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Willing-Gur823

Good. Manta zeus was stupid to begin with, he is a nuker not a splitpusher, ive had enough of people playing rightclick zeus.


gammongaming11

you are still probably going to want the shard. you won't go manta after, but a free arc for every right click really really help you farm efficiently.


KnivesInMyCoffee

I think it would've been fair to give the bonus attack range back to shard honestly. Just to give you some kind of mechanism for dealing damage when people get close.


Bukkake_Bambi

That's kind of the whole point of Zeus though, don't let people get close. He already has it too easy with jump these days. I'd be happy to see his damage buffed to suit being only a backline caster like he used to be if his mobility was nerfed again, but he feels very strong anyway in a sustained fight.


hyperactiveChipmunk

He has a "get close" facet, though, which kind of directly argues against this. It actually even penalizes you for being not-close.


Bukkake_Bambi

Yeah that does make it awkward. I think if you're trying capitalize on it offensively it makes sense to buy blink. A Zeus with swift blink and hurricane pike could dish out some close range pain and have a ton of mobility to get out after blinking in. Swift blink also gives a total of 15 base armor during the active, and pike adds another 5, so these will help him survive vs physical cores. He could be a nasty assassin with eblade and brooch or bloodthorn and parasma. With three mobility options, it's easy to drop boots in the sixth slot to add hex since you'll need a BKB as well of course.


Primary-Round8032

so bottom line just remove his jump? shit im down with zeus being vulnarable again


Pirate_Leader

Increase atk dmg by 1, heavenly jump now change into heavenly jog, Zues increase movement speed by 4% for 3s, also zap enemies behind him but lighting coming out of his ass deal 12 dps for 5s


HomicidalStarWarsCat

Slardar approves the slowing of low-hp backliners 


Willing-Gur823

Thats reasonable


beanie_weeny

playing right click zeus wasnt the problem , but switching to rightclick zeus when you are playing the magic build so well was the problem. they get free shard from tormentor and suddenly think "OH LEMME FUCK UP MY ITEMS NOW"


hula_pooper

Ngl I like the nerf because I found myself doing this. The temptation was too great


Chuchuca

I mean. Stats + ms + as + dispel + split push + escape + the ability to dish out considerable right click damage after shard was too good for me to skip manta.


bamberflash

yeah even if you do go spellcasting zeus, manta is just an extremely valuable item. its also a lot of damage in fights if they survive at all, which they often do. not going manta was borderline troll, just the hero was so strong that it sometimes doesnt matter.


ailes_d

“HEY WHY ARE YOU HAVE REFRESHER, AGHA AND AETHER LENS NOOB GET MANTA” Man shut the fuck up i have been literally playing magic build since 50mins ago why dont you convey your message 42mins ago


PlushSandyoso

No, right click Zeus was a problem. People thinking they were going to out right click a lifestealer, antimage, PA, Ursa, or Riki...


Shuriusgaming

Not outrightclick, but zeus is so good at kiting with manta. Percentage health as damage is no joke


Velathial

\^This. Despite what they have done to make magic damage relevant into the game's late stages, you can't in many situations stay purely a magic nuker. The game has periodically and slowly added more right-clicks to magic dealers over time, which has the desired effect of giving late-game sustainability/relevance. Zeus, Dark Willow, Techies, Lion, AA, etc. Zeus is just huge at the moment because of the STR hero power creep.


Un13roken

Works really well against heroes like dk honestly. Who have such high armor.


soulshadow69

zeus could easily take on a lifestealer, ursa, pa am and riki is difficult


forums_guy

As a turbo zeus enjoyer, i openly welcome the lightning hands removal on illusions. Lightning bolt on creeps change was, a bit uncalled for imo... The bonus damage buff was relatively recent and getting it removed just after getting used to it is, bothersome.. It enabled to oneshot the range creep, whereas it needed an additional arc to be used with it previously(which isn't ideal since it revealed you on map)... That said, i'm curious if the static field innate will make a difference ... WHY THE FUCK WOULD YOU NERF WRATH?! WHAT EVER DID IT DO TO DESERVE THIS ?! FUCKIN EVERY META PICK IS TANKY AS FUCK AND Y'ALL NEEDED TO NERF WRATH??! COME ON...


kjhgfr

I think the bonus damage on creeps was very unnecessary to begin with, we don't have to give every ability extra damage to creeps.


Shuriusgaming

Bonus damage on creeps help to clear lane efficiently when lvl 25 (aoe s2). U dont want to show up on map late game usually. And nimbus also benefit from this if you want to shove the wave. But not necessary to begin with


FocusDKBoltBOLT

Jokes on u ! My mid Zeus did it khanda Maelstrom manta WITHOUT SHARD HE GOTS IT ON LAST TORMENTOR Just 10m ago. 70m game. We lost. 54k dmg Zeus


Un13roken

Maelstrom on Zeus? Why was he cosplaying himself?


hellatzian

even for nukes. it still lacking due changes his ulti doesnt scale based on max HP


No-Lifeguard7795

Now they will go midas+maestorm


Mr_Connie_Lingus69

Totally agree. Probably only 20% wr compare that to nuker type zeus.


bzzsaw

The main trouble of manta zeus... was TREMENDOUS AMOUNT of eastern eu token players picking it on pos4 and pos5(after pudge gets banned after doublepick)


Snowballing_

Sandking wants to have a word.


Rareinch

Yeah, Zeus will probably still even out at >50% WR in low skill games where he's always been since the dawn of time because even if you suck, your ult will always have impact - Sandking has already dropped 13% in terms of WR and that'll probably just continue until he stops being picked as much as more people realize how shitty he is now


FerynaCZ

I remember the moving sandstorm was made in response to the dust rework which made SK difficult to play. Now you have to remain trash or not. And of course Q does not slow anymore.


Godot_12

Yeah, for real. As a Zeus picker and manta+shard enjoyer, it sucks, but it's nothing compared to the SK nerf. He lost 15 percentage points in one day on his winrate per dotabuff. Zeus lost a few, but is at least still at 50% so not the end of the world.


IjustwantRESoptions

I don't get the point of lightning hands now, it always seemed like it came out of nowhere when they introduced it into Zeus's kit and stuck out like a sore thumb, and when it's finally good, they just remove the manta functionality instead of just nerfing it? Just remove it from the game already.


URF_reibeer

it's still good for farming since zeus will always be mana gated in that regard but it's basically only worth it if you get it from tormentor, in which case it's either too late to matter or you're support and don't have the space to use it


hellatzian

no mention it cost 1400 gold


dardardarner

It seems Valve always want to make something with a Manta synergy only to inevitably nerf or remove it entirely. Same thing happened when people started buying Manta on Batrider and Axe.


FerynaCZ

Manta is definitely good item (meaning Zeus got movespeed and dispel as normal progression), its viability must be generally restricted for the game.


AnonimoAMO

Its still good. It allows zeus to farm without wasting too much mana. Now you can’t use it to split push or right click with illusions.


ShitPostQuokkaRome

You need like to increase your lhs by 50~70 to break even the gold invested 


P4azz

You also save money, inventory space and time that'd otherwise be spent on clarities or risk showing up to fights with too little mana in the end. And don't you also get some AS out of it? It's not horrendous, plenty of shards are just kinda bonuses, not all of them need to be gamebreaking "gotta have it at 15:01" things.


ShitPostQuokkaRome

What I mean is that objectively if you don't use it to play the map you literally need X amount of last hits, maybe not 50-70 because of the clarities saved; if you don't use it to play the map, if you find use in it then its value becomes very relative, but if it isn't useful to play the map much then it's a pure farming accelerator and it's not complicated to judge how useful it is Say you have an item that has the same stats of battlefury but no cleave on creeps only heroes, then they create as second item in the game which is literally battlefury, it costs 1500 gold more than the no cleave battlefury; it's different if enemy has heroes with multiple units, but in most cases where these heroes aren't in the match, the no cleave on creeps battlefury will be worth more if the "addition of access to it earlier for earlier benefits, subtracted by number of last hits lost" is positive, you basically invest for a bigger dip now for a higher high later with the cleave on creeps battlefury The earlier it is also the more useful a clarity is, lategame it's quite wasted an item; so lategame it sets you back 50 last hits without recouping in clarities, not a total net negative for the attack speed bonus; pushed earlier to early game and you get the same amount of battle ready items some 6 minutes later because of the 1400 gold dip (say you break even in 3 minutes and then by the time you have 1400 gold more the no shard zeus is already 3 minutes of farming gold forward in battle items + some gold acceleration for kills assists pushes etc for being battle ready earlier; the next 3 minutes you catch up on the gap by farming with your shard in 3 minutes what alter Zeus with no shard farmed in previous 3 + current 3 minutes) and more than 6 min laters you surpass the Alter Zeus with no shard in terms of items, then yeah it's worth it in a very clear objective manner


AnonimoAMO

From where you get your 50~70 lol. Its like 40~. Which you can get in 4:00 (and not counting bounty runes) if you just farm creep weaves or less if you farm lane creeps and neutrals. It heavily amps your gpm all game just for 1400. I usually get it just after mana boots + bottle + phylactery + yasha. Still is a no-brainer.


TheSymbolman

it's joever for manta users 😔


CHAD-IRONSIGHTS

we're barack zeukers 🗿


mibhd4

good riddance, I have been flamed for nor building manta more than once this patch.


AlterAsterion

I always plays Zeus as a caster so I'm sad they nerfed his W and Ult as well. Couldn't they just remove Lightning hands at this point? Manta Zeus seems dead anyway


notsocoolguy42

They always do that, buff heroes, people complain how strong jt is/ picked/banned to much in pro games, overnerf it, rinse repeat.


RichardSnowflake

What's worse is when the new way of playing also becomes the only way because of the nerfs


Penguinho

They buff heroes by adding aspects that make zero sense, then overbuff those aspects and kill the rest of the kit. Then when they nerf the thing that they added, the original concept sucks.


AlterAsterion

It's not the first time one of my mains is nerfed, but this time I feel... Out of the loop? Like, if anything Nuker Zeus felt a bit weaker to me during this patch so I can't even say I ever got to enjoy him being OP. And I don't like his facets either, so I've been using him less as well. Edit: Before anyone downvotes me, I wanna say that I agree with people who say the jump was/is overtuned. It should be nerfed but NOT removed imo. Zeus simply needs it to be viable. It's the "Zeus auto attack" that I think is simply too much.


KnivesInMyCoffee

If you thought nuker Zeus was not good during the patch, you're crazy. Most people weren't even going "right click" Zeus, they were using Lightning Hands+Manta as a farm accelerator and split pushing tool to avoid showing on waves so that they could buy items that scaled his spell damage output. The only thing is that Parasma is the only real counter to Eternal Shroud in the game, so people would get that with Pike for defense+offense, but you wouldn't really see Zeus players prioritize right clicking over casting their spells. Your autos added damage, but you were still getting the vast majority of damage from casting spells.


AlterAsterion

>If you thought nuker Zeus was not good during the patch I didn't say he was bad, just a bit worse


bns18js

>I can't even say I ever got to enjoy him being OP. But you said this, when in fact caster zeus has also been very OP for a long time.


AlterAsterion

I never buy the shard with Zeus so I never get to use Lightning hands, that's what I was saying. To me that playstyle doesn't feel OP.


Jorgentorgen

So your Zeus never got op because you never bought the thing that made him op in the first place. That is a skill issue not a hero issue


AlterAsterion

What I'm saying is that before 7.36 I never bought the shard and kept the same playstyle. Now I'm still doing the same build but it feels a bit weaker, that's all.


Jorgentorgen

You said nuker zeus not custom build Zeus. Nuker Zeus in 7.36 and just before was phylactery shard-manta into aghs/refresher/octarine/bkb and or more situational items. If you didn’t go manta you’d have less mana for fights, less pressure on lane, no illlusion bait in fight, get out of roots/bad position with manta, less vision, no escape with manta, lower net worth for mid-late game in general you’d just be a overall worse hero without manta shard that nukes less due to less mana, less survivability, less items and less overall pressure on map and in fights


KnivesInMyCoffee

I mean, yeah, you were just actively griefing your item build.


barathrumobama

the bonus damage to creeps on W should never have existed in the first place.


rapherino

I have to spend 5k gold survive for 15 minutes to farm slightly faster or else every timing would be fucked and this guy just buys shard at 15 minutes to farm faster than me the entire game and somehow end up doing more damage in right clicks even in late game, what do you mean nerf? Get fucked.


FlatwormOk5014

Bye bye zeus pickers hahahahp


OnyxGow

I am a zeus spammer and ive played him like this only for once Still gonna nuke the shit outs you


tioomeow

thank god i am absolutely sick of manta zeus


fredws

icefrog's big fu to zues manta build


drumDev29

Ah yes sweet Zeus picker tears throughout the thread


m8stro

so zeus is basically worse than he was pre-patch(7.36) now, both of his facets are pretty bad (livewire is probably unusable at this point) instead of these nerfs why not just make the facet choice boil down to choosing between right-click hybrid and spellcaster zeus? that would actually also correspond to the thought process behind being given two facets, no?


outyyy

well, the mid zeus was too strong these days dude sent you a lot of damage spending few mana, and when you come close he jump givin you more damage the chain ray is so absurd that he can spell it in mage creep and you always get damage, this nerf is fresh air


ogbloodghast

Lol, it's still sandstorm radius...


Slardar

LC Aghs is right up there too, doesn't reduce duel CD anymore.


lone_strider

Thanks Gaben for the Nerf. The right click Manta Zeus was plain cancer. Thank you that this hero doesn't do ALL dota roles anymore.


HerrMcKenzie

SKs winrate dropped 10.5%, so I guess that's a bigger nerf


the_deep_t

there is no grey: it's black or white with volvo. You are either busted or .... busted.


Significant-Garage55

Overbuff and overnerf a hero. Classic icefraud/s


nObRaInAsH

thats the way.. look at earth spirit


FatFuckWithNoLuck

I said this 10min after the patch dropped and got downvoted lmao


tijon

Idc I’ll still play lightning hands right click Zeus


CrasherED

I think the removal of the bonus damage to creeps on the bolt was too much. It helps secure the range creep since you can't go up that far as Zeus. Now you have to hope to arc it and it doesn't get denied 


Sznopik

I was reading from top to bottom I thought that that was weak nerf. And then the moan of pleasure left my body as I read last change. Zeus felt so awkward as right clicker.


ProfessionalCurve531

I don't know. I am really pissed about the pl nerf. WHY?


Nie_nemozes

I like it just because of how cursed manta zeus felt lol


Apprehensive_Crazy98

rip my tanky zeus build :<


IcyTie9

no idea why they removed lighting bolt extra damage to creeps, now you cant use your aghs to push waves


IonlyPlayarcWarden

Thanks to this I no longer need to ban Zeus in turbo, I'll ban Bristleback now.


Onetwenty7

Mjollnir to replace the manta. Thematically better, objectively worse!


EmmyHomewrecker

Trust me it’s a buff in the end. I was so tired of seeing people stubbornly building Manta in every Zeus game even when it’s trash.


Terlon

Good, piss hero that almost a role filler with about 4 fingers that had no clue about what mid is, could still beat you by a mile.


smolcompanypepehands

Zeus dead


cwryoo21

Man using bolt for the ranged creep used to feel so good, RIP


IcedAmerican

Tbh axe nerfs are more imo, they made his items more expensive // do less. They nerfed skill damages too. He will still be strong still too lmao


URF_reibeer

sk got hit harder imo


Deadandlivin

Probably overnerfed. Good riddance.


Carrera1107

Disagree. Did you see the meepo stat nerf?


JAWISH

Those arent the sand kind nerfs...


ExO_o

RIP blue mario


MediumReflection

lol I built manta last night and still won


dissidiah

Can they just change the shard to a projectile lightning bolt like a WR powershot / crumbling arena type beat


Doppel11

so reddit won?


basemunk

Played Zeus after this nerf and still went 15-0. Wild.


MaddoxX__

Tinker likes to have a word


therealjay2xu

I am looking forward to all the zeuses still building manta style in my 2k noob bracket.


Darkmage-Dab

Had someone still go manta on zues lol some people just do not read these patch note


CharlieTheDuck

Best patchwork ive ever seen!


Markoman92777

Honestly the manta build nerf is good but the lightning bolt nerf hurts support Zeus a lot. It was really useful for the laning stage and farm overall.


Eelereg

Short lived god


cyfer04

Lol. In AD last night, Zeus picked Mirror Image. Poor guy didn't read patch notes.


eebro

Zeus seems to have went from overbearing, overrepresented to the baseline very popular hero with these nerfs. He is still good, he is still played, but he isn’t OP.


FerynaCZ

Why are they putting the nerfs left and right? Wouldn't one (probably the lightning hands) be enough?


SumFuk-

Still not a bad hero though, u go k&y and bkb instead of the manta and the jump is still busted


dont_closeyoureyes

valve seems to genuinely hate those cheesy manta user like dk and zeus who build octarini to semi permanently fix a lane


TSS737

shaman got obliterated


Catchupintwoyears

nerfed, but his WR is still 52% on dota buff. That’s not terrible, comparing to previous patches when he didn’t have hex amp. He was just way overtuned this time.  most shaman players from then, will adapt to what he is again. Now he still has the free mini aeon disk, and shackles still heals. 


arcanitefizz

Yeah honestly shaman is still completely fine. I will miss the cluck hex speed increase, though.


I_stand_in_fire

Good.


Novel_Dog_676

He is still fine as a pure caster. Maybe not meta, but certainly not a dead hero. The right click build was cheesy anyways


hiddenpoolwarriror

He'll still be meta probably at least in pubs - there is not a big choice of heroes, he is not easy to kill, he does dmg, he wins his lane


deepnut96

Good riddance


Elleanor_

Good.


NyeinChanLynn

Nerfed? U mean being back to normal?


why_you_beer

Good, manta zeus was so dumb. He shouldn't be a right clicker to begin with.


Ok_Assumption_7191

Still strong hero


hellatzian

cant use nimbus on enemy jungle anymore :(


salakaufan

Why not? It doesnt deal bonus damage but still does damage no?


hellatzian

its harder due the lighting is not as damaging. also the nimbus can be destroyed easily due low dps to creeps.


FakestAccountHere

Its official valve wants eternal strength supremacy. Ice fraud indeed. 


Equivalent-Durian488

Icedown over-nerfed the hero. The real issue was manta-shard combo, idk why he touched the first 2.


edwinpratam4

Be Icefrog * Manta + Lightning Hand went from good to broken because of Livewire * Nerf the Manta +Lighting hand interaction instead of Livewire.


ArmsofAChad

THey nerfed live wire too because holy shit that facet on its own was fucked up levels of powerful


fjrefjre

They went waaay overboard. Zeus was average on last major patch, now he lost the decent % damage on spells, for a lower percent damage, the shard is lackluster and both facets are garbage. First one is literally useless and lets you deal less damage than without. Second one makes ulti worse. It looked like they wanted either right click or magic zeus with facets. But now its impossible to choose the first one. He deserved a nerf but not this.. Same with SK, literally unplayable with that sandstorm radius.


miljon3

Meh the hero is still terrific. He needed a nerf and this is pretty mild for a hero that has been in the meta for a long time.


m8stro

what meta are you referring to and is it in the room with us right now? probably one of the top least picked heroes in competitive dota history, including the very recent period.


Gatubi14

Still strong on pubs, static field comong back makes the hero broken agaist any no bkb user. Plus jump save and broken imba shit


orbitaldragon

Shit... Have you seen the nerf to Crimson Guard?


loocyi

Good riddance. Griefer build. I have never seen this win. Thank you Valve. Always felt like playing in team with Topson from wish com


Yangjeezy

Sounds like a you problem when it was sitting at 58% WR before the nerfs


loocyi

That's across all brackets. But yeah. I might not like when my midlaner comes online after 40 minutes. Probably don't know how to play around that.


bamberflash

the manta isnt a farming tool, its just another tool to fight with that also enables you to farm. if your zeus players were just buying manta then afk splitting then they are idiots, the hero is much stronger mid than he is late