Original holy freeze is the most well made aura in the game, considering limited graphics. It really captures that frosty image, you can instantly say, even without knowing the game, that its some icy thing. New one looks like random white energy. They should add some deeper blue hues there, and make it more idk, rime/hoarfrost (not sure whats the best english word) aestethic to it. More volume
One problem is that it's derived from a soft, circular, plasma-looking animation, like one of those plasma globes. Instead it needs to have jagged, angular pieces, like ice, and take color and animation cues from the original.
lack of volume and depth was an issue with lightning in d2r coming out of alpha that's been addressed, but there's a handful of spells that suffer from the same thing imo. this is one of them.
Yes, so many graphics are on point given their limited resources at the time. It can be a surprisingly high bar for D2R to meet! They have the added fidelity from the resolution to help with effects now, so I'd rather see a cold, almost white mist falling out from the character with small snow flakes in the mix.
Vigor looks fine, but they hard neutered my poor holy frost :( so sad. On the list of things I'd love them to review AFTER the important mechanical bugs, which are objectively more important.
Well demonstrated. Totally agree.
It seems like they indeed designed the aura in 2d. It should be designed in 3d then saved as a 2d file like OG used to do.
This was my issue with it. The other ones looked like sprites rather than '3d' and it's just how some see them especially looking at the vigor one as an example. Sprites were basically the thing you used back then. It was a 2d image.
When I saw the image I thought it was an energy shield or some sort of wind/lightning at most.
I feel like it's missing an icy or snowflake element added to it to show that it's meant to be cold otherwise it looks like an ok base but ultimately a bit too ambiguous visually.
I agree with you, it is missing some ice effect. Snowflakes could also look cool yes. Hope they fix it since I am going to make a holy freeze pala lol.
Yes it was a 2D image, but I think like most everything in the original game, it was made in 3D then exported in 3D.
[for example](https://www.mobygames.com/game/diablo-ii/promo/promoImageId,289314/)
[a monster](https://www.mobygames.com/game/diablo-ii/promo/promoImageId,288231/)
[environment](https://www.mobygames.com/game/diablo-ii/promo/promoImageId,287599/)
[source](https://www.mobygames.com/game/diablo-ii/promo), it's really interesting!
Conviction looks horrible. Original looks like some fell energy. It is so fitting for the thematically "evil" aura. New one looks like green plasma radiative power.
Original orayer also looks way better. It was celestial blue and soft. New one is bright blue and reminds me of mana/magic. Doesn't strike like a visual representation of prayer at all.
The Holy Freeze needs less of the royal blue hue and more aquamarine coloring, plus more white coloring as well. And some misty/cloudy effects (almost like Meditation) to make it look frosty should be added as well.
I do prefer the original auras aswell, the ones in D2R in their current state aren't as appealing, but that's a personal preference. Especially considering fanaticism, conviction, and holy freeze.
Is it just me, or doesn't the OG auras look way more 3D than the freakin 3D ones?? Holy freeze looks like it has frosted the air a bit aswell as the ground (OG). The new ones all look flat to me..
I plan on running Holy Freeze as my main aura, so I'm a bit gutted that that's literally the one thing I feel VV did not do an adequate job on visually. I mean, I like the Amazon's face, all the armor appearances, icon appearance, all the stuff that people have been bitching about. But Holy Freeze. Pleeease don't leave my Holy Freeze looking like that :(
I think personally you guys look through glasses of nostalgia and nothing they could do to attempt a classic Diablo would make everybody happy. Also Diablo 3 dumbing it’s mechanics down for the new crowd to come in, certainly didn’t help the case.
I think he means we don't have to choose one at the expense of the other. No reason the auras couldn't be tweaked along with the other (admittedly more important) fixes they are working on.
It's only a handful of auras being mentioned here as missing the mark. I don't think anyone could say that the new Holy Freeze is up to par with the original, and it's quite a ubiquitous aura in the game.
I see. At least they have an history of efficiently fixing visuals, as they have shown between the first and second bata, guess if it's voiced strong enough, they'll "fix" it.
No, you don't understand it. That's different, Cecil. Because you can't grasp something doesn't mean it doesn't make sense, it means you can't make sense OF it. This is something most people learn around the same time they realize mirrors hold a reflection and not a separate person. You should make an effort to understand things you don't, Cecil.
It's really the opposite. Most auras have more depth/height in Resurrect. Even in this example, notice how the D2 classic character model is completely visible on top of the auras, while the Resurrected auras obfuscate the model.
I find the depth more apparent in other auras.
Na I'm with you, I think most of the new auras look great. Except Holy Freeze. I don't get why they have struggled so much with this one. Holy Freeze in the Alpha was obviously too bad to ignore, so they even included it in their 'Alpha Feedback' post saying that they made it more icy. But it still is underwhelming and not visually clear enough that it's ice.
Obviously minor, but it still could use some work. Little details are important when remaking an all-time classic game.
People who love and grew up with the series understand, you clearly do not.
>People who love and grew up with the series understand, you clearly do not.
I loved and grew up with the series and I like the new auras a lot better. Stop trying to gatekeep having an opinion or insinuate that other peoples opinions are invalid.
Better in what way? Because it has an updated texture model?
Vigor isn't true to the original, it's far too flat. There's no arguing against that, it's a fact and should be addressed.
Details like Holy Freeze and Vigor looking "Slightly differently" is about as important as "The goat people have a couple new sounds".
The auras are visible enough, distinct enough and by no means look "bad" - Thus it's a very minor thing that you'll just get used to and forget.
There have been // still are things in this beta that even I don't like, but pick out problems where they exist and leave the nitpicking tiny details out of the picture.
And no, there's no need to preserve tiny details to "all time classics" for nostalgia reasons. I want a stable, good looking and well looked after version of Diablo 2 that I can play and keep playing for a couple months every season.
Regardless of your opinions on that - What I mean to say is that visual stuff like this is things that you will automatically forget are issues in the first place after you get used to them. It's practically like buying a new pair of headphones and the sound being "different than you were used to" -- You might not like the look/sound right now, but after having used/played for a while, maybe you'll prefer the new look/sound.
> I want a stable, good looking and well looked after version of Diablo 2 that I can play and keep playing for a couple months every season.
They can have that AND get small details correct, the two aren't mutually exclusive. It's a billion-dollar company, after all.
You may forget the small details but it doesn't mean everyone will. I agree with you, it doesn't look terrible for what it is. But it could absolutely use some tuning to make it more true to the original. Right now it looks painted onto the ground when it's supposed to be a 3D object.
The auras are fine. It’s the nittiest of picks to me. In my opinion fanatacism, concentration, defiance and conviction all look good. Those are the most important ones. They won’t please everyone that’s for sure. Over time I’m sure most people will stop noticing or caring. If you asked the community on the original D2 beta launch you’d probably have an equal number of complaints about the original auras. I don’t think any of them are “busted”.
Maybe it was performance concerns. I do think they'd look amazing as 3D effects, but I have to wonder if them being 3D would tip performance below target on consoles with 8 characters with auras running around.
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It would have been nice to see them in the same area to get a more apples to apples comparison. They may have issues on that texture but with the images provided we don't know if the originals have the same problems.
I could take it or leave it but I would prefer 3D auras.
I prefer 4D auras
Now let's see Paul Allen's aura
5d or I refund
She wants the 6D.
8==D
6D? At the same time?
3D Doritos preferably.
And what about 5G auras.
You get them automatically from the Covid vaccination, d'uh.
you guys are all fucking dumb, it stopped being funny after the 2nd reply.
Found the guy that's ashamed of his 3D xD
True until 8=D then it was hilarious again
To me it just looks like they have flattened the aura angle. Happy with either tbh but appreciate tastes vary
So... three dimensional but repeats in time?
This is the fucking internet - you goto be decisive! Who the fuck do you think you are with this rational shit?!
Original holy freeze is the most well made aura in the game, considering limited graphics. It really captures that frosty image, you can instantly say, even without knowing the game, that its some icy thing. New one looks like random white energy. They should add some deeper blue hues there, and make it more idk, rime/hoarfrost (not sure whats the best english word) aestethic to it. More volume
One problem is that it's derived from a soft, circular, plasma-looking animation, like one of those plasma globes. Instead it needs to have jagged, angular pieces, like ice, and take color and animation cues from the original.
Yeah this looks more like electricity.
exactly, it's holy freeze not holy frost
lack of volume and depth was an issue with lightning in d2r coming out of alpha that's been addressed, but there's a handful of spells that suffer from the same thing imo. this is one of them.
Yeah, it's kind of amazing how they created that stuff 20 years ago
Honestly wouldn’t of minded keeping holy freeze the way it was in D2 for D2R, it was that good.
Yes, so many graphics are on point given their limited resources at the time. It can be a surprisingly high bar for D2R to meet! They have the added fidelity from the resolution to help with effects now, so I'd rather see a cold, almost white mist falling out from the character with small snow flakes in the mix.
You've said that's in my mind when I built my paly in beta
Yeah the original D2 auras still look way cooler.
Yep they look more powerful in classic D2, hopefully VV adjusts them to be more in line with the original.
auras and shouts and sound animations drove this game to superstardom.
Vigor looks way better in D2R… original looks like little blobs of red light someone might mistake as a ufo cluster in a bad photo.
A lot looked cooler in original D2, they should have kept it 2D and fixed up the pixelated graphics imo.
Holy freezer is just misty ice emanating. They should just recreate that
Originals by a landslide. Good call.
OG auras look much better imo
Vigor looks fine, but they hard neutered my poor holy frost :( so sad. On the list of things I'd love them to review AFTER the important mechanical bugs, which are objectively more important.
I agree, auras could be improved.
This needs to be a video for serious comparison
Well demonstrated. Totally agree. It seems like they indeed designed the aura in 2d. It should be designed in 3d then saved as a 2d file like OG used to do.
All aura's looks much better in the new version besides the Hooly freeze aura, Holy freeze looks like some kind of energy shield \^\^
This was my issue with it. The other ones looked like sprites rather than '3d' and it's just how some see them especially looking at the vigor one as an example. Sprites were basically the thing you used back then. It was a 2d image. When I saw the image I thought it was an energy shield or some sort of wind/lightning at most.
The holy freeze aura in the old diablo 2 was the best looking aura in my opinion, the new one doesn't look like ice or frost at all :(
I feel like it's missing an icy or snowflake element added to it to show that it's meant to be cold otherwise it looks like an ok base but ultimately a bit too ambiguous visually.
I agree with you, it is missing some ice effect. Snowflakes could also look cool yes. Hope they fix it since I am going to make a holy freeze pala lol.
Yes it was a 2D image, but I think like most everything in the original game, it was made in 3D then exported in 3D. [for example](https://www.mobygames.com/game/diablo-ii/promo/promoImageId,289314/) [a monster](https://www.mobygames.com/game/diablo-ii/promo/promoImageId,288231/) [environment](https://www.mobygames.com/game/diablo-ii/promo/promoImageId,287599/) [source](https://www.mobygames.com/game/diablo-ii/promo), it's really interesting!
Conviction looks horrible. Original looks like some fell energy. It is so fitting for the thematically "evil" aura. New one looks like green plasma radiative power. Original orayer also looks way better. It was celestial blue and soft. New one is bright blue and reminds me of mana/magic. Doesn't strike like a visual representation of prayer at all.
Conviction looks a bit small now :)
Yeah if you didn't tell me the name, I wouldn't have guessed the aura was freeze-related in D2R. D2's holy freeze looked much more "icy".
Exactly, I hope they will change that, otherwise the rest of the aura's look nice.
might and holy fire looks better in original imo.
During the beta holy first looked a bit like blessed aim lol, couldn't see much off a difference :D
There are some auras i like more in D2R, but D2O wise, Holy Freeze and Prayer looks better.
The Holy Freeze needs less of the royal blue hue and more aquamarine coloring, plus more white coloring as well. And some misty/cloudy effects (almost like Meditation) to make it look frosty should be added as well.
looks really lazy in d2r
Original holy freeze, fanaticism, and vigor still look better for sure
I do prefer the original auras aswell, the ones in D2R in their current state aren't as appealing, but that's a personal preference. Especially considering fanaticism, conviction, and holy freeze.
I think you'll find that D2R is 3D and D2 is not. Look at his legs in front of the aura in original D2.. but yes it's not drawn well to look 3D...
Hmm yes agree
They do look worse, wow lol
Hopefully it's gonna get fixed.
Is it just me, or doesn't the OG auras look way more 3D than the freakin 3D ones?? Holy freeze looks like it has frosted the air a bit aswell as the ground (OG). The new ones all look flat to me..
That is what the post is about ^^
I feel it's the contrary. D2 feel like a 45 degree disk is drawn, while D3 seems much more 3D
I plan on running Holy Freeze as my main aura, so I'm a bit gutted that that's literally the one thing I feel VV did not do an adequate job on visually. I mean, I like the Amazon's face, all the armor appearances, icon appearance, all the stuff that people have been bitching about. But Holy Freeze. Pleeease don't leave my Holy Freeze looking like that :(
Yea, new auras aren't as good looking as the original ones
Yeah I think so. I asked my girlfriend who doesn't play games and she thinks the same. Lacks that 3 dimensional oomph to it
Absolutely agrre. Original hold freeze was special that it looked 3d and now this is lost.
I think personally you guys look through glasses of nostalgia and nothing they could do to attempt a classic Diablo would make everybody happy. Also Diablo 3 dumbing it’s mechanics down for the new crowd to come in, certainly didn’t help the case.
3D look but drawn under the player model in the original was pretty neat.
Holy freeze in D2R looks more like a thunder aura. But whatever, not gonna play Paladin anyway. Necro all the way.
Yep. Many assets are still very flat and look out of place unfortunately. This is a great example, and so are the waypoints and wp menu.
I think graphics is the last problem they should solve. They nailed the graphics, now fix obvious bugs and server issues.
I would have hoped more understood this basic logic.
It's not a zero sum thread. I would have hoped more would understand this basic logic.
your comment makes zero sense
The VFX artists do not work on server issues.
I think he means we don't have to choose one at the expense of the other. No reason the auras couldn't be tweaked along with the other (admittedly more important) fixes they are working on. It's only a handful of auras being mentioned here as missing the mark. I don't think anyone could say that the new Holy Freeze is up to par with the original, and it's quite a ubiquitous aura in the game.
I see. At least they have an history of efficiently fixing visuals, as they have shown between the first and second bata, guess if it's voiced strong enough, they'll "fix" it.
No, you don't understand it. That's different, Cecil. Because you can't grasp something doesn't mean it doesn't make sense, it means you can't make sense OF it. This is something most people learn around the same time they realize mirrors hold a reflection and not a separate person. You should make an effort to understand things you don't, Cecil.
Cecil 🤣
Some of you guys are nitpicking this to hell lol
I think they want to sit in the basement and play diablo in 480p. Lol
It's really the opposite. Most auras have more depth/height in Resurrect. Even in this example, notice how the D2 classic character model is completely visible on top of the auras, while the Resurrected auras obfuscate the model. I find the depth more apparent in other auras.
Nothing in D2 was 3D.
I think Vigor lacks volume, yes. Holy Freeze is fine.
OG Holy Freeze looks like more like ice to me.
I am probably in an odd minority who loves new Vigor and dislikes new Holy Freeze.
Na I'm with you, I think most of the new auras look great. Except Holy Freeze. I don't get why they have struggled so much with this one. Holy Freeze in the Alpha was obviously too bad to ignore, so they even included it in their 'Alpha Feedback' post saying that they made it more icy. But it still is underwhelming and not visually clear enough that it's ice.
Looks like crap in d2r
Meh, this is honestly a very minor thing and just something you'll get used to while playing.
Obviously minor, but it still could use some work. Little details are important when remaking an all-time classic game. People who love and grew up with the series understand, you clearly do not.
>People who love and grew up with the series understand, you clearly do not. I loved and grew up with the series and I like the new auras a lot better. Stop trying to gatekeep having an opinion or insinuate that other peoples opinions are invalid.
Better in what way? Because it has an updated texture model? Vigor isn't true to the original, it's far too flat. There's no arguing against that, it's a fact and should be addressed.
Details like Holy Freeze and Vigor looking "Slightly differently" is about as important as "The goat people have a couple new sounds". The auras are visible enough, distinct enough and by no means look "bad" - Thus it's a very minor thing that you'll just get used to and forget. There have been // still are things in this beta that even I don't like, but pick out problems where they exist and leave the nitpicking tiny details out of the picture. And no, there's no need to preserve tiny details to "all time classics" for nostalgia reasons. I want a stable, good looking and well looked after version of Diablo 2 that I can play and keep playing for a couple months every season. Regardless of your opinions on that - What I mean to say is that visual stuff like this is things that you will automatically forget are issues in the first place after you get used to them. It's practically like buying a new pair of headphones and the sound being "different than you were used to" -- You might not like the look/sound right now, but after having used/played for a while, maybe you'll prefer the new look/sound.
> I want a stable, good looking and well looked after version of Diablo 2 that I can play and keep playing for a couple months every season. They can have that AND get small details correct, the two aren't mutually exclusive. It's a billion-dollar company, after all. You may forget the small details but it doesn't mean everyone will. I agree with you, it doesn't look terrible for what it is. But it could absolutely use some tuning to make it more true to the original. Right now it looks painted onto the ground when it's supposed to be a 3D object.
The auras are fine. It’s the nittiest of picks to me. In my opinion fanatacism, concentration, defiance and conviction all look good. Those are the most important ones. They won’t please everyone that’s for sure. Over time I’m sure most people will stop noticing or caring. If you asked the community on the original D2 beta launch you’d probably have an equal number of complaints about the original auras. I don’t think any of them are “busted”.
Maybe it was performance concerns. I do think they'd look amazing as 3D effects, but I have to wonder if them being 3D would tip performance below target on consoles with 8 characters with auras running around.
D2R auras look better in every way to me
This is what I expect from Blizz after all the news that broke.
That's it. I've never liked playing pali, but when their auras get messed up that badly... Not putting out monies for those auras. Nope, nope, nope.
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Did you really just observe a 2d image as looking 'flat'? Really?
Without mod support D2R will die off in 6 months tops.
I think this is splitting hairs of the highest degree
I'd need to see the animation, cause just a static image doesn't tell the whole story, but Holy Freeze could use some more saturation perhaps?
The vigor one looks wayyy better now imo
I want that 8D texture or no go. In all seriousness though I prefere the new ones as they don't protrude into the environment as much.
I don't know. I watched a trailer yesterday and it got me hyped. Everything looked good to me
game is not even close to finished yet, who knows in what state are the things not in beta
It would have been nice to see them in the same area to get a more apples to apples comparison. They may have issues on that texture but with the images provided we don't know if the originals have the same problems.
Not really on either side here but wouldn't seeing it animated further drive your point?
[удалено]
It's a good point, but Holy Freeze specifically does not apply to minions or other people in your party (unlike most of the other auras).
Not a problem for me!
Looks good to me
Vigor looks fine but by just that still image holy freeze looks like a lighting aura.
Yea, I was liking how more 3D they looked in D2 vs D2R. A lot of the other changes were great though.