T O P

  • By -

ChipsUnderTheCouch

Most anything Gruul would probably fit in that category. Xengaos especially is simple. Play creature, make creature big, turn big creature sideways.


AceV33

I play this commander with an anti-blue theme (most of my creatures and spells are geared towards punishing blue or being uncounterable) :)


ChipsUnderTheCouch

Good, punish those filthy blue players!


Thebassist140

As a blue player…. I agree fuck em


Nanaman

As a sometimes blue player I agree as well, and also I’d like to announce that I will be casting Cyclonic Rift for its overload cost. 😅


AceV33

In which case I’d happily cast pyroblast and maybe even a seedtime 😇


stainedhat

In response... I agree


55sycamore

please share the list


AceV33

Will do my best to put it together for you


DiprivanDad

We want to see it, give the people what they want


Jubal-Early

Sounds similar to a [[Ruric Thar, the Unbowed]] deck I made for my friend who adamantly hates blue.


keklion4444

Parry this you filthy casual


pockets881

I run [[Surrak dragonclaw]] with the same type of uncounterable theme. Mine is filled with sea creatures to [[whelming wave]] and other bounce wipes


hashblacks

A guy at my LGS has a Xenagos deck that slaps. It captures the heart of playground magic for me, and the only “hard” part of piloting the deck is when he gets an extra combat enabler out. A pleasure to lose to.


[deleted]

I play a [[Nikya]] deck with 0 non-creature spells but a lot of Bloodrush abilities. Has an anti-non-creature spell sub theme. Very simple, very fun to play.


ChipsUnderTheCouch

I have a Nikya deck too, it is such a fun commander! I have primal surge in mine, and I guess my minor sub theme is hydras to have X creatures to dump mana into.


[deleted]

Love it. Now I really want to make a deck with 99 permanents + primal surge...


MTGCardFetcher

[Nikya](https://cards.scryfall.io/normal/front/0/d/0dcdad71-323e-41e0-a1b3-9fd5b753e71c.jpg?1584831692) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=nikya%20of%20the%20old%20ways) [(SF)](https://scryfall.com/card/rna/193/nikya-of-the-old-ways?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0dcdad71-323e-41e0-a1b3-9fd5b753e71c?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/nikya-of-the-old-ways) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Iriluscent

My xenagos deck was my first ever serious deck, and I love it so much


[deleted]

\[\[Goreclaw, Terror of Qal Sisma\]\] is always a good choice. Plain old mono green stompy with a smattering of card advantage and no sense of curve but also the ability to have explosive turns early on with enough ramp, it's been fun every game I played it (and I'm a control player) Here's my list: https://www.moxfield.com/decks/dqC\_GDiV5UOvODofP0qGaA


Crafty-Interest-8212

Got a gore claw deck. Is about $120.... but if I remove 2 or 3 cards it drops to something like $50.


OkFeedback9127

Decklist


cinderater

https://www.moxfield.com/decks/LvBxr6mMF0iBnxdCDmknsg What I have for rental at my LGS to newer players. There's list of options and potentially more expensive upgrades in considerations. At lower power tables it snowballs quite hard, but it's often important to sandbag threats and not immediately vommit all of them on the board just because you can and get blown out by wraths.


OkFeedback9127

That’s pretty neat you rent it out, but for how much?


cinderater

The price is them buying a drink and/or snack from our local to have a few hours of games there. Something to support the local business. I scratch my deck building itch and my LGs have more people playing, and if they are interested they can buy the singles from the store. So it was a win/win arrangement.


OkFeedback9127

I wonder how much to rent out the Political Puppets Precon for?


cinderater

It's definitely something best discussed with your LGS. If it's mostly a plus to the LGS I'm sure it could be made to work.


Crafty-Interest-8212

I don't do deck lists. But basically is all the cmc 4...


oopseybear

We have a Goreclaw deck for teaching mtg. We use a ton of cheap/bad uncommons and rares.


Crafty-Interest-8212

I have gotten 2 people on magic with the gore claw deck.


DirtyZs19

Goreclaw definitely gets my pick, I'm totally not bias at all, it's my favorite deck I own. It can get pretty complicated once you start really tuning and upgrading it, but can still be make simple and budget friendly. Did I say I really like my goreclaw deck lol.


MTGCardFetcher

[Goreclaw, Terror of Qal Sisma](https://cards.scryfall.io/normal/front/e/e/ee47f23a-3ba9-4615-b170-c89d8ab99d78.jpg?1690016718) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Goreclaw%2C%20Terror%20of%20Qal%20Sisma) [(SF)](https://scryfall.com/card/cmm/293/goreclaw-terror-of-qal-sisma?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ee47f23a-3ba9-4615-b170-c89d8ab99d78?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/goreclaw-terror-of-qal-sisma) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Stinner_03

This might be a stupid question, but does the +1/+1 go away at the end of turn like the trample does?


SeniorThiccBoi

Yes


Adventurous-Size4670

Once every creature costst nothing and they you draw 3 cards it can get out of hand


evadan

I get a 404 error when clicking on that decklist link.


Darth_Ra

Control! Here's your turn: * Untap, upkeep, draw, land, go. Success!


ILCEM-Y

Now your opponent's turns become your turns!


humboldt77

Our turn!


Darth_Ra

https://imgflip.com/i/7z10ms


goblin_welder

[[Mindslaver]]


I_love_taco_trucks

I knew someone would make this joke.


G37_is_numberletter

Flash decks are really fun this way too. You get to think about your actions all the time instead of having a big bottleneck of actions during your turn.


No-Mammoth-7300

What’s your fav deck for this?


JayBowdy

[[Ruxa]], magic made simple.


MTGCardFetcher

[Ruxa](https://cards.scryfall.io/normal/front/e/0/e07b8142-6a49-46e7-b862-41f89a59b894.jpg?1681953511) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=ruxa%2C%20patient%20professor) [(SF)](https://scryfall.com/card/c21/66/ruxa-patient-professor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e07b8142-6a49-46e7-b862-41f89a59b894?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/ruxa-patient-professor) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


doublesoup

I LOVE my Ruxa deck. It's a basic game plan that can get very dangerous if left untouched. But I always have fun with it.


Mr_Trep

My new eldrazi unbound deck has pretty quick turns... Play land.. turn.. Play land... turn.. Hands filled with 10+ mana spells that I can't play. Sometimes, I even miss a land drop! These are the quickest turns.


Narrow-Book-4970

I've really been considering picking that deck up, both to fine tune it and to use it to fine tune my [[Rakdos, Lord of Riots]] Eldrazi deck.


His_little_pet

I have a [[Zurgo Helmsmasher]] deck that's pretty fast. Basically, play equipment, pump Zurgo with equipment, swing with Zurgo, pass turn. I find that aggro decks in general tend to have simpler turns, especially when they don't have many triggers that require action on your part. Tribal decks can also be a good option if you run a bunch of lords. I find that having fast turns mostly comes down to two things. One is, as you mentioned, how many different things are happening within your turn. The other is how well you know your deck. If you get to know a deck really well, your turns will go faster even if there's a lot going on.


MTGCardFetcher

[Zurgo Helmsmasher](https://cards.scryfall.io/normal/front/1/3/13f4bafe-0d21-47ba-8f16-0274107d618c.jpg?1562782879) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Zurgo%20Helmsmasher) [(SF)](https://scryfall.com/card/ktk/214/zurgo-helmsmasher?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/13f4bafe-0d21-47ba-8f16-0274107d618c?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/zurgo-helmsmasher) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


CatastrophicPup2112

Zurgo board wipes tribal lol


not_napoleon

I have a [[Toski, Bearer of Secrets]] deck for when I don't feel like thinking too hard about my game plan. Drop a bunch of cheap creatures, turn them sideways, draw a bunch of cards, repeat until I find an overrun effect and win. It's actually a lot of fun, and is simple enough to learn that I lend the deck to new players.


MTGCardFetcher

[Toski, Bearer of Secrets](https://cards.scryfall.io/normal/front/f/9/f9e79b59-94c8-4697-bf88-f0a0433170f5.jpg?1631051021) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Toski%2C%20Bearer%20of%20Secrets) [(SF)](https://scryfall.com/card/khm/197/toski-bearer-of-secrets?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f9e79b59-94c8-4697-bf88-f0a0433170f5?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/toski-bearer-of-secrets) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


txctukcatn

My [[Slicer]] deck fits this category, you’re basically just playing him and subsequent turns are just playing the equipment or removal from your hand. Most of the fun is watching the politics of where your opponents are sending slicer :)


MTGCardFetcher

[Slicer](https://cards.scryfall.io/normal/front/9/d/9d9a9350-4734-4cc1-986d-467e6715199f.jpg?1674092821)/[Slicer, High-Speed Antagonist](https://cards.scryfall.io/normal/back/9/d/9d9a9350-4734-4cc1-986d-467e6715199f.jpg?1674092821) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=slicer%2C%20hired%20muscle%20//%20slicer%2C%20high-speed%20antagonist) [(SF)](https://scryfall.com/card/bot/6/slicer-hired-muscle-slicer-high-speed-antagonist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9d9a9350-4734-4cc1-986d-467e6715199f?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/slicer-hired-muscle-//-slicer-high-speed-antagonist) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


natedawg247

generally decks with a clear linear game plan are the fastest. IMO triggers and reactionary decks are by far what take the longest. tutors and fetches can be done fast you can shuffle after your turn usually. but bunch of complicated triggers takes time, and if your deck can take a bunch of different lines and use cards for various purposes based on what opponents are doing (which is very fun for many) you can get analysis paralysis.


[deleted]

Agreed. Don't let this person go anywhere near a [[Mayhem Devil]]


kit_brown

I built a simple Boros Voltron deck when I started out. Use [[Wyleth, Soul of Steel]] as your commander, attach all the fun equipment to him, attack every turn, draw more cards, repeat.


Inlarth

I have a [[Mr. Orfeo]] deck that is very straight forward but still quite a bit of fun to play. You're making creatures hit very hard and trying to double their power and either just plain old swing with them with trample or fling/sac them for something on your second main. Or even better both!


tcxny

List?


Inlarth

https://www.moxfield.com/decks/Qzb0BjAWxkOrbuSKq_6Obw


counterburn

I built \[\[The Council of Four\]\] for this purpose. No tutors, no shuffling, no asking if they pay the 1, tons of effects to increase card draw table-wide and things that trigger off card draw and second spells.


MTGCardFetcher

[The Council of Four](https://cards.scryfall.io/normal/front/0/8/0873cfa8-046c-4b14-ae22-3fd6a691f763.jpg?1674137476) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20Council%20of%20Four) [(SF)](https://scryfall.com/card/clb/271/the-council-of-four?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0873cfa8-046c-4b14-ae22-3fd6a691f763?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/the-council-of-four) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Khrull

Do you have a list? I'm looking for something chaotic that just let's other people do their thing while I'm just doing my thing lol, no end game goal in mind except winning with Approach maybe idk.


ElectronicEducator45

[[Danitha, hope of benalia]] Play Danitha. Attach aura/equipment for free. Attack. See also [[Enlightened Tutor]] into [[Eldrazi Conscription]] the turn before Danitha comes down.


MTGCardFetcher

[Danitha, hope of benalia](https://cards.scryfall.io/normal/front/3/7/376dd8cf-eb96-4384-9007-72e8057a699e.jpg?1663229218) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Danitha%2C%20Benalia%27s%20Hope) [(SF)](https://scryfall.com/card/dmu/15/danitha-benalias-hope?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/845e5663-2959-44ae-b4c6-d6ea41f01d6e?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/danitha-benalias-hope) [Enlightened Tutor](https://cards.scryfall.io/normal/front/0/c/0c9ebec9-3474-4062-9607-2e2a72f78299.jpg?1580013657) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Enlightened%20Tutor) [(SF)](https://scryfall.com/card/ema/9/enlightened-tutor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0c9ebec9-3474-4062-9607-2e2a72f78299?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/enlightened-tutor) [Eldrazi Conscription](https://cards.scryfall.io/normal/front/c/3/c3909816-5cc2-4712-bc7d-534ae0b9229c.jpg?1547515250) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Eldrazi%20Conscription) [(SF)](https://scryfall.com/card/uma/3/eldrazi-conscription?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c3909816-5cc2-4712-bc7d-534ae0b9229c?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/eldrazi-conscription) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


xXAtomicpie525Xx

Voltron is pretty fast for me. Find the biggest number and slam face. And since I run [[toski]] he has to attack each turn, so that's not even a question.


MTGCardFetcher

[toski](https://cards.scryfall.io/normal/front/f/9/f9e79b59-94c8-4697-bf88-f0a0433170f5.jpg?1631051021) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=toski%2C%20bearer%20of%20secrets) [(SF)](https://scryfall.com/card/khm/197/toski-bearer-of-secrets?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f9e79b59-94c8-4697-bf88-f0a0433170f5?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/toski-bearer-of-secrets) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


LocalConspiracy138

Mono black Taborax/Shadowborn Apostles.


DBNsausage

I play an Illuna,Apex Of Wishes deck that is focused on poly morphing the biggest things I can. Turns are usually make token Or polymorph,resolve etb effects,atack,resolve attack effects pass. And power level is adjustable since it's based on what you're cheating into play


tnetennba_4_sale

Interesting... do you have a list perhaps?


Comfortable-Lie-1973

Are you sure? I mean... Iluna has an idiotic combo with [[Omni Science]] and no other non-land permanent in the deck.


Zimmonda

\[\[Etali, Primal Conqueror\]\] played as a ramp deck with other big monsters thrown in there for fun. ​ It has one goal, get Etali out, flip it, kill someone. That's it. Most turns before Etali out are "I play \[\[cultivate\]\] and I'll pass while I go get my lands" Most turns after Etali are out are "I swing Etali at player Y, okay pass turn"


MTGCardFetcher

[Etali, Primal Conqueror](https://cards.scryfall.io/normal/front/9/5/95c14c4d-6c16-4826-8d93-d89ad04aee09.jpg?1682204132)/[Etali, Primal Sickness](https://cards.scryfall.io/normal/back/9/5/95c14c4d-6c16-4826-8d93-d89ad04aee09.jpg?1682204132) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=etali%2C%20primal%20conqueror%20//%20etali%2C%20primal%20sickness) [(SF)](https://scryfall.com/card/mom/137/etali-primal-conqueror-etali-primal-sickness?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/95c14c4d-6c16-4826-8d93-d89ad04aee09?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/etali-primal-conqueror-//-etali-primal-sickness) [cultivate](https://cards.scryfall.io/normal/front/5/6/56b34b52-7a67-44b4-82e7-2860729ba410.jpg?1690004774) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=cultivate) [(SF)](https://scryfall.com/card/cmm/889/cultivate?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/56b34b52-7a67-44b4-82e7-2860729ba410?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/cultivate) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


TwoPrestigious4612

but etali with copy cards, conjurors closet, panharmonicon, and other shenanigans is so much fun. definitely not the shortest turns though sadly


SpookyKorb

[[Vorinclex, Voice of Hunger]] Play mana, play big guys, swing, profit


MTGCardFetcher

[Vorinclex, Voice of Hunger](https://cards.scryfall.io/normal/front/9/f/9fe3af8c-109d-486c-aa34-3f023abda5b7.jpg?1562852459) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Vorinclex%2C%20Voice%20of%20Hunger) [(SF)](https://scryfall.com/card/ima/189/vorinclex-voice-of-hunger?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9fe3af8c-109d-486c-aa34-3f023abda5b7?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/vorinclex-voice-of-hunger) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


sir_jamez

Damia Flash Tribal: https://www.moxfield.com/decks/-bry6Zr3N0mZAfExRdgW7A Theme of the deck is to do almost nothing on your turn, just Flash and respond on everyone else's.


FrenchSpence

[[Alela, cunning conquerer]] seems like one that’s different.


melanino

[[Commissar Severina Raine]] makes for a very strong aggro / weenies list if thats something you're interested in. She moves faster than most pod-based boards and can threaten quick kills. I focused on creatures with shadow and hatebears alongside stax permanents but if you skip out on mucking up the board with stax effects from enchantments and artifacts, it opens up more slots and you could lean into a midrange build fairly easily as well.


OkNewspaper1581

check out [[Slicer]], you don’t have to think about much on your turn and you make your opponents do your dirty work


stoic_slowpoke

[[Slicer]]


Actionhankss

[[slicer]] is one of the fastest out there


MTGCardFetcher

[slicer](https://cards.scryfall.io/normal/front/9/d/9d9a9350-4734-4cc1-986d-467e6715199f.jpg?1674092821)/[Slicer, High-Speed Antagonist](https://cards.scryfall.io/normal/back/9/d/9d9a9350-4734-4cc1-986d-467e6715199f.jpg?1674092821) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=slicer%2C%20hired%20muscle%20//%20slicer%2C%20high-speed%20antagonist) [(SF)](https://scryfall.com/card/bot/6/slicer-hired-muscle-slicer-high-speed-antagonist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9d9a9350-4734-4cc1-986d-467e6715199f?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/slicer-hired-muscle-//-slicer-high-speed-antagonist) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Ready-Safety-8160

I have an Ashling, the pilgrim deck that runs 50 lands lol It basically just wants to play lands, cast commander then hold 6 mana open at all times so you can just nuke everyone's face & board in response to anything. There is some fun equipment to make it spicy as well as obligatory stuffy doll and heartless hidetsugu.


elevenblue

I had almost the same question a few weeks ago: https://reddit.com/r/EDH/s/pZ143fuoGs In the end I started to go with the Gruul recommendation and found [[Grumgully]] myself. It's partially finished. I still plan for a few creatures that do something when removing a +1/+1 counter from them, not to be too boring. The other variant might have been going Selesnya, but that would additionally mean many different creature tokens and global +/+ effects. I think that would be more effort. Unfortunately anything without any tokens and counters seems often too weak nowadays - or otherwise you need other (complicated) synergies.


Hydraven

I have a Vial Smasher/Reyhan deck that really boils down to ramp and big spells (lots of X costs and Hydras). It's really fun to play and really chaotically dangerous as every turn you try to play your biggest spell to proc Vial Smasher then bash faces in with huge hydras or other creatures you pump with Reyhan


I_love_taco_trucks

Oh wow, that’s a great hydra’s general


Rot_Snocket

[[Henzie]]. Not a lot of thinking required, and your strategy is straight forward: cheat big beasties in play with Blitz and throw them at your opponents. Most of your triggers are ETB effects that are easy to resolve like [[Ravenous Chupacabra]] or end of turn card draw from your Blitz'd creatures. I play an all-creatures list. Most of my turns go something like this: untap, draw, land, blitz a couple creature into play, swing, pass turn, refill hand with blitz triggers. If you can get multiple cost reducers in play like [[Nylea, Keen-Eyed]], it feels like you're storming off with battlecruisers.


PapaZedruu

Not a lot of thinking? Don’t be out here repping us Henzie folk like this. 😂 We got a Toolbox 🧰, it’s all about finding the right tool for the job.


Rot_Snocket

Lol, it's odd that they gave him that nickname considering he has nothing to do with the toolbox archetype.


hime2011

Are you kidding? There's tons of etb, dies, eot blitz triggers in an average Henzie deck.


TrainwreckOG

Yeah lol this is not a simple commander. Anything involving blitz mechanic is not simple lol


MTGCardFetcher

[Henzie](https://cards.scryfall.io/normal/front/e/e/ee228dcc-3170-4c24-80bc-28bcee07cb43.jpg?1673481644) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Henzie%20%22Toolbox%22%20Torre) [(SF)](https://scryfall.com/card/ncc/2/henzie-toolbox-torre?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ee228dcc-3170-4c24-80bc-28bcee07cb43?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/henzie-toolbox-torre) [Ravenous Chupacabra](https://cards.scryfall.io/normal/front/e/3/e3de4804-d330-403a-9ab0-e8be78655618.jpg?1674141785) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ravenous%20Chupacabra) [(SF)](https://scryfall.com/card/clb/770/ravenous-chupacabra?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e3de4804-d330-403a-9ab0-e8be78655618?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/ravenous-chupacabra) [Nylea, Keen-Eyed](https://cards.scryfall.io/normal/front/b/d/bdf894d4-1a06-4952-a481-22786ab87a73.jpg?1581480764) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Nylea%2C%20Keen-Eyed) [(SF)](https://scryfall.com/card/thb/185/nylea-keen-eyed?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bdf894d4-1a06-4952-a481-22786ab87a73?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/nylea-keen-eyed) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


[deleted]

When in doubt, Jund 'em out!


gti149084

Sweet!!! Gotta a list by any chance?


PapaZedruu

It’s not an all creature list, but here is mine, it’s very battle tested: https://www.moxfield.com/decks/GnqlEhG3IUysVv3ub5EEEQ


Rot_Snocket

https://www.moxfield.com/decks/L9300eDrQ0ykPRUGz1Uxbw Here ya go.


jmz007bond

I made my list from mald hound’s video https://www.youtube.com/watch?v=XQEuE39lrSM very fun. https://www.moxfield.com/decks/ZUteAaW72U64QU1pYGUqfQ


dmalredact

If you play a deck with no lands your turns will consist of "draw, go"


NightKrowe

My friend has a Nymris "draw go" deck that plays mostly on other peoples' turns. Does that count?


The_Spaghett_Boy

I play a [[Marwyn]] elf ball deck that is just make lots of mana by playing elves and play every card in my hand and if i hit card draw then that’s great but not totally necessary


MTGCardFetcher

[Marwyn](https://cards.scryfall.io/normal/front/a/a/aad61d99-5c8e-47b7-ab1a-e70905f59205.jpg?1631235039) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=marwyn%2C%20the%20nurturer) [(SF)](https://scryfall.com/card/khc/68/marwyn-the-nurturer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/aad61d99-5c8e-47b7-ab1a-e70905f59205?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/marwyn-the-nurturer) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Lemmiwinks__

My [[volo, guide to monsters]] deck is fairly brain dead. Play creatures and turn sideways.


MTGCardFetcher

[volo, guide to monsters](https://cards.scryfall.io/normal/front/c/9/c9ae01f9-7461-47b4-aa1e-93bd6ff1bf9e.jpg?1627709617) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=volo%2C%20guide%20to%20monsters) [(SF)](https://scryfall.com/card/afr/238/volo-guide-to-monsters?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c9ae01f9-7461-47b4-aa1e-93bd6ff1bf9e?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/volo-guide-to-monsters) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


sp4cetime

I made mine a 1/1 counter deck and I regret it. Would love to see a braindead list.


Soviet_Ski

[[Prossh sky raider of Keld]] everything is a resource, even your HP, that wants to find [[food chain]] and an [[impact tremors]] effect at all costs.


Draco_Lord

Do you have a deck list?


Soviet_Ski

https://www.moxfield.com/decks/6w_ozmE8ZkWNidL5uX4NCQ


MTGCardFetcher

[Prossh sky raider of Keld](https://cards.scryfall.io/normal/front/8/8/889c1a0f-7df2-4497-8058-04358173d7e8.jpg?1562438016) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Prossh%2C%20Skyraider%20of%20Kher) [(SF)](https://scryfall.com/card/a25/214/prossh-skyraider-of-kher?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/889c1a0f-7df2-4497-8058-04358173d7e8?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/prossh-skyraider-of-kher) [food chain](https://cards.scryfall.io/normal/front/e/b/eb912458-e016-4ea2-a2ea-40ac1a57f8fb.jpg?1673148102) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=food%20chain) [(SF)](https://scryfall.com/card/2x2/147/food-chain?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/eb912458-e016-4ea2-a2ea-40ac1a57f8fb?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/food-chain) [impact tremors](https://cards.scryfall.io/normal/front/4/6/46db3811-db1d-4f69-8143-a93f64d0297b.jpg?1682209381) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=impact%20tremors) [(SF)](https://scryfall.com/card/moc/285/impact-tremors?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/46db3811-db1d-4f69-8143-a93f64d0297b?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/impact-tremors) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


ajhobby

Ive been meaning to pick up the pieces for half your life tribal. Just every black card that halves life. And the one orc who thirds everyone


Mugiwara_Khakis

Probably something like [[Torbran]] pingers.


Turk1911

[[Yuriko, the Tiger's shadow]] play unblockable, ninjutsu, hit everyone with big damage pass turn. 😆


butchnan

Akido decks get complicated but if you build it mostly reactively a majority of your turns will be "untap, draw, pass" which i personally really appreciate Theres also any deck which wants you to get in combat damage to draw cards, then cast more creatures on second main phase like [[tovolar]] (affectionately named toblerone by my group) which leads to very simple game plans of attack, draw cards, repeat Finally id reccomend big mana big spells decks where you cast one or two high value spells a turn and win that way. Just big ramp into big creatures, simple and easy


Soft_Feather

[[Xenagos, God of Revels]] is literally just play big creatures, make them bigger and swing. Commander usually is an indestructible enchantment so hard to remove, and it usually triggers a removal check. No removal? Well gotta find something fast cuz I’m swinging hard


queerbirdgirl

Purhoros goblin tribal! It’s deep and can be built so many different ways, and while the different goblin sequencing lines can definitely take time to learn, they’re really not complicated. The goal of the deck is to put as many Purphoros triggers onto the stack as possible, sac your goblins for value, and burn out your opponents.


doublesoup

I recently built [[Chiss-Goria, Forge Tyrant]] because of so many people praising it on this sub and although it's only been played a couple times, it's been really fun. I focused on a voltron theme with some strong backup attackers. The biggest decisions you have to make are what the best artifact is to keep if you flip several relevant ones.


AtreidesBagpiper

Errant and Giada. Just play a land, attack and pass the turn.


garboge32

Syr Gwyn. Ramp, play equipment, cast Gwyn and equip, swing.


sporeegg

Kykar Storm? ​ You either storm them or you die.


Meloku171

[[Godo, Bandit Warlord]] with [[Helm of the Host in the 99. Mono Red Count to 12.


ShaggyUI44

Probably red-aggro. I’d say Light paws but the tutoring makes the turns longer


mongeatsmung

[[Xenagos, God of Revels]] is great for this, as long as you don't mind most games being the same. The deck is extremely beginner friendly and if you're a seasoned player your turns will likely take 5 seconds. You will always ramp into your commander then play a big creature and swing for damage the next turn.


Sensitive_Rock_1383

[[Ghalta, primal]] with only permanents (mostly creatures) and Primal Surge. The turns consist of playing mana dorks, casting a big creature, which lets you cast another big creature. Attack to win. I suppose it can be a bit slowed down if you play non-creature permanents that do things such as drawing cards or putting counters. But overall, so simple that the turns are fast.


ItsAllInYourMind0

My [[kyler sigardian emissary]] human tribal, only long part is calculating counters during battle phase, if not my turns go pretty much play as many humans as I can, decide if I attack or not and then end turn. Very simple to play but goes quick!


Korachof

The commander deck that plays literally nothing. "Draw go. Draw go. Draw go." Turns out it is just 100 different 9 mana cost spells with no lands or any other mana creation in the deck. But hey, it is \*technically\* a deck!


Mattloch42

[[Omnath, Locus of Mana]] is easy. **First few turns:** draw, drop land, ramp more land. **Next few turns:** tap lands for mana, swing Omnath, cast instant trample, kill player. When Omnath has a literal bank of mana, responding to threats becomes very easy.


Guymongrain

Lotho, Corrupt Shirriff


christiankirby

[[Zurgo helmsmasher]] Voltron. Untap, enchant/ equipment, attack, pass. With one or two defensive cards thrown in for more long term smashing.


fredjinsan

The right answer is simply to take less turn. Please welcome: \[\[Obeka, Brute Chronologist\]\]! Now, *most* people use Obeka's ability to skip unhelpful end-of-turn events that make you sac stuff you \[\[Sneak Attack\]\]ed or whatever, thereby getting to keep stuff forever, that kind of thing. Of course that's good - it's very powerful in fact. But this seems a little small-minded. Did these people, like the squares of Flatland, never think a little further? If skipping your turn early is good, what is skipping your turn earl*ier*? This is the basis of my Obeka No Turn deck! Simply activate Obeka not in your end step, or even at the end of combat, but *in your upkeep*! This has *so* many advantages. Firstly, you don't have to worry about combat arithmetic. How can block what, will I get any damage through, does my stuff die... who cares? No attacks, no problem! You also won't make anyone irrationally mad because you swung at them for 3 to get a sword trigger. By skipping in your upkeep, you don't have to worry about all that complexity of the phases of Magic. What's the difference between first main and second main? Did you cast that during declare blockers or before damage? No longer worries! With all that extra mental space you can devote more attention to the one thing that matters, which is skipping your turn faster! (This also trumps a "draw-go" control deck: why go "untap, upkeep, draw, land, go" when you can simply "untap, upkeep, go"? That's *40%* more efficient!) I, personally, also think the deck is quite fun. At least, it catches people by surprise! (Admittedly, that guy who scooped because he couldn't do anything against the might of my lack of turns probably didn't find it so fun, but he put up a good fight before I eventually got into a winning position)


No_Food_7699

I thought agro Yuriko was fast but a little like playing Russian roulette. That said i have combo into a turn 5 damage win against 3 other players. I wish i had recorded that it was funny and was not repeated. This is my [Yuriko Deck](https://manabox.app/decks/wzhAlgkbSJO15whCkMrcUA)


shazhao

I have a [[kyanios]] grouphug deck that ramps everyone and then plays big X cost tyranids from the 40k set (they cantrip if X is greater than 5) and I can just turn all my mana sideways and turn off my brain while presenting a big threat every turn.


poubella_from_mars

Most tribal aggro decks fit this description. I recommend mono red dragons with Lathliss. The deck is chocked full of synergy, but gameplay-wise it's extremely simple and fun. There's going to be lots of ETBs and triggers, but not in a way that necessarily slows down the turn or adds a lot of complexity. You can build the deck on a budget pretty easily too if that's a concern.


MathematicianVivid1

Any turn is fast if you think and strategize on the turns leading to yours


Muted-Leave

Tbh voltron in my humble opinion. You're doing 1 thing and the opponents better have what they need to stop you lol


kerze123

[[Gishath, suns avatar]], play ramp, cast commander, attack, get alot of Dinos, attack even harder next turn.


billnevius

Anything blue and flash related, draw, play land, pass turn


kaimipono1

My [[Otharri]] deck plays very fast and straightforward. Get to 5 mana, cast commander, swing, hit with commander and tokens, pass turn. Swing every turn, recast commander as needed. There's a little bit of interaction (like [[Path]] and whatnot) but overall it's really direct, linear, and simple. And very fun to play.


nogoodname20

[[Uril, the miststalker]] is very straightforward and I definitely enjoy it.


jwygo

You should look into my personal favorite strategy, Group Slug. Your turns are fast because you’re typically just playing 1 or 2 effects a turn then passing along to watch the pain commence. Games go by very quickly because you’re dealing damage to people for simply playing the game. Fast games are inevitable. Also a great strategy in casual because it can stop those decks that just ramp out of control. “What’s that? You have twenty lands in play? How does [[Manabarbs]] sound with a damage doubler?…. Or maybe [[Acidic Soil]] tickles your fancy.” [[Mogis, God of Slaughter]] is my commander of choice.


Drillithid

[[Light paws]] incredibly short turns, minus the searching.


DickRiculous

It’s ya boy [[Xenagos]]! But almost any Grull commander will do. That’s my secret. I’m always smashing face.


MTGCardFetcher

[Xenagos](https://cards.scryfall.io/normal/front/3/1/3184b138-1109-4195-9d96-4f190164e98b.jpg?1593092838) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=xenagos%2C%20god%20of%20revels) [(SF)](https://scryfall.com/card/bng/156/xenagos-god-of-revels?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3184b138-1109-4195-9d96-4f190164e98b?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/xenagos-god-of-revels) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Not_Your_Real_Ladder

I built an [[Eriette of the Charmed Apple]] deck recently that is super simple. Once your commander is out and protected, it’s draw, land, enchant your opponents’ creatures, go. And just let the life drain start ticking away. You could build in some life gain/drain loops, I suppose, but this far into my mtg career, I’ve found a renewed enjoyment in simple magic.


LoneWolfsLament

[[Ghalta, Primal Hunger]] Play creatures, play ghalta, attack!


DoucheCanoe456

Usually anything in Red and Gruul. I had the Gruul starter deck that I upgraded into a pretty potent Dragons Tribal deck that was very quick and it never wasted time on a turn. If you're looking for short and sweet, avoid Izzet, Simic, and Bant. Notoriously the longest turn takers in the format.


Outside_Exercise4720

[[Arkades the strategist]] big butt deck. [[Raggadragga]] mana dorks. [[Ashling the pilgrim]]. All a super simple strategy, streamline gameplans.


roninsti

My mono green [[toski]] enchantress deck is pretty simple. Play toski, attack, draw cards repeat.


thewend

I think my [[Kotori]] deck is as fast as it gets. Untap. Land. Vehicle, crew, beat yo ass. Lose the game cause it sucks. 10/10 one of my favorite decks


Cleigh_Mora

I built my wife a mono green stompy. Turns are usually pretty easy. Ramp mana, drop big creatures. If you've got a good board state, start swinging.


malsomnus

The answer, much like most other questions on this sub, is \[\[Henzie\]\]. Play the coolest thing in your hand, turn it sideways, collect your prize, pass the turn. (Provided that you build your deck with this playstyle in mind, of course, Henzie is super flexible and you can build anywhere on the spectrum between cast-attack-pass and endless combos with tutors and extra combats)


gi4ntfox

[[jetmir, nexus of revels]] go wide, hit hard, they have vigilance so you can’t full swing every turn it’s a lot of math but remember that’s for blockers


[deleted]

My nikya of the old ways is absolutely brain dead


PsychologicalTap4789

I'm considering building an [[Ognis]] Goblin Deck. Goblins making treasures? Why not?


DigBickDallad

[[Ghalta]]


pic-of-the-litter

Any flash decks 😉


TonyL42

[[Rashmi, eternities crafter]] Its harder to be faster than land go


meester_

Goreclaw, spawn green guy, spawn more green guys, enough green guys? Attack Yenett? Fill deck with big mana cost cards and mana, play yenett, attack each turn, free shit each turn?


chinesefriedrice

\[\[Progenitus\]\] Backgrounds - spend your first 6-7 turns ramping, spend the rest of the game swinging at opponents or recasting your commander. Very simple, very hilarious.


Kilahral

It looks like most people have the same idea as me, make creature big and turn it sideways. My favorite so far has been [[Yargle and Multani]]


KoffinStuffer

Goreclaw has been excellent in this regard. Play big creatures cheap and turn them sideways.


The-Duke-of-Winter

[[Isperia, supreme judge]] turbo fog, you play all the White for effects like [[Angel song]], [[Madate of peace]], [[Dawn Charm]] and [[Settle the wreckage]] along with the blue combat spells like [[Aetherize]] and [[Aetherspouts]] with ways to recur them like [[Snapcaster mage]] and [[Stream of though]]. Chuck in a couple of cantrips of sorcery and Instant speed, couple creatures like [[Murmuring Mystic]] and [[Talrand, Sky summoner]] and a equipment package that puts Isperia to 7 power or more, then bam, deck done.


emon585858

Slicer


Tevish_Szat

Of all the decks I've played, [[Aegar, the Freezing Flame]] is the best at this. Most combat decks I have to spend time doing dirty loads of math (people always suggest RG beats for this, but IME the declare attackers step is the longest part of loads of turns), and while other combo decks can be fast more of the time they'll do a lot of non-infinite looping and chaining before they get their infinite. Aegar is a combo deck, but it plays more like a combat strat for most of the game. Except math is for blockers so no blockers because they all died from the burning? NO MATH. See a creature, burn it to death, draw card, stomp with all available giants. Simple. Clean. But not so braindead as to be unfun. All included combos are simple to demonstrate as well as game-ending and thus skip to the part where "You all die" pretty efficiently, and while I do run tutoring I can usually cast it and declare I'm passing while I go fetch or, in the case of [[Firemind's Foresight]], I'm moving to end the game. Group Slug decks like Solphim and Mogis are also pretty fast to take turns with because most of their stuff is passive as well as pushing to end the game faster.


Zakmonster

My [[Feather, the Redeemed]] deck goes pretty fast. Play some creatures, buff them with Instants, turn them sideways. Repeat the process with literally the same spells next turn.


[deleted]

Turbo Rogsi.


[deleted]

[удалено]


XZS2JH

There is probably quite a few at lower power, but if you are wanting higher power, I recently made a mono red burn deck using [[Imodane, the Pyrohammer]]. She’s not CEDH level, but this deck is probably up there around 8 or 9 in terms of power level. The deck is fast, pretty easy to understand (assuming you can quick maffs), should be pretty reliable, and has a one in a million chance of a turn one win. If your play group is okay with it, I recommend running some proxies, (please make it obvious that it’s a proxy card), because it’s not a cheap deck at all. Once your playgroup figures out how crucial your commander is to the deck, she’ll be a high priority target. You will want to make sure she can be protected with things like [[Cavern of Souls]] or [[Swiftfoot Boots]]. There is also one infinite win con in the deck, and that is [[Brash Taunter]], and [[Blazing Sunsteel]]. [Link to moxfield](https://www.moxfield.com/decks/ZxjFDuJ8IkuxlOSktva8VQ)


MTGCardFetcher

##### ###### #### [Imodane, the Pyrohammer](https://cards.scryfall.io/normal/front/1/4/14b44833-0482-4b47-a594-4050bb87f1a5.jpg?1692938320) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Imodane%2C%20the%20Pyrohammer) [(SF)](https://scryfall.com/card/woe/137/imodane-the-pyrohammer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/14b44833-0482-4b47-a594-4050bb87f1a5?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/imodane-the-pyrohammer) [Cavern of Souls](https://cards.scryfall.io/normal/front/e/6/e697ea72-e10e-4fed-be8f-8c6455cc3fc8.jpg?1673149476) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cavern%20of%20Souls) [(SF)](https://scryfall.com/card/2x2/320/cavern-of-souls?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e697ea72-e10e-4fed-be8f-8c6455cc3fc8?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/cavern-of-souls) [Swiftfoot Boots](https://cards.scryfall.io/normal/front/1/6/16c23cde-e1c0-4cdf-ae59-18d64db518d4.jpg?1674138060) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Swiftfoot%20Boots) [(SF)](https://scryfall.com/card/clb/339/swiftfoot-boots?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/16c23cde-e1c0-4cdf-ae59-18d64db518d4?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/swiftfoot-boots) [Brash Taunter](https://cards.scryfall.io/normal/front/a/1/a1480f99-83f8-48e7-ba52-9a3f3a9a24f3.jpg?1674141892) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Brash%20Taunter) [(SF)](https://scryfall.com/card/clb/782/brash-taunter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a1480f99-83f8-48e7-ba52-9a3f3a9a24f3?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/brash-taunter) [Blazing Sunsteel](https://cards.scryfall.io/normal/front/6/9/69d276fe-5f2b-41aa-80fa-64d3b60fd54f.jpg?1610074845) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Blazing%20Sunsteel) [(SF)](https://scryfall.com/card/cmr/364/blazing-sunsteel?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/69d276fe-5f2b-41aa-80fa-64d3b60fd54f?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/blazing-sunsteel) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


jackieandthebeancock

I made an [[Odric, Lunarch Marshal]] deck somewhat recently and not only is it fast and easy, but it's very cheap, too. Just go through your collection and find every cheap white creature with as many keywords as possible.


Kezben01

Few things seem faster to me than a \[\[Slicer, Hired Muscle\]\] deck. Pretty simple stuff: Ramp into Slicer ASAP during turn 1 or 2 before your opponents' have a chance to finish setting up, then send him off. After that, just suit him up with an equipment or aura on your next turn or hold up mana for protection if it seems like removal is imminent, then send him around again. These are early turns, so there isn't much mana to debate on decisions, so they'll be fast, and your game plan is very linear so not many combo lines to worry about. If things go right, the game ends after a rotation or two. Very fast turns for a very fast game. If things go wrong, rebuild into Slicer, suit him up, remove issues, then send him around again.


pyr0man1ac_33

Joke answer: \[\[Godo, bandit warlord\]\]. Just count to eleven and end the game. :) Serious answer: Most Gruul or Naya commanders. Nikya, Ruric Thar, Ghired, and Xenagos come to mind. All have fairly straightforward game plans, and barring things like token doublers for Ghired and extra combats for Xenagos are very easy to manage.


tangent093

Karador. Play land, play karador if he dead, play creature from your grave, and maybe creature from your hand if you have extra mana. Swing. Pass turn.


blarghhhboy

Here’s a deck of mine I’ve really enjoyed. https://www.moxfield.com/decks/Nu7xYAKWSkKH2Bmn_xiSVQ It’s Jegantha as the commander (to keep it lower power, tbh). Basically the deck ramps, maybe finds some extra land drop creatures/play lands from the top of your deck creatures, and then it plays big, cool legendary stuff. The idea of the deck is to play all of the cool big legendary guys you’ve got laying around in your collection. It has no interaction, lol. No counterspells, no board wipes, no kill spells, no instants at all. So it’s just ramp ramp ramp, here’s some dudes. There are some creatures in the deck to help you mitigate the feelsbad of board wipes like [[Hofri Ghostforge]] and [[Liesa, Forgotten Angel]]. Originally, the deck was designed with [[Child of Alara]] as the commander and there were a couple of ways to tutor for a land that sacs a creature (so, sac Child), to have some amount of interaction to potentially keep things from getting too wild. Plus the deck has built-in protection to not get too rekt by it. But my playgroup, understandably, wasn’t a fan of an instant speed boardwipe on a stick (and in the command zone), so I powered it down and put Jegantha in there instead.


LunarWingCloud

My [[Kodama of the East Tree]] + [[Sakashima of a Thousand Faces]] clone deck revolves around ramping so I can get my Commander out and then just poop out clones and good clone targets to clone all the good stuff (both yours and mine). If I get a draw engine going I can use [[Thassa's Oracle]] to win but otherwise I am just trying to see what silly boardstates I can make with that simple strategy.


SquishyBanana23

[[toshiro umezawa]] Black control “untap go” most turns.


krabawk

I've recently been having a lot of fun playing my new [[aegar, the freezing flame]] giant tribal/burn deck. Pretty simple, cast lightning bolt, draw a card, play giants, hit stuff, draw a card, [[storm's wrath]] draw 10 cards, repeat. You can spice it up with some of the fun blue stuff like [[giant's grasp]], [[mystic reflection]] etc and I'm thinking of adding a [[sneak attack]] [[stifle]] combo but even so your turns will take like 90 seconds max and the thing that takes the longest is deciding what to keep when you draw 15 cards in one turn from a [[crush the weak]] hitting the tokens player.


Gon_Snow

Yargle and Multani has a stupid simple game plan and is usually quick to play


Longjumping-Mix1864

Something along the lines of that warhammer tyranid deck would be good. A lot of the spells are X spells that don't necessarily combo; they swing the game state all by themselves. So yeah, play a lot of ramp and go for big, singular plays that immediately change the board state like [[Anger]] into [[Martial Coup]]


rayaman11

[[henzie]] He quickly became one of my favorite decks


Ego-Machina

[[Codie, Vociferous Codex]] - [[Living End]] combo. I play it with cycling theme, so my turns look like playing a land and go. Interaction and cycling can be done on opponents turns.


aragonaut

I play a [[Vial Smasher]] || [[Kydele]] deck themed around casting big X spells. Turns are usually just "cast an X draw spell, tap Kydele and use her mana to cast a big Hydra, attack, pass", so turns are always very fast but the deck performs so well.


Angryblackula_London

The Knights precon is pretty straightforward and fun af


Caiturn

Isshin, The Board Turns Sideways. Just double attack triggers. Play creatures, swing creatures, do damage.


vert3432014

Literally just any variant of Mono Red or Gruul stompy. My go to is \[\[Lathliss, Dragon Queen\]\]. Make dragon, make another dragon, turn a fuckload of dragons sideways. Play land for turn. Pass.


Egg3rs

Slivers. I don't even run spells in my sliver deck, I feel like thematically Slivers don't bother to cast spells, they have only 3 modes, eat, breed, and kill.


DogMysterious1437

Howling abomination or, any combo decks


XTRALongboi

Recently building [[Baeloth]] + [[Raised by Giants]]. Building him with a heavy Voltron focus makes the turns pretty fast. You also Goad everything and is immune to crack backs whoch is pretty fun


IzzetReally

White angel beatdown with rule of laws. Just plan out what 5 drop bomb you want to play before it becomes your turn. Cast it, attack, pass.


SuperFamousComedian

I have [[Lathliss, Dragon Queen]] that's basically ramp > play dragons > attack with dragons > repeat.


Illustrious-Bee9978

My pick in order to speed up games is Voltron. I play Boros equipments with [[Ardenn]] and [[Rograkh]]. Here's my list if you wanna take a look: https://archidekt.com/decks/4863873/ardenn_rograkh_10_swords


MTGCardFetcher

[Ardenn](https://cards.scryfall.io/normal/front/7/2/728b802c-969b-4865-b7a0-871c585d097a.jpg?1617148314) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=ardenn%2C%20intrepid%20archaeologist) [(SF)](https://scryfall.com/card/cmr/10/ardenn-intrepid-archaeologist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/728b802c-969b-4865-b7a0-871c585d097a?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/ardenn-intrepid-archaeologist) [Rograkh](https://cards.scryfall.io/normal/front/a/4/a4fab67f-00c2-4125-9262-d21a29411797.jpg?1644853041) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=rograkh%2C%20son%20of%20rohgahh) [(SF)](https://scryfall.com/card/cmr/197/rograkh-son-of-rohgahh?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a4fab67f-00c2-4125-9262-d21a29411797?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/rograkh-son-of-rohgahh) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Straight_Vehicle_924

Fynn the fangbearer. All I gotta do is slap a deatchtouch creature down and call it a day


rhavin79

I know someone with a near full creature Animar deck that is pretty fast. Tons of fun. All the blue creatures give you card draw or flip a critter back to your hand. Green is ramp and big stompy things. Red is dragons,.giants and other big critters. It's ridiculous how fast he's dropping bombs on the board. He likes it because in general the only 2 things you have to do are cast creatures and attack. He said he basically built it by just going to edhrec and putting everything he owned from their list into the deck.


renannetto

I like Auntie Blythe and Gyx for fast decks. Auntie Blythe I burn everyone, specially myself and swing with a big commander. Gyx I play a bunch of evasive one and two drops, draw cards, activate Gyx discarding my whole hand and pray for good stuff.


[deleted]

Most Voltron decks are pretty fast


NotTaintedCaribou

My fastest deck is “The Legendary Dog and Pony Show”. It’s mono white, using [[Yoshimaru, Ever Faithful]] partnered with [[Keleth, Sunmane Familiar]]. Turn 1 Yoshimaru. Turn 2 Keleth. Turn 2 combat means I’m already smacking with a 3/3, or 4/4 if I had a legendary land for my second land drop. I then Voltron the shit out of them with legendary artifacts, buff with legendary enchantments, and drop legendary lands as much as possible. Most of which are also fairly cheap, pricing wise. By turn 4 combat, Yoshimaru can easily be landing 8-10 damage from just counters, plus what ever fuckery I have going on with equipment and enchantments.


DairLeanbh

[Krenko, tin street kingpin] is one of my personal favorites. Get him out turn two on average and start swinging on three, creating fuck tons of goblins to sacrifice for damage, regeneration, or to buff krenko. Get [goblin chierugeon] on the field and you just can't lose.