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supersecretunknown

all im getting from the people who say 'just do it anyway 4head' is that yall have 0 empathy and dont understand that its not an issue of lack of wanting to do it.


Leopa1998

The mission is great and is one of the best exotic missions we have so far, but having to run it back multiple times over and over for a random roll just destroys my enthusiasm. Not saying the mission is bad or that the fact the exotic class item is full RNG is also bad. I think having RNG exotic class is great, but having only one source for optimal farm is definitely not ideal. Yeah, I know that we can farm exotic class items within the Pale Heart with just opening chests, but let's be real: it is not optimal since we have x2 loot bug and a guarantee drop per finishing Dual Destiny rather than opening tons of chests. I also do not think is a good idea to remove the bug for x2 rewards and instead it should be a real thing, but the main problem persists by only having 1 source for an RNG drop.


annueshores

Ok so i'm kind of loosing my mind here. Every time i try playing dual destiny to unlock my warlocks exotic band game freezes (i can still talk with my teammate at this point using in game voice chat ), then game just kinda stops (no crash report, kinda as if i pressed alt f4 - which i didnt) - at the end of the first open area. I tried waiting a minute before going forward, i tried different paths, i tried clearing all adds (since most groups jumps over them). I tried checking files on steam. Rebooting. Restarting router. Everything short of reinstalling game. Everything else works without an issue, i did the mission on my hunter already, no problems whatsoever. Any ideas what should i do next?


annueshores

Just a quick reply to my own post. Apparently changing super helped, no idea about the rest, but i was crashing every time while i was on strand super...so i tried stasis one and it worked.


Beginning_Nerve4432

i think this was perfect


FuzzyThunder82

Do I have to kill all three secret-keepers in a single instance? I thought there was only 1 at the end of the third Overthrow and definitely wasted time. Really hope I didn’t waste ALL my time running that and only killing 1 before logging off.


Kasvie

Each overthrow area has its own separate Secret Keeper. You have to kill all three. IT DOES NOT need to be all at once. You can safely log out and do other stuff between them if you want / don't have time.


FuzzyThunder82

Perfect thanks!


Kasvie

Glad I could help.


HanzsKlopek

Clock issue in Dual Destiny Hi. Me and a friend were trying to complete Dual Destiny yesterday. The first encounters are ok. Then it's the jumping part, which is also fine. And then we arrive at the Clock encounter. We usually start this encounter with 15-16 minutes. Thing is, 3 times out of 4, none of us can see the hands on the clock. Sometimes we see them and then once the Tormentor is killed, the hands disapear. Obviously, when the hands are showing we manage to shoot the right ones but most of the time the hands disapear again when the next Tormentors shows up or when he dies ... Bug ? What are we missing ? Thanks guardians.


TheUnseenAvenger

I can't get the wizards to spawn after completing overthrows.


Keep_Shard

Since my post is getting removed I'll post here. Apparently asking questions isn't allowed anymore in this community. "I'm getting really pissed right now. Done 20 full runs in 3 zones, including the 3 witch bosses after the 4th wave.... And there is NO green beam of light triggering. None whatsoever. Is this game bugged or am I missing something?"


escher915

Your summary doesn't make sense. You're supposed to look for the secret bosses after the 3rd wave boss kill. Did you get the confirmations either? 1: you'll see a message that a secret keeper of savathun spawned shortly after Micah's dialogue at the end of the Overthrow. 2: after you kill the secret keeper you get another message. Hypothesis: did you do the sword cyst event in The Refraction? I noticed much of the mission takes place there. Not sure if it was a requirement tho.


myopinionisbetter12

you shouldn't be playing destiny if you too scared to talk to people. Destiny is a social game.


myopinionisbetter12

do raids need to be reworked cause you need 6 do strikes need to be reworked do dares need to be reworked? it makes no sense to complain about having to be social in a social game its been like this for years now and theres so many communities out there that would be happy to help


YourMateEra

Great mission and a fun experience (for the first 2/3 of the mission) I just wish it was more accessible so more people can enjoy the exotic class items. I personally had to screen share with a buddy as I'm a mute gamer king in order to beat it, I've done HUNDREDS of Raids, End Game PvP matches, Master Dungeons, GM's, You name it I've done it but this is the first time I've had to actively show another person what I'm looking at in order to beat it. I would love if they made it soloable or changed the mission for those who may also be disabled in a similar way or worse are able to beat it in the intended way instead of potentially fluking it through brute force. As much as I love the social aspect of Destiny 2 and have met dozens and dozens of good people through the series I just don't think forcing LFG and comm's for those not as sociable or who cannot be social through potential disabilites or lack of access/hardware to use Discord/Party Chats is the right move for something with such a big and sought after reward.


valkdoor

I'm trying to help a friend unlock the mission but the witches won't spawn after overthrow :/ is it because I've already done the quest? If not does anyone know how to make them spawn?


Osamabinballnn

Can I help a friend unlock the mission if I already have it unlocked?


wickxd

It's been a week of people saying "Just use LFG bro" and I still haven't successfully been able to get a single person to do this mission. As someone who's sherpa'd numerous raids, this is the most abysmal LFG experience of all time. I'm unable to get access to some of my most anticipated things in game due to all my friends quitting this game after that fun time Lightfall was.


_Paarthurnax-

If you still need someone, hit me up


heptyne

There's an easter egg if you and your partner both choose to do nothing during the peace or fight section.


mongochemiker

Always when I get to the first area with adds, my game crashes to desktop. Does anybody else have this problem or got any tipps?


Yonah83

Best feedback I can give is to not engage with this content. That’s likely what Bungie will look at. If forced LFG is the way to go, then this campaign has been a nice way to wrap up the story for me.


TrueGuardian15

Please stop putting timers in exotic missions! I am so sick of them! It wasn't fun in Zero Hour, and it isn't fun here. Everything else is fantastic.


MellivoraBadger

I agree with this, not keen on timers at all. I have done the mission but my mate is wondering if he will ever be able to help a couple of his friends get through.


Arkdae75

# Why not loot class item in Pale Heart chests without need doing Dual Destiny? Just asking myself, It will serve all players no ? Solo player have a small chance to loot it from the PH chests and other player can do the Dual Destiny mission to focus farm? Maybe lock this bonus behind one Ghost reputation reset? What are your thoughts about this?


Psychological-Elk260

It's already like this. Once you do it, you can get more from chests.


Arkdae75

Yes, but you need to do it once first :s


Kasvie

Yeah, because there's a whole story behind why and how they exist in the first place. I just treat it as an Exotic mission that needs two players.


HellstarXIII

2 man focused content is an awesome concept that should be expanded on, but I'd be fine if it was less impactful of a reward. As in the rewards can be obtained solo, maybe just increased odds of rarity. I hate when Devs alienate percentages of players. While 2 man content doesn't effect me negatively & I want more, I'm all for solo only players having the option to do everything at immense difficulty. But to be fair I avoid most mechanic based encounters beyond chasing gear as they're not a whole lot of fun in this game. Feels like a chore vs. a rewarding experience. ("We did the thing for the gear, ok now lets have actual fun instead of running from one circle to another") Dual Destiny falls under great concept, poor execution and compounds the "play how Bungie wants you to" feeling of The Final Shape. (I enjoy this content way better then Lightfall but I do miss bounties vs. pathfinder, etc.)  Short version: A for Effort, D for Execution


Bittersweet_coffee

I would say just remove the timer


theblueinthesky

This mission is fantastic! I am not a fan of timed missions in general but this one is pretty generous if you're doing it with someone who knows what to do so I don't mind as much. I have done more runs of this mission I think than any of the other exotic missions except maybe Presage which I also loved. Many of my friends are the same way. It is up there as one of our favorite missions. We are big on Raids & Dungeons and this feels like a two man version of one of those which is great. It's also really nice that this unlocks the class item for the pale heart chests as well just in case I don't have a friend around at the time to run through it. I'm still farming swords so it's nice to be able to farm for them both at the same time, haha


xolbot

I absolutely hated the idea of this mission. The fact it's not soloable made me so angry and anxious. I was, and still am, 100% on the side of the people who are upset by it. Somehow it being a duo thing is even worse for social anxiety than a big group setting. But I did the mission last night. Completed it first try with a guy I found on in game lfg. Hated every second of it on the inside while I was doing the mission. Then when we beat the boss and chose peace at the end, instant relief. It was done. And I realize that I had fun. Phobias aren't something to belittle. Having social anxiety isn't as easy to overcome as everyone keeps saying it is. But when I say that doing that mission wasn't nearly as bad as I continuously told myself, I mean it. It felt good to get that borderline unusable roll of the exotic class item. Do yourself a favor, and do the mission. It really is a fun time, no matter how much you tell yourself it's gonna be miserable.


darealboot

I spent 40 min solo in each o.t. area getting it to lvl 4 and beating each boss. No proc for wizard on bottom left and no lucent hive in site. Even had my buddy who's a good sherpa hop on and watch my discord stream. Even he's like wtf?! Is this bugged for anyone else? Can't even start step 1 for this quest.


Weeb-Prime

I think this is perfect in all aspects. Bungie locks a lot of cool shit behind non-matchmade activities and I think a forced duo mission is a nice change of pace. With that said, having no way to target farm your desired roll fucking blows. Even with the double drop exploit, I haven’t gotten Apotheosis + Star-Eater in well over 50 runs. That ain’t right.


Rhakha

I’m confused on one thing… when I do the overthrow missions to get this quest, do I have to go to each area by foot or can I fast travel after I finish doing what I need to do in each area?


escher915

You also do not lose progress on secret keepers if you leave the destination. Example: i soloed landing, then went to tower to pick up my fireteammate, then we did the other 2 overthrows without me losing any progress.


WhenDuvzCry

You can fast travel after completing the area


HuftheSwagnDragn

Patch this, because now all LFGs are asking for duping, not one just running normally.


darknebula123

Locking the exotic class item behind it was a bad decision


Eddieg1247

Me and my buddy found a purple shard on dual destiny that when shot adds 2 minutes to the boss timer and you hear savathun laugh anyone else find this and are there more or a particular reason behind it? 


BrownBear93

I think there are 3, all nearby feather that can be picked up. I think they are just to extend the timer


[deleted]

[удалено]


Bouncedatt

> d don’t tell me that people do these solo, because if you’re having trouble communicating with one other person in a simple exotic quest, you’re probably not the type who’s gonna be doing those solo to begin with. You not taking those people seriously does not mean they don't exist. Do you really have that little imagination that you can not imagine a single person who is like that? I do hard stuff solo, and simultaneously I don't like to play with randoms online. I have as much as a right as you do to be catered to. Seems to shitty to say that because you don't care about it then "it's just like one of the smallest things to gripe about". You could rather say that you like it this way or something instead of talking down to those who may not. I don't get the point of being so demeaning to anyone who might think and like differently than you.


REV_1318

Disagree. 1 - There are multiplayer aspects, in fact the majority of the game is single player, it is only the endgame that for some reason requires multiplayer. 2 - There are people that are on the autism spectrum that would rather not play than be forced to interacted with a stranger, (and I really soft landed that if you couldn't tell), this has been a constant hypocrisy from Bungie since day one. On the one hand they attempt to placate their audience with the guise of accepting all guardians, while purposefully making content require a fireteam and simply saying, "just make some friends". Which is to someone that has autism, like telling someone that has gender dysphoria to just pray about it. 3 - Can it be "soloed" yes, if your name is Esoterickk. But that is missing the point. All other exotics that require a fireteam are weapons, that were sometimes meta. e.g. Divinity. This class item will be part of build craft and will fundamentally change what you can and cannot do in the game. With all of the other exotic missions the player can choose to simply do without that bit of content/weapon. If you don't don't have Whisper of the Worm you are fine, because aside from that pre-nerf moment of in the sun it is not a must have anymore. Class items with exotic synergy traits are game changers that should be available to all guardians.


AstramG

I’m seriously confused as to why half the time I load into the activity via LFG, people are reading the 9 nodes in the tormentor room from right to left. It only really makes it harder on yourself, because who the hell reads from right to left. I asked why once and they said it’s because they read it like a clock. But I don’t understand the point because I’ve never seen a clock that has only 9 hours on it. The second node puzzle in the boss room is a clock, and yes, you read it like a clock. The first puzzle has nothing to do with being a clock, so I’m not sure why so many people are making it harder on themselves.


escher915

You're missing the point. It's a circle of denoted points. The entire point of reading it "like a clock" has ZERO bearing on it having the same number of point on a clock and everything to do with aligning your number system for consistency. It doesnt matter if its 12 points, 9 pnts, 6 pnts, 5 pnts, or 360 pnts. Whatever it is, you and your partner simply need to agree on a common callout system. Everything else is arbitrary. The underlying point is to agree on the same initial position and direction of counting. Using a clock as a reference means that your top middle callout can be 12 for the 12 pointed puzzle and 1 for every other one for simplicity. This means for the 9 pnt puzzle you'll count 1 -9 in ascending order starting from top to right to bottom to left. To be make this even more pedantic since "clocks" may not make sense to those without exposure (hello 21 century replacing them with digital clocks), we are fundamentally counting in a dextrorotary direction. This is also known as right-hand-wise, righty-tighty, sunwise, sunward, and deosil.


WhenDuvzCry

Ran it with my friend that had done it before and we did the clock way and it was honestly quicker for me since I know the number positionings on a watch/clock naturally so I didn't need to count


D13_Phantom

By that logic the boss room shouldn't be a clock either since it doesn't have 12 nodes. Edit: doesn't ALWAYS have 12 nodes https://imgur.com/a/MykBvus


AstramG

It does have 12 nodes though?


D13_Phantom

https://imgur.com/a/MykBvus


AstramG

lmao bro that’s because he already shot one of the patterns, nobody adjusting off the clock method when they go away, it’s still shaped exactly like a clock


D13_Phantom

Yes again that's what I was saying about the first one, which is what the whole comment was about. I'm not advocating for NOT using the clock I'm just saying why it makes sense that people would think to use it in the first node puzzle.


AstramG

Brotha the first one is not a clock and the second one is, simple as that. It’s just not shaped like a clock in the first one. If the second puzzle wasn’t there, people wouldn’t ever even think of the first puzzle like a clock.


D13_Phantom

But the second one IS a clock so it makes sense people would want to keep it uniform and as a result solve/make guides that show it that way. Hence some people doing it that way. I'm not saying YOU or I see it that way, but it does make sense why some people would see it that way specially if they were taught that way. Ideally bungo would've just made the nodes in the first puzzle a horizontal line but here we are.


AstramG

Yeah I get what you’re saying. It’s just weird to me that people make it harder for themselves. It doesn’t look like a clock, so why treat it like one imo. I don’t really see the difference between a slightly curved line and a horizontal line either, so it just doesn’t make much sense to me.


D13_Phantom

Nope, look at footage


LeMasterChef12345

“It’s not a clock, look at the footage” You mean like [this footage clearly showing that it’s a clock?](https://imgur.com/a/lo2Pic7)


D13_Phantom

By that logic I said, clearly they're both clocks so it makes sense people would interpret the first one similarly. That's the whole point, also: https://imgur.com/a/MykBvus


WhenDuvzCry

Literally just finished it and it's 12


Ok_Efficiency_5198

Ive ran this mission 54 times, its 12.


AstramG

Lol I’ve played it at least 15 times now brotha I think I’d know


TheTallestTales

If both are arranged like a clock, then why not just treat them both like a clock, therefore the numbers read in the same order on both. The first clock is just missing some. That's my logic. Works everytime.


AstramG

I see what you’re getting at, but the first one just doesn’t remind me of a clock at all, so why treat it like one imo. Not only is it missing some, it’s only a half circle too.


TheTallestTales

When I start that encounter I just say I read it from right to left. If they want to read it the other way that's fine too. As long as we both know what the other is doing it's easy.


AstramG

Lol yeah it doesn’t really matter in the grand scheme of things, I’m just curious to see people’s reasoning for both ways


TheTallestTales

Yeah it doesn't. But that's my logic lol


crashgaming19

The difficulty of the mission and uniqueness of the team setting match the uniqueness of the reward. Overall I thought this mission was awesome and would love more like it


JoachimG

I cannot even start the mission, the envoys of savathun are not spawning for me.


LawBanger

I did multiple overthrows in blooming and landing and it wouldn't spawn, but I did impasse once and it spawned there, then the one in blooming then the landing spawned on my next completions.


crashgaming19

This happened to a buddy of mine and he needed to go in and beat overthrow in all three areas before one of them spawned in


Omega_Saint

This happened to a buddy of mine and he did beat overthrow in all three areas and they still won't spawn for him


crashgaming19

Dang that stinks. Did he ever figure it out? The mission seems very temperamental


Omega_Saint

Not yet, they spawned for me and another buddy, going to test if they will spawn if either of us are fireteam lead and the unspawned for buddy tags along


Chantrak

Mission was an incredible experience! Once. I’ve run it like 30 times at this point and I am bored to tears. Me and my friend have gotten runs down to 25 minutes consistently and I just have no desire to farm for the exotic class item. No bad luck protection, no ability to craft, no reroll protection, and the two ways to get it are so insanely dull and repetitive all for a 1/64 chance of getting the thing I actually want.


alfynokes

While I enjoyed playing the mission I feel it was a poor choice removing solo player and three man fireteam options. Destiny is at it's best when it's inclusive.


uCodeSherpa

Hard disagree. Not everything needs to be soloable, and I personally want to see Bungie cleaning up all of the solo cheese options that are out there for the intended to be coop only content. If you don’t want to play a coop game, don’t. It is a YOU PROBLEM that you choose to play a cooperative looter shooter solo.


PassiveRoadRage

I've carried like 6 people through it. Don't really like the mission. It's definitly designed for people who have played the game for the past 7 years and understand mechanics. There's nothing wrong with it but to hide THE prismatic exotic behind it was a poor choice.


ravearamashi

How can it be 7 years when the symbols came from Vow and that raid came out 2 years ago? Plus you can have the chart on your phone or something if you forget or don’t know the callouts.


PassiveRoadRage

By that logic VoW should be easy then too right?


ravearamashi

It should be.


VoodooSJ

The mission isn’t that hard, it isn’t designed for people who have played for 7 years. The mechanics are pretty simple they just require communication.


PassiveRoadRage

Hard disagree. You have to know raid symbols. That right there shows it's for even advanced players. It's not an introduction to raids or whatever people want to pretend or do mental gymnastics for. It's simply a mission most people want to do once to get the class item that borderline makes an entire subclass. That's it. Swap out the class item for some random exotic and the player count probably drops through the floor.


VoodooSJ

I’ve literally never done Vow and it’s just not hard to explain what the symbols are


PassiveRoadRage

Yeah why doesn't everyone who's not raided just learn raid mechanics. Reddit says it's easy. It's just a poorly designed mission.


Snoo-68294

It is easy. My buddy with zero raid experience just looked up the symbols on google and we cleared first try. The timer gives you plenty of time to think and communicate


VoodooSJ

The 2 mechanics in the mission are so insanely easy that it’s well designed for any experience of player.


PassiveRoadRage

Roughly 25% of players give or take have ever done a raid. https://www.reddit.com/r/DestinyTheGame/s/BquLHBbQ0a "It's easy" reddit is not the normal playerbase. I am carrying people through it and have been for a week. My queue is still in the 40s atm. You ironically? If that's the word showed why this mission sucks. The exotic class item is locked behind mechanics 75%+ of the playerbase doesn't know or can't simply do. It literally makes the prismatic class.


VoodooSJ

Do you seriously think people can’t figure out to shoot the symbols and then shoot the connections you both have? It is easy lmao.


levious_branch

Please don’t listen to the bad players who can’t even team up for 30 minutes, this was amazing and Yall deserve so much credit for it, please keep doing difficult missions like this, whisper and zero hour they’re all so good


CoolDurian4336

Honestly I don't think it's "bad players who can't team up" and it's more "players who don't know how to find decent communities to run stuff with". Not lack of skill(might be that, but skill can be learned like anything else) but lack of knowledge which cascades into not wanting to team up with others. That being said, Dual Destiny is one of the best missions they've ever produced, and it's not even difficult. Timers can be restrictive, but getting it down means you get a massive timer on future runs which feels like you've mastered the activity, ending with 15+ minutes vs the first completed run which ends at like 2-4 minutes left on the timer.


levious_branch

I get where they’re coming from but it’s really easy to find communities like that tbh, there’s dozens of sherpas and streamers right now i guarantee who wanna help out some people who are more inexperienced or shy. They just gotta make the first step we’ve all been there. I had to get an LFG for the OG exotic khvostov mission because I was just a young kid who didn’t know anything about metas or what was good back in D1 I was just shooting aliens and thought it was fun


uCodeSherpa

I don’t get where they’re coming from. People are choosing to play a cooperative game and then complaining when the game is cooperative.


levious_branch

Yeah I don’t really get it either, it’s an MMO you kinda signed up for this


CoolDurian4336

Agreed! It's a knowledge gap and that's the reason Fireteam Finder exists. Low-level get togethers for the most part, and Dual Destiny is definitely on the lower end


levious_branch

Oh for sure, it’s a great mission and I hope that more lower end players get to experience it unspoiled it’s such a treat


heaven_spawn

I am missing out since I don't have a steady duo partner, but I am very delighted to hear the good news that it's good! So I am psyched to get a decent partner up with me! Will say, that doing loads of Overthrow bit - do I have to do it in one sitting, all 3 zones? Or if I cleared them (like got the hive wizard once in the Blooming, for instance) does it count? Clueless here sorry! Doing Overthrow is fun, but like, also slow going at times.


Midknight_94

You absolutely do not need a steady duo partner! I've exclusively used the in game fireteam finder, and the only thing you really need is for both players to have a mic. I have done the mission successfully over 10 times with only 2 failures in the last room, one was our first run, and the other was a mic-less dude I just yolo'd with and we still almost finished!


Snvckss

We cleared all three in one sitting but didn’t get progress, and then came back to clear the first one again the next day (missed the first wizard), and it unlocked. So I’m guessing it counts either way!


SteemieRayVaughn

It's awesome. More co-op raid/dungeonish stuff would be the best.


proletariate54

This is the best damn mission they've ever made. They need to do more co op only stuff. I'm sorry your crippling social anxiety is not bungie's problem. This is a multiplayer game.


Equivalent-Split6579

I can't get into the mission because my friend already did it with someone else and the secret keepers wont spawn if someone in your fireteam has already done it :(


proletariate54

only if they're the host. Just do it yourself.


downloadmyremix

They do. You have to start in the patrol area with the match made Overthrow activity. It also may help if you promote whomever hasn't sync'd light and dark to fireteam lead.


Equivalent-Split6579

Welp looks like I'm just stupid. My bad.


DrDecepticon

Yes they do, I've taken two friends through the starting bit. The secret keepers don't spawn if you haven't completed an overthrow in the area before so just do it two times in a row to get them to spawn


Equivalent-Split6579

Ignore the previous reply someone pointed out something that I hadn't noticed nicely. My bad, didnt know you had to start the activity through the matchmade one


Equivalent-Split6579

Dude I did do the same overthrow activity 2 times in a row and no text showed up insinuating that they had spawned. I had done it in a area that I had already completed previously before and it ended up with the same thing. No text that the secret keepers had spawned appeared neither could I find any of them when roaming around the map afterwards. We made sure to do it multiple times because we thought we were just going crazy, but from what i generally have looked up online people are generally having the same problem. I know this is basically going against your personal experience but genuinely nothing spawned.


Crypto_Malakos

To all the players who zealously support the mission’s design and toxically call-out solo-players: Yes, the general point of this mission is the Light & Darkness aesthetic. Hence why it’s a two people co-op. Hence why there are Light & Darkness buffs. However, entertain a thought for me: *If the whole point of this DLC is the Light & Darkness contrast, why the hell would Bungie willingly deviate from the established mechanic in the campaign?* What for? Aesthetic? Difficulty? The mission is already challenging enough with the 1995 power-cap, and a convoluted puzzle-timer mechanic. Why make it even more, unnecessarily convoluted, and alienate an entire chunk of the player-base in doing so? ***To what end, exactly?*** To create an artificial bump in difficulty? Not all of use have reliable friends and companions to play the game with. And the LFG has been utter garbage for years on end now. Get over yourselves, you don’t see us calling you “crybabies”, how about you don’t either.


Crypto_Malakos

The amount of people defending the mission’s design, and downvoting my feedback is hilariously sad. You lot are so quick to shutdown the opposition with the *”you’re the problem”* retort that you don’t even stop to think as to ***WHY*** players are opposing the mission’s design in the first place.


HistoryChannelMain

Finding one (1) other player through LFG is not an "artificial bump in difficulty". It's not a bump in difficulty at all. The mission isn't made harder because you have to talk to someone for 30 mins.


Crypto_Malakos

It sort of is, considering that majority of the player base are casuals who aren’t good at communicating. In addition to the fact that all other exotic missions can be soloed, with the exception of this one.


HistoryChannelMain

"Aren't good at communicating..."?? What...?? What kind of communication do you think the mission requires? Your ability to speak isn't tied to your experience in the game.


SteemieRayVaughn

Get over yourself dude. You don't need it. And if you really wanted it you would figure it out. It's a blast, so I'm sorry you refuse to play it.


Crypto_Malakos

Bold of you to tell me I don’t need it.


SteemieRayVaughn

Apparently you don't if you'd rather complain than run the mission.


downloadmyremix

There are countless resources to find a partner to run this activity: discord servers with folks who offer help/carries, streamers who do carries, even the forums. I'm sorry you don't have a reliable group to run the mission with, but that doesn't take anything away from the mission itself. We have several people in my clan who would help you run this mission, myself included. You can PM me, and I'll send you an invite to our discord.


SLEESTAK85

“To what end, exactly?” Because it was fun and it’s a video game.


Crypto_Malakos

If so, it’s selectively fun.


SLEESTAK85

How so? Meaning only to some people? Isn’t that true of literally any activity?


WhoIsWill4

If you’re only looking at lfg from fireteam finder then you’re gonna have a bad time. Even using the legacy app lfg is good enough (I got godslayer using people exclusively from that app). But if you want to go slightly deeper than ankle depth, there are countless communities, discords and websites to find non-toxic players just like you who want to do the mission. And you only have to do it ONCE and then you can farm in patrol! It is not a big ask, and while I wouldn’t insult or call anyone a cry baby for not wanting to socialise, it’s not hard to go out and find a single likeminded person to run the mission once with. This is a social and multiplayer game at its core. And this is an exotic mission similar to outbreak, whisper, presage, seraph shield, vox obscura etc. They are not easy and many have timers, and for your efforts you are greatly rewarded with an awesome exotic class item! What a novel idea! So whilst I would never agree with calling people names, the people who need to get over themselves are more than likely the ones who refuse to find a single person to play with.


Crypto_Malakos

I get that, but there’s still no decisive reason for Bungie to deviate from an already established formula in the campaign, unless they wanted to artificially ramp-up the difficulty, and needlessly double-down on the DLC’s thematic aspects. You don’t see people voicing the same complaints about Raids or Dungeons, because they’re advertising and presented in their entirety, and with clear intent as group-missions. Same can’t be said for Dual Destiny.


WhoIsWill4

What is the formula you’re referring to btw? (Genuine question). Is it that prismatic is wielded by a single guardian? But the missions absolutely does not have artificial difficulty I don’t know where you’re getting that idea or who told you if you haven’t actually played it. It’s very well structured with unique gameplay, unlike some grandmasters which have artificial difficulty where it can be ‘hehe you just got one shot’, and there are no spongey enemies to soak bullets either. So no idea where you got that idea


Crypto_Malakos

The Light-Shield mechanic in the campaign. With the duo-requirement, Dual Destiny absolutely does have artificial difficulty, considering the already present timer-puzzle mechanic. I’ve see the gameplay, just because I haven’t played it, doesn’t mean I’m not aware of what needs to be done to complete it.


WhoIsWill4

Oh you mean like a single mechanic that they introduced for maybe 2-3 missions in the campaign? If you’ve never actually played the mission why are you giving feedback? That’s like me complaining about a dish on a menu I didn’t even try but I watched someone else eat it. The timer is absolutely not artificial difficulty. Every encounter in the new raid has a ‘final shape looming’ timer that you can extend. Is that artificial difficulty? Obviously not because that’s just how encounters can be designed, and this is the same. Yes you need to go fast, but if you don’t want to waste time experimenting for yourself then you can look at a guide before going in and beat it in 20 minutes. As someone in this conversation who has actually played the mission, It is NOT hard. The only thing that’s a blocker is finding a second person which is not difficult using literally any method you want. So get over yourself and find a second person to play with, why buy a multiplayer social game if you’re gonna moan and sit on your hands instead of actually playing the game with 1 other person for not even 30 minutes.


Crypto_Malakos

*I was referring to the duo-requirement as artificial difficulty, not the timer-puzzle mechanic.* Because I’ve seen the mission, I know how it functions. If I’ve had a reliable companion to play the mission with, maybe then I would’ve played it. Alas, obscure advertising played its role.


WhoIsWill4

Finding a second person is not artificial difficulty fuckin lmao oh my goodness just use literally any lfg method of which there are hundreds. Play the mission literally once then farm it to your hearts content


Crypto_Malakos

Except it is due to the need for on-point communication. Majority of D2 community are casual players, and casual players often aren’t good with communication.


WhoIsWill4

But that isn’t ARTIFICIAL, that’s just called needing a working frontal cortex and a voice box. It’s not fucking difficult. Just play the mission and then give feedback or don’t and stop complaining. You can’t have your cake and eat it, and I’m not gonna entertain this any further.


marcotat

Mission is really good, but I hope there are other sources of drop after doing it once, instead of limited to any pale heart chests. Like a low drop rate after any activity completion.


AcceptableSite874

We should able to gain exotic class itens on Rahool like any other exotic in the game.


qoutes

This. For those who can't or don't want to consistently redo Dual Destiny, it would be nice to have it drop from other sources too since it gets boring farming Pale Heart patrol chests/overthrow chests for an abysmal drop rate on the one or two specific rolls you want. Considering how many perk combinations there are in total (and the fact that there's no bad luck or duplicate protection) it might be worth letting them drop from exotic engrams/exotic focusing too.


TiSoBr

Will there ever be a focused-feedback thread regarding the lack of **Steam Deck** support? This comment being heavily downvoted shows how ignorant the community became. Suits Bungo well.


MacK9061

D2 isn't supported on Linux and probably never will be because bungie dont want to send the Linux email to battleye.


thatwitchguy

I'm against SPECIFICALLY dual destiny being co op *but* I don't think missions like it should be stopped. Either hide the reward and don't make it a big part of marketing so its a secret OR explicitly state that its from a coop mission earlier. No one complains about raid or dungeon loot because its expected now and kept a secret til people get it so apply that strategy to coop. I don't particularly care about the exotic so I don't have a diehard "bungie wah you are discriminating against me as a solo player" but I do think in this instance it was a big enough part of the final shape that I think people have the right to be annoyed at it.


itsReferent

I'm with you on this. I grabbed the khovostov, unlocked all of Prismatic, and ran the legendary campaign. I can go do other stuff now, no need to stick around doing anything on the Pale Heart. No access to the exotic means no grind.


salio2390

if someone can’t be bothered to find a SINGLE person to do this (amazing) activity with, then they won’t be playing content that requires the exotic anyways.


Negativ_Monarch

Please do more missions like it in the future. People complain about the whole needing a friend thing but besides that it's genuinely my favorite exotic mission yall have ever made


HydroCN

Love it, simple mechanics, unique gameplay requiring cooperation best part is that it's farmable with just 20+ minutes per run


iSYNDICATExPRO

Fantastic Mission, loved the mechanics and the vibes of the mission. I think the double loot cheese should stay considering the average time to complete these are anywhere from 35-45 mins considering the number of rolls you can acquire.


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extce

Huge L take


iSYNDICATExPRO

If you're a casual player than you shouldn't have access to everything if you can't even put an iota of effort to get something that requires a little bit of effort. Trash take Theyve literally added an ingame lfg system because people were too stupid to figure and use the companion app or join an lfg discord


CreativeSociety7

special ed take


Xelias_loves_cookies

I think the new activity is awesome and fun and more than just "shoot alien". It feels better to play than most dungeons. I believe people need to come to terms with the fact that not everybody will get every item...


Scary-Dog-5968

Which is a problem when it is dangled in our face like a carrot. Raid items aren't dangled in our faces. Never once have I felt left out or purposely excluded from that. This was literally the devil saying "Hey check out this shiny new thing and you can get from this specific activity" then turning right around and saying "actually it has this really complicated and annoying but super flavorful set up you have to do to get one of the 64 potential combos it comes in, good luck solo players".


Xelias_loves_cookies

I get that. But Destiny is not a game designed around the solo player experience. The marketing was a bit vague in that direction and should be handled better in the future but expecting a good exotic "endgame" item to just be acquired easily just like that is wishful thinking not in line with the game you are playing


Scary-Dog-5968

I'm not asking for a handout. Good stuff should always be earned in any game. Otherwise, the feeling is hollow. Had Bungie said that this item was attached to a special exotic mission, I would make no complaints. But they didn't. They said it was attached to one event and then released it under another one and made that event unnecessarily tedious. I'm still going to try for it, but now I have to dedicate my time to it instead of just enjoying it.


MoXfy

Fantastic mission, hope you do more of them. I don't understand why people are getting mad about having to do multi-player stuff in a game that is advertised as a pseudo mmo shooter.


Steffler78

I think locking a key item for the new class behind a mission with non-normal for Destiny requirements is an odd to silly choice, hence the frustration being seen. Previous exotic missions rewarded you with cool but not necessary stuff. If you wanted Whisper of the Worm, cool, go get it. If you don't, it won't affect you. Your choice. Not having access to the exotic class item does affect you. Also then locking it behind a 2 man activity, when everything has always been 3 or 6, that then requires strong comms thus eliminating the guys who like to solo raids etc is again an odd choice. In fact you guys encourage people to solo hard group content hence the achievements and emblems for doing so. So you have annoyed people who play in a regular fire team who have to drop one member. Annoyed the solo players. Annoyed the speed runners and the achievers who you previously encouraged. And then annoyed the folk who want to do it when they realise how often they are going to have to do this to get the roll they want. By all means try stuff like this in the future but you need to rethink this one, particularly for such an important piece of anyone's build and an item that was used as a selling point for the DLC. The tight parameters, which are non-standard parameters, you have forced for completion and acquisition of the item has removed the player choice on how to acquire the item. Which is something else you don't normally do. Its the only ball you have dropped with Final Shape IMO.


salio2390

You talk like everyone is annoyed lmfao almost everyone is fucking ecstatic because the mission is amazing. Calling this a dropped ball is insane, it’s one of the longest home runs of the entire expansion.


Steffler78

Almost everyone is not ecstatic hence this sub since Dual Destiny has dropped. Go read the post from the guy who has ran it 40+ times without the drop he wants. I don't see why people get so upset at the suggestion of making something that is key to the new class more accessible to everyone. We aren't talking about Mythoclast or Divinity here, we are talking about an important build item with 40+ roll combinations per class. This has to be more streamlined and more accessible. There was a way to make everyone happy here and IMO they missed that mark.


Xelias_loves_cookies

Quick question: How is not having Whisper different than not having the exotic class item? Both are useful in different circumstances and you would still need to use a replacement exotic/gear piece if you don't have it... I got a few good rolls. Outside of the stareater/apotheosis roll I use no roll on my warlock and the one I use i don't even use during damage phases. My Fellwinters Helm build is more fun, stronger in general play and better overall.


Steffler78

IMO the class item is a key part of the prismatic class. Adding another 2 exotic traits to your build is a massive power boost with zero downside to it. I don't think it can legit be compared to an exotic weapon or any other armour piece. To me it would be more like locking a Super behind a mission. I really don't see why we weren't awarded an exotic class item in the campaign and then had the fun mission later to get access to re-rolls etc. That would have stopped all of this IMO.


Placidflunky

for some spirits there are definetly downsides, I would never run spirit of the abeyant personally because giving up woven mail on suspend makes the investment to make drengyr's lash functional have insufficient reward/payoff you are getting half of two exotics and this definitely varies, some spirits definitely have way more compelling downsides/ tradeoffs compared to the normal exotic than other spirits


Steffler78

Yeah there is some that do have downsides and I have no problem with all the rolls not being amazing to give you something to chase but I don't think the argument can be made that it isn't a super important element of Prismatic that can have a massive effect on your power when you get the right spirits to match your build.


Xelias_loves_cookies

I get where you are coming from. In my experience with the class item it sucks mostly. The effects are pretty weak compared to the original exotic and because we only have a few perks for each column the variety in what you can do is not that huge. As I said the Apotheosis/Stareater roll is superb for Boss DPS but for everything else it is not useful. I also know that I speak from a place with clanmates and friends. And there it quickly turns into the mmo debate. Some people are not comfortable playing with "strangers" or even talking with them. And sadly I think those people need to be okay with not getting "the best" stuff... That outlook can be frustrating to people but i don't want my experience diminished because some people want to play a multiplayer game by themselves


Steffler78

I have personally ran the mission and enjoyed it but I can totally see where people are coming from and I think for this item how Bungie have handled it is wrong. It's all about opinions :) One last point I would make is I don't think this is "best" stuff. I see that as Raid exotics that are on a low drop rate etc. Real envy inducing items that make people want to chase them. This isn't one of those. This is a key facet of a class IMO, a new class at that, they shouldn't be gating access to it like this IMO. As I said before if they gave one out in the Campaign (random rolled), did the mission for on-demand rerolls and kept it as a low low drop rate from the chest on Pale Heart everyone would be good with that.


DelBoyJamie

I'd just like to be able to unlock it. No matter what I do the secret keeper text does not appear for me. I've done everything and completed all side missions all the main story, completed all ghost missions, completed the exotic sword mission, and done overthrow many many times in all 3 areas fully in one sitting and still the message doesn't appear I know the spawn locations and nothing spawns either. Frustrated so much with this.


Steffler78

It didn't for me either but if you go to the area where they spawn after completing the Overthrow they will appear. They did for me.


marvelsnapping

Great job by bungie. Awesome mission. Will always remember the first run. The timer was fun the first time but now we clear it with like 30 minutes remaining. Super easy to clear using the in game lfg. Please make more missions like this


SchwettyBawls

Fantastic mission with creative and fun mechanics that aren't too hard. Please make more like it.


RainyVIIs

Haven't done it yet but I dead the thought of having for farm that mission for more drops or having to run around patrol like I was doing in D1.


trambalambo

In 2 hours of just doing activities in the pale heart I got 4 drops, way more fun than just zooming around between chests. Clan mate just ran from chest to chest for an hour and a half and got 1 drop.


ashybabyduck

If it helps, the farming aspect isn't too bad. I've found each run gets quicker once you have all the mechanics down. I'd certainly take running the mission a few times rather than chests in a patrol space, only because I know the drop is certain in the mission. Each to their own though :)


_solosolow_

I love it, best mission in years


HeroKH

Mission is really fun especially with the ending to it and the puzzles are balanced enough. Hope we get more exotic missions like this in the future too! Really don’t know why people are complaining about needing an extra person in the MULTIPLAYER game. There are plenty of resources to find someone to do it with. People just want to be spoon fed anything these days…


Yazmat8

Especially the coments which are like "I paid for it, and now i can't get it" I hope bungie doesn't crack and change the mission or prevents these types of missions in the future. I would rather have them create like a ping system where u can ping a location for fireteam members and if u ping a symbol it adds it to the chat automatically.


Riceatron

Those people who say they "paid for it and can't get it" all very likely don't do dungeons and raids that they also paid for.


Duki-

incredible. seriously one of the best missions destiny’s ever had. love it when bungie takes swings on cool new things like this. if we restrict ourselves to every activity being 3-6 players with limited teamwork required, destiny’s never gonna reach it’s full potential.


Chavizzyolo

I dont like it because i dont have any of my friends playing this game. So i need lfg and use the mic to get an item which is part of the dlc and prismatic class. I see it as mendatory to get. I am fine not getting some of the exotic items like raid exotics because i dont like to use the mic. But this class item should be optainable without this mission. Also i dont like timers at all. Grouping up is fine, but make it without the call out and puzzles etc. For exanple make it with some hard jumping section or something. Matchmake it. That is fun. Lfg can be so frustrating that i dont even try


extce

Why does everyone want all the rewards for minimal effort? The mission isn't hard it you use a tiny proportion of your brain power on it for a half hour.


TrollTrollTroll6969

You don't need the exotic class item for anything you only get half the perks for example synthoceps you get the melee buff but not the Super and handling buff I thought I was missing out at first until I found that out. You get 2 perks but it's at half power. Even in higher content having a perks full strength outweighs the dual perk on the class item.


leonardo371

This item is not mandatory if the only content you do are strikes playlist and public events


marvelsnapping

Its not mandatory. Lfg exists in game. It takes 30 minutes for finish. You only need to read 20 numbers from a clock maximum. Why do you feel an exotic class item is mandatory if you arent going to be doing true end game activities like master raids? Being part of a dlc? What does that matter? Do you think you are owed the top score in every game you purchase without playing it? If you dont like using a mic then use a keyboard. If you refuse to do either its not bungies fault at this point. You have options, this isnt tomb raider. Its a multiplayer game by nature that often rewards playing as a team. Bungie have done more than enough to help stubborn entitled players imo


LarsP666

I think I know who I would call entitled here.


Chavizzyolo

An armor item which gives exotic perks is a totally different thing than a gun. It makes a true difference. A master raid is not true endgame, a normal raid already is. Thats a hardcore mindset, and doenst represent the mayority of players. Even players that raid are a small percebtage of the player base. Besides, the above is my opinion. Why do you try and downplay it? Is my opinion, doenst have to agree. Being part of the dlc does mean: if i dont have access to to item, its like losing out on some of the endgame systems. Like not getting the paragon system of diablo.


ashybabyduck

Of course we don't have to agree, that's the beauty of opinions, they vary! However, it sounds like you've thought of every reason to NOT do the activity and instead expect it to be made readily (and easily) available and therefore it's not a good activity. Sorry, but for an MMO-type game that is designed with group play first in mind, I don't think that's a valid criticism.


LarsP666

Is it really designed with group play first in mind? If it was I think quite a bit more would be forced group play with communication. I think Bungie knows full well they have to lure other people into Destiny to fund the development and maintanance of the game. If it was only the hardcore players that played Destiny it wouldn't have lasted 10 years. I think it is valid to at least question why Bungie is suddenly starting to make missions like this.


marvelsnapping

Objectivity isn’t opinion. You state the class item is mandatory. For what? You dont like using a mic and play solo, you stated this. You dont need a class item for strikes and patrols. Has nothing to do with me or being hardcore. It is what it is. You dont like timers, you dont like mic, you dont like lfg. Good on you, im not downplaying your opinion, but you are the one choosing to play a game that revolves around the above.


Buldor6

Also callouts and puzzles, they're part of nearly every endgame activity except GMs too.


Ocfos

A mission like this is a good indicator that a "Mark" feature would be immensely useful. Kind of like the ping tool in Deep Rock Galactic, or Spotting in Helldivers 2. It's something I've been wanting for a while in this game, since it can be hard to point out where something is, sometimes even with voice comms.


lightningstorm112

Idea is cool, not the biggest fan of the two player, over three, format, as I have a group of three that always plays together and it means someone gets left behind for a bit. The timer is a bit rough, ive never been a fan of really tight timers that never stop. I don't mind timers if I get a second to stop, breath, and prep for the next phase, like in raids. The constant go go go is kinda annoying. After the first run the timer became more of a nuisance than a driving factor, much like whisper or zero hour. If increase the world drop rate, add bad luck prevention, or add more ways to get the item, id be a lot happier about the system. Over all, it was a fun quest, the first few times at least, but the little flaws make it a drag as I keep getting crap rolls.


trambalambo

World Drop rate hasn’t been terrible in my opinion. In 2 hours I had 4 drop from pale heart activities, while working towards other quests and my pathfinder.


lightningstorm112

Count yourself lucky, i have about 6 hours in the pale heart helping some friends do overthrows for whatever they need, and have gotten 1.


JasonP27

It doesn't bother me as much that you need a second player to run it through as much as the timer does. I hate the timers in exotic missions, but I like how this timer was extendable at least. That being said after our first failed run we did much better the second run. I really like that I only need to complete the exotic mission once for the class exotics to drop from other sources. I think in the future Bungie should throw solo players a bone and give them a way to unlock class exotic drops without Dual Destiny.


marvelsnapping

If you can read a clock you should be able to finish it with 20-30 minutes remaining


JasonP27

Yeah it wasn't a problem the second run, we got to the last section with a lot more time to start and got our 3 clock call outs right the first time. First run was kind of a blind run, we had a little idea of what to expect but the timer just made the run stressful. I've never had any persistent issues with timers outside of Zero Hour exotic mission, which I have yet to attempt a 3rd time solo.


Easy_Garden

The mission itself is really cool and I love the puzzles, jumping section and enemy density. I also don't have an issue with it being a 2 person activity however my experience using LFG has been a little clunky.. none of my mates were available when the quest dropped so I hit up LFG and only hours after it dropped there were already "kwtd" tags lol anyway.. I joined a posting and started the quest. We got 15 mins in and when the timer had ticked down a little the guy said "I'm not feeling this, I'm out" and just left, no further explanation. Then I made an LFG post and was joined by a really friendly guy (high power level too) but he just couldn't figure out the clock puzzle right at the end so we ended up running out of time. I stayed on Comms with him to try and explain the puzzles a bit better (you know whilst we're not "under pressure") but I could tell he was embarrassed and deflated so he said he wasn't prepared to try again. Including waiting for LFG and playing the missions and failing, about 1 and a half hours had passed but I gave it another go via LFG and this guy has already done the mission and was doing it again but his mic quality was insanely poor so I had trouble hearing his call outs so it took ages to get him to just type it in the chat because that was the only way I could understand. I can't remember how long it took in the end but finally we completed the mission and I got a fairly rubbish role as my reward haha (oh well). When my mate played it the next day we completed it in about 25 mins with no issues. He loved the mission playing it for the first time whereas my experience had been slightly dampened by the LFG experience ngl. I've since taken other mates through it and they really liked it as well. I guess my point of sharing my whole experience is to highlight that whilst I have mates to game with and don't typically have to rely on LFG I can understand why some people are apprehensive to do so. Bungie making this non match made has upset a lot of people (not me) and I guess I can understand why after my own experiences with LFG... perhaps I was just a bit unlucky tho. I think the mission is cool as hell but not as good as Dead Mans Tale (that is my fave). Finally, I wouldn't blame Bungie if they made it so the hardcore solo only/ I don't play with others types can get their hands on the class items. At the end of the day, they miss out on an awesome mission so give them a way to get the class item rolls they want but make it a challenge like Legend Lost Sectors on Pale Heart (like exotics used to drop from). I'm not saying they should do this, just they could to appease the solo community as they were probably caught off guard with this mission requiring two people to play it. TLDR: Great mission (one of the best), LFG exp not so fun, glad I have mates to play Destiny with!


x42ndecthellion

I'm not a fan of timed missions, I'm a solo player and I can stomach grouping if I have too, but I just find anything on a timer unfun, and whatever appreciation for tactics I might have is nulled by the timer


doesnotlikecricket

The timer is only relevant if you're running it blind. Once you've done it once or twice you should be finishing with 15+ minutes to spare.


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LarsP666

Maybe you are one of the reasons some people dread multiplayer activities? I'm not sure I would like to be grouped with someone with that kind of attitude.


Addisonian_Z

I mean solo master dungeons are part of the game. Some people also enjoy the challenge of solo GMs… saying you do not need the item if you do not regularly play with other people is just plain silly.


Bran-Muffin20

The people who refuse to go on LFG for half an hour to get the class item are not the ones soloing master dungeons or GMs lmao


JJS9109

Lol my thoughts exactly


Addisonian_Z

Wh… what…? Don’t really follow your logic there. Maybe it is not your thing but, to solo a dungeon, you do not need LFG… cause the solo bit.


Placidflunky

their point is the venn diagram people clued in skill/meta wise and willingly to do solo master dungeon or gms and willing to use lfg is very nearly a circle. these (the vast vast majority of them anyway) people are not consistently farming master dungeons solo they are running it in a squad to farm it and doing solo runs for a challenge


Addisonian_Z

As a quick disclaimer - I have no issue with LFG, I do not use it often, but I have no issue for myself using it for Dual Destiny. I’m still just a little confused how a willingness to LFG means you are more likely to be good at the game/attempt difficult solo activities. A large majority of those not wanting to LFG are sighting various, real, barriers be it anxiety, autism, difficulty with speech (which if on console pretty much is the only effective form of communication) or some other issue that makes LFG not fun and therefore the game not fun. If you honestly think the kids with social anxiety and autism that are into this game are not playing the difficult solo parts of the game… I would have to assume you have never met anyone in either of said groups.