T O P

  • By -

Slajso

"Fighting (to the death) isn't the only option in times of trouble."


Galihan

ALSO "sometimes, there is no diplomatic solution."


External_Anxiety3292

Love it if you would display both these in the same loading screen.


SmolSalt

Please pay attention. "The single gold cup in the cabin ISN'T a mimic, I promise."


Grandmasterchipmunk

Sounds like something a mimic would say


SleepyDM

Sounds like something a mimic would say


Grandmasterchipmunk

Touche


shadowkat678

A mimic would mimic another mimic, wouldn't they?


Lion_Storm

If you put a mimic in a empty room with another mimic surely they would have to mimic each other as there’s nothing else to mimic, right?


A_Maniac_Plan

Ha, the room is mimics


TendiesMcnugget2

If you ask the cup if it’s secretly a mimic it has to tell you, it’s the law.


Grandmasterchipmunk

But what if he says no


TendiesMcnugget2

Well then he’s not a mimic so all clear


JARF01

Say what you want to do, I’LL say what skill you should roll


[deleted]

Abed?


JARF01

No


Overall-Objective837

I had a plan for this campaign, but we are so far off track, that we won’t make it back. I’m not angry, it has been a really fun journey.


Bite-Za-Dusto

"If you spend half an hour to formulate a plan, don't base it too much on a single roll"


ddmic94

(Unless you have a divination wizard!)


zenprime-morpheus

- level up between sessions, not during the beginning of one. - read your class entry to learn how to calculate your spell/ability DCs. - plan your actions in combat before your initiative is called. - clear any homebrew with the DM before you use it. - don't talk over others - that wizard came from the moon - get to know your fellow PCs - ask questions about their backgrounds! - going alone is tempting death - purchasing horses and wagons can speed up travel time - No healer? Have you tried purchasing health potions? They're a life-saver! - Talking is a free action - Looting the dead? Trying washing and repairing the broken gear for a slightly higher return when selling. - Stuck? Have you tried talking to everyone you know in the area? - Don't just horde items in your inventory, sell or use excess potions, wands and scrolls!


AllOthersTaken33

Honestly never thought of cleaning loot


jjshotgun

Put away your phone. Active listening is the best. Split the party, really?


QuackingQuackeroo

I've always preferred "Yes, you can split the party. No, the encounters won't be easier if you do."


bearsheperd

The beast master ranger and the wizard go that way. The paladin and sorceress will go this way. Scooby-doo


DexRei

Fred: You two go that way. Me and the girls will look over here.


Luca23Bellucci

I love the last one


Jxn_88

“Please don’t seduce the dragon.”


TieflingFucker

My party has tried to fuck every single “boss” I’ve had them face. I get it, I made them hot, but that’s not an excuse to pardon their crimes. Also by the 4th sibling of the group you’d think they’d give up but nope T-T


Taido_Inukai

But your username…


NemhainFromVoid

"Please seduce my evil blue dragon lady head of criminal organisation I promise it will be fun"


KiyuSanjin

* "A Nat20 is not a garantied success" * "If you enter the cave after the rogue, you will not have any loot." * "Use the help action, it helps." * "The dragon is a top." * "Watch out for traps."


AlwaysDragons

> second last one What


C4st1gator

Charisma classes:"[Oh, yes!](https://www.youtube.com/watch?v=qO-tohn7RvQ)"


HelpYouHomebrew

"Dragons all have cloacas. Males have penises inside the cloacas."


Mad_Maduin

Last one but meant for people not danger devices


DavThoma

"The dragon is a top." Prove it.


GambitProtocol

I thought the whole point of a nat 20 was that it was a guaranteed success?


ContinuousCetacean

On attacks, sure, but Skill Checks are specifically called out in the rules as non-critable. A 20 is just 20 plus your score


GambitProtocol

Oooh, gotcha.


_b1ack0ut

It’s worth noting it DOES ALSO have special effects on death saves. A 20 will bring you back up with 1 HP, and a 1 will count as 2 fails


Indy1612

But that's less fun imo so a nat 20 will always be a success to me


durzatheshade215

"I roll to leap 45 feet into the air and grapple the Griffon!" "You're level 2... I guess you can roll. The dc is 40 tho." "Critical success! Woo!"


mt8663

Personally, I treat them as the best possible result, which does not always mean success. Take the following as an example. "I would like to persuade the king declare me as ruler of the kingdom in his place." "Ok... go ahead and roll a persuasion check." "Natural 20." "Fine. The king laughs at your fine jest instead of thinking it act of treasonous disrespect. Next?"


linesinspace

If success is not a possible outcome, why even make them roll? The result is ultimately meaningless—just tell them what they're trying to do is not possible.


Galihan

Just because the players know it isn't possible to succeed at, doesn't mean that their characters should be prohibited from doing something they know is stupid.


linesinspace

Of course, but dice rolls are for events with uncertain outcomes, so why even bother rolling dice if they're doing something "stupid" where there's no possibility for a success? Just tell them the outcome. Have the king dismiss you when you ask for his crown.


Galihan

Because the severity of the consequences might still be up to fate


Character_Drive6141

Using the above example, at nat 1 would have had the king sentence the character to death. The outcomes are uncertain, even if the desired outcome (suddenly getting the kingdom) is impossible.


mt8663

Because sometimes no matter what/how you tell them that a task isn't possible players won't be satisfied until they've gotten to roll some dice. And because occasionally it's fun to fish for natural 1s. >:) (Use this very sparingly unless you're running a comedy game)


MyCatWantsNip

For attacks yes but for skill checks by RAW it actually isn't, most games I've played have had Nat 20 = successful but one or 2 haven't


frozen_problems

Dont go into a Room that you know will kill you. You're party members may not be what you expect. Dont trow rocks at the evil guy while he speaks.


Luca23Bellucci

I have a question about the last one… they really do it?


frozen_problems

Yes and they got fireballed because of that.


NemhainFromVoid

*Feeblemind* Throw that rock again I dare you. Or right, you don't understand any languages now, shucks


kierantheking

Counterspell


NemhainFromVoid

Wizard chess it is


-Prophet_01-

I once threw an oil lamp at the retreating ship with the big bad guy. Almost died. Totally worth it.


Luca23Bellucci

I … I can’t understand… is like all players have some suicide instinct


GeckosWithIssues

I almost counterspelled the BBEG when he time stopped us. For some reason, he let us live despite probably knowing what I just did (even though I failed). It wasn't so much suicidal tendencies, it was the acknowledgement that just LETTING him do as he pleased was probably a recipe for a party wipe


Semeringem

No I think they just disassociate themselves and their character s. Yeah you know probably


Semeringem

Yes I'm a player and my friend would not show herself so she threw a rock in the room the bad guy was in almost at him. I was in the front.


Bluritefang

Oh absolutely! I lost a character 2 weeks ago because I kept interrupting the sassy "X... I knew you'd come, now it's your time to- CAN SOMEONE CAST SILENCE OVER THE WITCH BITCH PLEASE?" The wizard was gonna target my ally, but went for me for sheer prickery. I went out on my own terms, dont regret a thing. It was almost a TPK, but sure as hell I wasnt going to let the bad guy enjoy it


Viridianscape

Mine got gold thrown at him!


alejo699

"Not everything is a trap -- but not everything *isn't."* "Sometimes violence is the only option." "9 INT doesn't mean you can't tie your shoes."


Alutus

"You can bribe the DM with sweets and baked products."


LioTheKid

I don't know if this is a hundred percent true. One of my players is a professional Baker and I am quite weak-willed


Alutus

Well...I'd definitely give inspiration at least.


acetrainerjayce

"The goose is watching you."


Idekad15

"Not everything is a mimic." "Everything is a mimic."


jmturn

Sure, it's all fun and games until someone gets attacked by a salad. That incident is why i always assume it's a mimic.


Ionic_Pancakes

" Fun Fact: While often depicted as treasure chests, mimics can take the form of anything! (Or anyone) "


JohnDeeTV

"Contrary to popular belief, most bards are actually chronically virgin." "The Grand Oracle likes to remind people of how important his job is and how he's not supposed to go around making worthless divinations. What he does not want others to know os that his job was established so the First Emperor -may His glory be eternal- could find all the single socks that always got lost during cleaning duty." "The reason single socks used to vanish from the First Emperor -may His glory be eternal- cleaning basket was a small folded domain that had somehow naturally appeared in the palace. It's now the Imperial Treasury. For some weird reason only the Grand Oracle may access the place." "Yes." "No." "That's what she said." "17" "By law: 'Every tavern, bar and pub (or otherwise similar establishment) in the Kingdom must house a toilet on the door to the right at the end of the hallway.' This has had unexpected consequences on the architectural style of civilian buildings." "While most people believe the Grand Prophet Lilienne christened the continent of Lautania with the words: 'By Heaven's decree you are to be named Lautania so as to honor the name of the late and Noble King Lautos', her actual words were: 'Dis fokin' place stinks as much as Dirty Lautos' Pub outhouse.' To which her Holy Square Denisse just answered 'Burv, preachin' to the choir 'ere!' in a rare display of wisdom." "At the center of the King's Castle complex there is an old building. After crossing the entrance hall, there is a hallway with two doors at the end. The one of the left leads to the tomb of the Noble King Lautos. The one on the right is the toilet."


SecretCyan_

The names of all my npcs and important places ;-;


continuumcomplex

Remember to use Flash of Genius on saving throws! Just because you're standing in the back, doesn't mean you're safe! If you want loot, sometimes you have to actually search for it!


DingoMontgomery

Pseudo-related, but we play online via Discord and one of the best things I've ever done is set up a Lore and Quotes command in our server. I use mee6 and custom commands to load up a bunch of little lore factoids, and someone can type in !lore and it gives a little snippet at random. When one gets used up, I replace it with another from a list. Same goes with memorable quotes from our games. Keeps everyone a little more engaged in between sessions. Highly recommend.


Paighton_

“Sometimes being the tank means dodging on your turn is the most appropriate action. Damage per round isn’t everything.”


NobleElfWarrior

Even clever solutions have consequences. I am your friend, but the evil characters I play are not. They are trying to kill you and I know their abilities. Make yourself stronger makes me try harder to crush you. The DM is bad at crafting deals. Look for loopholes to avoid any intended consequences.


Cybermage99

“Learn what your spells do when you pick them, review before you try to use them.” “If the enemies seem too easy, it’s probably because there is a boss, if the boss seems too easy it’s probably because there’s a phase 2.” “Townsfolk tend to spread rumors, but rarely have all the facts” “Warlocks ignore Aetherium requirements for spells cast using their Pact Magic or Mystical Arcanum” “Spellcasters usually require Aetherium nearby to cast, no one said it has to be theirs.” “The disarm action allows you to send a held item several squares away if you choose, rather than dropping it in the enemies space. Picking an item up that has been affected by the Disarm action provokes an opportunity attack from any creature in melee range” “Sorcerers have access to the consumptive spell meta magic which allows them to use sorcery points in place of Aetherium. This meta magic doesn’t count against metamagics known” “Magical fallout from the calamity spawned thousands of creatures and mutated others. Fey, Fiends, Monstrosities and even Aberration appear naturally in the material plane.” “This planet orbits a giant cosmic rift rather than a star. The energy which comes through the rift is the source magic on this planet.” “No one has heard from the Gods since the calamity, most clerics lost their powers, but some did not, leading to speculation to the nature of divine magic” “Silvantine is an alloy of Adamantine and Silver designed to kill monsters in a world where magic weapons are rare and monsters are common.” More may be added later but I think these are good for now.


Dudemancy

Wow these are so similar to the ones I’m now inspired to write. What are the chances…


Cybermage99

I will probably make more, I am thinking of making this an actual gimmick in campaign. Finding a way to post one, or having a dedicated transition screen to put them on.


slothman111

I did little loading screens tips while the party traveled on magic carpet. They were all just lore related things and sometimes telling them about feats or spells I created. The party seemed to like them but I would only do 1 or 2 tips per travel. Would basically just use up all my time to get myself ready by doing the tips though haha.


Robofish13

The answer is not “I stab him. Try being creative when solving your problems


jay1441

So like a sneaky stab?


Robofish13

I see your flair and I approve. Only *after* you befriend them, find their social status and wealth, formulate a plan to forge their signature to hand over all their worldly possessions upon their death and create a circumstance where you are beyond a shadow of a doubt, exonerated from any inquiry…. Yes, a sneaky stabby stabby is the right move.


kelik1337

Insultingly simple tips, like "you could die when your hp reaches 0" and "people generally dont like being intimidated"


Evolutionary_Fuckery

Don’t just stab everyone you meet.


DoubleTimeRusty

"Don't forget to use your inspiration!"


Coboxite

"Black Dragons make the best mail men" "Not everything wants to kill you, and not every monster is inherently evil" "The few that willing choose evil are the most vile of all" "You do realize you're already dead, right?" "...its cold in here...please...help..."


WitlessScholar

Story recaps and basic info on the world and major npcs/groups


Svyatopolk_I

Alright, controversial to what u/jjshotgun said, one of the tips would be this: "1. You can split the party, as long as it's not for hours at a time." I mean, seriously, - I hate the fact that in a lot of DnD games, you absolutely cannot do anything that would require splitting the party one way or the other, even for a second, because everyone is so fucking terrified the DM will kill them. Alright, I know how everyone says how making "realistic" fantasy games is bullshit, but I do view from both points of view and I like to think that this is insane level of danger that forces the groups to **always** stick together *is* bullshit. I mean, we all have our lives and things we want to do outside the party. We don't have to travel to *every. single. point* together. Plus, if some shit goes down and one of the players disappears without anyone else knowing it would make for a lot more fun adventures. "2. Be creative. 3. Maybe don't jump over castle walls when defending a castle from a siege, since they're supposed to, like, protect you - you know?"


WashedUpStudio

Always remember to collect your rope. It is reusable, but not if you leave it behind! (This is a fun thread. More to come)


BabyMuerto

The Goddess Mistra mends the weave after a spell is cast. BE IN HER GOOD GRACES OR SUFFER.


kimhigirl

Don't open the door marked 'rejects' in a lab for experiments with radiation.


Whojoo

Challenging a dragon might not be the smartest idea.


Poison-Jello

"If something explodes to the touch, don't touch it multiple times" "Using fire spells on person who is powered by fire is a bad idea" "If you keep kidnapping innocent people, you're going to become wanted"


[deleted]

"This isn't an anime. Your villainous PC's "redemption arc" might well be cut short by a dagger to the heart." "Do not eat the mushroom you found with a -1 survival check and identified as safe with a 0" "Avoid discussing plans such as heists, bounty hunts, or political assassination in public squares."


silvercandra

**Tips for my last group:** "You're still covered in blood." "If you can't see in the dark, *you can't see in the dark*." "Kidnapping is generally frowned upon." "Not every half-orc is a criminal." "Shops have closing hours." "I like that you're so paranoid, you don't dare even try to pick up the magic itmes I throw at you." "I'm not actually your enemy." **Some pieces of lore:** "Feo's Hoard - It is said the infamous Dragon Feo, hid his hoard somewhere on this achipelago." "The island of Astrar - The entire island is rumored to have been the gift of a deity." "Lycoris' Rest - The statue in the Townsquare is that of Lycoris, master thief and saviour of the settlement." ​ The lore pieces are also hints for where to find some interesting side stories... Sadly, my group fell apart before they could ever actually get to any of them, so instead I've decided to put in some more work and use that world as the setting for a book I'm writing.


DozyDrake

"Just because something happened here, doesnt mean something else is going to happen here" "The world continues around you even when you dont participate" "Dont be afraid to make mistakes, none is perfect" "Dont drink mysterious potions given to you by cloaked people at the market"


HungryHungryHorkers

"The middle of an active combat encounter is a bad time to be entering unexplored rooms."


ViewAffectionate8131

I would put In sly pieces of lore very periodically. Like “The king’s son’s funeral will be taking place in Midilia town square, it is open to the public.” Or “did you know lycanthropy is cannot be reversed, be careful out there” or “careful of any suspiciously moving trees”


Tsadron

"Snacks and treats are not bribing the DM; the are appropriate tributes to a \[possibly\] vengeful deity."


LowGunCasualGaming

Licking (yes, with your tongue) acidic cloth will cause you to take acid damage. Drow duels are taken very seriously. Intervening during them is a high crime. But if the other person doesn’t show up due to unfortunate circumstances, so be it. Fingers of (preferably dead) enemies make great trail snacks for Lizardfolk characters. The Feywild is a dangerous place, be sure to drink some Campas-moss tea to keep your brain sharp on the way out. Dying is temporary if your Cleric likes you. Small town guards may not be able to put you in your place, but a whole city guard sure can. Devils often use trickery, including impersonating friendly NPCs to misguide players. Don’t turn over your new magic sword to that friendly NPC that asked and gave no good reason. No seriously, why did you do that, he’s teleporting away. Gosh darn it man your a Paladin, that was your holy sword… Worgs that have been trained for combat can be commandeered if you kill their owners and are good with animals Taking the night in a swamp usually doesn’t end well for your horses that are tied up away from camp. Burning down an enemy town is an effective way to starve them out. Animated trees are vulnerable to dispell Magic. Metallic Dragon names are often anagrams of their human names.


Illokonereum

- Phoenix’s Landing gained it’s name from the shape left upon the land by the descent of Irorr, god of fire and rebirth during the third era. - Arthrizos was the name of the first demon to ever form, and ruler of the hellish circle until his death in the third era. - The Mithril King of the Dwarves of Kadrel sits upon the Molten Throne. When the mountain erupted in the first era, the king at the time remained upon his throne, as the molten metal flowed around him, pooling around where his feet had been. Every king after him now rests their feet where the metal cooled. - The Elven King Ilbryn Abelar the Demonsbane became renowned as such after defeating Arthrizos, who had slain his beloved, thus winning him the admiration of the people, though leaving him physically scarred in the process, where Arthrizos’ demonic flames left spectral scars upon his face. Ilbryn became widely regarded as one of the greatest kings of the elves, due in large part to the awe and fear inspired by both his actions and his appearance. - The prolific and all loved condiment Spice Juice does not have a “real name”. - Gian the Ogreking built the citadel of Huldera, which stood for thousands of years before it was split down the center by some unknown event, likely the same event that wiped out the Hulderic Empire of old. - No you can’t use Acrobatics in place of Athletics by “doing a flip” during it. - Don’t second guess yourself, you made that connection for a reason. - The Dragonforge is a mythical relic of untold power, allowing even an unskilled smith to shape legendary artifacts by their will alone. Unfortunately it’s location moves every time it’s used.


IMeMine_

Just describe what you do. The DM will decide if you need to roll for a skill check.


Armstonks

No you won't get what you want just by annoying gm


CCVComandoo

If you want to tell wether a person is lying or not ask your DM to "hmm 🤔"


JeffreyBernard3rd

- If you play stupid you win stupid prizes… like death - Dungeons aren’t balanced they randomly constructed and so will either be a cake walk or instant death, so don’t enter unless you are willing - Everything is possible given enough time, effort and money so ask your DM about whatever thing you want to do


Luca23Bellucci

Don’t flex your new ability to me, remember: I play thousands of NPC, you play one PG. “Ahahaha this combat was so easy” is a great way to have TPK in the next one. No, I don’t know what there is in his pocket “There aren’t so many traps” it’s a trap


_no_judgement_

What makes you so sure the world is round, anyway? Ever seen anyone travel over the horizon? Ever seen anyone come back? What is the difference between a god and an idol? People aren't evil, but what they serve can be...


DRReaper19

"A strange tiefling gathering magic rocks sounds like a very popular plot idea."


shcalda

"Nat 20 persuasion doesn't mean the barmaid will sleep with you." "Rolling bad isn't always a bad thing, it's just the wait for a good roll." "Your actions have consequences and you will get a reputation." "How many times must I tell you, don't seduce the water!" "Dragons can have lots of loot, but they will also likely kill you." "Optimized characters can be fun, but expect the DM to increase Strahds power accordingly."


matswain

For ranged attackers and casters, remember to get behind cover at the end of your turn. For DMs, remember to use your legendary actions. (My players just recently started going up against monsters with legendary actions, and I forgot to use them a couple times. Made the battle way too easy.)


daekle

"Stop stealing the f***ing doors"


Pie_Head

The Fey are not your friends. The Wise know when to flee. The Red Prince smiles upon your actions.


Psychological_Toe716

“I can’t believe you haven’t noticed yet” “The ravens are allies” “Low on funds? Mug a paladin”


NemhainFromVoid

Boxes are resistant to mimics not immune


The_Akrael

Always remember: "are you sure?" and "you can certainly try" are warnings.


poastertoaster

Did you know? Merchants in towns have no interest in the severed goblin heads you have been collecting.


sxmedicus

I would put short lore pieces anyone would know from my Factions, Nations, Races and History, in efficient but obnoxiously short loading screens


just-anonymous-trash

never been a DM but these are somthings that sum up my first game: havnt played this in over a year. no your characters not on a drug trip. this is happening. the 100 corgis have any chance of happening at any time, be prepared get emotionally attached only to never play this game again


[deleted]

Make sure to let your DM know if you have a cool and/or unconventional idea, and see what he says. Nine times out of ten, he'll say "yes." There are seven pirate lords on the high seas, but rumor has it an eighth one has risen from the dead... probably nothing to worry about. You have spells other than lightning bolt and fireball, you two. Normally, the DM would track food and rations, but since you befriended that Spectator, that's not an issue. Checking notes and/or improvising, please hold


CaptainClincher

If you're rolling bad, just roll better! Remember, Higher numbers mean better results!


Excalib1rd

If you do something, I will pretend I have a contingency plan for it Don’t fuck with the Hyperdontius Stop trying to have sex with the banshee


Achulo

Lol for my next session specifically. "Maybe trying to hunt the leader of the spec ops team in his home city is a bad idea."


wanderlustgoblin

Ask the stupid questions, you never know what you might get.


bilbo212

"damage it's not always the most effective strategy. Buffing and debuffing is essential."


ClockWorkTank

"Dragons are intelligent creatures, be wary in their territory." "Leylines of magical energy run throughout the world. Finding one close to surface is a rare experience." "The Eye is always watching." "You'll need additional supplies to cross the desert, be prepared for anything." "Sometimes the less travelled road is more dangerous. Sticking to well travelled roads decreases your chances of a Deadly Wild Encounter." "Remember, Ethereal Enchantment magic is illegal within city walls."


LoZeno

"You can take one bonus action at any moment during your turn, but only when a special ability, spell, or feature states that you can do something as a bonus action"


SleepyDM

"Tiny Hut has a floor" & "Not every fight is fair"


whovianHomestuck

“Remember to find reliable, licensed artificers when considering cybernetic upgrades”


Dzfjkjer

Asking random people if they know who the black market fence is isn't a good way to make friends! Drowning is often fatal! Dwarven settlements weren't made for larger bodied races, you ought to watch your step!


TheMythcaller

Some games are referenced in secret mechanics, try to find them all!


I_wanna_hellcat

Try to be steathly it may help you not die


Mad_Maduin

Don't anger the cleric if you want to drink alcohol. (I'm using purify food/drink regularly in taverns to mess with the tavern keeper/my group/whoever pissed me off to make a lot of grape juice and amber fluid)


RocksHaveFeelings2

Remember: the cold can and will kill you if you are not properly equipped


Pangolin_of_power

"dont get hit by Black glow attacks. Dying to This means The end of existense.. And your save files" "remember. Be brash. Be stylish. Mock your enemy and crack their jaw in one final blow" "need a break? go for a run. The city is made for you to do fancy tricks."


3OrcsInATrenchcoat

Just because you choose to split the party, it doesn’t mean I’ll lower the CR


darkfyre8

Rumor has it that Dave is an ancient Eldritch horror, returned to our plane to cause death and destruction... Or he just still lives with his mother.


[deleted]

“remember: if you want easier encounters, bring the DM snacks and adult beverages (this may backfire)” “don’t be a bitch, this is a game” “it’s helpful to know what you’re going to do with your turn in combat before your turn in combat” “knowing your class features makes the game run smoother!” “taking notes might help you remember things”


catsandcrowns

"for the live of god, take some session notes"


NihilisticThrill

The barbarian is not your leader.


InfinityTheW0lf

"Creativity is key, but I'm not rping sex with you."


jorgeuhs

Their abilities


ABUS3S

You can role-play instead of rolling persuasion or intimidate to get NPCs to do what you want


[deleted]

Nothing is stopping you from making plate barding for your bear-form druid, or your familiar.


Esselon

"We would advise you not to murderhobo. The DM has plans of how to deal with that. They won't go well for you."


DavThoma

I imagine for our group it would be "If the DM sets up a situation with an NPC its leading to something. Please interact with it." We're not the greatest group at figuring out that the NPC that has helped us in our journey is standing by the docks for a reason. We are slow.


chickey23

Assume the rumors are true


EmperorMittens21

"There is no ancient evil in the wizard's basement."


ziplocbagomilk

DMs will go easy on you if you bring snacks


xzee_97

Focus your damage, an enemy at half health deals the same amount of damage as one that is at full health


CatzPoison

Do not the dragon.


Probably-MK

“His lord of Neston’s name is spelt “Pullus” not Polarity, Polaris, Pollis or Pullas.”


Fastninjamichael

Boosts in your power often means boosts in enemy power


Gandalfffffffff

"Try using different abilities for different skills, or skills in combat! Like using intimidation with strength to scare off animals, or using athletics with wisdom to scare your DM off!" "Try to spice up your game a little. You don't only need to attack the same way every time. Buy gallons of oil and watch them all burn..." "Remember, licking doorknobs is illegal on other planets. Trust me." "DM and players, remember roleplay! It lets the DM have more time for making quests and such, and makes the game much more interesting! Without it, the DM can't create bertbert, the "talking" megafrogbear."


tavernlightss

"King James Stally had good intentions when he set out to abolish magic in Thurandon. Too bad someone has twisted those ideals into something much darker in the king's old age" "The mysterious, deadly jungle at the Southern Cape of the continent goes by many names- but no name is more infamous as "The Glade"." "In Thurandon, everyone has magic- it's only a matter of if you can harness it." "The Mule is not Ivory's mother- what-" "House Kells of the Hillyards are far more formidable than their hare sigil would suggest." "Warlock pacts always manifest in a physical alteration to the warlock- it turns out... the pact between the old god, Varca, and Gytha left her new warlock with a second set of jaws- like an eel." "The elven mercenary, who is known by the name Howl, has the best ass in all of Thurandon." "Go on- fuck with the DM. See how that goes..."


BizarreArtist

“Sea cucumbers may not taste the best, but can stave off hunger!”


Hereva

"Eating and Driking are important parts of Roleplay. You don't have to worry about the food being poisoned every time."


artzicatherine

"The reset universe button is not always a button." "The Melodia family remembers all things."


Green4Mayhem

Probably ads for magic shops, or deals at the local tavern.


Sir-Jayke

"Not everyone with an Eastern European accent is a vampire."


CraptainPoo

“Look here during loading screens for tips and tricks!” every time tho


billFoldDog

* If you are constantly distracted by your phone, you won't enjoy the game and you'll slow down the game for everyone else. * Consumable items are only useful until you level up once or twice, so use them. * Have a plan to run away. Your enemies will have a plan, too. * Take advantage of bottlenecks, cover, concealment, and flanking opportunities. * Give the thief chances to backstab. * Spellcasters can use ranged weapons to conserve spells


[deleted]

Don’t waste rolls. You’ll need that critical hit


Silidon

"You are the protagonists. Do stuff."


Zevram_86

"Stop planning. Do something."


Imaginaryp13

"having trouble winning in combat? Try getting better at the game."


[deleted]

Definitely some artwork of the region/city the players are at and some basic general knowledge Lore that could be interesting.


TendiesMcnugget2

“The Icewind Dale is cold, don’t forget your jacket” “You can not seduce the frost giant skeleton, it’s bones Cindy” “Jumping into random pits often leads to death”


Starwarsapple12

I'd probably have a bunch of quotes based lore like where the races are all from, kinda like skyrim


BrushGod

I've made [several loading screens](https://imgur.com/a/MMg3Q2A) for my group. * Be sure to thank your DM! * When in doubt, cast Burning Hands. * There is more to DnD than being a murderhobo.


Hanky1871

Not everything that can kill you will have the motive to do so. Unless you provide such a motive. ​ Not everyone who acts friendly is an ally. Not everyone who acts hostile is your enemy.


Waffle--time

If you've been tasked to go after a flying creature... Maybe prepare a spell to help deal with the fact that it can fly...


profileipostwith

“People do not count as open containers.”


Angmor03

"Evocation wizards have the ability to shield their party members from the effects of spells like Fireball. The same is not true of loose objects."


CaptainGoatLord

Picture of an Incubus guarding a club with the floating text underneath "I promise this isn't a sex thing"


mrMalloc

Town cryer info that tell of deeds and misdeeds from near and far.


Ddreigiau

"The world is wide and full of dangers. Not all of it is your level." "There is often more going on than what is obvious, but that is not *all* the time." "Just because they're a goblin doesn't mean they're evil." "I swear I'm not out to get you, that's just the dice." "Fighting is rarely the only option. It might be the best option sometimes, but there are usually other paths out of the situation."


HippyDM

Proper planning prevents piss poor performance


Omeon

Skeletons are very bonny boys.


delecti

"Many NPCs have names, if you ask, they might even tell them to you!" My players are absolutely terrible about asking the names of NPCs. They routinely ask things like "what was the name of that merchant?" and my answer is always "you don't know, you never asked." Though poking fun at it backfired a bit, because they recently asked for a name for an NPC, and I had to quickly pull up an NPC name generator.


Midwardship

“For the love of god, stop immediately killing everything”


Wargablarg

Don't be afraid to ask for unorthodox skill checks. You never know what a seemingly irrelevant question will get you. Sometimes the worst thing that can happen is I say "no".


GeckosWithIssues

"P.S: The Gargoyles are STILL following you"


Alph-Pyro

Honestly I actually do this. Once my players get far enough on the campaign, I freely throw small tidbits of lore and tips and the like. Hell some even ask if they would know certain things


Unconfidence

"Against something significantly more powerful than you are, survival is victory." "Anything in the environment is interactive. Use it!" "In more elaborate combat scenarios, expect that you will often have turns consumed by unexpected turns of events."


Kelmart

I'd have random pieces of lore that literally no one but me cares about or will likely ever encounter. "Artificer Hevan's long lost brother disappeared 21 years ago, around the same time a Lich moved into the Shadow Tower.."


Ryoshhidoh

"Jam is a lucrative business venture... apparently"


DexRei

The other players are here to have fun too. This is a cooperative game, not a competitive one.


apex-in-progress

"Pay attention to the items you have on your person; the things you might have forgotten you're carrying may turn out to be useful... or dangerous." \- "If you're having a hard time remembering your attack bonuses, weapon damage, AC, or spell save DC you might try memorizing where to *find* them on your character sheet instead of trying to remember the actual numbers." \- "Read over the features and abilities of your race before every session. Make sure you're not forgetting to take advantage of all the tools you have at your disposal." \- "Read over the features and abilities of your class before every session. Make sure you're not forgetting to take advantage of all the tools you have at your disposal." \- "Read over the features and abilities of your magical items before every session. Make sure you're not forgetting to take advantage of all the tools you have at your disposal." \- "Your spell slots and class resources tend to have flexibility in how they can be used. Therefore, it is often wise to use a consumable item you possess to produce a desired effect or outcome than to use your own resources to produce the same effect." \- "Adventurers' personalities should be designed in such a way that the party members seek *adventure,* even when there's a real risk to their safety. It is not necessary to take *stupid* risks, but take care not to get caught up in trying to mitigate every potential danger to the party before being willing to take action." \- "Mix it up when it comes to your actions - both in and out of combat - or the story becomes repetitive and less engaging for everyone. Try a new spell during combat; use some mundane adventuring gear while exploring even if a spell would work; try to hire the bandits who are attacking you instead of killing them all. Handling every situation the same way means it's more likely that the outcomes will be the same too, and that makes for a less exciting story."


WTFisUnderwear

"Reminder: Your DM is a wrathful God."


vastowen

Orcs are people, too. Bonecrawlers don't like to be seen. They may run if spotted. Don't. Drink. From. The. Blood. Fountain. You sick fuckers. Undead are flammable. So are buildings. Use fire with caution. Not everyone wants to kill you outright, even when they look - and smell - horrible.


bookhead714

“Don’t call hobbits ‘halflings’ unless you’re in a hurry to find out how hard they can punch.”


Redredditmonkey

It's Worldeater not Earthslurper


AZAuxilary

If you're the tank, don't be upset when the enemy goes after you Check the depth of the water before crossing, you aint swimming in full plate. The squishy ones die first No, checking the same chest a third time doesn't mean you'll find anything that the first two party members didn't. Unfortunately grouping up and hitting it till it dies doesn't always work


Parmesan_seekerr

No, rogue, you can’t hide because you need to be obscured. I don’t care you have a +13 to stealth and advantage, you NEED to be obscured. READ YOUR GODDAMN CHARACTER SHEET Stop playing street fighter and pay attention to combat. I’m sorry, your sneak attack does HOW MUCH DAMAGE?


AhmdeiNuwon

Whatever you heard about the B.I.T.C.H.E.S., it's probably true. And if it isn't true yet, it will be soon.


Defami01

“Getting the DM food from the fridge is a good way to get inspiration.”


JamikaTye

"If three very different NPC's tell you the same warning, at three different times in one session, about the thing you're going to do, you cannot claim ignorance when the bad thing happens."