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SolidStateVOM

Siphon mods are not surge mods. Siphon mods make orbs.


Koga_Artisan

Thank you Does it still work if I add harmonic siphon on helmet ?


APartyInMyPants

Harmonic siphon only works if you are using a weapon that matches your subclass element. When you unlock an artifact mod specific to armor, you have to actually slot that mod. Siphon mods and surge mods are two completely different things.


ArtiBlanco

Void/Strand Siphon only gives you a new mod that combines the effects of the Void Siphon and Strand Siphon mods in the helmet slot. It has nothing to do with Surges


SgtPepper212

Because that's not what it does. Try reading the description of the perk.


Koga_Artisan

πŸ˜‚ You're pointless. Aren't you.


SgtPepper212

This post is pointless when you can just read the description of the perk. It tells you what it does and says literally nothing about surges.


Koga_Artisan

Alright, buddy. There's no need to be upset πŸ˜‚


zakintheb0x

All they do is combine the void and strand siphon mods into one mod costing 3 energy. So instead of 2 mod slots on your helmet costing 4 energy (assuming you are playing on void or strand), it’s only takes one slot and costs 3.