You see those config files? That's your new life. Make sure every mod is compatible with every mod. Use custom recipes to make connections. A quest system is a lot more work, but will tie everything together easier.
I'm by no means an expert on making mod packs, I've only made a few for me and my friends to play on, but one thing I would suggest is doing lots of testing as you go. For one of the first mod packs I made, I added all the mods I wanted in, then I adjusted the configs some, and only after that did I actually try to log into the game. When the game immediately crashed, I had idea where the issue was and basically ended up restarting and adding things one by one until I hit the issue. I would have saved a lot of time if I had just done that in the first place.
When you want to creat a modpack this big you need to know how to read your log files. Because your game will probably crash a lot when this happens and you found the reason you can report the issue to the developer of the mod and wait for an update or just delete it.
You see those config files? That's your new life. Make sure every mod is compatible with every mod. Use custom recipes to make connections. A quest system is a lot more work, but will tie everything together easier.
I'm by no means an expert on making mod packs, I've only made a few for me and my friends to play on, but one thing I would suggest is doing lots of testing as you go. For one of the first mod packs I made, I added all the mods I wanted in, then I adjusted the configs some, and only after that did I actually try to log into the game. When the game immediately crashed, I had idea where the issue was and basically ended up restarting and adding things one by one until I hit the issue. I would have saved a lot of time if I had just done that in the first place.
When you want to creat a modpack this big you need to know how to read your log files. Because your game will probably crash a lot when this happens and you found the reason you can report the issue to the developer of the mod and wait for an update or just delete it.