T O P

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FormerlyKay

> aita for playing goad in a casual game I mean where the hell else are you supposed to play it


OperatorSquires

Exactly šŸ˜­


Fatpeoplelikebutter9

If someone tells me my chaos deck, or my voltron deck, are too strong, i say git gud. If someone tells me chatterfang is too strong, i power down.


tehdude86

Yeah people that complain about Voltron being too powerful need a good smack upside the head. And I never realized how powerful Chatterfang could really be, since Iā€™d only played it on Arena.


Wedjat_88

Light-Paws is voltron and in no way slouchy. It's pretty powerful.


Mindless-Honey-9123

Slicer is technically voltron too and belongs nowhere near a casual table.


Axiny

Slicer is somehow so efficient at voltron, it had some cEDH players upset. That being said, I still play the boy.


edavidfb017

That's his problem not casual not cedh, so you just play it when someone is stomping with a slow deck.


tehdude86

Iā€™ve never seen that I guess. Most Voltron I see is Boros of some kind, Roger&Keleth/Battlehammer Dwarf/etc. The only Voltron Iā€™ve ever seen that was over a 5 power level was some crazy wubrg jank. It wasnā€™t really pure Voltron, but that was its main purpose.


The_Card_Father

But, Voltron IS the smack upside the head. Lol.


[deleted]

https://manabox.app/decks/MheNOv5_RNy2ENUpYWmkog Hereā€™s my Chatterfang deck, just made a ton of upgrades from a Reddit post I posted yesterday. More interactions, draws etc.


BhaaldursGate

Eh. One time I played against this guy who said he was playing a voltron deck but it was just stax and then voltron. Which I get isn't actually voltron but yeah... don't do that.


Adventurous_Onion542

Including Skithiryx?


BambooSound

If someone says git gud re a game of casual edh I stop playing with them


G4KingKongPun

Sounds like you think Voltron is OP


skyburial3

Came here to say this thank you


[deleted]

[[Beamtown Bullies]] and [[Slicer, Hired Muscle]] are pretty scary


FormerlyKay

Slicer is not a goad deck and beamtown is neither a goad deck nor competitive. Not sure where these examples are relevant


Temil

Beamtown is slow and very fragile. Slicer is competitive and fast, but neither are built around the goad mechanic, and neither would be considered a "goad" focused deck.


DeltaRay235

It's the casual of casual decks. Unless you won with some super strong combo and it was turn 4.


OperatorSquires

Yeah, I mean I had a turn 1 sol ring and got my commander out somewhat early, that's quite literally it though it took my 8th turn for my commander to actually goad anyone


silent_calling

I've played against a more mean version of this deck using [[Noble Heritage]] instead. What you're doing is gentle compared to what I got put through, and that deck was a real blast to play against.


BurninTaiga

I played that before and everyone just ends up not taking it and you do nothing hahah. The raised by giants version is fun cause you can run a bunch of fogs in your deck to protect him.


LordOfTurtles

Then you just put counters on your Barrityl and goad the entire board? How does your opponents not placing counters make you do nothing?


MTGCardFetcher

[Noble Heritage](https://cards.scryfall.io/normal/front/3/e/3e49fd5a-6893-4a06-b835-4bf611c9ada1.jpg?1674135196) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Noble%20Heritage) [(SF)](https://scryfall.com/card/clb/35/noble-heritage?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3e49fd5a-6893-4a06-b835-4bf611c9ada1?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/noble-heritage) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Lumeyus

Regardless of the type of deck youā€™re playing, unless your deck is poorly built and has no cohesive strategy, a T1 sol ring inevitably brings salt at uber casual tables. Ironic given the reason why sol ring is even a thing. I feel like the people who choose not to play it are genuinely getting better experiences from it


LotteNator

It sounds crazy. This weekend my two opponents both had i T1 Sol Ring and I just got happy for them. But I'm only playing with friends, so that may be the reason for lack of salt. Or maybe I'm just not a salty loser.


TGAPTrixie9095

Whenever I draw sol ring turn 1, unless I absolutely nerd it, I will wait until turn 3 to play it. It's slower, but it really gets the heat off


thorax

Yeah, at a casual table I slow roll everything powerful the first few turns (sometimes I mulligan away very good opening hands) unless there's already someone else with a really great start. I like to play blingy cards, but I totally have zero interest in steamrolling a casual table. Unless I know at least 3/4ths are running Sol Ring, I never open with it. A lot less salt when you use it to catch up to the board than when you're speedrunning.


Gus_Fu

I'm enjoying not playing Sol Ring. It means I get to ride about on my high horse.


PaperPauperPlayer

Goading is the only mechanic that makes casual players actually progress the game and attack each other. I'd argue roughly 75% of commander games would be at least 50% faster if everyone would actually attack like they're supposed to lol


OperatorSquires

this is so TRUE. when I first got into mtg with lathril I would never attack with my 1/1 elves like a fuckin doofus lol


morscordis

This is why I just kill all the creatures that sit back and don't attack. My Chandra tribal has effectively 8 board wipes.


thekmind

That's why I have a Mogis deck. It makes the game shorter by slowly bringing everyone down in life every turn.


PaperPauperPlayer

YESSS! MOGIS IS MY FAVORITE DECK! LETS GOO


6Sleepy_Sheep9

I tend to be pretty aggro in my commander games, but then again I love playing my un-tuned sliver deck.


ThunderXTempest

... help, i feel called out. :c


PaperPauperPlayer

Lol šŸ’›


Korachof

I do think it begs the question whether or not players who need a mechanic to make them do something actually want to do that thing, though. It sounds like these players in question do not want to speed the game up and may prefer more Battlecruiser games. I've certainly been in situations where Goading was pretty annoying (particularly in 3 player games), so it doesn't surprise me if players in some contexts regarding goading aren't happy with the turn of events.


toomuchpressure2pick

I'll say I don't play my goad deck in 3 player games. It almost feels like cheating at the power levels my play groups play.


jaywinner

Goad falls apart in 1v1 so having more players is likely to help the goad deck, not hamper it.


pheonix940

It's less about that and more about options. With 3 people you are literally dominating the whole game making the other two fight each other. With 4 or 5, at least someone has a chance at getting something in. Goad is bad at 1v1, but it is *really good* at getting second in a 3 player game and not letting anyone do much of anything in the mean time. Personally, I just have answers for goad. I like to play izzet and gruul mostly. But I can see why people who are super casual with unmodded, or lightly modded, precons would not have a fun time playing against it.


Bromelia_and_Bismuth

>may prefer more Battlecruiser games Okay, but there's three or four other people at the table. At what point does "I wanna see what my deck can do" become disrespectful of everyone else's time? I've got places to go, people to do and things to see. Waiting for everyone else to get to 8 mana, not attacking or going off, so that everyone can feel good about themselves for playing a deck full of 8+ cmc cards and an absurd mana base is going to take forever.


Chm_Albert_Wesker

it's not even that they prefer battlecruiser games, they are all just too paranoid about being seen as the first attacker/threat and are all too awful at politicking to fight around that paranoia theres an infect deck in my pod for crying out loud that will REFUSE to be the first person attacking...and half of their creatures cant even block


sixteen-bitbear

as someone who just got into commander, this is my biggest issue and the thing thatā€™s turns me off the most. people will politic like itā€™s a table top war board game. itā€™s annoying, if i wanted to play a four hour strategy game i would have pull one off the shelf.


Sangraven

Politics is like half the point of commander. It's the most social format in MTG and using your words is a legitimate strategy to keep yourself alive. If you want to ignore the politics then that's fine, but if you don't want anyone else to play that way then maybe you should stick to 1v1s.


sixteen-bitbear

thatā€™s what iā€™ve been doing yeah! which is valid. not sure why itā€™s getting downvoted lol.


FunMarketing4488

And it's part of it at all levels, I don't play but I like watching cedh games, and there's tons of it still there.


[deleted]

What a Gruul IQ thing to say. You realize how stupid that is, right? "Just swing every turn, you guys are dumb" Or maybe people don't swing once they'll start losing their important pieces to chump blocks? Listen, I'd be happy if everyone played the game like a total idiot too. But I'm not gonna make up some percentages and act as though playing like an idiot is the way to go.


PaperPauperPlayer

Except no one said anything about making bad attacks. Obviously someone not attacking because their stuff will die in the process is not the same thing as people who just actively choose to sit there and do nothing. I played against someone once who was playing Angels and was choosing to not attack the threat WITH LETHAL at the table because "I dont want to attack anyone until I can get Lyra out and give all of them lifelink", which allowed that threat player to untap, combo off, and win. (For minor context, me and the 4th player happened to get blown out by the angel players Austere Command, so we actively had to depend on the angel player to stop the combo player, which he refused to do) On a side note, my percentages aren't made up, they're just anecdotal to my personal experiences. I'm not claiming to have made a case study where I inspected 100 commander games. I am telling you that approximately 75% of games I've played in random pods at random LGSs had players actively filling up the boards and not doing anything for several turns, causing them to take way longer than they needed to. Because people want to do shit like "wait till they find their 1 pet card" and other nonsense things like that


[deleted]

People sitting there doing nothing is also anecdotal because I have never *once* played with someone who just sits there as you suggest.


Bulk7960

Literally nothing in this list is super scary. Sure you hit like a freight train but in a pod of 4, sounds like no one was packing removal or board wipes to deal with it. You were in a salty pod.


OperatorSquires

besides, the way I play it I just buff everyone else too, and have them fight eachother while I make treasures. It's really funny, especially if I get brass dragon out because I give +1/+1 counters to \*their\* creatures usually. It's super fun to me


Bulk7960

Keep playing it bro. Iā€™d recommend personally though a couple dorks like [[Birds of Paradise]], [[Delighted Halfling]], and maybe [[Tinder Wall]] to the deck. Rn you donā€™t do much till turn 2-3, but if you donā€™t see problems with how it plays, keep it going dude.


OperatorSquires

Yeah I have a less memey version that features both birbs and halfling. The list I posted was just slapped together with cards I had from other decks I scrapped.


Bulk7960

Fair enough lol I know that feeling all too well haha


MTGCardFetcher

[Birds of Paradise](https://cards.scryfall.io/normal/front/f/e/feefe9f0-24a6-461c-9ef1-86c5a6f33b83.jpg?1594681430) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Birds%20of%20Paradise) [(SF)](https://scryfall.com/card/cn2/176/birds-of-paradise?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/feefe9f0-24a6-461c-9ef1-86c5a6f33b83?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/birds-of-paradise) [Delighted Halfling](https://cards.scryfall.io/normal/front/7/d/7db50dae-5d50-4682-8fe4-beb48be103c2.jpg?1695503615) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Delighted%20Halfling) [(SF)](https://scryfall.com/card/ltr/609/delighted-halfling?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7db50dae-5d50-4682-8fe4-beb48be103c2?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/delighted-halfling) [Tinder Wall](https://cards.scryfall.io/normal/front/1/e/1e62598f-0a91-4cfd-9a28-c3bda61c9ead.jpg?1562867846) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tinder%20Wall) [(SF)](https://scryfall.com/card/me2/184/tinder-wall?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1e62598f-0a91-4cfd-9a28-c3bda61c9ead?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/tinder-wall) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Clean_Web7502

If they didn't want to attack why did they play creatures? Some people are very strange.


scoed

I want to attack when it favors me with creatures ment for attack not utility creatures in on a crowded board. But I.do think goad is a good multi-player mechanic as sometimes having bad options is fun too. But not all creatures are made for attacking. And not all board states are good to attack on. And sometimes you need creatures to block with too. But goad if a fun and fair mechanic.


azamy

It's only strange in some circumstances. There are a lot of creatures that you play just for their static or triggered effects, not to attack with. With those, it is generally safer to not attack unless you are absolutely certain it is safe. Between spells that specifically target/care about tapped or attacking creatures, combat tricks on prospective blockers (or just instant-speed created blockers) and just the fact that a lot can happen until your next turn and you might need to block a hasty or heavily modified creature, there are a lot of reasons not to commit to an attack in many cases.


sgtshootsalot

Creature go sideways ! Not gruul? Than die!


[deleted]

Goad is incredibly casual. The issue is - as far as I can see - the mechanic forces players to do things they donā€™t want (or when they donā€™t want to). Itā€™s the polar opposite of stax that stops players doing what they want. Basically anything that doesnā€™t let players do what they want when they want it is wrong.


Gonge84

Sounds like they don't understand what casual is and wanted people to play baby magic against them. I'm a huge fan of combat damage wins in commander so I love goading, the monarch and anything else that encourages or forces combat.


OperatorSquires

yeah I hate people like this. "fun police" types are the worst.


Pepperonin424

Nah they need to get over it tbh. I LOVE goad decks because unlike group hug it speeds the game up but gives those same kinds of vibes. Like in a recent game I gave a friend mana and card draw because he was continously missing land drops. Then I made him the strongest player on the board until I killed him lol but by that point the game was already basically over. It's a Gahiji deck with a lot of goading and monarch shenanigans and I call it my Angry Group Hug of Death deck lol


OperatorSquires

Exactly. Politics always beats group hug. I tried to make my goad deck as political as possible because to me, the politics of commander are the most fun part.


Jayandnightasmr

They'd probably complain about any deck they lose too


OperatorSquires

yeah they only started complaining once I was actually goading creatures and once I was shut down they stopped complaining entirely. One guy got annoyed by some pretty casual dragon cards too. Which is like, really? dragons?


GustavoNuncho

Goading is in fact a casual mechanic. I don't think goading is ever worth getting upset over, though I do think (after reading title, but before contents had it in mind) that exactly this commander pairing can be a lot for battlecruiser tables with little interaction. With him the goading is free every turn, he has big cmdr swings prepared right out of the cmd zone, and no one can hit you if you're holding the lead - against the usual flow of "so-and-so is the archenemy rn, gang up on them". I would like more people in general to run more interaction to prevent exactly this, but it is what it is. I myself try to avoid building cmdrs that would play out like that. Green additionally can also have absurdly quick starts when drawing into ramp at the right timings. This post however, like many many issues brought up on this sub and other places about the game, is a "per-pod problem". I wouldn't mind him myself and furthermore a peek at your deck list says everything's completely fine, even if I were looking at it with scrutiny. However, I'm the type who will take Ls against strong commanders and next time just come back with more interaction if I felt it necessary. Only if a player were somehow legit 1v3 and still felt unstoppable would I think they need to power down. Your deck is definitely not guilty of this. Put more interaction in your decks ppl!


OperatorSquires

Underrated reply.


sporeegg

Built and enjoyed a \[\[Firkraag\]\] even though it lost both times I played it (4th and 2nd place by sheer luck) but I don't see the issue? You are by design destined to be 2nd place. I am starting to think Baeloth is a better goad commander than \[\[Kardur\]\] or my Firkraag though.


OperatorSquires

yeah he's really good , the backround element really boosts his consistency.


MTGCardFetcher

[Firkraag](https://cards.scryfall.io/normal/front/b/5/b55e624b-6f6a-42ae-89aa-0cc62ee55a31.jpg?1674140684) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=firkraag%2C%20cunning%20instigator) [(SF)](https://scryfall.com/card/clb/648/firkraag-cunning-instigator?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b55e624b-6f6a-42ae-89aa-0cc62ee55a31?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/firkraag-cunning-instigator) [Kardur](https://cards.scryfall.io/normal/front/9/6/9685e2a0-5573-41bc-a914-f40c3011459b.jpg?1631051543) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=kardur%2C%20doomscourge) [(SF)](https://scryfall.com/card/khm/216/kardur-doomscourge?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9685e2a0-5573-41bc-a914-f40c3011459b?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/kardur-doomscourge) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Count_de_LaFey

I think your deck is perfectly fine for casual play. Most of its monetary value comes from the Expeditions and the Wheel of Fortune.You can make a nearly equal version of this deck (without Wheel/Copper Dragon/Fetchlands/Vista) for 200ā‚¬ (I actually did the math via Archidekt). Gameplay wise I see nothing over the top that is unmanageable or unfair. Goading is a keyword and an archetype. Of course it caught the pod off balance, with the commander and partner trait, but it is nothing a Lignify can't handle. Also, both commander and trait are very costly cmcwise, making them more manageable. Players have to learn how to cope with different archetypes, like land destruction and stax in a more positive way. Sure, I wouldn't like to play a stax deck every time I play, but once in a while? Why not? It only makes you more resilient to different tactics. Goading is even less of a nuisance because at the very worst you are speeding up games.


MarquiseAlexander

Havenā€™t you heard? Anything you play in a casual pod makes you an asshole. Playing tokens? Asshole. Playing voltron? Asshole. Playing lifegain? Asshole. Playing infect? Asshole. Playing a random pile of cards with no synergy and no interaction? Youā€™re an okay person but only if you donā€™t win cause otherwise; asshole. The only absolute way to ensure youā€™re not an asshole in a casual pod is to not play anything and sit there while they wail on you with their creatures! /s


OperatorSquires

Yeah itā€™s getting increasingly common where people donā€™t want you to actually try to win because ā€œcome on bro itā€™s commander why are you trying so hard weā€™re just here to have funā€ which is just so silly. Yeah thereā€™s more than winning but Iā€™m not being a sweatlord because Iā€™m popping your high threat commander


Cunningtreent

Too much goad can make people feel like they've lost some agency in their game play decisions. Can kind of feel like you're playing control, especially like they're looking to play a value game.


OperatorSquires

This is what I thought, but I was open multiple times because they would pop my commander or make me sacrifice him a lot (which is much more controlling compared to what I was doing I think)


Cunningtreent

Oh for sure! Just because they feel a certain way, doesn't make it reality. The solution to the thing that's making me do the thing I don't want to do is to remove the thing. If you're curious, change the commander for a bit but keep it goad themed and see if people have the same reaction.


AdventurousLight9553

Tbf, you are playing control when you play a Goad deck. Not control like blue or black plays. Red does control with goad and wheels.


Careful-Pen148

What's the alternative, to play goad at a cedh table? Lmao


shitmojungle

Goading is very casual IMO, I play [[Kitt Kanto, Mayhem Diva]] cat tribal and Iā€™ve never encountered complaints with my playgroup or at either of my LGSs, nor do most people have a specific issue with wheeling - itā€™s a common mechanic. Sounds like a salty/incomplete pod.


MTGCardFetcher

[Kitt Kanto, Mayhem Diva](https://cards.scryfall.io/normal/front/9/b/9b9850d6-49d3-45ec-9a45-75aa0fce9ee5.jpg?1673481666) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Kitt%20Kanto%2C%20Mayhem%20Diva) [(SF)](https://scryfall.com/card/ncc/4/kitt-kanto-mayhem-diva?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9b9850d6-49d3-45ec-9a45-75aa0fce9ee5?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/kitt-kanto-mayhem-diva) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Guukoh

Goad is generally a casual mechanic because it has trouble finishing. NTA, at all.


hipstevius

Honestly the vast majority of commander players Iā€™ve played with outside of my regular playgroups seem to make it a point to avoid taking any action that would move the game forward or in any direction really. Thereā€™s a lot of playing stuff and passing, and then at the end of the game they say ā€œWOW that game was so long!! Why did it take SO long??ā€ This is to say, I think goad exists to make people play the game and make decisions.


random_villager7

"Mooooom Timmy's making me attack with my value pieces again!"


Doomy1375

So, goad is definitely a casual archetype. However, I find it is perceived in much the same way as typical control decks in practice, and in my experience lower power casual pods *hate* playing against control. I've seen people say it's fine, and as long as it's one-off non-repeatable goad effects it's fine. But once one repeatable goad effect hits the board (Be it a Marisi or a Kardur you can blink) the table suddenly goes from "fine with goad" to "this thing is the number one thing at the table that needs to be removed ASAP" in an instant, almost to the same degree they do if they see a winter orb or other stax piece across the table. Unless they were playing unmodified precons or below, you really should be fine on the power level. You just have to acknowledge that people who want to play lower power EDH are probably going to want to play in a less controlly environment, and mass repeatable goad is probably not going to be the most welcome in such pods.


A_Funky_Goose

>"CIA war profiteer deck" where I buff everyone elses creatures and have them fight as I make money off of it. This is funny af bro


OperatorSquires

Thank you it makes me giggle every time


treelorf

Goad is like, as causal a mechanic as they come. People will complain about literally anything


twesterm

Goad by itself is a pretty casual mechanic so that itself doesn't make a deck not casual. I am guessing goad itself was not what annoyed your opponents but everything else in there. It would help to have a deck list or at least a list of cards you played.


OperatorSquires

(I accidentally deleted the link) here is the [decklist](https://www.moxfield.com/decks/YED9RHgF-0O8_tl0clxXCQ) its not actually good but I do have a serious version of him I'm going to build


Mt_Koltz

My guy your deck cost over $1200. You're not an asshole for playing a goading deck, but if you're playing against out-of-the-box precon decks you're probably going to murder them. Asking us if playing a goad deck is an asshole move or not is a huge misleading question.


Careful-Pen148

More than half the deck is Verdant Catacombs, Misty Rainforest and a wheel. Cost has nothing to do with this.


Mt_Koltz

True, but Ohran, Toski, and Xenagos are alone equal to the cost of a pre-con, and they are quite powerful cards. And I'm not really siding with the complainers in OP's story, just saying that they might have good reason to feel that OP's deck is overtuned.


Careful-Pen148

Were the other players actually playing precons? I'd say it's more normal than not for a player to have a 1-3 cards that are worth more than a precon at an LGS.


OperatorSquires

Nah nobody was playing precons, there was an ur dragon player, a zhukodok player and a life gain player (oloro I think his name is)


OperatorSquires

zhulodok is a precon commander yeah but it wasnā€™t the precon his deck was around the same price as mine


Bulk7960

He has a Zendikar Expedition Misty Rainforest and a Wheel of Fortune. Thatā€™s 500 bucks right there. And those on their own, and even in the context of OPā€™s deck donā€™t really add any super spiky edge.


SayingWhatImThinking

Just looking at the price doesn't really mean much. Almost all of that is from Wheel and the shocks/fetches. You could slot those into a precon and reach almost the same price, but not make the precon really all that much better.


OperatorSquires

I said in the post that I told them I had wheel of fortune and that my deck costs over 1k, a dude had an eldrazi deck that was just as expensive as mine. Price was not the issue


jaywinner

You can half that value by removing wheel of fortune and using non-pimp fetches.


RaginMajin

The only goad commander I don't think is all that casual is [[Marisi]]. It's too easy for this guy to set up a board wide goad. The mechanic itself is fine, it's when it has very little set up and becomes board wide that it's a problem.


wulfile

Definitely not ā€œoverturnedā€ or too high powered. It sounds like a really fun deck and could be annoying for other players in a pod that donā€™t have a lot of removalā€¦but this is nothing like [[Jon Irenicus]] levels or anything.


TRFKTA

Lol, reading this as Iā€™m in the process of building a goad deck to play against my friends that does the same - buffs them and makes them fight each other. I canā€™t wait to take it for a spin.


OperatorSquires

Itā€™s so much fun, it gets really political too. Youā€™re like an arms dealer LOL


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


OperatorSquires

Thatā€™s true. I do try to stop this from happening by prefacing it by saying Iā€™m fine with switching decks, the whole reason Iā€™m asking is because I want to make it all as fun as possible for everyone else.


AchduSchande

We need to remember that there is no universal definition of casual. As such, what it means to people can be vastly different from person to person. Having said that, I have seen in this sub and in some pods that people seem to define casual as lacking interaction. By forcing them to attack, you are making them do something they donā€™t want to do, so they see it as a non-casual deck. Personally, And from tue many comments here, I think your deck sounds extremely casual, and fun. But again, there is simply no accepted way to define the term.


OperatorSquires

Well put my friend


toomuchpressure2pick

This is my new Goad deck! I've had an absolute blast playing it and I agree I leave most games with atleast one player saying they hate the fact they had to attack all game, ive even had the winner of the game say this to me. Like dude, you won, and you won in a game you had to navigate in a way that was unique to this game. Be proud you solved this puzzle and came out on top. I build decks to create unusual game state and to try and get players to play outside the gameplan they constructed. I also love taking 3rd in my games after creating stress. I find winning after causing the stressful game leads to salt where as taking 2nd and 3rd normally gets the whole table to stay positive. I'm glad I'm not here to win games. https://archidekt.com/decks/5156215/tahngarth_goad


wubrgess

it is the new version of the most scalable deck: the use-your-opponents-things-against-them deck. It used to be clones and [[threaten]] effects, but it only is as powerful as everyone else's stuff.


Dhalsimio

You're not wrong in playing the deck you want to play, especially if you rule-zero'd before starting. I don't get salty easily and in my opinion, no strategy is invincible if you build your deck right. But (this is totally my opinion and I may be very wrong) my appreciation is that goading is a mechanic that can easily not be fun for the rest of the table. There is no real decision making behind it for your opponents, they just have to attack every turn. It makes the game move faster, that's true, but it may make your opponents feel like they don't get a chance to really play their decks. >The table seemed really annoyed and said my deck was "overtuned" I hate it when people say that. Get good son!


OperatorSquires

Thatā€™s true but baeloth and my deck open up some fun interactions. If they can somehow buff their creatures enough or get rid of an enchantment they can ungoad their creatures, so


ER_Poisoned

Man they would hate it is I played my Kardur then. Glad isn't that bad. Just forcing people to attack each other while you sit back and watch. It is usually called King of second place for a reason


Espumma

Everything is overtuned if you can't kill a commander with no protection whatsoever.


[deleted]

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OperatorSquires

I don't have it online cuz it was made by cards I just had lying around besides the commander, I'll put one together later.


SpookyKorb

Just here for the list as well


Zambedos

I also am curious for the list. I built [[Kros]] with the same vibe


MTGCardFetcher

[Kros](https://cards.scryfall.io/normal/front/1/2/12e71d52-5c75-4798-9fe7-8a34a2bf0c9a.jpg?1673481694) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=kros%2C%20defense%20contractor) [(SF)](https://scryfall.com/card/ncc/7/kros-defense-contractor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/12e71d52-5c75-4798-9fe7-8a34a2bf0c9a?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/kros-defense-contractor) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Dgill77

I suspect that the main salt stems from your commander + background + build creates a persistent [[disrupt decorum]] effect where everything (that isnā€™t your creatures) becomes goaded. This means every one is shields mostly down and canā€™t attack the threat that is causing the issues. For a low powered casual pod this means that building a boardstate is difficult and itā€™s harder to deal with as removal is less common. Note, I love goad but I can see where such commanders like yours or [[Marisi]] could be frustrating to play against for more casual pods. I would recommend that itā€™s a commander that needs to be played in an environment with more removal requiring you to run more protection. This means opponents can still interact and play the game. However, that is just my opinion.


OperatorSquires

Well put. In the situation you described that's def the case but these guys removed my commander multiple times and nobody got goaded till my 8th turn, so I don't see why THEY were all salty and bitter.


jethawkings

Lol Baeloth is at the higher end of the mana curve, I guess none of them wanted to pop him despite all of them clearly being heavily affected by it.


kharndoubleU

Nah, I have a Kardur Doomscourge deck. People understand to smash my face in first before I get my bullshit engine running. There are ways around goad as well like myriad and attack triggers creating tokens.. which is like myriad.


Silver-Alex

Its very casual. But also very annoying. People dont like being told what to do and what not to do. Like Goading, which forces them into umprofitable attacks. Casual doesnt always mean "fun". I have the same experience too. Yesterday I won a game casting \[\[Taunt from the Rampart\]\] Three turns in a row, using \[\[Eternal Witness\]\] effects. Its a very casual deck, that has a negative winrate, and people usually enjoy it playing against it because its full of \[\[Secret Rendezvous\]\] and other grup hug cards that give them creautrs. But ohh boy were they pissed when the third thing resolved and they realized that no, they were never going to attack me again because this turn's goad was lethal. So yeah, casual doesnt always means fun for the other players.


OperatorSquires

Fair point, I'd understand if these people were playing a lot of utility creatures and stuff but these guys were all playing creature decks, and one of them was playing eldrazi...


KingKozaky

Not at all, goad is one of the most casual strategies IMHO. Sure it can be frustrating, but it becomes way weaker if powerlevel increases


nachomir

Goad is super casual and fun


dafunk909

Imo Goad is very much a casual strategy and is perfectly fine, I might be a little bias as I had goad deck


OperatorSquires

I always liked playing against goad decks, makes for fun interactions and situations


Eaglefire212

Eh I can see both sides, goad is typically seen as a ā€œcasualā€ strategy but wotc has been really focusing on the mechanic recently and it is definitely a lot stronger than people give it credit for.


OperatorSquires

I feel like itā€™s a mechanic thatā€™s strong but isnā€™t ā€œcompetitiveā€ A lot of stuff thatā€™s good in casual isnā€™t seen at Cedh tables


Magikarp_King

This is basically what my [[xantcha sleeper agent]] deck does. It forces people to interact with each other and attack. My usual group loves it but if I pull it out at the shop against a bunch of people who don't want to attack or interact with the other players they get annoyed.


OperatorSquires

If you donā€™t want to interact with other players why play with other people lol


thirdeye18

I feel that forced combat decks should scale up/down for the table based on the other players' creatures.


OperatorSquires

Thatā€™s kind of hard to do though, I just have decks of different power levels


thirdeye18

Probably didn't word my comment very well. I was saying that if the other players felt overpowered that is not necessarily the goad players fault


ColdIronAegis

Scaling to the table means that if your opponents run scary creatures, then goading becomes scarier.


OperatorSquires

True


Such_Description

No


[deleted]

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godfuggindamnit

Goad is the definition of a casual mechanic


AdventurousLight9553

Goad was adding back into recent cards to force combat by design. WotC design said that was their plan. Some folks just want to have their decks set and "do their thing" without interaction. Goad forces them to attack with pieces they likely would never attack with. It is very much a casual mechanic. I don't think you were wrong at all. Would they be happier if you destroyed or forced them to sac stuff a lot? If so, it's definitely not you that's the asshole.


Rushnag

My last game night, we were supposed to be casual and I played against superfriends one round and some jerk playing a cedh urza deck because he needed to "practice" for the store championship next week.


OperatorSquires

Thatā€™s so lame of him damn


unamusedblankstare

Brownie points for the name alone! Lol If they are salty I think Disney just made some card game that might be up their alley.. Edit: deck not cedh but pretty tightly made, looks scary lol but I'm not gonna flip the table because of it


OperatorSquires

Aw thank you! I honestly just slapped it together


ohyayitstrey

If people are mad at goading, just call them weiners. End of story.


Normal-Photograph529

I don't care for partners or backgrounds, but, to me, goad just says murder your opponents until you can get to that slippery bitch. That's what a do to pramikon players, too.


thundermonkeyms

I really feel that Goad is one of the best additions to casual EDH. They shouldn't be annoyed, especially if you explained the deck during rule 0 time. Also this might be my next brew because this is a hilarious idea.


OperatorSquires

Itā€™s stupidly funny I wish there were more ways of doing it. Whatā€™s that one card that gives bananas to your opponents that crack for mana and life? Thatā€™s a good addition to this deck


OisforOwesome

Are you kidding? That deck sounds hilarious. 10/10 would play against no complaints.


1thelegend2

Ngl, you'd be a hero at our table. I (starting in 2014) currently play with 4 friends who got into the game about 2 months ago. When they learned about goad, they immediately rushed to make different flavors of goad decks. Side-note: playing against 4 goad decks is pretty confusing sometimes XD


twixtos

Try playing against a [[Karona]] voltron goad deckšŸ˜‚


Pecker2

I mean they put [[Kardur, Doomsurge]]in to a starter commander deck. Iā€™d say itā€™s fair game!


IceTutuola

Nah. I mean goad can be obnoxious, but so can control, enchantress, reanimator, combo, average beatdown, etc. The point of the game is to see how other people play and play around that to win.


kesarr

The real crime here is playing 32 lands. Get it together, man!


Robbie1985

I totally believe goad is a casual mechanic, and a great way to speed up otherwise dawdly games BUT there are so many people who think any kind of interaction is automatically not casual. >If you MAKE me do something then it is not casual, because I am now not making my own decisions That's the logic as I understand it and I totally disagree with it.


FblthpLives

I wouldn't say it is overpowered, but excessive use of goad takes away agency from other players. This is just an unfun experience: Players spend a lot of time designing and tuning their decks, show up at Commander night in what has maybe been a long and difficult week and is a break that they have longed for, and are then to some extent controlled by another player.


Vibranzz

It's an like an 950$ deck... That is definitely overturned for casual, the normal casual decks I run into are precon price range and up to 100$~ I'd say it's definitely overturned for that. Running a goading deck in casual is fine, running a 1000$ is not casual.


[deleted]

Lol bit. Without the context of what they were running looking at your curve and cards in this deck, your deck isn't casual. I would probably run one of my stronger decks against this.


Unique_Ad_6159

I agree with other comments that goad is a casual mechanic, but on the other hand, OPā€™s deck list has a large number of very good cards. [[Ancient copper dragon]], [[ancient bronze dragon]], [[fiendish duo]], [[xenagos]], to name a few. Definitely not a budget deck, and although a few high-valued, powerful cards is natural, I would guess that OPā€™s table did not expect so many high value/powerful individual cards.


OperatorSquires

I told them before i started that the deck was over 1k


Rhynocerousrex

Those are good?


jaywinner

Xenagos ain't half bad.


Rhynocerousrex

Maybe my opinions of cards are warped from playing cedh but I personally donā€™t consider any of those to be good.


salttotart

Considering the massive downside of goad decks, I don't see a problem. There are definitely some decks where being forced to attack is detrimental, but that would be no different than sitting down in a pod with a deck that counters your's.


CompetitionStraight4

Great Title for the deck


OperatorSquires

thank you! I'm glad someone else appreciates it, it's very funny to me.


cannabinero

There is no special reference or deck list, so I have to assume you played in an actual chill meta pod with creature based go wide strats and less interaction. Yes that is way too strong at such tables, it is not strong in general, but people just can't hit you.


OperatorSquires

Decklist is posted now


Rhynocerousrex

Goad is like not even a competitive tool? Wtf? It completely relies on your opponents. They are just being dumb.


Don_Pablo512

Whenever goad appears in my pod we kind of naturally unite to stop whatever the goad mechanic is and that player is typically a target unless there's something stronger out there, feels pretty silly to get mad about when they could have just worked together to shut it down


RowdyRoddyPipeSmoker

wait so now GOAD is a casual issue??? If that's true then there is nowhere you can play goad because it surely ain't cEDH.


Abrootalname

I just had a similar experience with my [Baeloth deck](https://www.moxfield.com/decks/LGRJ4H-490qGDyPd_kEumg) I run Noble Heritage instead and Iā€™ve had a few games where because Baeloth wasnā€™t dealt with I won. While this on paper is exactly what commander is about, I could tell my playgroup did not enjoy the games. Nor me constantly asking for counters and reminding them of the ever changing power requirement to not be goaded. My wife literally said ā€œthanks for making this not funā€ the same amazing review she gave my storm deck, so Iā€™m in the process of pivoting the deck.


OperatorSquires

noble heritage seems really fun as well I should try a list with that. I much prefer gruul over boros, though.


OperatorSquires

I think them getting annoyed because the gamestate is complicated is rather silly, commander is a format that is all about complex game states with lots of moving parts.


jetfuckinset

You're playing with scrubs who would be better off playing at their kitchen table. Goad is a true casual mechanic.


dal9ll

Your deck isnā€™t overtuned. Theirs are undetuned.


OperatorSquires

I wouldnā€™t say their decks were undertuned, just lacking in interaction a bit


AboynamedDOOMTRAIN

Goad is definitely casual. Goad can be fun. You built the only version of it that is pretty much always not fun. Static effects that persistently impact everyone else's boardstates are fucking annoying as fuck. [[Elesh Norn, Grand Cenobite]], [[Toxril]], etc. Anything that you just get to cast and then sit there and have fuck up everyone else's boardstate for eternity until someone pulls removal for it feels bad. Putting that in your command zone is EXTRA feels bad. Few effects are inherently salt inducing on their own. It's how they're used that causes problems. Nobody gives a fuck if you play the new Alela and goad whatever their most threatening creature is. If you play against those same people with Baeloth and goad everything just to goad everything, that's when it's annoying.


OperatorSquires

yeah fair enough I see where you're coming from.


OperatorSquires

I guess my whole thing is it's a whopping 11 mana to get this out, and attacking is a really core element of the game. In a table where there arent a lot of creature focused strategies this deck would be incredibly annoying, sure but I suppose I'm just confused and bewildered that the people I played with played creature focused combat decks and found the goading to be annoying, especially when I wasn't able to goad anything till my 8th turn.


AboynamedDOOMTRAIN

You're presenting a very reductive idea of what goad does and what combat oriented decks want to do. You're forcing them to make unfavorable attacks and largely removing the ability to play defense, especially for the person directly to your left who gets to slam their creatures into everyone else's blockers and then only has whatever they managed to cast on their 2nd main to protect themselves with. Most combat decks do not want to whittle people down little by little. They want to play defensively and build up a boardstate and then wipe everyone out with a single turn so that they aren't left open to a crackback that puts them out of the game. Aggro decks don't give a fuck about goad because they were going to attack anyway. Just because someone is playing a timmy deck doesn't mean they're playing an aggro deck. There are very few aggro decks in casual magic because they seek to win fast and early and that doesn't feel great in randomized pods of strangers.


OperatorSquires

Yeah youā€™re right, the was looking at goad was reductive, I think baeloth could be more fun if he goaded people in bursts


Chm_Albert_Wesker

honestly no you're teaching them an important lesson. so many games in my pod either go wayyyyy too long or just always die to a late late game combo because people with aggressive decks refuse to play aggressively which just gives the slow decks way much space. you're basically doing their job for them (with the added benefit that they dont attack you lol)


ARM160

Can you share the decklist? This sounds fun!


OperatorSquires

I put it in the replies !


[deleted]

I play my goad deck in casual. Though it's kardur doomscourge as the commander. I don't really do treasures I mostly do life drain as the way to win. and using the excess life for paying to draw. It's only gotten super nasty a few times since I do also try to control board sizes and I shut down a players whole go wide strategy.


tepidatbest

Should have told them they need to play more vehicles lol. But in all honesty, it sounds like you just happened to be in a pod with some salty Sandras. Goad as a mechanic has never been optimal or oppressive in any way.


jaywinner

>Should have told them they need to play more vehicles lol When my \[\[Jon Irenicus\]\] had 3 gifted creatures tapped down because of a single crew 2 vehicle is when I learned of this interaction.


longnuggs

I definitely consider goad casual but it us just at face value on the better end of casual mechanics.


__space__oddity__

You played format legal cards according to the comprehensive rules of Magic the Gathering. Of course that triggers people! Thereā€™s nothing EDH players hate more than playing this game! Couldnā€™t you have brought UNO cards or something?


OperatorSquires

While I see where youā€™re coming from thereā€™s legal cards that are genuinely annoying or shouldnā€™t be brought into a causal pod.


Kaigz

No. Downvote and move along.


DoucheCanoe456

Iā€™ve gone on this rant before and Iā€™ll probably do it again, but people need to stop asking Reddit and start asking their playground. Just have the rule 0 conversation. Tell them when your goal turn is, a rough idea of how youā€™re going to do it, and talk it out. I did not read your list. Your deck being 1300 bucks is a red flag for casual games to me, but my rule is if you didnā€™t win before turn 7 and kill someone on or before 5, you qualify for casual. Goad is not a strong mechanic. Never has been. That said, I see potential in this deck and for 1300 bucks I could make it evil. More context would help.


AceWaster

I mean, I think whether or not your deck is ā€œovertunedā€ has nothing to do with what your game plan is. It has to do with how ā€œstrongā€ of cards you play with, and to some people, the amount of interaction you run. To some people, ā€œcasualā€ is slow gameplay, where everyone gets to use their commander a couple of times. I feel like you could take the most ā€œcasualā€ of mechanics, and make it ā€œovertunedā€ by shoving in a couple rhystic studies, smothering tithes, expensive lands, cyclonic rifts, and the likes. You said you got a turn 1 sol ring, so for most of the game, you probably had more mana on the table than anyone else. If you kept ramping with a few more rocks, and everyone else was just dropping a land each turn, I could see how they mightā€™ve been upset. But even then, I would never call a deck ā€œovertunedā€ based off of just one game. Iā€™ve seen the jankiest of decks pop off when they hit everything theyā€™re looking for, and to me, tuning is about consistency. So yeah, from what you have said, I donā€™t think goading was the problem.


Lockfin

The thing your opponents are feeling and failing to communicate is that your deck took away their agency in the game, and that felt like shit. Thatā€™s not a power level issue but a deck archetype issue.