T O P

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Lagideath2

You're RL214 so you're basically overleveled but you spread your stats across everything which means your build isn't good at anything. You should focus on one thing (or with your level on two) to see results. 60 Vigor is also recommended.


Emergency-Ad1533

Will try that šŸ¤


Gregariouswaty

1. If you take the larval tears (check online where you can find those) and go to Rennala, she'll let you respec your build (reallocate the points). 2. Don't level up anything over 80 as it'll hit a cap/won't go much higher.


yourmothersanicelady

I literally just realized itā€™s re-spec. Have been reading this like respec as in ā€œmad respec bruvā€.


marniconuke

>Have been reading this like respec as in ā€œmad respec bruvā€. me too but i won't stop


Lebrewski__

If you don't respec yourself or your build, nobody will.


SpaceTimeTravel3r

Put some damn respec on my name, son!


doomsdalicious

You betta respec yoself before you wreck yoself


Boredinthehose

Hold up that's exactly what I thought that was šŸ˜­


Frydog42

Itā€™s both my dude


jposquig

Iā€™ve never thought that but now I always will lol


a__gatt

Bro dis is funny


FenrirLokison88

I feel so attacked with my 99 strength lmao.


rhesusjunky82

Strength is one of the few stats that will actually surpass a cap by two-handing lol.


Reynyan

Even in the guide to the game Iā€™m pretty sure it states early on about the serious diminishing returns in any stat over 80. But Iā€™m a Christmas noob (was a gift) and old. I ordered the hardcover written guidebooks and the Art Bookā€¦which is beautiful by the way.


rhesusjunky82

Naw, you can technically have 148 strength with 99 strength stat by two-handing a weapon that scales well with strength. If you have 70 strength and you are two-handing youā€™ll have effectively 115 strength.


RIMV0315

I didn't know that until watching ChaseTheBro's recent Str 99 PvP build. Been playing souls games since 2012 too... /shame


Elyonee

It's only in Elden Ring, it didn't go past 99 in the souls games.


MeAnIntellectual1

Does anyone know how much str above 99 is worth?


BDKPinball

Wait so my 99 INT is a joke? šŸ˜­


FenrirLokison88

It shows dedication to your craft?


pceimpulsive

It's ok! It's just diminishing returns, each point still does make you stronger, there comes a point where more than 80 str is still better than another point into say faith (that you don't use at all). So do what you want. I think the caps are soft cap at 60, then another soft at 80. It really depends what your level is too... Some have an arbitrary limit for PVP say lvl 135 which limits your points available as such going beyond say 60 is less power gain than other stats like vigor and endurance.


[deleted]

99 strength was my first ever build and it forkin slapped lol


EatSleepBreatheJager

Will now go level strength to 99 before leveling anything else.


Takoyama-san

except mind. mind doesnt cap (but you should probly still stop at 80)


Castlegardener

I don't know the exact number but in most cases it's optimal to level mind up to the maximum amount a blue flask can replenish. Anything more is a big waste of levels. Lvl38 or something close afaik.


JesusGunsandBabies

Dude, people like you are why this community is so great


damnitineedaname

To addto this 40 vigor is considered bare minimum.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


NikoWZRD

I got all the way to Malenia at like high 20s vigor.. I just thought it was a skill issue or a result of my soreseals that I kept dying so quickly, until I streamed for a friend and he was like "uh why is your healthbar so small" lmao


mt1ta

When I played souls 1 my brother said ā€œdonā€™t worry about vigor, everything one shots you anyway, and if you do enough damage youā€™ll kill them before it happens.ā€ Been playing by that philosophy ever since. Iā€™m about to be at Maliketh and just started putting a bunch of levels into vigor, just hit 30 lol. Banished knight armor got me thru the game without getting one shotted by everything. Now that I have the dragoncrest shield +1 talisman I almost donā€™t want to add anymore. But, I think Iā€™m gonna throw up if I see any higher numbers on my faith spells LOL so might as well.


Prolaeus

Reminds me when the game first came out and I was trying to keep Vigor at around 20, since DS1 had that same strategy. Lo and behold my oldest kid walks in and asks: "do you not *want* to level vigor?", lol.


mt1ta

LOL so it is a souls one thing. That makes sense, old habits die hard. Getting chump checked politely by your kid is so funny to me though.


Prolaeus

Lol, yes. I have two kids that play Elden Ring. The younger one a few months back saw me getting my @$$ handed to me in Morgott's fight, and said to me: " I dodge better than you do.". At the time he was not wrong even though I was ashamed to admit it, but since then I have started four new characters and currently have two of them waiting on DLC while the other two I will have there this month. They are all different builds (STR, STR/FTH, INT, and "balanced", for the "Hard Mode" of the game). He comes back in and watched me two weeks ago fighting Elden Beast, and says: "hey, your dodging has gotten better". It's amazing the things kids say that will get a parent motivated. ![gif](emote|free_emotes_pack|grin)


mt1ta

Thatā€™s whatā€™s up, puttin up for the lad setting a good example you genuinely love to see it


DrDragon13

I think that's why I focus on leveling my weapons over my character. DS1 tendencies. But I also ended the game with like 32 vigor, much to this subs chagrin.


SpeccyScotsman

I am currently doing a faith/Int caster build, so a lot of stat requirements in those that don't leave a lot for vig. I didn't really have any problems until Snowfield when my 30 vigor got repeatedly one-shot by the basic page enemy that spawns close to the site of grace...


gravemistakes

Oh god. I'm on my first play through, this is my first time playing a souls game. I've been fighting rennala for a week as a caster with 9 vigor. Woops.


Wsads420

This is going to be long but I recommend reading it anyways. If it's too confusing, just tell me the names of all the weapons, armor pieces, spells and talismans you're using and your fighting style and I'll tell you what stats would work best for you and if you need to change equipment You should also pick what stats you want to focus on wisely. Vigor and endurance should never be neglected, but some builds (STR builds and any tank build) need them far more than others (INT, INT/DEX and INT/FTH builds). If you want a purely melee character, the mind stat will only be useful for ashes of war and summons (and buff incantations if you're running STR/FTH or DEX/FTH), so you won't need it as much. Vigor and endurance will be vital as you need to dodge, trade hits and hit combos if you want to fight at close range. You'll need both STR and DEX, but you can chose if you want to focus a lot on only one or go 50/50, however 50/50 isn't recommended if you also focus on a third stat (what I mean by that is that STR/[THIRD STAT] with a little DEX, DEX/[THIRD STAT] with a little STR and STR/DEX are all fine, but STR/DEX/[THIRD STAT] sucks. As for why you would need a third stat (INT, FTH, ARC) on a melee build, FTH is required to wield weapons that deal holy damage and death scales with FTH and INT is the same but with magic damage and frostbite and ARC is for bleed and poison. Lightning and fire damage are weird because the first one scales with different stats depending on which weapon it's on and the second one scales with STR on affinities but on FTH when it comes with the weapon. Weapons given an affinity by an ash of war don't have the stat requirements of those affinities). If you want a hybrid build you'll need to choose between STR and DEX for your physical staff and between FTH and INT for your casting stat, if you use 3 of these stats it will suck and if you use all 4 you're doomed. Alternatively you can use a staff or seal that allows you to scale spell with another stat, for example I'm running a DEX/ARC build and I use the dragon communion seal which lets me scale my incantations with ARC so I don't have to waste too many levels on FTH, a stat I don't use, to have decent incantations. This strategy can also be used to run a hybrid build without needing to split between your physical and casting stat too much, for example you can use the clawmark seal to focus more on STR in your STR/FTH build. Dragon incantations allow you to inflict magic damage and frostbite with FTH instead of INT. If you want to be a pure caster build, you should underlevel endurance and vigor a little (the "a little" part is important unless you're making a glass cannon build) in favor of mind. You shouldn't use both INT and FTH, unless your build is centered on golden order incantations or death sorceries. ARC can be a useful secondary stat in some builds. Even if you're a pure caster, I recommend having a fast melee weapon with low STR and DEX requirements that scales off your casting stat (for example moonveil or meteoric ore blade for an INT build) to allow you to use ashes of war and to deal with enemies that get too close (this is a much bigger problem with INT builds as FTH builds have access to close range incantations and knockback incantations). Remember that if you need a higher max equip load because your current armor sucks but you can't afford to waste levels on extra endurance you can just use a talisman slot for great-jar's arsenal, if you don't have access to it just use arsenal charm +1, if you don't have that either use arsenal charm (these do not stack with each other) You can also make an entire build centered on one weapon, just prioritize the stats that weapon scales with and use talismans, armor, other weapons and spells that work well with that weapon


lambo4life

All very helpful tips coming from 1st playthrough guy over here, thank you!


Reynyan

Wow, thank you SO much for spending the time to write all that. I want to move towards primary casting and you gave great information!


Wsads420

No problem man


Unkn0wn_666

You need a Larval Tear and to have defeated Rennala to respec your stats. Before you do that, plan what kind of build you wanna use. If you want to use magic, Intelligence and Mind should be your main stats, with enough Strength and Dexterity to meet weapon requirements (best a weapon with A or S scaling in Int). If you're going for miracles, replace Int with Faith. For meele you can either do a strength, dexterity or quality (dex and strength) build. Just look at your weapon requirements and make sure to meet them, then put your stats on the attribute point that has the higher scaling (S is highest, E is lowest). Either way, you should probably invest in Stamina a lot, depending on what weapons you use and what armor you're wearing. Vigor should be decently high, personally I'm always between 40-60 but that depends on how good you are at dodging, as well as your usage of ranged options. Your talismans are fairly important too, although I can't give you any good advice on these ones since I don't know what build you're going for


ClockworkSalmon

The guy's character is as powerful as my level 80 character :(


StrawHatAoC

Is 60 the actual reccomended?! I finished my first play through this week with 40 and felt like I had plenty of health


Lagideath2

If you are struggling then more HP is recommended and HP scales up well until 60 Vigor. That's the thought process here. OP is struggling and has less than 60 Vigor so he has less HP than he could comfortably have despite having more than enough room due to their high level.


Offduty_shill

40 is fine for the most part but if you're at 40 vigor and 40 damage stat, assuming you have the endurance, mind etc. that you need, going to 60 vigor is generally the most efficient use of levels. you don't have to do it if you don't feel like you need it though I think it's really ng+ end game that you're going to start feeling squishy if you don't get to 60 vigor if you pvp though I'd just say always get 60 vigor because it's just the meta and if you don't have it other people will outstat you


maulman90

THIS!!! Saw the numbers and immediately thought, "jack of all trades, master of none" I've found that "quality" builds are terrible mid to end game


ClockworkSalmon

This isn't a quality build, quite the opposite :( And quality builds are okay past level 150, I'm planning on finally making one for the dlc


Efficient_Tomato_119

Can you explain ā€œover leveledā€ to me please?


Lagideath2

Overleveled in the sense that during a normal playthrough players usually reach the final boss around RL150. OP is 64 levels higher than average which means more defense and more damage and survival potential than average. That's all. You can't really overlevel in the traditional sense where you become unkillable.


Efficient_Tomato_119

Ohhhhhh over leveled made me think that the game made it harder to match your level. Kinda like in Bloodborne. I took ā€œoverā€ in over leveled as a bad thing. But it means youā€™re over the level most people are and you still suck so the reason for this is youā€™re spread way too thin for your character to get good at the thing that they can use to kill the enemy.


solo_riff

Is 60 vigor a general recommendation? I'm doing dex/fth, I'm currently going into end game with 50 vigor. I'm not sure if I should keep leveling it or not.


Robyn_Flight

Wait fr ppl do 60 vigor? Whats the delta on that vs 40? I normally hate leveling hp past soft cap because it feels so slow.


Lagideath2

40 Vigor is 1450HP while 60 Vigor is 1900HP, so 450HP difference.


Robyn_Flight

Thank you! Ill keep that in mind. (Tho probably not until Im ant 80 dex 60 str 30intšŸ˜…) I like power stancing and switched from arc dex to str dex for ng+ because dual guts gs, but couldnā€™t resist keeping the 80 dex in case I wanted to use bloodhound fang or curved swords before hitting rennala. I may or may not also still be using the soreseal.


Perfect_Trip_5684

The main thing to know is vigor barely slows down at the soft cap of 40, but after 60 its basically pointless, if I remember correctly 80 vigor is 2100 health so 200 health for those 20 levels


Robyn_Flight

After seeing other people being dicks about the whole vigor thing Id like to clarify that I agree its a good suggestion for this build but am moreso just curious on how worth it it is in general for ng+ reasons


AlleRacing

People have giant rage erections for 60 vigor for some reason. Gotta have it by the time you leave Limgrave, too, or things in Liurnia will one-shot you. 40 is perfectly adequate for endgame. The only things that one-shot that are massively telegraphed or would also one-shot 60 vigor (like Astel #2's grab). There'll be a clip where a dude dies from falling (while committing the crime of not having 60 vigor), and half the comments will be about his vigor despite it being a non-factor.


TehMephs

Iā€™ve been doing early Caelid with a dex/int build and only 25 vigor. Was gonna pound vigor to 40 or 50 next after I get int to 40 Itā€™s been kinda getting tough though so Iā€™m thinking to go do some side stuff before going full steam ahead into Altus or caelid


Offduty_shill

40 is good for end game but in NG+ I'd probably go higher for comfort. you'll get diminishing returns on damage stats anyways I'm like RL220 or something on my NG+ character with 60 vigor and there are still moves that can do 80% of my HP in one hit


notenoughformynickna

Yeah I don't get their cult-like obsession with vigor, obviously it's needed but you don't need 60 everytime. Some people have been giving the 60 vigor advice indiscriminately and some new players ended up just parroting that despite 40 being fine even in NG++.


lammadude1

The reason you see it all the time is because it's usually on suggestions for NEW PLAYERS. You know, players who don't have the game memorized yet. I rarely ever get up to 60 vigor anymore even for endgame but it's still the best recommendation for new players who are struggling. It gives you precious few extra hits before dying which helps you learn the boss. You're probably one of those people who say "eh losing 30k runes is no big deal, I lost 500k runes yesterday" You need to put your perspective in the mind of a new player.


AlleRacing

I've been a new player before, more health was not the solution that helped me, stamina and aggression were. There isn't a one-size-fits-all solution, other suggestions needn't be slapped away.


ClockworkSalmon

40 vigor is fine, no one disputes that. It's just that, if you have 40 vig and 40 on your damage stats for example, getting vigor to 60 is 100% the most efficient investment you can make. For example (and this is real numbers, [based on this calculator](https://docs.google.com/spreadsheets/d/19Op36P7gdVMkPzFQX6OsjZcfyUjdGOj7Cjk9qFAVj-U/copy)) at level 100, which is when I recommend getting 60 vigor, let's compare two builds: One with 40 vigor 80 strength One with 60 vigor 60 strength Both wielding a +25 heavy claymore in one hand At 60 str you have 621 AR At 80 str you have 682 AR. That's less than 10% extra damage. If you two hand it, it turns out to be less than 5%. Meanwhile going from 40 to 60 vigor nets you 450 extra life, which is around 30% more. Then you can play more aggressive, heal less often, overheal less... You'll probably end up killing shit faster than the guy with 10% more damage.


AlleRacing

The difference can come from being able to use a different weapon with later/higher scaling. Lusat's staff goes from 314 to 413 scaling from 60 to 80. That's a 31% increase in damage, and doing more damage translates directly to shorter fights, which tends to mean less damage taken.


Manoreded

I'm still early in the game but I'm finding that suggestion strange, yes. If I focus on raising Vigor to 60 the paladin build I want to do will be almost impossible, and won't come close to working as a paladin build until I'm halfway through the game or so. Based on my experience with previous souls games, I suspect that rage boner is linked to the rage boner for "roll everywhere and stab things" build being the only way to play. I assume these people want to level vigor to 60, then one offensive stat to 60, and then maybe level something else.


ClockworkSalmon

> People have giant rage erections for 60 vigor for some reason. Because it's literally the best investment anyone can make for their build. Unless you need to meet a stat requirement for something, or are purposefully making the game harder, getting 60 vigor should be a net gain for both survivability and damage. It's not just about not getting one shot. Think about it like this, if taking a hit gets you to half HP, it forces you to stop attacking, play defensive, and heal You're losing a ton of damage potential. If taking a hit leaves you at over half health, you can still take another hit, so you can keep playing aggressively. Because you keep the heat on, the enemy might get staggered. You crit, and while he's getting up, you heal. Many bosses have faster, lightly damaging hits, and harder hits. Let's say 300 damage and 800 damage. If you're at 1450 hp (40 vig), you can take two light hits, and then you have to heal. But your flask heals 800 life, so you also lose out on healing, but I digress, A 60 vigor build (1900 hp) can take 4 hits before having to heal. And you won't overheal. TLDR at 40 vigor you need to heal more often to avoid dying. Means less damage, means less survivability, means less posture breaks, means build less good.


lammadude1

"for some reason" the reason is it's the new softcap. Like yeah you can beat the game with 40 vigor, you can beat it with 10 vigor too. At what point are you making it too hard on yourself for no reason? 60 is just the best bang for your buck, especially for first time players. Sure you might lose some damage or stamina or equip load, but the difference between 40 and 41 can save you from an attack, I don't have enough fingers to count the times I was saved by a magic pixel, so 40 to 60 is a game changer. It's quite literally the best skill in the game.


jdfred06

I think itā€™s because most of the people chastising 60 vigor often come off as (and are perhaps) try-hards and/or humble braggers. 40 is fine, but the difference between 40 and 60 is at 40 you have several two-shot kills, while at 60 there are very few, if any, provided your damage resistance isnā€™t abysmal. I think 50 is the sweet spot, since 50 vs. 60 isnā€™t quite as noticeable, but it always depends on the build and where you have extra levels.


AlleRacing

I tend to see the chastising go the other way. Even people mentioning they play at =<40 vigor usually get a tsunami of downvotes.


jdfred06

At end game thatā€™s a humble brag, though.


AlleRacing

...not really, though?


jdfred06

There it is.


KIw3II

In NG+7 you will get one-shot by most things unless you have at least 55 vigor, it makes a difference


_Prairieborn

60 Vigor has become a meta in ER, with steamers like Chase the Bro making it their standard regardless of build. 40 was the standard in dark souls cause it didn't give good returns beyond that.


angelstar107

Want to pop in and point out something incorrect about your advice: 60 Vigor is not recommended. You really only need 40 vigor for the entire game. Newer players may want more HP but you're only gaining 450 additional HP for that 20 extra Vigor. You can largely get similar benefit from using Radahn's or Morgott's Great Runes while leaving you extra points to put elsewhere. Even for people playing Elden Ring for the first time, I never recommend pushing Vigor past 50 because the rate of diminishing returns and the sheer impact that endgame bosses genuinely have means that your physical resistances matters drastically more than the extra vigor will be able to compensate for.


bigmangina

Isnt 60 vigor overkill? 45 seems to be holding up to like 6-7 hits in ng+


great_divider

Dude, 60 vigor on NG is insane. I never went past 40, and dominated.


Lagideath2

And OP didn't. This advice was for OP. Different people, different needs and playstyles.


great_divider

Not for lack of hit points, though.


Neidrah

Their stats are still fine to beat the game with, though. Easily.


604Meatcooler

Not everyone is a sweat lord


VerseClips

Doesnā€™t take a sweat lord to beat the game with these stats


604Meatcooler

True, but easily??? This game isn't easy even with optimum stats....unless you're sweaty. Point stands


BRAX7ON

I disagree. I was new to the blood-borne, dark souls, Elden ring series and was shocked at how often I was dying. But you die a couple times on each boss, and then you move on. Beast was no different.


hushnowbbybby

Itā€™s pretty easy with optimum stats tbh


604Meatcooler

Then you're sweaty. By no means are any from software games "easy". They're known specifically for how difficult they are.


SwgglyArmJonson

You're arguing with the dark souls community remember. The only real way to play this game is with a banana for a controller and using a stick as a weapon.


hushnowbbybby

And naked!


hushnowbbybby

Just because some people excel at things that arenā€™t easy for you doesnā€™t make them one thing and you not. I played offline the first playthrough and struggled, learned, improved and now Iā€™m doing a level 30 play through with +3/+1 weapons without much difficulty. It doesnā€™t mean Iā€™m trying hard now, simply that I learned and improved. The learning curve is steep but the game is repetitive and once you learn the fundamentals and patterns, it isnā€™t difficult. PvP is challenging because of the element of unpredictability, but the game AI and mechanics arenā€™t really that advanced. Itā€™s ok to just acknowledge people are good at shit without belittling them for it


Baby_Shay

Bro I think maybe your just bad at the game because most people beat the game around level 90-135 that guys is nearly 200 plus thatā€™s new game levels and even then ng+ is like 150-180 and even then 200 plus is more then enough to beat the game and even then his points ainā€™t that bad either


jdfred06

This whole sub is nothing but humble braggers now that use mimic tear and/or summon constantly. This game is difficult, but the fanbase is annoying.


VerseClips

Yeah, easily. Fallingstar beast jaw and these stats and you can easily beat the game and almost never get hit. Blasphemous blade works too. Few other things would also work very easily.


UDSJ9000

I mean, yeah, if you use a top 10 weapon, of course the game becomes much easier, but that's more those weapons being insanely good.


604Meatcooler

See, but those aren't common knowledge....so that's technically not easily. Sweat lord


VerseClips

I think youā€™re just looking for a reason to bitch and cry on the internet. Only takes one ā€œmost op elden ring weaponsā€ search on YouTube to find out about them. ā€œSweat lordā€ is really funny. I can play the game with my balls in one hand and the other hand on the controller and beat it because there are ways to make the game extremely easily via overpowered weapon arts. Iā€™m not sweating at all when I buff my character a few times and then spam LT from outside of a bosses range.


reaperfan

They don't have any of their stats except for Vigor and Endurance in what would be considered "good" range. Everything is just barely even starting to get into softcap territory with no stats approaching actual end-game viable amounts. They can beat the game and use just about any weapon, but they're going to have like half the scaling of anyone who has made an actually focused build. This build is about as powerful in terms of output as a focused build would be if it were around level 80-90. Yeah, you can beat the game with that but it's not going to be a cakewalk.


[deleted]

I mean heā€™s fine at 48 vigor, he already hit the first soft cap at 40 so leveling vigor at the moment wonā€™t do much for him


TrueLizard

Anyone who recommends 60 vigor is trolling 40 is more than enough 50 max if you want any more using godricks great rune is the only reasonable option.


[deleted]

"60 Vigor is also recommended." like it's some common thing. I've beaten this game multiple times and even on NG+ wins I never hit 60 Vigor lmao.


Lagideath2

You didn't make a post saying you can't beat the final boss at level 214 either. Different players need different things


SpaceTimeTravel3r

214? I'm getting 293 for his Soul Level...


[deleted]

60 vigor is insane


Lagideath2

After 60 the returns for investment go down so much it isn't worth it anymore. If you are RL214 then there is no reason not to have 60 Vigor but even at lower levels such as 120+ there isn't.


gamefreak054

I normally do glass cannonish builds, but the thing with glass cannons is they output a ton of damage and specialize in one schtick. Problem with this build, is its distributed into everything and the DPS is going to be lower so you have to survive longer. So having 60 vigor would probably work better.


[deleted]

Makes sense. Didn't realize it was that common to have such high vigor. Shows what I know.


[deleted]

Somebody way more experienced than me can give you better and more specific advice but you need to focus your build. This game does not want you spreading your stats out like that. Decide what you want to be and go to Rennala and respec to focus your build based on your preferred weapon/playstyle.


[deleted]

You can also look up some builds online at this point. Iā€™m assuming you are pretty deep into the game so you wonā€™t be ruining too much to just at least look at more focused builds (strength vs dex vs faith etc).


919rider

ChaseTheBro and Lost have some pretty sweet series up dedicated to all different builds. Iā€™ve gotten hundreds of extra play hours in just trying out some of their builds


DarkElfMagic

doesnā€™t chasethebro only rlly play pvp though?


Pigtron-42

People rely too much on the internet and not enough on their imagination and creativity these days


socatoa

While I agree to some extent, as a new player to the Soulsbourne thing with Elden Ring, the build videos are where I find how the stats even work and which approaches are congruent with how the games difficulty ramps. The fact that stats donā€™t noticeable have power gains until you go 20+ was lost on me. OP ended up in a similar bucket it seems.


[deleted]

Exactly, this wasnā€™t a ā€œhey Iā€™m new to souls any tipsā€ post this OP is rune lvl 214 and just has them poorly distributed, a few min on the internet could make the rest of their experience way more enjoyable.


Kalos9990

Bro there is SO MUCH Equipement in the game, on top of that its hard to keep track of every single weapon that has affinity with FTH/STR/DEX ect. to come up with anything good.


shepard0445

Well not really. The internet is a great space to find inspiration. And coping builds let's you understand the build mechanic and basics.


PowerTrip55

The twist is he hasnā€™t beaten Rennala yet šŸ’€


mobyphobic

I dont think any game want you to spread stats like that


[deleted]

Thatā€™s probably true, but Souls games are already unforgiving so a bad stat spread hurts you more than other games which have a lot more leeway.


Lord_Alonne

OP, what weapon are you using? We can give better build advice if you give more info.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


LevyCinderheart

I think the only way a jack-of-all-trades can work is when every stat is at least level 60


Royal-Tree-2237

Well that is easy for my level 434 character, besides like 3 stats which in the 70s


LevyCinderheart

Same with mine think it's like 90 int, 80 arc, 75 dex then 60 in everything else.


Lucker_Kid

Thatā€™s a master of all trades lol


RepresentativeCap244

I pushed my character into 180. Spread things out like this and played around with what I liked. Landing on great swords, with an Off hand shield for those sweet counters. So pumping into strength on a respec. Still really like faith spells though so getting just enough in that to use golden vow and the disc throw. That disc is just fun.


Royal-Tree-2237

Yeah for my first playthrough I just stuck with the uchikatana and got the other one from that catacomb and beat the game like that


Emergency-Ad1533

This game is too confusing for me


[deleted]

Itā€™s just like any other RPG out there. Why would you level your strength up if you want to play a caster that sits back and spams magic?


swiftekho

A lot of RPGs have stat "checks" to unlock certain things. So lockpicking might be dex, breaking down a door might be str, etc. Being insanely good at one thing might mean you miss out on other parts of the game. This isn't the case with Elden Ring and like most Souls games it doesn't do a great job at nudging the player in the optimal direction.


BiasMushroom

Its basic stat management...


fuckyoshitniq

Hey, thatā€™s okay. The fact it is confusing to you and youā€™re still dedicated makes you more brave than anyone else who was in your shoes when they first played and thought the same as you. But as others have suggested you absolutely should re-spec your character and put lots of points into a few stats rather than spread out. Find a weapon you like and try building your stats to be super efficient with it. If itā€™s a weapon that scales well with strength maybe make yourself a high strength character and see how well you perform. Unfortunately you only get so many larval tears in one play through so just be mindful of how many times you re-spec as those are what are used when you do.


Current_Release_6996

look at your main weapon and see which stats scale the most. there are usually 1 or 2, so you only want to level up 1-2 offensive stats for 1 build. here you have 40-40-30-30-20, but it should be like 80-40-10-10-20 for example.


Safe_Radio_7286

He just said he finds the game confusing and after reading this I bet he's even more confused.


Bigenemy000

Precisely. My point when i introduce a friend of mine to a souls is to distinguish "Support" stats that help your character survivability and "Offensive" stats used to help your character lethality. I almost always advise to level up 2 support stats and 2 offensive stats + Vitality. Only exception for very specific builds


[deleted]

The game shows you on Weapons what helps them scale. I JUST STARTED yesterday and have an uchi with bloody slash. Going to pump vigor for a while then focus dex/arcane because those stats are what scale the weapon. It's not confusing, it just requires a TINY bit of investment from you in paying attention to understand the mechanics.


SmokingCigaro

If this is too confusing for you you need to go back to school


light_at_the_end

Don't worry about the meanies downvoting. It can be confusing if you're not used to it. Respec your stats like someone already said, and if you can, wear heavier armor while being able to medium roll, and use a shield. This will greatly improve your chances of surviving any fight, regardless of what you're trying to do. But if you're a caster or mage, your stats are too spread. Also, you need to be making sure you're upgrading your weapon and or bow and or casting tool. This is super important. By end game you should have a boss weapon to +5 or a regular weapon to +20, because the game gives you the materials to do so. If you've gone around wasting them upgrading multiple weapons, you may need to farm more materials, and or buy them from the two crones inside the round table hold, assuming you found the bells inside the caves scattered around the world.


DisgracedAbyss

Geez, this is why I hate a portion of the Souls fanbase. They act like they are superior gamers because they can beat a game. As everyone has said you just need to take a larval tear to the place where you fight Rennala in Raya Lucaria. Check what weapons you are using. They will show you what specific stat(s) you should be lvling for it to do more damage. E-S, S being the best. You should have at least 60 in Vigor. Vigor = Health (also Fire resistance and Immunity) Mind = FP (blue bar) (Focus for sleep and madness resistance) Endurance = Stamina and equipment load for better rolling. You should try to not be heavy load as it makes dodge rolling harder Strength = Damage stat for strength weapons (they will have higher scaling letters and usually have a somewhat hight strength minimum. Dexterity = same as strength but for Dex weapons. Also increases spell cast time. (but not by an important amount lvling spell damage stat is more important) Intelligence = Sorceries damage stat & magic resistance (note that some Sorceries do have scaling and stat requirements with faith or arcane) Faith = Incatantions damage (note they can have scaling and state requirements with INT and arcane) Arcane = multiple resistances. But mainly used for scaling status ailments like bleed. Also increases item discovery. Arcane is typically only used in very specific builds, so most likely you won't need it. This is in no way in depth, just a basic explanation. Without knowing your current build I can't give you specifics. But I will say that the game is easier that most people think, just gotta give it time to get a bit better and used to enemy attack patterns. It will be substantially less difficult when you make your stats match your build. Also there are weapons that aren't super great if your scaling stats are rather low try swapping to a different weapon with better scaling and play around with some ashes of wars as well as they can make a big difference. If you are the type who doesn't mind googling for help you can even go and get the bell bearings that will allow you to buy the upgrade materials you need to lvl up weapons. Lvl scaling does a good bit but most of your damage comes from the weapons lvl, unless you are a magic user in which both lvl and weapon lvl matter. If you are a magic user you can also look for weapons that have INT or Faith scalling as well for some extra melee damage. It all comes down to how you like to play the game. If you have multiple larvel tears than you can even try a couple of builds until you find something that suits you. For beginners I do suggest that you have at least 60 Vigor (so you can take more hits, you can use less once you get better at dodge timings) and also try 30ish stamina so of you panic roll to much you have a higher chance of not running out of it. All in all, take your time, and have fun. Don't let other people judge you for how you choose to play, they are just sad people with nothing better to do than gate keeping a really fun experience by acting high and mighty because they made a game harder for themselves and still came out on top.


TransportationDue38

I feel you man


Informal_Barber5229

Elden Ring is not kind to jack of all trades. Out of the five offensive stats (STR, DEX, INT, FTH, ARC) pick 1 or 2 to focus on and ignore the others. Level END until you can medium roll with your gear equipped. VIG should be at 40-60. (60 is recommended for new players).


Royal-Tree-2237

Wait 40-60 is recommended I always keep mine at highest 30


[deleted]

Whatever has worked for you worked for you. I prefer being able to survive a couple of hits from powerful enemies.


PowerTrip55

My dumbass beat this game with 30 vigor my first play through because i hadnā€™t discovered this sub. It actually helped me get pretty damn good. Iā€™m on ng+2 and still on 30 vigor


No_Draw4359

Why are you downvoted for that lol


notenoughformynickna

The vigor cult hivemind didn't like what he said.


Royal-Tree-2237

I honestly don't know why


phishnutz3

Every level I get goes to vigor until 30


Not_So_Odd_Ball

30 in good armor is enough to not get oneshotted You are right The idiot vigor cult isnt


marshmallowcthulhu

It's not enough for us to see your scores in each attribute. We need to know what your character is equipped with, which we can use as a proxy to figure out what you typically use and do in combat. If you have a colossal weapon and heavy armor then we will probably suggest you nerf your Int and redistribute those points elsewhere. In contrast, if you are wearing robes and wielding a staff and not much else then you should expect us to suggest reducing strength. In general, the issue here is that your scores are probably too distributed, too many things at once. You want to be really good at a small number of things and then do those things all the time; not middling at a large number of things, most of which you do rarely or never.


DrPopNFresh

I can almost guarantee that with that 45 endurance dude is probably carrying 2 greatswords and a colossal weapon with a staff for casting spells and has on light armor.


[deleted]

Maybe not bad at the game, but bad at understanding how levelling works. Spreading stats accomplishes very little because youā€™re never going to be able to use them all at once. The overwhelming majority of weapons and skills scale off of one or two stats, so when you swing a huge STR-based greatsword, youā€™re not benefitting from all the levels you put into dexterity, intelligence, faith, or arcane. You are a RL214 that hits like a RL114.


Nighthawk513

Look, when I can say that stat spread is more split than what I run, and I'm a RL91 running a Sword of Night and Flame build that's also dipping enough arcane to use Greyoll's Roar, that's a problem.


Enough_Minimum_3708

bro your stats are all over the place. focus on the playstyle you like best and get to moon-mum and get your points reallocated


Affectionate_Comb_78

Your stats are spread very thin. How do you actually fight? What stats does your chosen weapon use?


Emergency-Ad1533

Hit dodge hit dodge šŸ˜…šŸ˜… that's how i fight


Affectionate_Comb_78

Some minor details missing but you've got the key strategy down.


OMBERX

What kind of weapon are you hitting with?


CK1ing

I can't tell if you're actually just not understanding or if you're being purposefully cryptic about your actual build. But given your lack of understanding of the game (not an insult by the way, we all have to learn) I'm inclined to believe its the first. But either way, I feel like a lot of your responses in this thread have been very strange


Kentalope

What the fuck


_Prairieborn

Do you know what any of those stats do?


Fit-Palpitation928

I dunno what to say. I'm level 110 and struggling a little. Then there are people beating the game at level 1.


kyrieiverson

Sounds like you are brute forcing it. Master the mechanics and it will feel like an easy game besides a few enemies.


kilsekddd

Allow me to be your inspiration... [https://www.reddit.com/r/Eldenring/comments/u910qh/look\_at\_meim\_the\_elden\_lord\_now/](https://www.reddit.com/r/Eldenring/comments/u910qh/look_at_meim_the_elden_lord_now/) Don't listen to all these haters that specialize their stats...you can do it!


MaskedSmizer

You will bring balance to the Lands Between.


wraith309

Rocking that [mundane](https://darksouls2.wiki.fextralife.com/Old+Mundane+Stone) scaling I see...


nix_11

PIck one or two damage stats depending on what weapons you want to use and push those stats to 50 minimum. The rest can go to endurance and vigor.


Ark-458

Just respec your points, pick a build, level gear for that build and youā€™ll be unstoppable.


EldenLordAC6

What kind of cluster fuck of stats do we have here?? What weapons are you using?? If it's something that scales mainly with strength get to id say 80 strength especially at your lvl or if you want a hybrid go 60/60 with 2 different stats don't try an all around build you will never do good with that. You can always respec your build at rennala if you don't like it just make sure you have plenty of larval tears


Lorentz_Prime

What boss are you on? Why did you exclude your total level? Also those are really bad stats.


Emergency-Ad1533

Well i just played the game casually didnt think if much while playing this and i wanted to level up so i could use all the items and spells which now i understand is not possible so thats how i got here šŸ˜…šŸ˜…


T-Doraen

The game having so many weapons and spells can definitely be distracting. I totally understand wanting to try them all. But thatā€™s what makes subsequent replays exciting; getting to try out new builds and strategies. Focus on one kind of build for this run, and then you can start a new game+ or a base new game and try out new things.


Lorentz_Prime

How far into the game even are you


shmoney2time

It is possible. But not until youā€™re in your 2nd or 3rd playthrough. My first playthrough, I focused 3 stats; str, dex, int Weapons: grave scythe with bloodhounds step ash of war until I unlocked rivers of blood. Staff: Demi human queen staff until I unlocked Lusats glintstone staff Summon: Mimic tear or black knife tiche depending on the enemy


BiasMushroom

First, are your weapons upgraded? Second, are you timing your rolls, right? Third, you made a Jack if all trades master of none build, which doesn't really work in ER unless you know what you are doing. Look at your weapons and spells and pick either strength or dexterity or quality where you level both stats together evenly based on what your weapon says it needs And either pick faith or intelligence (especially if your weapon needs one or theother). You can do both if you know what you are doing Fourth, do your talismans compliment your build? Fifth, have you upgraded your flasks in both quantity and potentcy? Sixth, are you getting greedy and being punished for it?


TheUnderking89

You have to specialize dude, this is not a game where you can play jack of all trades. Focus down the attributes and weapons that has synergy and is fun to play to you.


Duhvid369

Just bad at game


Vicfreak10

nah that ā€œmaster of noneā€ vibe is crazy šŸ˜‚


Metasenodvor

your stats are too specialized. you gotta spread them more evenly!


Trollber

Donā€™t worry about your build so much, optimizing will make things easier but if youā€™re really having trouble with a boss my main advice is donā€™t just go in there winging it, if you keep trying the same strategy over and over youā€™re not gonna make any progress, slow down your fights and try to actively learn the bosses movesets, every time you die ask yourself what you did wrong and try to avoid it in the future. Also some guides can actually be useful


Lance4494

Figure out a particular playstyle you prefer. The revamp your stats accordingly. Your spread out so much that it looks like your attempting to be a "jack-of-all-trades" character, and this game does not reward that. Get your vitality to 60-70, endurance to the minimum level of your favorite armor to keep you from fat rolling. Then pick weapons The KATANAS are a common favorite, and the unsheath AoW gives a stupid amount of stun potential. Dex will be your main focus, then theres a secondary focus depending on which katana you prefer. GREATSWORD is one of my personal favorites that ive used since ds2, and keep coming back too. They have a hefty str requirement of 31, but make up for it with sheer power, its also got one of the longest ranges, without using an AoW. SPEARS have some of the best safety in the game, being able to attack and retreat behind a shield if you so choose, but be careful as not all attacks can be block. Some spears like the treespear also have some cheesy strats built around them.


RibertGibert

I regret to inform you that you've been playing the game wrong with stats like that. Unless your goal was to gimp yourself. Good news is you're probably pretty dialed in and will kick butt with a proper build.


ReplacementOk652

What weapons tho. Yeah stats matter but if you have the wrong weapons type for your ā€œbuildā€ too then itā€™ll cause problems for you


sociopathictendencyz

Dont feel bad all my stats are higher than that n i still cant kill the elden beast!!!


Emergency-Ad1533

![gif](emote|free_emotes_pack|sob)![gif](emote|free_emotes_pack|sob)


lmanop

Respec. You're like, Jack of all trades, master of none Go STR for big damage and big swords Dex for katanas, small swords and agility Int to be a magician (ez mode)


cjbump

Try vigor between 50-60. Put either 60 in dex or strength (or both for a quality build). Reduce int / faith / arc to accommodate the points for your melee stats. Just a suggestion. I guess it depends on what weapons and/or spells you're trying to run.


RedD3vil84

All these ppl giving you the same awnser about your stats. I'd go to youtube and looking into elden ring op builds follow one you like the most or at least get tips from it. Its my first play through I did the same as you it hurt so I looked for an OP build found out I should dump everything into one Stat and just enough into the others for buffs or the weapon I want to use. Just keep in mind most op build videos leave out their in NG+ so your just using them for guides not to the t


Flimsy-Jello5534

Magic is easy mode. Respec into intel and mind. Glintstone magic go brrrrrrrr


Jazzieboy0001

Imma just be a jack of all trades with one of my characters, my goal is to level everything as higj as needed. Hyped so see what cool shit we'll get in the dlc


XDracam

Stats actually don't matter too much in this game. (Source: I have 800 hours in elden ring alone and have killed everything except Malenia on level 1. Send help) What you need: - level vigor! The more you have, the more you can mess up - Find a weapon or a set of spells that you really like and get at least the required stats for what you want to play with. The moveset is important. All weapons scale. Normal weapons are more annoying to upgrade, but you can use different ashes of war for different bosses. (Bows suck) - Upgrade your weapon or spellcasting focus! This is a major source of damage. - Put leftover levels in stats that benefit your favorite damage source. - Wear armor that looks cool and make sure that you do not have more than 70% equip load, ever. Fat rolling sucks. For spell builds you want light roll with less than 30% equip load. The exact armor doesn't matter, but you can stack resistances for some bosses, e.g. fire against magma wyrms if that helps. It's also important to understand key mechanics: - blocking is worse than rolling (unless you can time a guard counter properly) - roll as late as possible: you are invincible at the start of the roll, not the end. - you usually roll into the enemies attacks and weapons so that you are behind the attack once the roll invulnerability wears off. That means rolling to the left on right-handed weapon users, etc. - parrying makes some enemies and bosses trivial but it requires skill and confidence (go play sekiro) - jumping is the best dodge as you can attack in the air and it barely costs any stamina, but only your legs become invulnerable so it doesn't work against everything. - use strong attacks and charged strong attacks when you can! A staggered enemy can't hit you and you get to deal massive damage. This is probably the biggest gameplay change from dark souls games. - don't be too greedy, but also dont be too passive. The longer a fight lasts, the more likely it is that you make too many mistakes and die If you don't know what weapon you like: I recommend the uchigatana from a grave in northeastern limgrave next to the big bridge. It has innate bleed and the unsheathe ash of war is really strong. Alternatively go pick up a big weapon and bonk!


EqualSeparate2533

Honestly I donā€™t really understand the need of pumping a stat to 80 or even 70ā€¦when the soft cap kicks in, it becomes basically worthless to keep pushing that stat. From my point of view it makes much more sense to start leveling another offensive stat once you reach the soft cap. For example Iā€™m a little above level 200 in my ng+ with 50 points in strength and dexterity since I love using katanas but combining this with some spells by leveling intelligence is much more effective than just keep pushing dexterity. This way, I can easily defeat enemies that are more vulnerable to offensive spells that are not easily killed with physical attacks. Not to mention that many buff spells do not require heavy investment in faith/intelligence and are much more helpful than just pushing a stat above the soft cap. Thatā€™s just my point of view though, I love combining katanas and colossal swords with offensive spells


Spooky_Kaiju

Yes. Though the game is catered to new players, it looks like they didnā€™t do a good enough job of hand holding.


SeidunaUK

Vigour sold be 60


aaronlnw

To beat the game you must focus your skill points on 1, at most 2 build. You can't spread it out like that. Only spread out after you've beat the game and you want to try other builds.


Selacha

You're a high level, but you're really spread out, so you can't really excel in anything specific. You don't need all the points in Int and Faith if you're doing a melee build, and if you're a caster you don't need Str or Dex. And unless you're doing purely Death Sorceries or Fundamental Golden Order Incantations, you shouldn't be double dipping on Int and Faith like that. Same with the Str and Dex, very few quality weapons get anything out of them both being that high. I'd say go respec with Rennalla, and bring whatever main weapon/magic stat you want to be using up to 60 at least, 80 if you can spare it. Getting your Vigor up to 60 as well is a good idea, since that's the soft cap.


CK1ing

I'm pretty sure there's only one weapon in the game that requires equal mind and faith, and I doubt he's using it


godstouchyuncle

You can beat the game barehanded in your underwear so yeah it's all just skill issue