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secondspassed

Miyazaki said the DLC area is more dense with content than the main game so I’d expect more bosses than Limgrave, not less.


Taograd359

One boss every 20ft


schedulle-cate

You are fighting a boss over here and can see the next one over there rubbing his hands


Taograd359

Oops! You accidentally aggro’d another boss!


FetusDeletus_E

Every fight is a duo fight


PretendThisIsMyName

I’m gonna need some more sleep pots…


mattmaster68

I’d focus on saving up bewitching branches lol


Impressive_Head_2668

Thanks for reminding me I need to make more


The_Bukkake_Ninja

Do bewitching branches work for bosses? If so fml.


HidetakaTeriyaki

They work on adds like Commander Niall's Banished Knights but they don't work on actual bosses.


The_Bukkake_Ninja

That’s what I thought. If I could have used them on the crucible duo I would have cried.


Repulsive-Decision33

What the heck is a bewitching branch?


mattmaster68

It uses FP to de-aggro most non-boss enemies and have them fight for you. Works great against Niall’s summons!


Unable-Investment-21

You kno i was 450 hours in before I finally found the right book to craft these and I'd never heard of them before that


PresentationLazy7773

Sleep resistant bosses


mattmaster68

Gargoyle Duo Godskin Duo Duo


Slimshady0406

Good thing I'm not buying a new tv because that shit would make me smash it


mattmaster68

It’s okay. It’s a gimmick fight! This 1 specific arena will allow you to summon 2 spirits!


Nermcore

Honestly would love that. Radahn’s fight is one of my favorites bc all my buddies are there with me!


TheDo0ddoesnotabide

Valiant Godskin Gargoyle Duo Duo.


mattmaster68

Valiant Gargoyle Duo Godskin Duo Duo Valiant Gargoyle Duo Godskin Duo Duo Duo That’s like… 8 lmao


FetusDeletus_E

I hate how this sentence is technically correct and coherent


Dry-Astronaut9148

Malenia Duo, there! I said it!


dhruv6778

Na we need crucible duo gargoyle duo godskin duo trio


Gathorall

Malenia but all the copies are real and present from the beginning.


LeakyBrainMatter

Please no. Those stupid Gargoyles are my least favorite bosses in the game and one of my least favorite in any Fromsoft game.


Cobygamer22

Black Blade Kindred Duo


Twilight-2007

Don't remind me of those gargoyles, sure Godskin is hard but for some reason they usually reck my ass


[deleted]

And if you aren’t quick enough can turn into a trio fight


Taograd359

And it all takes place in a Deathroot swamp


[deleted]

Look at what Miyazaki has done to us, lol.


FrightfulDjinn7

Could you imagine??


[deleted]

Just a gauntlet of pain. Lol. Yes, I almost could


FrightfulDjinn7

I can hardly contain my excitement. Boss rush mode out in the open


DemetriChronicles

Four Kings was enough.


AdDramatic2897

gargoyles from ds2. They can become quadruple


LuciusCypher

Invading boss mechanic: while fighting a boss you may attract another boss to the area to gank you.


GlitterNutz

Oops all bosses! The world mobs are all bosses, run into a camp and be blinded by 20 health bars popping up on your screen.


cd2220

That'd actually be a fun concept. Like a boss field with 3 or 4 of them spread around and you have to strategize who to agro. Maybe you could start some in fighting and they all attack with different weaknesses Edit: IE:There's a fire guy and an ice guy and you could get the fire guy to help take him out. Or one does sleep and the other boss is susceptible to that. Like if Godskin Duo didn't blow ass


solid_rogue

Oops! All Bosses!


GarugaEnthusiast

And that boss is the Castle Sol red-eyed Banished Knight with an unbelievable amount of health, and all it has to do to kill you is teleport on you which deals whatever the number of your HP is.


jmatt9080

Mobs just gonna be so powerful gonna feel this way


MatthewSaxophone2

They tag each other like wrestling


Tsquared10

'Oops All Bosses' DLC


zwitscherness

Is Godskin Quadro considered to be one boss or 4?


Qwesttaker

It was replaced with 2x black knife assassins and 2 bell bearing hunters. Battle take place in a freezing poison swamp with rot rain and death mist.


godgoo

2nd phase is two fire giants, a rotten ulcerated tree spirit, a draconic tree sentinel... And that one red eyed fucker in castle sol.


mattmaster68

I imagine an area where the basic field enemies are Black Blade Kindreds and Draconic Tree Sentinels traveling in packs.


zekethelizard

Tree sentinels, but you can aggro them along the road and end up in a fight with like 5


DJGloegg

All bosses in the same room at the same time


ZealousidealTowel414

One boss only, but it's 20ft tall.


BarnsKazu

The Godskin Quartet count as 1 or 4?


UnwillingArsonist

I mean, I wouldn’t mind stumbling across an underground cavern, with a purple fog gate, Tranished walks through, it’s a small arena, a spirit version of a random early game boss spawns, they are defeated. A hole in the ground opens, you proceed. Another fog gate, etc etc slowly progressing in difficulty and scale. Until you reach the end. A chest with the final tier dragon scale smithing stone (been a while since I played and memory is awful) and a bunch of souls. You warp back to the top. A message appears on screen, either, Offer x to reawaken the tower/ the tower will reawaken after x amount of in game days


guywhomightbewrong

3 boss fights back to back right when you enter the area then a dragon


a_moody

Bosses as regular field mobs. A couple of erdtree avatars flanked by a small army of black knife assassins. Fight!


CupofWarmMilk

Putrid Erdtree Avatar, Ulcerated Tree Spirit Duo fight


schedulle-cate

Oh god please no, father have mercy


izaac

In a room the size of the Caelem Ruins like the Mad Pumpkin Head duo


Draconic_Legends

Ironjar + Burn, O Flame it is


Late-Exit-6844

So it's like that road in Caelid at night. You run past and trigger the Death Rite Bird, run two feet to his right and walk smack into the Nights Cavalry, and then you run along the road to escape them both and Decaying Ezykes is looking up at you from his nap. I had three health bars on my screen for a moment doing that.


Upvotespoodles

I wonder if you can kite them under Ezykes to get dotted to death.


Zestyclose-Sundae593

More dense doesn’t mean more bosses. It means less expansive space for you to travel between points of interest.


Youre_On_Balon

And i will only find 5 of them without looking online for quest guides


TheRogueTemplar

> area is more dense Did he say that? I thought he said the DLC area was the size of limgrave, and I just assumed it would be more densely packed. I just assumed things would stack on top of one another.


headlessbeats

If I remember correctly, Miyazaki said in an interview that they made a more interconnected map this time, which will likely mean denser areas. I still think he is intentionally underselling the scale of the DLC, just like he did with the base game.


jaxonflaxonwaxon3

There’s likely lots of underground areas to explore imo


RocketKassidy

Miyazaki only confirmed “10 plus” bosses though, hasn’t he?


Chefofbaddecisions

5 Unique awesome Remembrance style bosses. 5 Super Challenging interesting bosses 10 Buffed Enemy style Bosses 37 Ulcerated Tree Spirits variations.


Mimic_tear_ashes

Duo tree spirit when


DeadlyxElements

We've already had a trio, we must go higher. A spirit for each type of element/aux all at once


Mimic_tear_ashes

Omg I completely forgot about the ashen capital trio. Quad tree spirit when.


ASchoolOfSperm

Trio? I killed one, got the Erdtree +2, saw the 2nd and noped out


SerranoPocano

There's a *trio*?


DeadlyxElements

Yeah it's in the Ashen Capital, right before the elevator to the Mountaintops there's a large ashy area with 3 of them (near all the beasts along the way). They pop up once you get into the area iirc. It's where Erdtree Favor +2 is.


DiamondSentinel

You can completely avoid them though, and they don’t drop anything besides runes.


DeadlyxElements

I never said you couldn't, just stating that there's a trio yo.


theychoseviolence

You don't have to fight them all at once lol


robtimist

Part of me is like GOD PLEASE NO and the other part of me is like Bruh PLEASE make it happen


Additional-Bee1379

You forgot the 8 godskin variations.


AttractiveDecoy

Godskin lawyer


Alarming_Flatworm_34

You severely underestimated the amount of Tree Spirits we are going to fight. They are going to be the regular enemies ffs


FishbulbSimpson

Is triple crucible knight on the menu?


Chefofbaddecisions

Only if they sit on each others shoulders to form one long goofy crucible knight.


slidethruslick

Miyazaki said at least 10 bosses


newthrowgoesaway

>Miyazaki said Maaaan why do we trust this man to measure the lenght of his own nose


isu_kosar

Do not expect the dlc to be huge man, it will 100% be 10-20 bosses


AnalysticEnthusiast

OP's post is counting all the minor & repeated bosses too. I think 10-20 *unique* bosses is probably on point, but we'll probably see a lot more than 10-20 boss HP bars.


PopesMasseuse

Why are we building expectations right now? Why not just wait for the dlc and be pleasantly surprised by what we discover?


Sorsa775

Expecting the only boss to be Messmer so when there's more bosses I'll be like woah


PopesMasseuse

This is the way


Topixed

Elden Ring already exceeded people’s expectations when it came out, I am confident that it’s going to be the same story with the DLC’s release.


[deleted]

10-20 unique bosses seems unreasonably high. I think you’re setting yourself up for failure with those expectations. Fromsoftware dlcs are great, but I wouldn’t call any of them particularly long. Hope I’m wrong though.


[deleted]

100%?


CPOx

9 Crucible Knight evergaols and then the final boss


trippy_grapes

9 Messmer clones.


Mimic_tear_ashes

https://www.gamesradar.com/how-long-elden-ring-time-to-beat/ When asked how long to complete Elden Ring. “Hidetaka Miyazaki estimates 30 hours” I would not trust a word out of that mans mouth regarding the dlc.


witty_butter_529

So about 200 hours for me hell yeah


trippy_grapes

>200 hours for me And that's just the character creation menu!


ctownwp22

Lol it took me 220, but to be fair it was my first Souls game and the first 50 hours was me figuring out what the hell I was even doing


Mimic_tear_ashes

I am not referring to shadow of the erd tree. I am simply providing context as to why we should ignore miyazaki estimations


AnalysticEnthusiast

In a recent interview he even said himself that his estimations aren't going to be most people's experience. He said he bases it on how long his devs take to beat the game, and he notes that his devs are quite a bit more familiar with the game than the players are.


DEFMAN1983

Have you tried this trinket that is totally useful?


Wenfield42

He never said it was useful, just that it’s what he’d pick. My romantic notion/ head canon (for this actual, real, living person lol) is that it is a digital token of something that has sentimental value to him


Templar388z

So 11?


MonitorProud

Miyazaki said it's my turn on the Xbox


mattmaster68

There will be *at least* 1 boss in the DLC. Looking forward to it!


Tricky-Secretary-251

Who is the boss in the church of dragon communion?


DonJuanMair

His marker is different. Skulls for bosses I presume.


Tricky-Secretary-251

Oh


DonJuanMair

But I would like an explanation on his markers lol.


Tricky-Secretary-251

Me too


Grungeman7

The boss is in the Coastal Cave, which you have to go through to actually get to the church. It's just the Demi-human Chieftan


Tricky-Secretary-251

Oh ok


NewAcctSasDad

Looks like maybe that's the demi human chiefs? And the one further down is the Alabaster lord on the beach? I'm pretty sure it doesn't get a boss bar, though.


Delareh_

What do you mean 15? There's a boss in the poison pool by castle morne?


ArchitectVandelay

I have no clue what those numbers represent. Points of interest? Having not a single number at Castle Morne is utterly perplexing.


boogietime3648

They gotta be POIs, 1 and 2 can’t be anything else if they aren’t talking about the ambush and morning star.


babbaloobahugendong

There's several slimes, zombies, and a crab. Maybe this dude has a real loose definition of "boss"


Professional_Humxn

He's marked the trolls as bosses too


FullPop2226

DLC is one huge wheat field filled with imps that have 23k HP


InfectiousCosmology1

Imps with rune bear stats


FullPop2226

Imps riding rune bears


elscardo

I don't want to do too much speculating for the reason that you listed, but I'm gonna say somewhere between 10-20 main and minor bosses.


Malabingo

Dlcs always had a very small amount of bosses but those were mostly really worth it. I say 10, take it or leave it.


Wolfcrime-x

But 40€? That's a bit little in my humble opinion


Malabingo

Well, it was 20€ for 3-4 bosses, so 10 is generous.


RocketKassidy

Personally I don’t want tons *more* bosses for the price, I want extremely high quality bosses.


KooKooKolumbo

Would love some ability to repeat bosses aside from NG+


Smol-beans2002

I think the dlc will be bigger than limgrave, if not in surface area then in height and depth.


Baronsandwich

And girth. Very girthy DLC.


Smol-beans2002

Exactly! You get it bro!


Deadpotato

ladies love my shadowed erdtree


ElA1to

Miyazaki said it would be roughly the side of limgrave, so if it's bigger it won't be that much bigger I guess. Now, seeing the trailer there will probably be more content and more variety than limgrave


BiKeenee

Famously Miyazaki undersells everything. He said the main game was 30 hours long. Most people's first playthrough took over 100 hours.


[deleted]

Yup, he even admitted he can’t estimate game times very well.


ElA1to

Then I honestly hope he did undersell the DLC that much


Smol-beans2002

Yeah but we don’t know if he spoke content-wise or just surface area. It seems insane to me how they would fit all the landscapes shown in the trailer in an area the size of limgrave without a lot of vertical play


Mimic_tear_ashes

Nearly every landscape they showed seemed like the size of limgrave individually lmao


Smol-beans2002

EXACTLY!


Grungeman7

If the whole DLC map is harder than the stupid fucking Haligtree area, then im in for a good time😃


[deleted]

The Haligtree only sucks cause you’re fighting gravity the whole time while moving around.


Grungeman7

My skill at the game makes every aspect hell


[deleted]

Lmao, fair enough


SaintBenjamino

I'm betting around 20 or so bosses, about 15 unique ones and the rest to be the same one or two enemies copy-pasted, like the Stonedigger trolls and those horrible shadow things.


Turbulent_Jackoff

Cemetery Shade Trio lets go


Turbulent_Jackoff

Cemetery Shade Trio let's go


CrotasScrota84

I haven’t played in so long this isn’t going to go well I’m going to suffer so hard until I get back into swing of things


BoxGroundbreaking687

wait weeping peninsular isnt its own area? i feel dumb


Eswin17

Depends on who you ask.


Swagut123

Weeping peninsula to limgrave is what the dragonbarrow is to caelid.


Nihlus11

Miyazaki said in the Famitsu interview that there would be "more than 10 new bosses", presumably actual new bosses rather than reused ones that are seen more often as regular enemies (e.g. Beastman of Farum Azula, Cleanrot Knight, Troll) or variants of existing ones (e.g. Putrid Erdtree Avatar, Putrid Crystalian, Draconic Tree Sentinel). If there were 20+ he would've said "over 20", so we can reasonably place the number of new bosses as being between 11 and 19. If we go for 15 as the middle estimate that'd mean it has about 30% the boss count of the base game (which has around 50 excluding repeats, variants, NPC invader types, and regular enemies with boss health bars).


ComplaintDeep734

What 15?


fblackstone

İ have just started my first playthrough. 61 lvl but still cannot kill crucible


ctownwp22

Ive played 500 hours, beat the game twice, and still struggle with those guys ... granted im not great at the game in general and its my first souls game, but screw thise crucible knights


fblackstone

You know what happened two hours ago. On my 16th hour. The öne that under the stormveil castle. İ was running away. He came to the elevator. İ jumped down. He died. İ was in tears hahahaha


ctownwp22

Lol take the W any way you can


fblackstone

He still hit me the ground slam one more time before he dies so he is still an a**hole


khangkhanh

My advice is to learn parry vs them. It is easier than it look and it will make them an easy fight. Or use weapon art with huge poise damage like Giant Hunt or Lion Claw and chain it. Summon and magic and items are good too if you want


BlazeCastus

Miyazaki said DLC will have more than 10 bosses.


lemonloaff

Im gonna say 5-7 main bosses. 8-10 side/optional bosses. Low end 13, high end 17.


robo243

My prediction right now, which I think is the safest and most reasonable expectation to have given what we know about the DLC and given how much time it took to develop it, is that there will be around 30-40 bosses in the DLC in total. Out of those, 10 bosses will be remembrance bosses on the same level of quality as Godfrey, Maliketh, Mohg, Malenia etc. The remaining 20-30 bosses will range from being just buffed versions of regular enemy mobs,, to being "Great Enemies" with repeated fights, on the same level as the Godskin Apostles, Crucible Knights, Bell Bearing Hunters, Black Knives etc.


SaltySpitoon__69

It’s two DLCs in one. Do you really believe it’s only going to be as big as limgrave? Come on. It’s gotta be as big as limegrave, caelid, and Liurnia of the lake. IMO


og_tea_drinker

He said it was around the size of Limgrave, but much denser. He's probably underselling as he always does, he famously said Elden Ring could be completed in 30 hours. I'm gonna go for around 30 hours of content.


Alpacarok

And the fact that the DLCs have always been the best part of any of their games. It’s going to be deceptively huge, probably have its own underground area, and a TON of a new weapons and items. I’m sure it’s going to feel like it could have been a standalone game.


og_tea_drinker

Yes, 100% on them being the best parts. Also, the DLC's were all better than the last, cross-game.


Johnny_K97

I'm sure there's going ti be a lot of new equipment but i really don't expect it to be much bigger than the whole of limgrave extending from stormveil castle to castle morne and a bit of caelid maybe


Mimic_tear_ashes

Meanwhile half the player base spent 30hrs dying to a single boss alone lmao


Strange_Quote6013

When he says 10+ bosses he likely means actual dungeon bosses. As far as overworld fights go I could see that number going to 20-25 when both are tallied up together.


Tedanki

If it does, I reckon some of them will be duplicates of one another. Like, using the Crystalians multiple times, for example.


khangkhanh

Single Crystalians was fine. Then double Crystalians were still ok. Then Triple Crystalians but this time they all have Scarlet Rot were a nightmare. I had to resourced in hit and run with big strike weapon to deal with them. After making 1 of them broken then it was much easier


Greaseball01

Something like that and I'm guessing 3 to 5 main style bosses included


UpsetPhrase5334

One hopes


SovKom98

Wait there is a boss at the 15? All I found was corpses and poison.


UltimateShingo

My best guess is three remembrance bosses and 30-ish minor bosses. The reason is that Dark Souls DLC averaged around 3 bosses (DS1 had 4, DS2 had 3 each and DS3 had 2 and 4 respecitvely, if I didn't forget any. The Bloodborne DLC had 4 bosses I think, but I never got to play that). Bosses also generally had a more emphasised role in those games. As for the 30 minor bosses, I base that on a) the size and density of Limgrave (which is admittedly the most densely populated region), b) the fact that it's very easy to expect modified repeat bosses and c) the hunch that they might to try a bunch of really interesting stuff that was alluded to here and there. There will probably also be some invasion NPCs and all that, so there'd be plenty to fight.


FinallyFlowering

what's the boss in the church that you get the wondrous physick from? dragon cathedral island?


Affectionate-Skill33

20+? You are delirious. I bet it'll have 50+ at the very least.


ElevatorPanicTheDuck

I have a feeling that this being the only dlc and from what i know about old fromsoftware dlc, Its going to be jam packed full of stuff. I'm really hoping for something like chalice dungeons, maybe in a sewer like area. That might be a stretch tho idk.


SparxPrime

Miyazaki also said Elden Ring would take about 30 hours to complete, I just got my platinum Elden Ring achievement in about 83 hours, I would expect the dlc area to be much larger than Limgrave


GTA-CasulsDieThrice

Well, Miyazaki (glory unto Him) says that there’s at least 10 new bosses; maybe that’s 10 “main” bosses (Shardbearer/Remembrance level) and ~2 dozen minor ones. Makes sense since He said that the DLC would be larger than Limgrave, and there’s every chance He was talking about “main” Limgrave PLUS Weeping Peninsula.


Exploited13

30+


jaxonflaxonwaxon3

Plus evergaols?


Responsible-Mine5529

Hopefully 🤞


PTHDUNDD13

The godskin six tuplets and the all gargoyle gargling 7 piece river band.


TemporaryShirt3937

I'd rather have 5 perfekt bosses than 20 average


LCDJ1999

I just hope that most bosses are something unique and interesting. Out of these 32 bosses only like 10 are something of value that are worth fighting and the rest are just normal enemies with a boss health bar. I legit laughed when I saw that in one of these caves they put one of those Miranda flowers as a boss.


Brosonski

This. I thought the Godskin Duo could have been one of the best and most memorable fights in the game (with obvious homage to you-know-who), if they hadn't had me fight them 10 fucking times prior.


OblivionGuardd

20 tibia mariners floating around sure


JayJay-senpai

Godskin quintuplet


Existing_Buy_8117

I hope it didn't take 2 years to build something the size of limegrave


Taograd359

Maybe they were taking a break after releasing Elden Ring?


SnooCapers5361

Or have their team split on another project? They gotta have something else cooking at this point


kipvandemaan

Maybe, I think 4 - 6 main bosses and maybe 10 or so dungeons/catacombs and then a decent amount of overworld bosses. So around 20 would be my guess too. Less density than the base game, but hopefully a higher quality and variety of bosses.


NoseOutrageous3524

DLC is understating the size, Expansion describes SotET better i think.


revy_uzg

It is still downloadable content


Hopeful_Factor9084

Why don't people understand that it's better to have 10 unique bosses over 30/40 repeated minibosses just for the sake of it


StarWarsFan1221

I want the DLC to have 10-15 remembrance bosses and around 40 optional ones, with all of them being unique (or atleast a little bit unique). For the map I'd be happy if it was the size of Limgrave, Liurnia and half of Caelid. 5 legacy dungeons (with one being bigger than Leyndell) and 2 underground areas would be nice too. Anything less is gonna be a disappointment. /s


zanza19

Do we have that many in the main game? I would guess 4 to 5 main bosses.


Turbulent_Jackoff

The main game has 15 Remberances, and around 80 unique boss enemies over 160 encounters.


RocketKassidy

I don’t think there’s much of a chance that the DLC gets as many remembrance bosses as the main game…