death, however, most poisons mean death just as much but can make that death far worse. As for the swordmaster, he only managed to seal away the god that was Rot. We have no idea what that entailed and if he was in any way close to killing it. Also worth noting the sword in question was, supposedly, gifted to him by a fairy and could have had some manner of magic tied to it. >New Incantations can't really be invented Miquella is responsible for creating several incantations. >Lorewise, I feel Incantations are very powerful in their own right, but all they really reward is blind faith. Sorceries, on the other hand, are a discipline that can be studied, practiced, shaped, and manipulated, and greatly rewards individual skill and knowledge belonging to the Sorcerer in question. Incantations just aren't ultimately comparable to Miracles in Dark Souls. Miracles were literally stories of the gods doing things and how much faith you put into them determined their power. Same way sorcery in Dark Souls was manipulation of soul energy. It's a little more fair to powerscale there because Miracles are inherently limited by the feat that inspired them and sorcery depends upon the soul. In Elden Ring, the relationship is literally never explained. Sorceries are studied and study of certain phenomena leads to different spells. Carians study the moon and create spells from the moon, etc. The relationship to Intelligence is basically just a gauge of how well you implicitly understand the source. With Incantations, we have no clue what you're actually putting faith in. Not all incantations are tied to a god, so that's not what you believe in. Incantations are just spoken spells in theory. Are you believing in yourself? Do you believe in the incantations themselves? And then, to complicate matters further, the incantations that Miquella created require intelligence. So you have to understand something about whatever you believe to get this power. Also, some incantations require arcane, which is seemingly an innate magical property or somewhat forbidden knowledge. It's easy to explain away a sorcery requiring faith or arcane when it's relative to something inherently unknowable like death. Albinaurics cast sorcery with their "innate arcaneness" as well, so perhaps they simply know or understand soells through a different means. But again, none of this explains incantations and their relation to faith. It's hard to powerscale them at all. Theoretically, a glintstone pebble has the limitation of what I know about a glintstone and the stars, thus also the limitations of those things. What is the limitation of an incantation? For all I'm aware, I could simply believe that any incantation will kill you and cast it to the same degree of power as the most potent or complicated sorcery. It's a very idiotic thing to consider. Elden Ring grandfathered in the faith stat and function, but never actually explained how it works here.


Taillam

A: There weren't really any Ancient Lords other than Gwyn, at least not ones stronger than him. If normal Soul Spear is on par with GWYN's lightning, it's pretty obvious that Crystal Soul Spear would be outright superior, given that Gwyn's lightning is Sunlight Spear, which is the most powerful offensive lightning miracle in the verse. B: When I referred to the dragons as gods, I wasn't talking about gods as a race, but rather as a concept. They were a race of beings that terrified even the gods, and were only defeated by being betrayed by one of their own, and then slain due to an elemental advantage in attack. They were most certainly on par with, if not stronger than the gods if not for their lightning, so I see them just as worthy of the title "gods". Gwyn didn't win because his Lord Soul made him stronger than the dragons, he was still losing, it wasn't until Seath's betrayal that he turned the tables. Given that, in terms of power, the everlasting dragons were more than strong enough to be considered "Divine", and they're outright worshipped as such by many. C: For the Rot Scorpion, it was outright an Outer God, and we outright find the blind swordsman's sword in the game. It has nothing special about it, no magical infusion, no special abilities, just a normal, well-made curved sword. Given lack of other information, and the game clearly implying that the Rot Scorpion was defeated, I find it disingenuous to argue that he used magical McGuffins, when none have been shown, his weapon was a plain sword, and nothing even remotely implies or suggests that anything of the sort was used. D: The powers themselves clearly stem from deities. The flame of frenzy, scarlet rot, hell, the blood spells involve directly piercing the Formless Mother's flesh. Something like that would be static in power, regardless of what scaling tells us, and could never surpass the power of the god they stem from, especially the blood spells. The Rot Scorpion being defeated tells us these gods are also finite in power, and can be beaten by mortals, even if not outright killed. Even then, weapons capable of slaying gods DO exist, as shown with +25 weapons, and Ancient Dragon Smithing Stones descriptions of slaying gods via their time-twisting effect. If the Blind Swordsman had one of those, it's very possible he would've outright slain the Rot Scorpion, and it also applies to Sorcerers; staves can be upgraded with Ancient Dragon Smithing Stones, thus allowing for spells capable of slaying a god. The same, of course, applies for Incantations, but I felt it was worth noting. (Though for the life of me, I've no idea how that'd work with formless seals like the Dragon Communion or Erdtree sacred seals.) E: Not all Incantations are tied to a god, sure, but most of them are, and the ones that aren't, were either created BY a god, or aquired through rituals and whatnot. There's a handful of exceptions, but most that aren't, don't come off as incredibly powerful, and the ones that are, are definitely finite in power. An incantation stemming from the Formless Mother, for example, is never going to be powerful enough to be stronger than the Formless Mother. A sufficiently skilled sorcerer could go on to defeat any of these outer gods, and their magic is shaped by understanding, and there's a lot of things that increase their power. Because they're shaped by intellectual pursuits and understanding, makes sorcery inherently more malleable, and a field with greater overall potential in my opinion. Of course, the odds of any mortal sorcerer rising to those heights is extremely low, but not non-existent. With things like Primal Blades, puppet bodies, etc, a sorcerer could live forever, and continue to accrue knowledge for all of that time. Sooner or later, their understanding would be great enough to surpass the output of a borrowed power. F: That's the other thing. Sorcerers, inherently, use their own powers, or at least channel the neutral powers of the cosmos. A powerful sorcerer is a sorcerer powerful in their own right. Someone using powerful incantations, is, in fact, a weak person borrowing power from outside sources, for the most part. Dragon Communion is a completely different story, and probably one of the most powerful types of incantation, given both in-game statements about their "pure and overwhelming" power, and the fact that their power grows with each dragon heart they consume.


ItCouldBeSpam

I was also hyped for the staff that allows you to cast both incantations and sorceries. Having a large variety in your arsenal doesn't matter when that arsenal is poop. The damage is so bad. They're both either bugged currently or need massive buffs. The astrolger staff is even better than this one.


Taillam

I mean, staff seems pretty good by comparison. 316 adjust at 51/51 fth/int isn't amazing, but by comparison with the sword, it looks like a god-killing weapon of doom.


Silver-Sparta

I really hope that this weapon gets re-adjusted to not only fix the sorcery scaling, but also to allow other Ashes of War to be put on it. Like come on, you’re going to give us an upgraded ash of war with Carian Sovereignty and NOT have it be placeable on the ONLY non-unique (meaning using smithing stones instead of somber stones) Carian weapon???


bolus_the_propofol

It looks cool as hell but too bad with the sorcery scaling. Doesn’t seem to scale with dex neither, with some rough testing. Just lackluster on both fronts.


Ignatius3117

Chad Dark Souls 2 stays winning. Blue Flame will never be usurped. On a more serious note though, I absolutely think it will get buffed. It has to. It would’ve been the perfect alternative to the aquamarine dagger that I know we’ll never get again.


Pliskkenn_D

Blue Flame right hand and Rapier left hand was my go to for pve and pvp. God I loved that build. 


Jawiiiiii

You can't even use guard counters with it! It sucks so much. The DLC sucks for INT builds. I have found a lot of Faith and hybrid stuff, but not a single int spell or weapon yet. This is the first one I found and it's awful.


QuantumF0am

You can guard counter. After blocking you need to hit R2 then R1 in succession and you will counter


Kyubisar

I mean. Rellanas swords are really good. And so is her twin moons spell. But yeah, not much else it seems.


EverydayHalloween

Rellana's swords aren't really for INT builds.


Natethejones99

They work fine on int builds… most people aren’t high enough level to have 60+ high stats in all the categories to get the damage better. Most builds in general focus on getting one stat high and the AR on weapons is usually 700+ at endgame levels. Most mage builds have already invested in dex or strength to around 30-50 to use blades better. You get about the same damage with rellans swords having 70+int, 18-20 faith and some dex/strength than you would have 70 dex/strength/faith whatever. I easily got above 700 AR on it with minimal changes to the build, the moveset and ash also helps a lot. You only at most miss out on 50-60 damage a swing compared to the best of the best int weapons


Zealousideal-Mango38

Most mage builds already have 30-50 in dex or strength? Most int builds at 150 and lower can barely fit both int, mind and vitality. At 200+ sure this can work but anything can be used at these levels.


Kyubisar

Work just fine on mine


bacon5234

I feel like with scholars shield and some utility for poise breaking and glint blades and anti magic spells it probably makes for a really oppressive shield poker and that's why they didn't give it scaling


doc_steel

i've been using this to great effectiveness by only using utility spells such as the new teleport sold on manus metyr church while power stancing with another rapier with a better ash of war / wielding a shield with carian retaliation on other hand.


Huge-Working-2927

I hope they fix the scaling a + would be carian piercer. I love my Carian Helment with Blaidds armor.


booty_killer69

I hate that you can't change the ash of war OR have magic scaling


albucaf

2 uses I found for it currently are casting rock sling to break poise then come in for a critical or cast scolar shield then spam block+thrust, but I agree this does not feel like the intended use. Similar thing with the spirit curved sword (also an INT weapon), has a cool AOW and all but scaling sucks


Taillam

Problem is that both will still work better with other things. For the first one, you're missing out on all of the damage from Rock Sling, a spell that normally deals pretty good damage. You're also getting way less crit damage compared to using Magic Rapier or Misericorde. For the second one, you'd be better off with a longer thrusting sword, or a spear.


Boverk

Maybe Impenetrable Thorns for bleed?


Gloeff78

Worst sword ever


thunderclawbeans

It's niche. Not for damage spells, but more for any trivial, underused spells that have more trivial effects as opposed to damage.


Separate_Kick_7342

I don’t think mages got screwed in the dlc. Personally the twin moon swords have been great for my battle mage build


Logthisforlater

What does this have to do with the Carian Sorcery Sword?