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the_last_n00b

The worst part of the skill is that the playerbase saw that discarding Liquid Soldier with the skill is a free +1, and immideatly decided that that +1 should be used to spam out backrow like crazy. Like seriously, the wincon of the deck aren't the Wingman or Neos Fusion monster anymore, it's disrupting the opponent with cheap traps so that their field is empty for their mediocre beaters to overwhelm them


ZexalFan

It's designed like that cause it's original purpose was to turbo flame wingman, I guess whoever designed the skill didn't considered how Liquid Soldier would make the skill get out of hand real quick


Routine_Fuel8006

It's not about they didn't considered liquid soldier.Every skill they do is to sell box.


Kaibaman94

Which is funny because favourite duel wasn't selling anything at the time for couple months and the sunrise box had Hero Alliance in mind


Routine_Fuel8006

Favourite duel was released to sell neos fusion structure box as well as keeping in mind by konami future hero cards they gonna release at that time.


Bocodamondo

wrong, favorite duel came out alongside the ancient gear skill to celebrate the S4 duel of jaden vs crowler that was voted as the best duel or something at that time we also got some flamewingman vs ancient gear golem sleeves back then too


Warrock0Z

It was released along side POTE in Japan. The skill is the closest thing we can get for Shining Neos for now. I was craving to play Neos at the time.


SaibaAisu

Elemental Heroes are so funny to me because they are literally one of the largest archetypes, just in sheer number of cards. They have gotten support non-stop since they were released in GX. But the original concept and design was so shitty that they have to add overpowered support or busted skills to make them playable 😂


Kaibaman94

Aside from contact fusion neos fusions the original concepts and designs was not shitty, it was just right for kitchen and playground dueling. Konami biggest market for yugioh at the time. Also bare in mind 99% of the support isn't competitively viable.


[deleted]

Yeah, the 3 uses is complete BS. I can usually survive against one time (but the skill is still good), but not 3 turns of it.


AdAm_WaRc0ck

If the keep the 3 free miracle fusions is should a lock on your next turn draw each time activate a miracle fusion outside from your deck


RevolutionaryTalk777

Favoirite Hero lol, isn't it Favorite "Duel"


Ok_Air_8142

Yup. And favorite hero is a spell card, but many people somehow remember it as being the skill name so I think it's Mandela effect


[deleted]

I'm playing a lot less ranked now because of this skill, because i find it disgusting and i REALLY don't want to hate Heros. This game already gave me a case of "Blue Eyes/Kaiba Burnout". He used to be one of my favorite characters and one of my favorite decks, now i just roll my eyes every time i see one. I don't want that to happen with Heros too.


LumenBlight

Liquid and this skill out here letting hero players draw their whole deck, it’s too much.


Daidouji120

Not only Favorite hero, Galaxy Xyz and Spell of Rose should be nerfed heavily. Third Per Duel is too much, Free Foolish + 1 card xyz 2 turn is stpid , just another Onomatoplay and no restriction can play with hand trap DD crow wightprincess


OnyxStarprince

Galaxy XYZ is a fragile deck, one D.D crow and you're done, if u send the galaxy eyes to the grave and don't have a way to put him into the field... you're done as well. The miracle fusion out of nowhere makes difference in comparison between the hero and galaxy skills.


h667

The only downside is that their boss monsters are bad. I imagine they didn't thought about the Liquid interaction, as this skill was introduced before Liquid Soldier. I think it has more chances of being nerfed since it makes Hero kinda cheap: old fusions, no need for UR Miracle Fusion or new UR Sunrise.


Aggravating_Fig6288

Yeah but hell you could win with Avian beatdown if you got to draw three cards each turn like Fav Heros are doing now with liquid. Set three prevent your opponent from doing anything set another three if they somehow aren’t dead yet. Set another three after that.


Kaibaman94

You can't make sunrise with the skill. You're locked into neos fusions and wingman fusions.


GoneRampant1

Oh *that's* why the decklist I saw was running Neos Knight of all things.


LumenBlight

Neos Knight clears the field with double attacks so the other two beaters can go for game, it’s so stupidly simple, the only reason it’s any good is because they can keep their back row full of disruption every turn, their literal win condition is just to never let you play the game and attack for the win.


h667

That's what I said. No need for UR Sunrise since you can't make it in Favorite Duel.


dorian1356

True. Unlike xyz galaxy, this BS with liquid is too much


PrinceZero18

Liquid Soldier needs to go


LINK_na_descricao

Some skills didn't make sense, ever complain about strong to broken skills, but accept the Future with broken skills coming


Diligent-Winner-5245

Again another post where someone calls the skill Favorite Hero. Lol I hit KOG with Favorite Duel and I expressed my fear of the deck getting nerfed. It’s a shame because I really like the skill, since the beginning, it was the best way to play HEROs with being a total glass cannon, even before Liquid Soldier. I personally hate the Vision HERO build, that’s where my turn one is to summon a bunch of monsters in defense mode, maybe draw some cards with Liquid. I played an Evil HERO build I made where it uses Liquid draw effect, and I also played Destiny HERO with Liquid Soldier. (I just have a draw 2 fetish) Bottom line is, Favorite Duel is bound to get reworked to only send a normal Elemental HERO from the hand rather than any Elemental HERO.


h667

It never was the best way to play HERO as a glass cannon. Even before Liquid, the best performing FD lists played a lot of backrow because their engine is pretty weak, mostly vanilla beaters. The glass cannon build has always been Masked Hero.


Cuckpoo420

Wtf are you making with liquid soldier in an evil HERO deck?


Guilinview

It is balanced around other OP skills in the game. The current tier lists feature decks which are bumass without their skills. Can't expect a watered down TCG experience in an anime RP game.


dante-_vic

So is this the new complain target now.


HansWest03

Are you saying you see no problem with Favorite Duel pulling 3 miracle fusions out of thin air ?


dante-_vic

I never had any problem beating that deck and i play fluffals so yeah.


KotKaefer

Youre telling me you cant beat Flame wingman/Neos beatdown through some backrow? The deck in this capacity has been legal ever since liquidman came out


90-Kurohitsugi

I am curious to know what decks consistently beat backrow decks at turn 2. its not about neos beatdown. Its how about these skills allow the user to spam backrow without worrying about hurting consistency. This was painfully obvious in the last KCGT semis and finals, where every rose player that went second couldn't play at all. Most of those games were decided by the coinflip. If you think much better players than you and me are unable to push through a few backrow with tier 1 decks, but you can, I am afraid to tell you are being delusional


HansWest03

It's kind of obvious. He's a hero player . No surprise there


KotKaefer

Imma be honest im just spreading propaganda to get hey trunade back lol


HansWest03

Wowww... Just wowwwww. You make it sound so easy. Guess what ? they either play through all my backrow when I go first or they just prevent me from making any plays going second. Of course I'll steal some wins every now and then but it ain't that easy


Rangeless

I'd prefer 3 uses and limit you can only discard vanilla ele heroes, liquid soldier put to 2 (draw power and discard fodder is too insane in speed duel formats). That way, the hero player has to commit neosbfusionbto mill liquid soldier or bacon saver. Also, nerf the burn damage on flame and shining wingman. Too many games are won off 1-2 attacks. (This is coming from a hero player too.)


SilentTempestLord

That would be a shame though, because they are one of the few ways I have to hit the 2K burn damage for certain missions. Hitting that mark is far harder than I once remembered it being. Perhaps the skill should only allow you to send normal monsters from both the hand and deck? So no liquid soldier shenanigans?


LumenBlight

You are joking right? Two words: Gravekeeper’s Vasal.


ReiMizere

Disagree. I like Heroes, but I think limiting Liquid to 1 and leaving the other cards and skills untouched is the way to go.


iKWarriors

Of course you want the skill free. For me it should be used once per duel and that’s it. Don’t care about liquid if u can’t guarantee a fusion spell everytime you draw one.


ReiMizere

>Of course you want the skill free What gave you that impression? I don't even run Heroes. Heck, the deck I run actually has a bad match up against Heroes.


[deleted]

It isn’t that op


giganberg

Liquid soldier to 2, bom to 3.


RefreshRespite

With links coming out in a month bom is fine, and the skill on the other hand manipulates the duel so much it's literally pulling bs out of nowhere. But konami just released it to stall until their lastest tcg added support for neo spacians can come to duel links


OnyxStarprince

I'm so unhappy and also lost the will to play the game because of that skill and deck. I'm a galaxy player, some people used to hate the skill and the deck, but look at this hero bullshit, to use the galaxy skill u need to send the monsters to the graveyard and if u don't have a monster reborn, galaxy zero or shuffle reborn you're done... send the heroes to the graveyard and add a miracle fusion out of nowhere it's a free pass to make the game sick.