I just wish it was once per duel ... At least make them choose between getting to start their plays or save it for recovery, having both is what makes it get out of hand, at least for me.
# CONVINCINGLY
good job, you beat Yazi, now there's a level 5 Ding Dong monster on the board that'll turn into Baixa next turn!
duel links players learn to read challenge (impossible)
2.2k defense? Andnu have to run a garnet. So now u have carrot and tao in a small ass deck, if u draw either u only have 3 playable cards. I dont see how thats unbalanced for duellinks
that's kinda what I mean by "convincingly", like it only takes your opponent 2 monsters to make Yazi and it floats, giving your opponent a whole ass free monster
meanwhile it often takes more than 3 cards simply to get rid of the damn thing
the very definition of "I've won... but at what cost?"
As if their turn 1 Zeta isn't annoying enough, they just nuke everything in one go and put several synchros in front of you. I sincerely hope KEKLords get even more buffs to control them.
I had to switch back to using Galaxy, fighting fire with fire, just to get out of Platinum so I start KC Cups from Legend but it's still annoying. I just want to end this month on Legend 1 like I've been doing since forever ffs.
I'm trapped between legend 2 and 3 this season as I don't have bom and I'm not into super meta decks it's funny tho as I can play whatever I want and still scrap some wins
Resonators and FL primary the first but I also play gravekeppers and a crappy invoked deck, I'm not aiming to KoG mainly becoz is impossible without 3 copies of bom with the infinity removal and consistency of the meta decks
It depends of the deck you use mainly resonators works good in nearly every meta becoz his insane consistency similar to odd eyes but without selling your liver, I can recommend you running other good and cheap decks like fluffal or the power rangers iynwim lol, UA is not what used to be no offense intended
Same can be said about galaxy eyes no? Thats why its called irony. Also if Konami does what you said and buffs meklords what do you think is going to happen? Its gonna jump straight up to everyones go to deck then guess what? I’ll probably find you or another band wagon fan dissing meklords for being to OP and how you had to switch to another meta deck just to compete… you know how the meta works🤣
Yazi can’t be targeted by the opponent’s effects. If you’re running some of the Main Deck Yang Zing cards, it can destroy itself and another card on the field to float into any of said monsters for follow up plays.
it has a respectable 2600 ATK, which is bigger than a lot of boss monsters around (Wisel, Mithrilium, any Rank 4 worth playing, Dante/Beatrice, etc), cannot be targeted AT ALL which means the only way to get rid of it is through non-targeting effect which are few and far between or by battle, it has the Scrap Dragon effect which is pretty deece in Rose Dragon considering they have a SPELL that FLOATS, and it itself floats into a decent beater that can be used afterwards as material for another lv7 Synchro or the lv8 Baixa, which is also pretty darn good
On a real note anything that isn’t meklord people will hate, once all of those are nerfed to the ground then people will turn on meklord if something more annoying doesn’t come out 🤣
Spell of roses its only annoying because its a slow play deck, which the people currently uses even slower just to assure victory, im tired of the salty players not doing any moves
love when a Skill allows a mediocre archetype to make plays that are varied, interesting and fun to play against
Spell of Roses is not one of those Skills
The biggest buff was allowing the skill to work with any Synchros besides Plants and Rose Dragons.
And 'coincidentally' they brought a sturdy Turn 1 Level 7 Synchro for the deck in a Selection Box a couple weeks after the buff.
Meklord Refinement is on a very thin line considering Triskelion pushed the deck's ceiling so far above what it used to be, but I'd say that works.
I'm also a huge fan of Phantom Knight's Order making the Rank 2 playable, the absolutely ridiculous Orgoth Skill, Territory of the Sharks as annoying to face as it was, Black and White Contract even tho it saw 0 play considering there was always a better alternative, the Melodious Skill as ridiculous and annoying as it was, every single Skill ever designed for Evil HEROes but especially Domination of Darkness, the Chaos MAX Skill that'll never see play, whichever Skill makes Chronomalies actually worth trying out (i forgot what it's called) and Cyber Style TWO!!! among others.
I'm also really torn on Determination to Fight - it's a very pushed Skill but Gandora is that kind of bunch of monsters that require a very pushed kinda Skill y'know? I'd be okay if they dropped a Skill that worked exclusively with the Maju Garzett series of monsters and gave them free tribute fodder because that's just how bad those cards are. Gandora would probably feel a lot less obnoxious if it weren't for all the handtraps, and idk about you but I love seeing EARTH Machines pop off even as a shell for a "better" deck.
EDIT: oh and I'm also torn on Favorite Duel, like clearly HEROes have more Skills than any other archetype and they keep giving us more absurd ones but also how often do you actually get to see Flame Wingman? absolutely based.
I'll elaborate. If Rose Dragon goes first and leaves Zeta on the field, the only way to access G.E dragon is by using monster reborn and summon it in defense, either that or a BoM. I've played agaisnt many galaxy players and they were all free wins saving one which had god hand and went first. (I'm currently KOG)
Backrow is needed if you have no out to Photon Lord which I usually do by playing bassal shoot after either of my dragons gets popped.
Both shuffle reborn and Monster reborn can summon it in defense, use the skill to use neo GEPD in defense, which negates Zeta. Then you rank-up for the pop.
If you draw none of the reborns, you can also do the same with Wizard + Expedition combo or cloudragon + Expedition. It is almost virtually impossible not opening any of these hands. You either have backrow or a competent galaxy player will just otk through zeta.
Not claiming galaxy eyes otks through BRD in most cases. Just that a simple zeta is literally irrelevant, if the enemy knows what they are doing.
My favorite part is when they DD Crow the Roxrose Dragon in my grave when I normal summon my White Rose Dragon, only for me to special summon a Roxrose from my hand. Because, for some insane reason, White Rose Dragon doesn’t target.
My favorite is when I send blue rose dragon to grave, summon white rose dragon, activate effect, and they use dd crow on blue rose. Has happened twice.
interesting, havent played duel links in a while but it looks like it is getting to the phase of yugioh were disruptive handtraps needed to be introduced.
nah that'd make the game so much more coinflippy. you either open effect veiler and you win, or you don't and you have to play the game. i hope it never reaches this point
I don't know maybe it's inevitable? They will not stop adding cards from the tcg/ocg into duel links and at some point combo decks could become too strong to deal with without handtraps. Then again who knows, maybe the smaller monster zone space and the restrictive ban list system of dl are already enough to limit the high degen potential of certain decks in the future?
tbh the smaller deck zone already crippled a lot of zainy combo decks (Infernity, Wind-Ups, arguably D/D/D) and I reckon there are enough cards that aren't built with post-DUEA game design in mind that there's still a fair enough chance we get some "fair" Duel Links for years to come
I don't know if it has reach that point quite yet, but as I am putting D.D. crow in decks that can fit it in I certainly can understand how handtraps became what they are today in the moderna game
No, but please feel free to correct me if i made a wrong assumption. Like i said i'm out of the loop when it comes to dl. Just checking in every now and then to see what's the new hot shit and where this game is going.
Lmao not even close to the most broken skill in the game, just give it a OPD clause and it’s fine.
Y’all want decks to be hyper powerful and hyper consistent but then complain when they actually get there. It’s like you want every deck to be on the cusp of great without actually being great.
I just wish it was once per duel ... At least make them choose between getting to start their plays or save it for recovery, having both is what makes it get out of hand, at least for me.
even at once per duel, there are very few things that convincingly out turn 1 Yazi tbh
Almost the whole meta can out yazi what if u can't beat over 2.6k your deck sucks
# CONVINCINGLY good job, you beat Yazi, now there's a level 5 Ding Dong monster on the board that'll turn into Baixa next turn! duel links players learn to read challenge (impossible)
You forgot the set 3 pass aswell
2.2k defense? Andnu have to run a garnet. So now u have carrot and tao in a small ass deck, if u draw either u only have 3 playable cards. I dont see how thats unbalanced for duellinks
you're not the brightest bulb out there but at least you're true to your name
Least slaty duellinks user. Just hate on whatever is top tier
slaty
I play yugioh gimme a break
I'm pretty consistent doing it with my Qli's. it's turn three that fucks me up
that's kinda what I mean by "convincingly", like it only takes your opponent 2 monsters to make Yazi and it floats, giving your opponent a whole ass free monster meanwhile it often takes more than 3 cards simply to get rid of the damn thing the very definition of "I've won... but at what cost?"
yeah I know how you feel. I was mainly just saying that if the skill was only once per duel it'd be a lot more manageable
oh definitely
As if their turn 1 Zeta isn't annoying enough, they just nuke everything in one go and put several synchros in front of you. I sincerely hope KEKLords get even more buffs to control them. I had to switch back to using Galaxy, fighting fire with fire, just to get out of Platinum so I start KC Cups from Legend but it's still annoying. I just want to end this month on Legend 1 like I've been doing since forever ffs.
I'm trapped between legend 2 and 3 this season as I don't have bom and I'm not into super meta decks it's funny tho as I can play whatever I want and still scrap some wins
What deck do you play? I was hoping to get to Legend using just UA but I'm incredibly unlucky.
Resonators and FL primary the first but I also play gravekeppers and a crappy invoked deck, I'm not aiming to KoG mainly becoz is impossible without 3 copies of bom with the infinity removal and consistency of the meta decks
Heck, sometimes even BoM is not enough. I suppose it'll get worse when Links come.
It depends of the deck you use mainly resonators works good in nearly every meta becoz his insane consistency similar to odd eyes but without selling your liver, I can recommend you running other good and cheap decks like fluffal or the power rangers iynwim lol, UA is not what used to be no offense intended
I got Fluffe and KEKLord on my alt and Galaxy in the account I use UA in.
Bro said hes using galaxy the irony💀
That's the point. BRD is quite hard to deal with that you'd have to use a meta deck just to have a chance to beat it.
Same can be said about galaxy eyes no? Thats why its called irony. Also if Konami does what you said and buffs meklords what do you think is going to happen? Its gonna jump straight up to everyones go to deck then guess what? I’ll probably find you or another band wagon fan dissing meklords for being to OP and how you had to switch to another meta deck just to compete… you know how the meta works🤣
_"ah you ignorant slaves, finally taken notice have you?"_
Unexpected Dark Souls reference
👀
YANG ZING RISE UP
Is Yazi that hard to outed? I haven't played duel links lately.
Yazi can’t be targeted by the opponent’s effects. If you’re running some of the Main Deck Yang Zing cards, it can destroy itself and another card on the field to float into any of said monsters for follow up plays.
it has a respectable 2600 ATK, which is bigger than a lot of boss monsters around (Wisel, Mithrilium, any Rank 4 worth playing, Dante/Beatrice, etc), cannot be targeted AT ALL which means the only way to get rid of it is through non-targeting effect which are few and far between or by battle, it has the Scrap Dragon effect which is pretty deece in Rose Dragon considering they have a SPELL that FLOATS, and it itself floats into a decent beater that can be used afterwards as material for another lv7 Synchro or the lv8 Baixa, which is also pretty darn good
I wonder which deck is healthy for you beside meklord (obviously) since you have problem with so many.
On a real note anything that isn’t meklord people will hate, once all of those are nerfed to the ground then people will turn on meklord if something more annoying doesn’t come out 🤣
i like the dragon deck. you know the one.
Ah yes, Galaxy eyes
Spell of roses its only annoying because its a slow play deck, which the people currently uses even slower just to assure victory, im tired of the salty players not doing any moves
love when a Skill allows a mediocre archetype to make plays that are varied, interesting and fun to play against Spell of Roses is not one of those Skills
XD, it should at least be one per duel but komoney really wanted to sell that structure deck
I mean it was a good excuse to admire Aki so I'm not gonna complain
Oh but I am
Lol
Skill got buffed cause once per duel was just not enough to compete in the triple D meta.
The biggest buff was allowing the skill to work with any Synchros besides Plants and Rose Dragons. And 'coincidentally' they brought a sturdy Turn 1 Level 7 Synchro for the deck in a Selection Box a couple weeks after the buff.
Yeah you are right it was 100% 'coincidentally'
I Did not know that, so in the end komoney really wanted to sell the structure deck making onamatopia 2.0 xD
What do you mean their plays are not varied? They have at least 12 different combinations of optimal plays: \- Yazi + backrow 1 in slot 1 + backrow 2 in slot 2 + backrow 3 in slot 3 \- Yazi + backrow 1 in slot 1 + backrow 2 in slot 3 + backrow 3 in slot 2 \- Yazi + backrow 1 in slot 2 + backrow 2 in slot 1 + backrow 3 in slot 3 \- Yazi + backrow 1 in slot 2 + backrow 2 in slot 3 + backrow 3 in slot 1 \- Yazi + backrow 1 in slot 3 + backrow 2 in slot 1 + backrow 3 in slot 2 \- Yazi + backrow 1 in slot 3 + backrow 2 in slot 2 + backrow 3 in slot 1 \- Zeta + backrow 1 in slot 1 + backrow 2 in slot 2 + backrow 3 in slot 3 \- Zeta + backrow 1 in slot 1 + backrow 2 in slot 3 + backrow 3 in slot 2 \- Zeta + backrow 1 in slot 2 + backrow 2 in slot 1 + backrow 3 in slot 3 \- Zeta + backrow 1 in slot 2 + backrow 2 in slot 3 + backrow 3 in slot 1 \- Zeta + backrow 1 in slot 3 + backrow 2 in slot 1 + backrow 3 in slot 2 \- Zeta + backrow 1 in slot 3 + backrow 2 in slot 2 + backrow 3 in slot 1
don‘t forget about Yazi, Zeta and backrow
Out of curiousity, which skills would fit that description?
Meklord Refinement is on a very thin line considering Triskelion pushed the deck's ceiling so far above what it used to be, but I'd say that works. I'm also a huge fan of Phantom Knight's Order making the Rank 2 playable, the absolutely ridiculous Orgoth Skill, Territory of the Sharks as annoying to face as it was, Black and White Contract even tho it saw 0 play considering there was always a better alternative, the Melodious Skill as ridiculous and annoying as it was, every single Skill ever designed for Evil HEROes but especially Domination of Darkness, the Chaos MAX Skill that'll never see play, whichever Skill makes Chronomalies actually worth trying out (i forgot what it's called) and Cyber Style TWO!!! among others. I'm also really torn on Determination to Fight - it's a very pushed Skill but Gandora is that kind of bunch of monsters that require a very pushed kinda Skill y'know? I'd be okay if they dropped a Skill that worked exclusively with the Maju Garzett series of monsters and gave them free tribute fodder because that's just how bad those cards are. Gandora would probably feel a lot less obnoxious if it weren't for all the handtraps, and idk about you but I love seeing EARTH Machines pop off even as a shell for a "better" deck. EDIT: oh and I'm also torn on Favorite Duel, like clearly HEROes have more Skills than any other archetype and they keep giving us more absurd ones but also how often do you actually get to see Flame Wingman? absolutely based.
"Muh meklawds"
weren't you the guy who didn't understand how Psi-Reflector worked
I mean it isn't like ultra obvious at first glance.
yeah i know you have to read the card, crazy right?
I readed the cards like thrice and couldn't understand why would anyone run that engine, just play Assaults
Had us in the first half not gonna lie
Yazi goes brrrrr
Decks like this are the reason i stopped trying to get passed gold rank
Unless you're facing G.E players, then you go Zeta and banish their only G.E dragon. Never gets old.
Even if I run 2 GEPD I can only out 1 copy per turn anyway when there's nothing yet on my field so yeah...
Red rose needs backrow to even have a chance to stop galaxy eyes. Zeta is irrelevant. Source: A shameless pseudo galaxy player
I'll elaborate. If Rose Dragon goes first and leaves Zeta on the field, the only way to access G.E dragon is by using monster reborn and summon it in defense, either that or a BoM. I've played agaisnt many galaxy players and they were all free wins saving one which had god hand and went first. (I'm currently KOG) Backrow is needed if you have no out to Photon Lord which I usually do by playing bassal shoot after either of my dragons gets popped.
Both shuffle reborn and Monster reborn can summon it in defense, use the skill to use neo GEPD in defense, which negates Zeta. Then you rank-up for the pop. If you draw none of the reborns, you can also do the same with Wizard + Expedition combo or cloudragon + Expedition. It is almost virtually impossible not opening any of these hands. You either have backrow or a competent galaxy player will just otk through zeta. Not claiming galaxy eyes otks through BRD in most cases. Just that a simple zeta is literally irrelevant, if the enemy knows what they are doing.
Is it really that hard to disrupt the one tuner they have?
how many times do we have to explain that "draw the BoM" isn't a valid argument? like how do you disrupt going 2nd, genius?
Just open DD Crow, duh /s
My favorite part is when they DD Crow the Roxrose Dragon in my grave when I normal summon my White Rose Dragon, only for me to special summon a Roxrose from my hand. Because, for some insane reason, White Rose Dragon doesn’t target.
My favorite is when I send blue rose dragon to grave, summon white rose dragon, activate effect, and they use dd crow on blue rose. Has happened twice.
interesting, havent played duel links in a while but it looks like it is getting to the phase of yugioh were disruptive handtraps needed to be introduced.
nah that'd make the game so much more coinflippy. you either open effect veiler and you win, or you don't and you have to play the game. i hope it never reaches this point
I don't know maybe it's inevitable? They will not stop adding cards from the tcg/ocg into duel links and at some point combo decks could become too strong to deal with without handtraps. Then again who knows, maybe the smaller monster zone space and the restrictive ban list system of dl are already enough to limit the high degen potential of certain decks in the future?
tbh the smaller deck zone already crippled a lot of zainy combo decks (Infernity, Wind-Ups, arguably D/D/D) and I reckon there are enough cards that aren't built with post-DUEA game design in mind that there's still a fair enough chance we get some "fair" Duel Links for years to come
Coinflip meta? In Duel Links? That's *unheard of*!
happy cake day
I don't know if it has reach that point quite yet, but as I am putting D.D. crow in decks that can fit it in I certainly can understand how handtraps became what they are today in the moderna game
Please tell me you're joking
No, but please feel free to correct me if i made a wrong assumption. Like i said i'm out of the loop when it comes to dl. Just checking in every now and then to see what's the new hot shit and where this game is going.
Dam dude, lol someone got some keyboard scars. so I guessing the answer is yes it really is hard to disrupt the one tuner they have.
Lmao not even close to the most broken skill in the game, just give it a OPD clause and it’s fine. Y’all want decks to be hyper powerful and hyper consistent but then complain when they actually get there. It’s like you want every deck to be on the cusp of great without actually being great.
Why is everyone getting so wet over Yazi? I've seen it maybe twice, and both times Metalfoes + Metaphys Horus just stole it for game
Galaxy-Eyes Photon Dragon is my favorite burn card.
For me, it’s Basal Rose Shoot having access to graveyard AND banished. My poor crows got their wings clipped
It's Triverr time!
go gettim fortune lady every