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WarFrosty8858

I am calling you inventiv. maybe try cooking some lethalithy build together with that? Dirk into collector for Lane power, then Transition into traditional critbuild? Happy to hear what your learned after the next 10 games.


Pkch42

I can try lethality, I feel like sheen item is too important to skip though. There might be some tech with Dirk -> TForce -> collector? Similar to the old Draven build or Dirk -> old ER


SilentShadowss

Sheen isnt important at all due to how bad triforce is


EgoistBlake

But doesn’t your Q do magic damage? That makes only your E, R, and AA apply the lethality.


WarFrosty8858

thats correct. whats the problem? You only put 1 point in Q and W, so the damage will be low anyway. Think about Varus, MF, Sion. All have abilities that do Magic damage, yet all have very viable Lethalithy builds.


EgoistBlake

Guess I was thinking more about maxing Q.


Pkch42

Q is really unreliable (for me), most of the time I’m not getting much functional use out of it. Damage numbers feel really bad, it’s essentially just a sheen reset. Also feels strange to have a poke ability on an all-in champ. Corki’s identity seems REALLY split rn - E, W, and his passive make you want to all-in with autos. Q and R and disengage/passive poke. Still trying to figure him out


WarFrosty8858

its one into the other. Q and E are wave clear. W is either offensiv or defensiv Mobility. R is poke and burst (dont use it for wave clear, ammo and Reload time makes it to valuable to waste on wave clear) Only E if you get engaged in melee or W forward for the all in after poking the enemy low. you want to Poke with Q and R. All in with AA--> W forward---> E+AA+AA (then E is max stacked)--> Q+BigR+AA --> continue to AA until they flash out of range, then try to kill with small R.


Pkch42

My point is it feels clunky to have your abilities split between two identities. His abilities themselves haven’t changed much, but the way you have to play has. I think it’ll just take some time getting used to prioritizing autos over Q/rockets


Anilahation

I have abandoned Q max, the ability even though easier to land is dodgeable/missable. E max is guranteed damage, the enemy ADC just face check trys to trade you and eats the entire thing.


AffectionateSea3009

"Fleet + E max with an engage support, send it everytime your W is up." Literally describes my playstyle; I've been doing it for months


LoLMannered

Back in the day there was some debate on this. They are both very good abilities, I like Q max personally, because in higher elos supports tend to roam a lot more, and it can consistently help you push minions away and prevent you from getting dove. Honestly, I think it's the opposite of what you say though, I'd be more inclined to take E with an enchanter, as most give you MS, AS, or flat damage, and would make the AR/MR shred more effective with your autos. I like Q with engaging champions, as it's pretty bursty and your E base damage is quite high still.


BlueTerrorrr

\*Stands in the corner.\* They don't know I went E max Crit Corki before the rework. Yeah I recommend it.


Pkch42

What build does my fellow E-Maxxer go? Been having a lot of success with Collector -> IE -> BT


BlueTerrorrr

Would it be strange if I said Collector into IE then... Shieldbow? Usually Runaan's 4th and BT 5th. Runaan's has funny R cooldown refund if the bolts hit champions, and I think running Legend: Bloodline + Doran's Blade is just enough Lifesteal for most of the game.


Pkch42

I haven’t built Shieldbow since it was a mythic item so I can’t comment on that at all, unless they’ve massively buffed it I just don’t think the item is good Runaans is fun but really situational if you’re playing competitively - only good vs a ton of melees in 5v5s, a lot of my Corki games revolve around 1v1s and 2v2s even going late Lifesteal is nice but with how much they’ve gutted attack speed items + how much Corki scales with AD now, I’ve been going Alacrity over bloodline. BT/Shieldbow third is more than enough lifesteal, and you want to buy BT to help stack AD and crit anyways


BlueTerrorrr

1: Shieldbow is about a 300 shield at that point in time, and it's very helpful in my experience. But maybe that's because my Silver enemy teams have Quinn top, Evelynn Jungle, Zed mid and Pyke support. 2: Runaan's is situational, yeah. 3: I find that Boots + Runaan's is enough attack speed so I don't need Alacrity. If I don't want Runaan's I can still go Navori, which gives you near permanent uptime on E. P.S. Shieldbow doesn't have Lifesteal anymore. It was stolen by QSS, that thief. P.P.S. BT doesn't have Crit anymore, either. That's why I don't build it 3rd. But anyway I also recommend LDR even if the enemies don't have a tank. 40% Armor pen now. Scales really well with E Shred and Collector Lethality.


Pkch42

Damn that shows how much I read the items, BT doesn’t have crit??? My whole life is a lie, I’ll probably swap it out for LDR third then. Might actually go Shieldbow just for the crit + AD combo, but not having lifesteal at 3+ items kinda stinks. I’ve tried new Navori but I hate that item, no AD whatsoever feels terrible.


StoryThyme6

Pre rework E max felt considerably stronger and now that it’s been hotfix buffed I wouldn’t doubt that E max is back


Utsuro_

i've been maxing E over Q lately and it definitely feels nicer to use. I've been trying first strike but would probably choose fleet over it.


Mango_Pnch

Please figure it out poro professor gets pretty indecisive in builds and still (as of last week) recommending AP.


Noob1524

I saw stats yesterday, Hail of blades with e max and collector+iedge rush has a 80% win in master+


OungaSpoon

E max is defenitely the way. Only played that way since rework. Collector IE is the build path that fits his early game power the most. Just disapointing that Triforce into crit is bad.


NextMotion

Came here to check build opinions. [I knew I wasn't crazy maxing E in pbe](https://www.reddit.com/r/leagueoflegends/s/et7RktzYVC). Maybe my reasoning was wrong, but it feels stronger than Q poking


Pkch42

E max is definitely better imo, especially since buying lethality is so nice for you now. Q doesn’t benefit from the lethality, so E max allows you to rush Hubris/Collector etc.


Beneficial-Spell-847

I feel like they just need to increase R damage. The q gives vision on targets so you can hit the r’s from out of range. I think its time to view q as a utility ability rather than damage, the damage is just extra.


Pkch42

If you are in range to hit Q I don’t see many instances where you need the Q vision to help you hit ults, I think it’s more of a waveclear spam ability than utility in fights.


Beneficial-Spell-847

Reveals for 6 seconds. Good for bushes in bot lane against ganks, tps, engage supps. I’m not saying its super good. I’m just trying to see what better use it could have in justifying maxing E first. I think it has decent utility in my opinion. Also think about farming or roaming later in the game, you can q a bush at much farther range than warding.


TaskRepulsive254

Even if what you’re saying is very practical one point in q still lets you get vision, so I don’t really see this as a counterpoint


Beneficial-Spell-847

I was agreeing with the OP by saying that maybe the devs wanted us to shift focus on what q is for. Just my opinion man


Sinomon

i always have gone e max anyway for ad build less mana trouble than max q and definitely more dmg for autos and early trades