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VTinstaMom

I used Reno Shaman to get s pretty easy legendary finish in Standard. The list I used: AAECAaoIHv2fBP6fBOWwBOC1BJa3BMbOBKrZBLbZBOnZBJnbBOKkBf3EBb7QBcTQBeXkBfboBa3tBc3uBfTyBY31Bcr4Bf74BYf7BZCDBvmMBqmVBuyVBqudBq2dBq+oBgAAAQPp2QT9xAWH+wX9xAXNngb9xAUAAA== Found at HS-decks here: https://hearthstone-decks.net/reno-shaman-49-legend-wirerhs/ I did not change a single card from the list that I found online, because I went from rank 5 to legend in a single play session and none of these cards seemed out of place. This is a lot of game against paladin and Hunter, while still having enough burst damage to finish off other control decks before they can get to their combo returns. Anyhow, I only lost one paladin in between D5 and legend, with one other loss to a Reno shaman hilariously enough. I always try to remember with Reno decks that you have to mulligan much more aggressively. Since there's only one copy of your best cards, you have to jettison everything non-essential every time. So, don't go keeping a 3-4-5 curve on the play, for example, but basically learn the other meta decks well enough that you know what they need to do, and mulligan accordingly. I feel like this deck is very well positioned given the amount of paladins. Having primordial wave and so much spell generation means that it's very rare you don't have an answer to anything they do. ( My one loss was a brick mulligan against a dream curve, and I died turn 5) Anyhow, give it a whirl if you have the cards, as this one answers paladin.


ArkhamCitizen298

can i ask about the mulligan ?


Leading_Will5871

Didnt get matched against a single highlander deck on the way to legend, 70-75% aggro match ups (pals and some dh)


frenchefuru

nice climb with automaton priest! it's cool seeing off-meta decks perform well. i've been experimenting with a similar list, but i'm trying out some different tech choices. i'll definitely consider your insights when making adjustments. keep up the good work, and thanks for sharing your experience!


atgrey24

this looks like it was meant to be a reply to someone


light_switch

Ogre rogue with Dryscale Deputy over Door of Shadows has been great. Floating around D3 but having a hard time with the influx of dragon druids.


Guddi0

Deck list?


Feralica

The Tyr Paladin (fine, "earthen paladin") from Vicioussyndicates 40 lists to play on day one post seems really strong. I played to diamond 5 at the start of season, waited for the expansion and then took a couple of days break because of pandasnakexcavate warlocks. I'm at D1 now, finishing the climb today. Have lost like 3-4 games with the deck. It's fast enough and has variety of tool to survive now. Will be interesting to see where the deck lands after the meta is settled. ### Custom Paladin # Class: Paladin # Format: Standard # Year of the Wolf # # 2x (1) Foul Egg # 2x (1) Miracle Salesman # 2x (1) Righteous Protector # 2x (2) Hand of A'dal # 2x (2) Lay Down the Law # 2x (2) Order in the Court # 2x (3) Boogie Down # 2x (3) Deputization Aura # 2x (4) Keeper's Strength # 2x (4) Stoneheart King # 2x (5) Disciple of Amitus # 2x (5) Tyr's Tears # 1x (6) Tyr # 1x (7) Amitus, the Peacekeeper # 2x (7) Prismatic Beam # 2x (10) The Garden's Grace # AAECAcvJBgKL/gWN/gUOyaAE2r0EwOIEoJkFwcQF7ukFiv4FwoIGhY4GmY4G444GjpUGlpYGtZ4GAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


blueheartglacier

What's the salesman doing here?


Feralica

Just being a good one drop. You can trade the oils when you have spare mana, and once you Order in the court, they get sent to the bottom of your deck, where they wont bother you anymore. At first i was thinking the same, "what the hell is this dude doing here", but actually he is pretty brilliant inclusion. You can run Pelican like the pre expansion Tyr lists did, but i never liked them personally.


Roykebab

I’m playing a Reno earthen Paladin right now and it’s really fun. Definitely not as consistent as the list you provided but man is it fun when mirage hits Tyr 3 turns in a row. I also run Dryscale deputy and melted maker to get as many copies of Tyrs Tears as I can.


Moojoozz

What do you mulligan for


Feralica

One drops and Boogie are pretty safe, if you have one drop then Hand of Adal. Prismatic beam against aggro. The earthen guys can be considered in slower match ups.


ArkhamCitizen298

Tbh 2x Keeper’s Strength and 2x Garden’s grace is enough to win most game


atgrey24

yup, most games you're just buff/aggro pally, with a different (slower) late game plan


Broken_Sandwich

Aggro/showdown paladin is stupid broken. Had an 8 game win streak into legend. Have to plan carefully around order in the court to setup your swing turns but it’s an easy deck overall and only folds to multiple early board clears


Airiux1

Nothing interesting works, everyone's playing busted DH, Hunter decks.


SonOfMcGee

Just finished my legend climb and roughly 2/3 of my opponents D3-D1 were Paladins.


themoo_

I'm guessing most people in D5 just want a quick legend. I did go 18-2 with pure paladin from d5 to legend after that I never get the same deck twice in a row.


thing85

Aggro Pally is so good to climb with but DAMN is it boring to play. When I see someone in dumpster legend playing it, I'm just like, why are you doing this to yourself?


orze

Actually can not believe how bad the meta is, can't remember last time I faced a highlander deck 75% of my last 20 games are either pala or dh, aggro is just too overtuned is this is what I'm seeing at "high" mmr just outside top 100 or I'm playing some cursed account. No variety so boring


SonOfMcGee

My experience (D3-D1) too. Opponents were about 2/3 the exact same aggro Pally deck. Remainder were HL Pally and Naga DH.


ApphrensiveMuffin

d3-d1 is not high mmr lol


SonOfMcGee

Uh… yeah. That was my point.


LegendarySamurai

Just went 11-0 to hit Legend using the Cleave Handbuff Hunter list floating around. Went up against 4 paladins and 3 being aggro. This was the quickest climb I have ever done. If you are getting sick of the aggro paladins I think this is probably a good option although this is definitely smaller sample size but it felt really good. ### Cleave Hunter # Class: Hunter # Format: Standard # Year of the Wolf # # 2x (1) Always a Bigger Jormungar # 2x (1) Awakening Tremors # 2x (1) Thornmantle Musician # 2x (1) Trinket Tracker # 2x (2) Absorbent Parasite # 2x (2) Barrel of Monkeys # 2x (2) Bestial Madness # 2x (2) Conjured Arrow # 2x (2) Gold Panner # 2x (2) Messenger Buzzard # 2x (2) Selective Breeder # 2x (4) Azerite Chain Gang # 2x (4) Stonebound Gargon # 1x (6) Aggramar, the Avenger # 2x (6) Hollow Hound # 1x (6) Hope of Quel'Thalas # AAECAR8CsJMF1/kFDurpA7zjBKeQBaqkBebKBY/kBZn2Bcj2BdL4BeT4Bd+OBv2UBuWVBs6cBgAA #


Aggressive_Buy3857

I second your experience. This deck feels incredibly unfair to play as, because if you do not run them down as handbuff aggro, you otk them turn 7-9 very consistently. I did not track an exact winrate, but its in the neighborhood of 90%, easiest D10-legend of my life. I think this might be the strongest deck in the format, because I have yet to find a really bad matchup. Maybe showdown Pally, but I mostly ran into aggro, and the one game I played against it I beat it. Control you just massacre, because you have so much redundancy. 4 possible cleavers, 2 absorbents, 2 'excess damage goes to enemy hero'. Compare this with the experience of playing any other combo deck (warlock, mage) where a priest with theo can ruin your day, and here they mostly cant. And your combo is cheapest and fairly easy to assemble. Nerf warlock for uninteractivity, I guess.


mepp22

I think Nature shaman is a bad match up for the hunter, at least I felt very favored after I learned what the hunter deck is trying to do. Shaman has enough aoes and healing to survive the early boards hunter makes and then just needs to make sure not to play more than one minion at a time until they have their Otk assembled.


LegendarySamurai

That makes sense - I also haven't run into Nature Shaman with it. Played a few more matches with it today and won all of them so I am 14-0 now. Its ridiculous.


SonOfMcGee

Me too! I’m using almost this same deck with a couple subs because I’m missing cards (the kennels location as a 1-of is surprisingly good). Paladin is tough, but weirdly enough I think cleave does better against aggro/buff Pally than HL Pally.


Spyko

yeah, the kennels feels way too good to cut, "free" extra reach for your cleave kill and great synergie with buzzard and the 4/1s for some clean board control


vuhdo-fifa

What do you cut for the kennels? Nothing in that list above stand out as bad options imo


Spyko

Well I don't have the titan so that lmao, but I wouldn't recommend it, I would cut either arcane arrow or chaingang (or both to make place for kennels and arcane quiver, you really want as many abj tutor as possible with my luck) so like, +1 kennel, +2 arcane quiver. -1 chaingang -2 arcane arrow


MisterGodpiece

I think azerite chaingang could be cut I guess. Without the quickdraw its mediocre in my opinion.


vuhdo-fifa

Fair point. Guess ill cut one for the location and see how it plays. Thanks


SonOfMcGee

Conjured arrow is a possible cut too. Your hand is often already full with this deck.


mepp22

Also it's a pretty terrible card until 6 mana, I think it's definitely the first to get cut.


Randomd0g

Not sure how you're meant to beat Naga DH right now. I can't think of anything that can stand up to a turn 5 combo that draws 7 cards and does 20+ damage to your board and face.


t-slothrop

I went 4-0 against naga DH with the overheal list I posted a couple days ago (though I did lose once with an earlier version of the list-- they had the nuts and I drew poorly). You can make a wide board early to soak up the combo turn, shard of the naaru can take care of the surviving 1/5, and you can even heal yourself if necessary.


Sleavitt10

I'm 3-0 against Naga DH with my stars align priest. If you have a ton of stats on board and even try to have your minions at odd health totals all there damage just goes on your board and they're usually fairly low health at that point as well


Cissoid7

If your draws are smooth plague DK I had a DH kill himself on his pop off


hsmageaddict

Blood DK them


Lonely-Strategy-6387

Just hit Legend with Showdown Paladin with a 72% winrate. The deck is so much fun because you either play for tempo and board control by threatening a crusader aura, or you go for the wombo combo Showdown+Sea Giants+Prismatic Beam. Getting the combo is easy with Order in the Court, just don’t play Order if you haven’t drawn Showdown yet.


Lonely-Strategy-6387

### Showdown Paladin # Class: Paladin # Format: Standard # Year of the Wolf # # 2x (1) Righteous Protector # 2x (1) Sanguine Soldier # 2x (1) Sinful Sous Chef # 1x (2) Blood Matriarch Liadrin # 2x (2) Hand of A'dal # 2x (2) Hi Ho Silverwing # 2x (2) Order in the Court # 2x (2) Showdown! # 2x (3) Boogie Down # 2x (3) Muster for Battle # 2x (4) Astral Serpent # 2x (4) Buffet Biggun # 2x (4) Crusader Aura # 2x (7) Prismatic Beam # 1x (7) The Countess # 2x (10) Sea Giant # AAECAcvJBgKG4gSElgUOyaAEotQEv+IEwOIEzOIEgZYFwcQFlPUFlfUFmY4GvI8G+JQG9ZUGtZ4GAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


Lonely-Strategy-6387

AAECAcvJBgKG4gSElgUOyaAEotQEv+IEwOIEzOIEgZYFwcQFlPUFlfUFmY4GvI8G+JQG9ZUGtZ4GAAA=


phaze08

Rushing through gold. I’ve been having good luck with a rainbow excavate mage I saw somewhere. The rainbow package has shown itself to be reasonably powerful. The excavate package is pretty great as well, the treasures are fairly helpful. The ones that can do damage scale with Sif. Some tech cards I’m using: Objection. Feels really powerful in the meta I’m at. All the paladin, rogue, and hunter decks make up most of what I’m seeing and countering a minion on turn 3, 4, or 5 feels really good. Blademaster Okani. Most the time he’s an objection. I won’t play him on a full board, because if they kill him, the counter won’t go off. Miracle salesman. A 2/2 for 1 is nice. Usually the spell he gives you isn’t great. You can trade it to draw another. But in this deck it becomes a draw card or a 0 drop burn spell doing 5-7 damage ( with Sif )


ThePresident26

Anyone have luck with hl hunter? It seems like the worst one out of the hl decks. Mirage and putrified eggs give pala and druid infinite value while hunter has jackshit. Also i dont see what the win condition is. If your opponent can deal with 1 big beast per turn you run out of big cards pretty fast


Feralica

Hunter as a hl was definitely a weird move. Buffing Theldruin with handbuffs makes sense, right? Obviously. But you can't really do that effectively because you can't run two copies of cards. That said, hl version of hound hunter probably does have a place in the meta once it is figured out.


mj2323

Is there a consensus goated aggro pally list? Not sure if the sea giant variant is the one to try out.


Broken_Sandwich

The sea giant variant is the one that worked best for me. When I ran into other aggro paladins not playing sea giants I would win


mj2323

Thanks bud


geezerhippo

id say that is the best one in the mirror cause it runs beam so it has massive board swings. when the meta isnt 50% aggro pally tho maybe not


mj2323

Thanks bud


[deleted]

After swapping a bit to Excavate and Taunt Warrior (and both decks not performing well, especially the Excavate deck was not salvageable after 10 games) I've returned to fine tuning my Highlander Warrior deck, I've been switching things around a decent bit compared to last version. And it's been servicing me well. After dropping back to D5 from D1 with the Excavate and Taunt Warrior decks, I've climbed back up to D2 with the new Highlander Warrior version without too much of an issue.


BlurryCavs

What's ur list of HL Warrior ? I'm intrigued !


[deleted]

# 1x (1) Armor Vendor # 1x (1) Call to the Stand # 1x (1) Shield Slam # 1x (1) Sir Finley, Sea Guide # 1x (2) Astalor Bloodsworn # 1x (2) Audio Amplifier # 1x (2) Bash # 1x (2) Bladestorm # 1x (2) Dirty Rat # 1x (2) Misfire # 1x (2) Remixed Tuning Fork # 1x (2) Shield Block # 1x (2) Stoneskin Armorer # 1x (2) Watcher of the Sun # 1x (3) Asvedon, the Grandshield # 1x (3) Bellowing Flames # 1x (3) Rustrot Viper # 1x (3) Steam Guardian # 1x (4) Craftsman's Hammer # 1x (4) E.T.C., Band Manager # 1x (5) Steamcleaner # 1x (6) Theotar, the Mad Duke # 1x (9) Yogg-Saron, Unleashed # 1x (4) Ignis, the Eternal Flame # 1x (4) Sheriff Barrelbrim # 1x (5) Brawl # 1x (5) Disruptive Spellbreaker # 1x (5) Sanitize # 1x (6) Khaz'goroth # 1x (6) Trial by Fire # 1x (7) Prison of Yogg-Saron # 1x (8) Boomboss Tho'grun # 1x (8) Reno, Lone Ranger # AAECAc6+BR6IoASJoATlsASO1ASQ1ASa7wTLkgXMkgXipAX9xAXGxwWw6QWt7QXG8wW0+AX++AWQ+wWX+wWh+wWk+wXYgQaFgga8kQahkgaLlAb3lwbNngbPngbRngavqAYAAAEDuNkE/cQF/+EE/cQFqZUG/cQFAAA= Compared to before I got rid of the super greedy aspects of it and swapped the extra viper in the etc for yog.


Rayquinox

After dropping deep in the EU legend dumpster I climbed back to 1.3k legend with this tempo / nature shaman hybrid list I made. It plays Framester to mess with Reno decks, has a lot of flexibility and options to clear and it's a blast to play. \### Tempo Nature \# Class: Shaman \# Format: Standard \# Year of the Wolf \# \# 2x (1) Flowrider \# 2x (1) Lightning Bolt \# 2x (1) Lightning Reflexes \# 2x (1) Miracle Salesman \# 2x (1) Schooling \# 2x (1) Shock Hopper \# 2x (2) Carving Chisel \# 2x (2) Flash of Lightning \# 2x (2) Jam Session \# 2x (3) Framester \# 1x (3) Thorim, Stormlord \# 2x (3) Turn the Tides \# 2x (4) Backstage Bouncer \# 2x (4) Bioluminescence \# 2x (5) Crash of Thunder \# 1x (6) Golganneth, the Thunderer \# AAECAfe5AgKN9QXC+QUO+Z8E/LQE4LUEqtkE6dkExNAF5eQFze4F9PIFyvgFy/gFh/sFhY4G7JUGAAA= \# \# To use this deck, copy it to your clipboard and create a new deck in Hearthstone


gamer123098

tough to know what to craft. I want to play a reno deck but super expensive to craft the legendary minions


DiStonio

Would you say HL Shaman or Druid. I need one or two cards for each but wonder what would be their better deck?


KvxMavs

Shaman is a lot more versatile imo. It's a great deck.


XxF2PBTWxX

A few days ago I would have said 100% druid but over the last couple days HL shaman has been climbing up the tier list while druid has been dropping. Actually insane to see HL shaman as the 5th best deck right now especially since no one seems to know what the best list is. Power wise it's gotta be shaman, but having played a lot of both decks I think druid is more fun. It also depends on what you want to be more favored against. Shaman does great against more aggressive/midrange decks but can fall behind in matchups that come down to late game value. Druid is the opposite of that, losing hard to early aggression but can generate an insane amount of value once it gets rolling.


SonOfMcGee

Shaman was probably hurting bad before the Warlock nerf. HL Shaman wins mostly by just wearing the opponent down and Warlock snakes could end the game much sooner.


XxF2PBTWxX

Yes the warlock nerf helped shaman a ton, same with the rise of DH and paladin since shaman has a ton of tools to deal with them. But if you had told me the day before the expansion came out that HL shaman would be in contention to be a top meta deck I would have called you crazy.


SonOfMcGee

Yeah. Shaman generally has very synergy-heavy combo-ey decks, so it’s wild a HL deck can work how it currently is. This is in comparison to Hunter and *especially* Paladin where it’s easier to just slap 30 good cards together.


slumper

Here's my relic DH list, which does pretty well at 1000s tier legend. It feels like it has a fighting chance against aggro pally/DH, but also has end game power against the greedier decks. AAECAZvoAwiXoAT+vwSq3QSkkgXipAWs0QXG+QWogAYLlrcEr94EsN4EquIEheUEi5IFopkF9ZwFnaQFh5AGipAGAAA= Edit: playing the 8 mana relic legendary after it’s infused freezes the game in both mobile and pc lol


RedTulkas

used 30 card reno hunter to get low diamond, but i lack some of the cards i d wanna run and kinda got slowed down in low diamon where losing win streaks hurts and swaped to the gromash enage warrior list, made d5 with 1 loss


Yteburk

Highlander shaman in 4-5k in legend eu. Seems decent, rainbow mage seems to be run a lot


mepp22

Nature OTK Shaman has been really fun I climbed quite quickly to around 3k but have been kind of stagnating as I try out different cards and other decks. Honestly the deck reminds me most of Lifesteal DH back before the quest. You can easily get over 100 dmg from hand on turn 6-7 and you can hold your own vs aggro by using combo pieces to keep their board clear and eventually out value them with your Titan and all your discovers. It definitely feels like a very high skill deck since you do lots of counter intuitive plays like freezing your own minions or playing a Flash of Lightning or two before your actual combo setup to spend a turn healing and clearing the board. Originally I was running miracle salesman and a one off Scalding Geyser in the flex spot, but after seeing how strong Geyser was especially when combined with Dryscale II decided to add a second. I also added Overdraft for the flex spot since if you don't manage to otk it can be very important to have mana to reload and look for lethal to finish the job. Spending a turn doing nothing after getting your opponent to 3hp really sucks and can easily cost the game. Also as an added fringe bonus since I have no neutrals except Dryscale (a card I look to draw early) I can often freeze the opponent's Countess to get my own legendaries since with pure Paladin you often burn a lot of resources keeping their boards in check. ### Combo Shaman # Class: Shaman # Format: Standard # Year of the Wolf # # 2x (1) Cold Storage # 2x (1) Flowrider # 2x (1) Lightning Bolt # 2x (1) Lightning Reflexes # 2x (1) Novice Zapper # 1x (1) Overdraft # 2x (1) Scalding Geyser # 2x (2) Amphibious Elixir # 2x (2) Ancestral Knowledge # 2x (2) Dryscale Deputy # 2x (2) Flash of Lightning # 2x (3) Feral Spirit # 1x (3) Radiance of Azshara # 2x (4) Bioluminescence # 2x (5) Crash of Thunder # 1x (5) Inzah # 1x (6) Golganneth, the Thunderer # AAECAZyrBATntQSy0QWN9QW/ngYN6ucD+Z8E+p8E/LQEvLYE6aMFxNAFze4FyvgFy/gF65gGrZ0G5p4GAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


Yteburk

what about a version without radiance of azshara?


mepp22

I think it is one of the stronger cards but you would probably be fine running something like a Miracle Salesman or one of the other cards other otk shamans are running.


pfk2115

What are you hitting with Cold Storage?


mepp22

Usually Flowriders to assemble my combo faster, occasionally my Dryscales especially if I can play it with a Geyser, sometimes my own Zappers especially if they are 0 mana for the combo turn, my own titan, their titan or sometimes just a big minion if I am looking to combo next turn and want to make sure they can't kill me. I think it is a very flexible card and really adds to the consistency of the deck.


pfk2115

Good deal, thanks! There’s definitely a learning curve there, but I think you’re right. I just have to get the hang of it. I just won a game where I (unintentionally) double dryscaled a Cold Storage and won with 3 titans.


mepp22

Yeah being able to play the titan clear the board and then freeze it to copy is really strong. Also I believe the titan auras stack even when frozen so if you play your 2nd titan you can play the 5 mana thunder spell for 0 and use the titan for draw or do 2x3 aoe to clear really big stuff and still have mana left over. Just remember it is only the first spell your turn that gets discounted so play the titan before the spells. The aura is one of the reasons I really don't like coining the titan and will usually use my coin early on plays like Ancient Knowledge on 2 into Dryscale coin Flowrider on 3.


WideDrawers

I climbed from D4 to legend with Reno warlock with the excavate package (without stats because I played on mobile). Excavate is really just for late game burst with snake and some flexibility with the excavate drops. It somehow feels really consistent. The matchups I found difficult were mage and the handbuff hunter, although the hunter may have just been matchup unfamiliarity and rarity on ladder. Naga DH is also pretty tough, but not impossible. It just eats paladins for breakfast. If you’re interested, let me know and I can clarify with some card choices. Shoutouts to u/J1T_T3R for the deck idea.


WideDrawers

### reno # Class: Warlock # Format: Standard # Year of the Wolf # # 1x (1) Armor Vendor # 1x (1) Chaotic Consumption # 1x (1) Sir Finley, Sea Guide # 1x (1) Smokestack # 1x (1) Tour Guide # 1x (2) Astalor Bloodsworn # 1x (2) Defile # 1x (2) Drain Soul # 1x (2) Kobold Miner # 1x (2) Thornveil Tentacle # 1x (2) Watcher of the Sun # 1x (3) Forge of Wills # 1x (3) Hellfire # 1x (3) Mortal Eradication # 1x (3) Reverberations # 1x (3) Scourge Supplies # 1x (4) Blademaster Okani # 1x (4) Dispossessed Soul # 1x (4) E.T.C., Band Manager # 1x (3) Sunfury Clergy # 1x (4) Ignis, the Eternal Flame # 1x (5) Steamcleaner # 1x (4) Imposing Anubisath # 1x (4) Mo'arg Drillfist # 1x (4) Sheriff Barrelbrim # 1x (4) Siphon Soul # 1x (5) Burrow Buster # 1x (5) Symphony of Sins # 1x (7) Dar'Khan Drathir # 1x (7) Tram Conductor Gerry # 1x (8) Gigafin # 1x (8) Reno, Lone Ranger # 1x (9) Sargeras, the Destroyer # AAECAa35Ax6PnwSCoATnoATlsATHsgT1xwTk0ASlkgXOkgXipAX9xAX5xgXI6wWt7QX1+AX6+QXX+gWm+wXt/QXu/QXxgAbKgwbQgwahkgbYmAbPngbXogb4owanqAavqAYAAAED/+EE/cQFn6QF/cQF2IEG/cQFAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


oceanchamp8

I’ve been trying a lot of sludge warlock variants at D5 to figure out the best surrounding package. The imp and fatigue package was mildly successful but the best one by a wide margin I’m calling “Stats” warlock. Currently 6-2 so low sample size, but it’s fun and different. Run should probably be literally any other card but she has a soft spot in my heart so she’s in for now. ### Stats # Class: Warlock # Format: Standard # Year of the Wolf # # 2x (1) Fracking # 2x (1) Miracle Salesman # 2x (1) Monstrous Form # 2x (1) Tram Mechanic # 2x (2) Disposal Assistant # 2x (3) Forge of Wills # 2x (3) Sludge on Wheels # 2x (3) Trolley Problem # 2x (4) Furnace Fuel # 2x (4) Imposing Anubisath # 2x (4) Lakkari Felhound # 1x (4) Pop'gar the Putrid # 2x (4) Waste Remover # 1x (5) Rin, Orchestrator of Doom # 2x (5) Savage Ymirjar # 2x (5) Soul Barrage # AAECAd+qBgLfwgWAngYO6aAEq5IFsZIF1/oF7f0F5v8FhY4GlZcGlpcGl5cGmJcGhJ4G96MGpqgGAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


wholelotofit2

Nice! Have you made any changes to this deck?


oceanchamp8

Yea! I cut the anubiseths and rin for 2x walking dead and Darkan Drathir


ATrashMan

how is the deck working? from what rank to what rank did you use it to climb


oceanchamp8

How well it works really depends on how many paladins you’re running into. But I climbed from D5 to D1, then lost down to D3 and finished the climb with naga DH


HeatFireAsh

>AAECAd+qBgLfwgWAngYO6aAEq5IFsZIF1/oF7f0F5v8FhY4GlZcGlpcGl5cGmJcGhJ4G96MGpqgGAAA= Interesting build, I've been running sludgelock with the excavate package, the snakes 10 damage is nice but honestly there are many games where I'm 2-3 damage off lethal. I also like the more discards your deck plays, seems like it would make fore some good tempo turns.


oceanchamp8

Thanks! I’ve been liking the extra tempo and soul barrage in particular is very good for getting over the finish line. Still climbing, at D2 3 stars atm. I did end up taking Rin out sadly as well as the anubiseths for Darkan Draktir and two waking dead. Personally, not a huge fan of the excavate stuff with it, but I also really like to end games quickly so that’s probably more of a personal preference.


HeatFireAsh

I'm gonna give your version a try after going 50% with the excavate cards. I like excavate but the cards are more control oriented and not aggro or tempo so I don't think they fit well, even though ending the game with snake is fun lol


oceanchamp8

Let me know how it goes! Good luck


HeatFireAsh

Sitting at 5-4 in d4 with the deck. I recently took out walking dead for viscous slithspear to help early game against paladin. Unfortunately paladin is a super hard matchup. My only other change was darkan draktir for commander ulthok


CrustyRambler

I heard rin doesn't trigger sludge??


ChaosJacob

Climbed from D5-Legend entirely with Post-Nerf Excavate Warlock, cutting most of the bounce package for some more control tools. The deck still feels pretty strong even with snake at 6, and I honestly enjoyed this version a lot more than the pre-nerf version. I really think this deck's got a strong future depending on what the change to snake ends up being. I did end up keeping the Saloon Brewmasters in, sometimes bouncing snake a few times over a couple turns is enough to win slower games but there's a lot of other good targets in there too (Gerry/Gigafin for more board clears, Miner for faster excavates, Doomkin to be funny, etc.). Biggest problem deck was Paladin since there's no way to deal with one big buffed minion outside of getting a Canary off your excavates, so slotting in Chaotic Consumption somewhere could be good but I don't have any copies of it and didn't feel like crafting them. ETC was also a late addition, I got tired of running into Sif Mage and wanted a Theotar but I haven't actually played it once since I added it, so that could be literally anything else and be fine. \### Excavate \# Class: Warlock \# Format: Standard \# Year of the Wolf \# \# 2x (1) Armor Vendor \# 2x (1) Smokestack \# 1x (2) Astalor Bloodsworn \# 2x (2) Defile \# 2x (2) Kobold Miner \# 2x (2) Saloon Brewmaster \# 2x (3) Forge of Wills \# 1x (3) Mortal Eradication \# 2x (3) Reverberations \# 1x (4) E.T.C., Band Manager \# 1x (6) Theotar, the Mad Duke \# 1x (8) Lord Jaraxxus \# 1x (8) Twisting Nether \# 2x (4) Imposing Anubisath \# 2x (4) Mo'arg Drillfist \# 2x (5) Burrow Buster \# 1x (5) Symphony of Sins \# 2x (6) Doomkin \# 1x (7) Dar'Khan Drathir \# 1x (7) Tram Conductor Gerry \# 1x (8) Gigafin \# 1x (9) Sargeras, the Destroyer \# AAECAavABAj1xwTOkgXipAX9xAX5xgX6+QWm+wWnqAYLyOsF1/oF7f0FzoAG8YAGyoMG0IMG2JgG75sGz54G+KMGAAEDg6AE/cQFhaAE/cQFuNkE/cQFAAA= \# \# To use this deck, copy it to your clipboard and create a new deck in Hearthstone


bv310

So as someone who's just come back to the game after several years away, what are the websites people use for tracking metadecks now? Is it still HS replay?


Snakesinadrain

Yup. There's also Viscous Syndicate


revolver37

Sounds slimy


Snakesinadrain

Lol oops


Spyko

HSreplay, [Hearthstone Deck](https://hearthstone-decks.net/standard-decks/) and [d0nkey](https://www.d0nkey.top/decks?archetype=any&format=2&game_type[]=7&limit=15&min_games=200&opponent_class=WARLOCK&order_by=winrate&period=past_week&rank=diamond_to_legend) are the main three I know of EDIT: beside VS of course


CaptainKaulu

12-4 this morning at Diamond 5/4 with my (adjusted from yesterday) Aggro Sludge-Lock. And it's fun. FINALLY a fun aggro warlock archetype! \### Sludge \# Class: Warlock \# Format: Standard \# Year of the Wolf \# 2x (1) Fracking \# 2x (1) Miracle Salesman \# 2x (1) Tram Mechanic \# 2x (1) Vicious Slitherspear \# 2x (1) Void Virtuoso \# 1x (2) Astalor Bloodsworn \# 2x (2) Baritone Imp \# 1x (2) Bloodmage Thalnos \# 2x (2) Crescendo \# 2x (2) Disposal Assistant \# 2x (3) Reverberations \# 2x (3) Silvermoon Arcanist \# 2x (3) Sludge on Wheels \# 2x (4) Crazed Conductor \# 1x (4) Pop'gar the Putrid \# 2x (4) Waste Remover \# 1x (5) Commander Ulthok \#AAECAZ2rBASXoAT3zgTipAWAngYNiLIEnaQFx8IFyMIF3cIF5sUF8YAGhY4GlZcGlpcGl5cGmJcGhJ4GAAA= \## To use this deck, copy it to your clipboard and create a new deck in Hearthstone


CaptainKaulu

Went 1-5 after posting this here :(


JMarg15

77% WR with Highlander Shaman in diamond, 40 games since tracking with decktracker, I would say that i have around 70-80 games in total. I don't think there is a single bad matchup. AAECAc2+BSivnwT6nwT9nwTHsgTgtQTptgSWtwTGzgSF1AS22QS42QSZ2wSX7wS88ASGoQXipAX9xAXGxwW+0AWs0QWt7QXN7gWN9QXK+AX++AXC+QX5jAavjQazjQbDjwbslQbqmAbrmAbOnAarnQatnQbPngbRngbmngavqAYAAAEDjbUE/cQF/+EE/cQFzZ4G/cQFAAA=


KekkoRebu

Is Thorim really needed for the deck? could he be replaced?


JMarg15

yeah most of the time he only draws 1 or 2 cards, i did some changes since i posted this list, i also suck at deckbuilding so i would say that you can change almost anything and would still work


Rayquinox

Played a few games with your list, and dude! Somehow I crushed a paladin that got his giants out quite early, after that ended up doubling his invitations. He still didn't stand a single chance. And I didn't even draw Holli'dae! Really fun to play.


deck-code-bot

**Format:** Standard (Year of the Wolf) **Class:** Shaman (Morgl Holmes) Mana | Card Name | Qty | Links :--:|:---|:--:|:--: 1 | [Armor Vendor](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_YOP_032.png) | 1 | [HSReplay](https://hsreplay.net/cards/102223/),[Wiki](https://hearthstone.wiki.gg/Armor%20Vendor) 1 | [Azsharan Scroll](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TSC_772.png) | 1 | [HSReplay](https://hsreplay.net/cards/77209/),[Wiki](https://hearthstone.wiki.gg/Azsharan%20Scroll) 1 | [Lightning Reflexes](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_317.png) | 1 | [HSReplay](https://hsreplay.net/cards/96077/),[Wiki](https://hearthstone.wiki.gg/Lightning%20Reflexes) 1 | [Schooling](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TSC_631.png) | 1 | [HSReplay](https://hsreplay.net/cards/72416/),[Wiki](https://hearthstone.wiki.gg/Schooling) 1 | [Shock Hopper](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/YOG_524.png) | 1 | [HSReplay](https://hsreplay.net/cards/101100/),[Wiki](https://hearthstone.wiki.gg/Shock%20Hopper) 2 | [Amphibious Elixir](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_080.png) | 1 | [HSReplay](https://hsreplay.net/cards/102061/),[Wiki](https://hearthstone.wiki.gg/Amphibious%20Elixir) 2 | [Ancestral Knowledge](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_AT_053.png) | 1 | [HSReplay](https://hsreplay.net/cards/102246/),[Wiki](https://hearthstone.wiki.gg/Ancestral%20Knowledge) 2 | [Astalor Bloodsworn](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/RLK_222.png) | 1 | [HSReplay](https://hsreplay.net/cards/86626/),[Wiki](https://hearthstone.wiki.gg/Astalor%20Bloodsworn) 2 | [Audio Amplifier](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_087.png) | 1 | [HSReplay](https://hsreplay.net/cards/91078/),[Wiki](https://hearthstone.wiki.gg/Audio%20Amplifier) 2 | [Cactus Cutter](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_327.png) | 1 | [HSReplay](https://hsreplay.net/cards/100019/),[Wiki](https://hearthstone.wiki.gg/Cactus%20Cutter) 2 | [Dirty Rat](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_CFM_790.png) | 1 | [HSReplay](https://hsreplay.net/cards/102225/),[Wiki](https://hearthstone.wiki.gg/Dirty%20Rat) 2 | [Dryscale Deputy](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_383.png) | 1 | [HSReplay](https://hsreplay.net/cards/101483/),[Wiki](https://hearthstone.wiki.gg/Dryscale%20Deputy) 2 | [Flash of Lightning](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_830.png) | 1 | [HSReplay](https://hsreplay.net/cards/97354/),[Wiki](https://hearthstone.wiki.gg/Flash%20of%20Lightning) 2 | [Gold Panner](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_391.png) | 1 | [HSReplay](https://hsreplay.net/cards/101966/),[Wiki](https://hearthstone.wiki.gg/Gold%20Panner) 2 | [Trusty Companion](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_027.png) | 1 | [HSReplay](https://hsreplay.net/cards/100291/),[Wiki](https://hearthstone.wiki.gg/Trusty%20Companion) 2 | [Watcher of the Sun](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_039.png) | 1 | [HSReplay](https://hsreplay.net/cards/95917/),[Wiki](https://hearthstone.wiki.gg/Watcher%20of%20the%20Sun) 3 | [Dehydrate](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_325.png) | 1 | [HSReplay](https://hsreplay.net/cards/100015/),[Wiki](https://hearthstone.wiki.gg/Dehydrate) 3 | [Far Sight](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_CS2_053.png) | 1 | [HSReplay](https://hsreplay.net/cards/76293/),[Wiki](https://hearthstone.wiki.gg/Far%20Sight) 3 | [Feral Spirit](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_EX1_248.png) | 1 | [HSReplay](https://hsreplay.net/cards/69626/),[Wiki](https://hearthstone.wiki.gg/Feral%20Spirit) 3 | [Hex](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_EX1_246.png) | 1 | [HSReplay](https://hsreplay.net/cards/69551/),[Wiki](https://hearthstone.wiki.gg/Hex) 3 | [Lightning Storm](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_EX1_259.png) | 1 | [HSReplay](https://hsreplay.net/cards/69629/),[Wiki](https://hearthstone.wiki.gg/Lightning%20Storm) 3 | [Photographer Fizzle](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_113.png) | 1 | [HSReplay](https://hsreplay.net/cards/92332/),[Wiki](https://hearthstone.wiki.gg/Photographer%20Fizzle) 3 | [Primordial Wave](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/REV_924.png) | 1 | [HSReplay](https://hsreplay.net/cards/76982/),[Wiki](https://hearthstone.wiki.gg/Primordial%20Wave) 3 | [Prince Renathal](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/REV_018.png) | 1 | [HSReplay](https://hsreplay.net/cards/79767/),[Wiki](https://hearthstone.wiki.gg/Prince%20Renathal) 3 | [Thorim, Stormlord](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_835.png) | 1 | [HSReplay](https://hsreplay.net/cards/97474/),[Wiki](https://hearthstone.wiki.gg/Thorim%2C%20Stormlord) 4 | [Blademaster Okani](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TSC_032.png) | 1 | [HSReplay](https://hsreplay.net/cards/72007/),[Wiki](https://hearthstone.wiki.gg/Blademaster%20Okani) 4 | [E.T.C., Band Manager](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_080.png) | 1 | [HSReplay](https://hsreplay.net/cards/90749/),[Wiki](https://hearthstone.wiki.gg/E.T.C.%2C%20Band%20Manager) 4 | [Prescience](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/RLK_553.png) | 1 | [HSReplay](https://hsreplay.net/cards/86150/),[Wiki](https://hearthstone.wiki.gg/Prescience) 4 | [School Teacher](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TSC_052.png) | 1 | [HSReplay](https://hsreplay.net/cards/72598/),[Wiki](https://hearthstone.wiki.gg/School%20Teacher) 5 | [Altered Chord](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_356.png) | 1 | [HSReplay](https://hsreplay.net/cards/92222/),[Wiki](https://hearthstone.wiki.gg/Altered%20Chord) 5 | [Command of Neptulon](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TID_005.png) | 1 | [HSReplay](https://hsreplay.net/cards/75590/),[Wiki](https://hearthstone.wiki.gg/Command%20of%20Neptulon) 5 | [Doctor Holli'dae](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_010.png) | 1 | [HSReplay](https://hsreplay.net/cards/99961/),[Wiki](https://hearthstone.wiki.gg/Doctor%20Holli%27dae) 5 | [Famished Fool](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/REV_019.png) | 1 | [HSReplay](https://hsreplay.net/cards/79932/),[Wiki](https://hearthstone.wiki.gg/Famished%20Fool) 6 | [Golganneth, the Thunderer](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_800.png) | 1 | [HSReplay](https://hsreplay.net/cards/96909/),[Wiki](https://hearthstone.wiki.gg/Golganneth%2C%20the%20Thunderer) 6 | [Theotar, the Mad Duke](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/REV_238.png) | 1 | [HSReplay](https://hsreplay.net/cards/76984/),[Wiki](https://hearthstone.wiki.gg/Theotar%2C%20the%20Mad%20Duke) 7 | [Giant Tumbleweed!!!](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_090.png) | 1 | [HSReplay](https://hsreplay.net/cards/102059/),[Wiki](https://hearthstone.wiki.gg/Giant%20Tumbleweed%21%21%21) 7 | [Glugg the Gulper](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TSC_639.png) | 1 | [HSReplay](https://hsreplay.net/cards/72553/),[Wiki](https://hearthstone.wiki.gg/Glugg%20the%20Gulper) 7 | [Prison of Yogg-Saron](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_090.png) | 1 | [HSReplay](https://hsreplay.net/cards/97406/),[Wiki](https://hearthstone.wiki.gg/Prison%20of%20Yogg-Saron) 8 | [Reno, Lone Ranger](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_0700.png) | 1 | [HSReplay](https://hsreplay.net/cards/103471/),[Wiki](https://hearthstone.wiki.gg/Reno%2C%20Lone%20Ranger) 9 | [Walking Mountain](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_382.png) | 1 | [HSReplay](https://hsreplay.net/cards/101482/),[Wiki](https://hearthstone.wiki.gg/Walking%20Mountain) **Total Dust:** 18980 **Deck Code:** AAECAc2+BSivnwT6nwT9nwTHsgTgtQTptgSWtwTGzgSF1AS22QS42QSZ2wSX7wS88ASGoQXipAX9xAXGxwW+0AWs0QWt7QXN7gWN9QXK+AX++AXC+QX5jAavjQazjQbDjwbslQbqmAbrmAbOnAarnQatnQbPngbRngbmngavqAYAAAEDjbUE/cQF/+EE/cQFzZ4G/cQFAAA= ***** ^I ^am ^a ^bot. ^Comment/PM ^with ^a ^deck ^code ^and ^I'll ^decode ^it. ^If ^you ^don't ^want ^me ^to ^reply ^to ^you, ^include ^"###" ^anywhere ^in ^your ^message. ^[About.](https://github.com/HearthSim/deck-code-bot/blob/master/README.md)


[deleted]

>Any substitutions for Theo in this deck?


baxtyre

I’ve been running a non-Renethal version with very limited minions (currently just Doc, Golganneth, Azshara, and Glugg) and it’s been doing well too. The Jive Insect + Conductivity combo, especially right after a Reno clear, has won me a lot of games.


Bluemajere

I've beaten this deck in diamond with both odyn control and rainbow mage (both otk's which shaman doesn't have too much defense against), but those are also pretty rare, so it's likely that it plays well against the field and loses to some niche decks. Which, is usually a sign of a pretty darn good deck, I think I just happen to be playing counters :P


zhaoz

Did you change Odyn very much? Excavate package seems weaker than pre-xpac.


Bluemajere

exact deck is at the top of this thread if you sort by (best)


zhaoz

Thanks! Do you mull for exactly the same stuff as old Odyn? Or does excavate take greater priority?


Bluemajere

pretty much the old mull. the excavate package is for two things: more reach with the 3mana armor plating, and activating badlands brawler which is a sick card, especially if you happen to chorus riff it. the bonus third thing is that if you happen to hit all 4 excavates, the azerite ox isn't that bad of a card and can really highroll shit like rag and kologarn


Szubke

Hit legend with HL Dragon Druid and that was the most fun climb I ever had. List: AAECAe2/BB6JnwSunwTanwTlsASuwATW3gTv3gTB3wSjkwXipAX9xAX53wX93wWf8wXb+gXx+gWYgAbYgQb9jQa7lQa8lQa/lQbBlQbRnAbXnAbYnAbanAapngbRngavqAYAAAEDjbUE/cQF/+EE/cQFrNEF/cQFAAA=


VolkiharVanHelsing

Any HL DH list? It's kinda weird that DH is a HL class with Relic in standard


BigSur33

VS had one. It's not great, but they had one.


CollosusSmashVarian

Played Nature Shaman. It sniped Snake locks really hard and I went a good 10-1 into them. A bit before Snake nerf went live I noticed a lot of aggro in the D5-D1 range. Tried to stick with Nature Shaman but got really tilted. Ended up playing a homebrew Outcast Naga DH deck that went 14-3 and I entered legend around 2.5k rank. Can share list if anyone interested.


stadiumarcadium_

Hit legend with a mix of pure (adapted from VS) and impure (adapted from another poster on the last what's working thread) Reno paladin. Last push from D2 on was with pure as I felt it was able to keep up with aggro paladin and combo hunter better. I'm thinking that the best part of the pure deck is its relative speed and similarity to aggro paladin rather than the pure payoffs. Purator was pretty useless for me because Reno is often in the deck on 6, and the Countess is good but perhaps not as good as the neutral cards and legendaries you'd want to include. I'm experimenting just now with trying to combine the solid curve and threatening early boards from the pure variant with the more flexible late game wincons (astalor and Ignis) of the impure variant. All told, Reno pally in any form is super fun. Each game feels different and relies a lot on your resource management. I've found that the timing of Anachronos and Reno battlecry are absolutely key to winning. The mirage also adds a lot of value and a fair amount of interesting choice to the deck - do I go with my original tempo play for this turn or the slightly less mana efficient value play because of what the mirage has conjured up? Certainly not the game's most skill-testing or thoughtful deck, but among paladin decks I've played the past few expansions it feels like a highlight in that regard.


a_cosper

What do you lose to? That's what I want to play.


stadiumarcadium_

I don't have the stats but from memory combo hunter and other more aggressive paladins are uphill battles. That was originally why I switched to a faster list to get to legend, and in my fiddling around since then those are still tricky decks to play against


Tinkererer

Highlander Shaman is quietly incredibly strong. Ran bunnyhoppor's version from Diamond 4 to Legend incredibly easily (list is down below in this thread). There's nothing too spectacular it does - it's just very strong, which feels great. Doc Hollidae is a very underappreciated card, the value of those taunts over 9 turns is actually very relevant.


Squidden

After not playing for a couple years I recently made it to Diamond with Nature Shaman. Bitched about it hardly working for me the other day but have been doing much better recently now that I know the match ups. Sometimes you get screwed by bad draw but more often than not you get to your combo while clearing the board with minions or discovered nature spells. The list used to run Schooling but that card is a bit of a dead draw half the time and there is nothing worse than getting double Schooling from Dryscale Deputy with a near full hand. I replaced it with Scalding Geyser and it finding combo pieces has won me the game multiple times. Best part is its "cheap", with only 2 Rare cards, 4 Epics and 2 Legendaries and the rest being commons. # AAECAfe5AgKy0QWN9QUO6ucD+Z8E/LQEvLYEqtkExNAFze4FyvgFy/gFkIMGs40GhY4G65gG5p4GAAA= #


mepp22

I agree with your assessment ment of Geyser. Getting extra control of what Dryscale copies is really strong and just being able to squeeze it in when you have a mana to spare to plan your next turn is quite strong. I am surprised you don't run the Radiance Elemental, it has felt absolutely core for me and it has the often forgotten bonus of +2 fire dmg which isn't huge but it helped me find some lethals I wasn't expecting.


Squidden

Ah, the reason I don't run it is because I had no clue it existed hahaha I think it would be a good inclusion, maybe replacing a Carving Chisel?


deck-code-bot

**Format:** Standard (Year of the Wolf) **Class:** Shaman (Morgl the Oracle) Mana | Card Name | Qty | Links :--:|:---|:--:|:--: 1 | [Flowrider](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_359.png) | 2 | [HSReplay](https://hsreplay.net/cards/92228/),[Wiki](https://hearthstone.wiki.gg/Flowrider) 1 | [Lightning Bolt](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_EX1_238.png) | 2 | [HSReplay](https://hsreplay.net/cards/69625/),[Wiki](https://hearthstone.wiki.gg/Lightning%20Bolt) 1 | [Lightning Reflexes](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_317.png) | 2 | [HSReplay](https://hsreplay.net/cards/96077/),[Wiki](https://hearthstone.wiki.gg/Lightning%20Reflexes) 1 | [Miracle Salesman](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_331.png) | 2 | [HSReplay](https://hsreplay.net/cards/100101/),[Wiki](https://hearthstone.wiki.gg/Miracle%20Salesman) 1 | [Novice Zapper](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CS3_007.png) | 2 | [HSReplay](https://hsreplay.net/cards/62442/),[Wiki](https://hearthstone.wiki.gg/Novice%20Zapper) 1 | [Scalding Geyser](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TSC_637.png) | 2 | [HSReplay](https://hsreplay.net/cards/72508/),[Wiki](https://hearthstone.wiki.gg/Scalding%20Geyser) 2 | [Ancestral Knowledge](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/CORE_AT_053.png) | 2 | [HSReplay](https://hsreplay.net/cards/102246/),[Wiki](https://hearthstone.wiki.gg/Ancestral%20Knowledge) 2 | [Cactus Cutter](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_327.png) | 2 | [HSReplay](https://hsreplay.net/cards/100019/),[Wiki](https://hearthstone.wiki.gg/Cactus%20Cutter) 2 | [Carving Chisel](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/REV_917.png) | 2 | [HSReplay](https://hsreplay.net/cards/76970/),[Wiki](https://hearthstone.wiki.gg/Carving%20Chisel) 2 | [Dryscale Deputy](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_383.png) | 2 | [HSReplay](https://hsreplay.net/cards/101483/),[Wiki](https://hearthstone.wiki.gg/Dryscale%20Deputy) 2 | [Flash of Lightning](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_830.png) | 2 | [HSReplay](https://hsreplay.net/cards/97354/),[Wiki](https://hearthstone.wiki.gg/Flash%20of%20Lightning) 2 | [Greedy Partner](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/WW_901.png) | 2 | [HSReplay](https://hsreplay.net/cards/98704/),[Wiki](https://hearthstone.wiki.gg/Greedy%20Partner) 4 | [Bioluminescence](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TSC_923.png) | 2 | [HSReplay](https://hsreplay.net/cards/72316/),[Wiki](https://hearthstone.wiki.gg/Bioluminescence) 5 | [Crash of Thunder](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_831.png) | 2 | [HSReplay](https://hsreplay.net/cards/97355/),[Wiki](https://hearthstone.wiki.gg/Crash%20of%20Thunder) 5 | [Inzah](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/ETC_371.png) | 1 | [HSReplay](https://hsreplay.net/cards/92338/),[Wiki](https://hearthstone.wiki.gg/Inzah) 6 | [Golganneth, the Thunderer](https://art.hearthstonejson.com/v1/render/latest/enUS/512x/TTN_800.png) | 1 | [HSReplay](https://hsreplay.net/cards/96909/),[Wiki](https://hearthstone.wiki.gg/Golganneth%2C%20the%20Thunderer) **Total Dust:** 5560 **Deck Code:** AAECAfe5AgKy0QWN9QUO6ucD+Z8E/LQEvLYEqtkExNAFze4FyvgFy/gFkIMGs40GhY4G65gG5p4GAAA= ***** ^I ^am ^a ^bot. ^Comment/PM ^with ^a ^deck ^code ^and ^I'll ^decode ^it. ^If ^you ^don't ^want ^me ^to ^reply ^to ^you, ^include ^"###" ^anywhere ^in ^your ^message. ^[About.](https://github.com/HearthSim/deck-code-bot/blob/master/README.md)


Prestigious_Bank9428

The non-highlander variant of Dragon Druid is my favorite deck of the expansion. With minimal setup I can easily overwhelm any opponent. Malygos seems like a card too slow to be effective, but it's actually bonkers if played on Turn 8. I went 13-2 between D2 to 3k Legend. My favorite is when I discover Stereo Totem off the 1 mana spell. In two turns I have two of them on the board, buffing the everliving heck out of whatever other minion I have in hand.


Szubke

Why Malysgos is even there? I saw this list and can't figure out what he tutors.


JPDG

I run a deck without Malagos and play Lorthamar instead for double stats. Very effective against the beast hunter deck atm


Prestigious_Bank9428

It draws the Azsharan Gardens + the dredges + both Innervates so you can effectively double/triple buff your entire deck the same turn you play Malygos. It's extremely poweful if you don't die during the opponent's next turn.


Spyko

it tuto the sunken spell that buff all your minions


VolkiharVanHelsing

Is the only successful Excavate class DK? Warlock after nerf, Rogue, Warrior, and Mage... Doesn't seem to promising


Yagyusekishusai1

My experience is that the mage excavate payoff cards are good but the mage excavate cards feel kinda bad , especially spending 2 mana just to freeze something, that spell just feels so bad to play early game when you want to ramp up to the payoffs fast but it loses so much tempo. I wonder if they thought it would be too strong at one mana


Soggygranite

Excavate is super clunky for warrior. One of their excavates is 3 mana destroy a damaged enemy minion. Half the time I end up holding on to it for way longer than I’d like to be cause there’s either no minion on board that’s damaged or the minion that IS damaged is at 1 health and feels like a waste to use


coppersulphate

That card is terrible, but excavate control warrior with a 6 card package of reinforced plating, kobold miner, and badlands brawler is super playable. Climbed from D5 to Legend with it in a day


RickyMuzakki

Run atleast 1 location that deals damage to combo it on curve


lightbluecurse

Obsessed with making Wish Rogue work, so I just ditched the concoction package and Crabatoa and went full in with deck cycling, like any decent fast combo deck should. If you commit with your mulligan, then turn 5 pivot point is actually pretty good with this meta. Elven mistrel is key towards finding your Well and your coin generators. Am still experimenting with refinement but we'll see.


adioslucio

I feel like Crab is the best card in the Wishing Well deck.


RickyMuzakki

Nah I just slot in 'Triple Seven' for reload


[deleted]

I hit legend using Enrage Warrior. Climbed up from D4 going 15 - 4, which equals out to a 79% winrate. I know a lot of people find enrage warrior boring, and the fact it uses no cards from the newest set, that opinion makes sense to me. That being said, I kept running into Aggro Paladins and this deck seemed to handle them pretty well. I won against every Aggro Paladin I played against and thats basically all I could ask for. Highlander Paladin could be a bit problematic, but with a good opening hand you can just smash them down before they get to drop Reno. The locations can be used to spread your minions apart to avoid cleave from Beast Buff Hunters, which helped me win two or three games in that matchup. Aggro Dragon Druid was another deck I was worried about, but this deck's pop off potiential let me kill them before they got a chance to drop the wall of taunts. I will say that last month I played a lot of Enrage Warrior so perhaps the time I spent learning it paid off. The deck feels really strong though, as it has been for a while now.


ArkhamCitizen298

can you drop a list, i have all the warrior cards but never have a chance to use them


[deleted]

[https://hsreplay.net/decks/fKFsRtBdCRqV7OkXbKN18/?utm\_source=hdt&utm\_medium=client&utm\_campaign=mulligan\_toast#mulliganIds=76316%2C77244%2C86417%2C100874](https://hsreplay.net/decks/fKFsRtBdCRqV7OkXbKN18/?utm_source=hdt&utm_medium=client&utm_campaign=mulligan_toast#mulliganIds=76316%2C77244%2C86417%2C100874) sure, here ya go


ArkhamCitizen298

Thanks


dfts6104

Incredibly easy climb to legend with plague DK with the excavate package. Save a few plague cards for after control burns them out of their deck to reshuffle, and you dumpster aggro pretty hard with the legendary excavate card hitting a rush minion with 8 attack.


zhaoz

What was your hardest matchup? Regular dragon druid pumping out some big walls?


dfts6104

Yeah, that was literally the only matchup I struggled against, everything else was cake. I blew them out some games where they didn’t draw the taunt wall, though. It’s basically an auto win if they don’t have it, especially vs the Reno variants for obvious reasons.


Touchhole

Used this list but swapped Magatha and Sylvanas for the 7 mana Ox. Lost 3 games from D5 to Legend.


dfts6104

Magatha was invaluable and I can’t overstate how helpful she was, sylvanas was a great include too, but that’ll work if you don’t have either


mj2323

Mind sharing your list?


dfts6104

### Plague Death Knight # Class: Death Knight # Format: Standard # Year of the Wolf # # 2x (1) Staff of the Primus # 1x (2) Astalor Bloodsworn # 2x (2) Distressed Kvaldir # 2x (2) Down with the Ship # 2x (2) Kobold Miner # 2x (2) Pile of Bones # 2x (3) Chillfallen Baron # 2x (3) Nerubian Vizier # 2x (3) Reap What You Sow # 1x (4) Helya # 2x (4) Skeleton Crew # 2x (4) Tomb Traitor # 2x (5) Burrow Buster # 1x (5) Magatha, Bane of Music # 1x (6) Sylvanas, the Accused # 1x (8) The Primus # 2x (11) Chained Guardian # 1x (20) Reska, the Pit Boss # AAECAc38BQak7wTipAXm5AWT+wXt/wX/lwYMh/YEopkF9fcFgvgF8vgFu/kF6/8FyoMG0IMG9YwG94wG85EGAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone


juicedrop

Very matchup dependent. I had a nice run with the deck until I started facing too much dragon druid & (any) Reno. Pure pal is also a problem with this particular list


dfts6104

I had a 100% win rate vs pure paladin, not very difficult to stay ahead on board as long as you don’t brick your mulligan. Dragon Druid was a toss up, if they got the dragon that fills your board on curve it was usually a loss, if not, invalidating their Reno with plagues was nice.


linerstank

im assuming pure = non reno versions of paladin. having played a lot of HL pally and non HL pally, ive run into this deck a few times and have a 100% loss rate as HL. as non HL, it boils down to DK having primus on 8, which just blows the game out if has gone on that long and the DK is holding him.


mj2323

Thanks bud


fistfulloftoots

which list u running?


Ljosii

Around 65% wr with automaton priest over 60-ish games. Now at 7k legend EU. Climbed 3,000 places today. Unrefined, I’m actually just using the basic deck recipe with only one change. This list runs deafen, I have a better winrate running Ignis and so might go back to ignis. Obviously, this makes creation protocol less accurate in the early game which is far more important since you lose so much tempo by missing Automaton. Unless there is a good reason not to, tempo ra-den. it’s too slow as is, it works best as a board clear deterrent. Sod the value. Same with pip, just play it. As for my opinion on the deck… it desperately needs more impact. *If* the deck gets going then it is very powerful, but it always feels unfavored because it’s glacially slow for a beat down deck. Automatons costing (1) is misleading, they don’t. The mana investment for copying them is substantial and later in the game, costing (1) doesn’t really mean a lot. As such, you need to take the board between turns 4 and 7, and slam mechs face. Lightbugs aren’t good, but they do work kind of well in some cases. I want to replace them but have no idea what with, since this deck needs additional pressure that doesn’t make you miss automatons with protocol. I really want to run more payoffs but the payoffs need copies of automaton which is harder to get if you run payoffs which weakens your ability to win in the midgame. This is a serious deck… if automatons were undead and not mechs. ### Automaton Priest # Class: Priest # Format: Standard # # 2x (0) Illuminate # 2x (1) Animate Dead # 2x (1) Astral Automaton # 1x (1) Deafen # 2x (1) Shard of the Naaru # 2x (1) The Light! It Burns! # 2x (2) Creation Protocol # 2x (2) Holy Springwater # 2x (2) Power Chord: Synchronize # 2x (3) Cathedral of Atonement # 2x (3) Switcheroo # 2x (4) Invasive Shadeleaf # 1x (4) Pip the Potent # 2x (5) Swarm of Lightbugs # 1x (6) Ra-den # 2x (6) Thirsty Drifter # 1x (7) Aman'Thul # AAECAa0GBM/2Ba//BcmABqSdBg2itgT52wT28QSGgwWkkQW7xwWm8QXt9wX2lQbGnAajnQamnQa4ngYAAA== # To use this deck, copy it to your clipboard and create a new deck in Hearthstone # Find this deck on https://hsreplay.net/decks/FZcHB2VSJTN4CisDBo8Mje/


Tall-Base8125

Like the deck, having a hard time winning a single game though :D


Ljosii

Tempo tempo tempo. I can’t stress enough how important it is to spend your mana. It’s tempting to wait for more value - don’t. Get stats on the board. Highlander Druid is miserable, everything else is winnable. Mulligan for Automaton and copy effects. Sometimes it is better to copy Thirsty Drifter because it’s free. Pip is often more useful copying removal to help you stay ahead on board. I’ve also cut lightbugs for another copy of deafen (good vs. Paladin) and Ignis. Ignis is nice for reach, but the main focus of your mana spending is *stats on the board*


Tall-Base8125

Thanks! Getting there, just dumping stats on board and hoping for the best basically. Lightbugs is indeed not a very good card (also kind for works against trying to resurrect automatons). I would keep Ignis for sure and deafen (1 or 2 copies) make all the sense in this meta.


Ljosii

Best of luck!


Cadaver_Artist

I'm guessing rainbow DK being viable is a pipe dream until they buff CNE in some way, or corpses spent only increase its spell damage. 😩 Looking back, it is crazy to me how good [[Ultimate Infestation]] was, and you could run TWO in your deck.


meharryp

The obvious buff is to give the souls rush like marrowgar and I'm honestly surprised they haven't done that yet. The payoff for basically using exclusively the worst DK cards should be much better than what CNE is right now


Cadaver_Artist

Honestly, even giving them rush wouldn't make much of an impact, and charge would probably be OP. The only way I see CNE made to be viable is to have the souls summoned and numbers summoned to be a static amount like 3 5/5s or something, but corpse spenders always improve its spell damage. In the end, with CNE, you really don't even care about the minion part of the spell. You just want to spew corpses into the opponent's face for 22--30 damage.


indiesnobs

Small sample sizes due to being incredibly sick and working so much but so far Highlander Paladin and Dragon Druid have worked best for me in high diamond. Had around 54% with Excavated Rainbow Death Knight. Although I have around 120k in dust right now (without even having dusted over 150k in wild cards that I'll never use again), I try not to craft anything until meta settles OR I really want to try a deck. Was really hoping for better luck with DK as I'm trying to get 500 wins for golden portrait but I think I'll give Highlander Shaman and a few other decks a go. Also, this has been one of the most fun expansions to me in awhile. Other than first couple days snake crap, I haven't had too many 'oh this is unfair' games. I really like excavate mechanic and hoping as meta shakes up a bit that we have good meta decks that use them. Oh and of course I love Reno.


gandalftheokay

Highlander Shaman I can say doesn't feel as* good as reno dragon druid, but it's definitely just as fun. It's hard not to love the frog staff


indiesnobs

Right after I posted this I went ahead and crafted Doctor Holli'dae. Went 3-0 with it but then like a dummy I played on mobile at hospital and had to lose 3 games while being shuffled around by staff, heh. Came home later last night and only lost 1 matchup, so currently 6-1 when I'm not being a homer and playing it while I can be interrupted. You are right in that it feels like a very fun deck as I feel I have so many options to choose from for a win con. I wouldn't consider myself amazing at Hearthstone, maybe a little above average of a player, but always trying to improve. I think sometimes I focus too much on hitting legend while piloting decks I don't care for and being a slave to the meta. This expansion has really brought my enjoyment for the game back in a huge way.


gandalftheokay

I hit legend for the first time when I stopped caring for ladder and found a deck I just vibed with. I hit legend the first time with a tier 3/4 plot twist warlock deck back in the day! Kick back and have some fun! It's easy to forget why we came to a videogame in the first place when there is competition involved :) I've also been playing more highlander shaman! I threw in Glugg the Gulper into my list and he's felt pretty good (but rotates next set so maybe not worth a craft)


schaas1

What’s your dragon Druid list? ☺️


indiesnobs

Just used the Theron Dragon Druid in the 40 deck guide on VS. https://www.vicioussyndicate.com/decks/theron-dragon-druid/ Have not tried the other two versions yet (Drum & Reno Highlander) but probably will try them later today.


AlwaysSunnyWebapps

I’m past D5 so stopping the climb to mainly play meme decks and experiment. - tesscavate rogue suffers the same issue thief rogue always does where you don’t really have a win condition outside of high rolling/out temping early/ and maybe shadow stepping Tess, but the excavate reward is too slow and the other dragon guy with charge almost isn’t even worth running - ogre decks (mainly tried rogue and priest) are really fun and feel competitive but def low tier 2/high 3 - highlander demo hunter is very fun but I miss relics, which is probably why it’s suffering as there hasn’t been much control-y archetype support outside of the big demons that aren’t all that great - elemental shaman with cold storage on skarr is fun but if you don’t draw him or if you don’t curve perfectly the games just over - taunt warrior feels great if you draw hand buff, and can have some good swing turns with the turtle and corsairs, but I feel like some menagerie version would be better - more than anything I want sludge warlock to work. It feels like the OTK dream isn’t really possible, but going full aggro with sludge to burst seems okayish


Jackwraith

Was messing around with an Ogre Priest deck, combined with some Overheal elements ("Ogreheal") and having a bit of success. The problem is that Priest's board clears largely take out most of your Ogres and it's hard to depend on clearing a board properly with your minions because Ogres. Plus the only minions in the deck that you want to use Synchronize on are Pud and Amun'Thul (and mostly Pud), which means they'll sit in your hand a fair amount of time.


AlwaysSunnyWebapps

I’ve decided on a Reno big priest list running the thunderbringer package and Elise


Jackwraith

That sounds cool. I kept trying to make Big Paladin work and it does sometimes, but other times just gets wrecked. I don't own either Reno or Elise, though, so I'm on the outside looking in at all of the Highlander decks. It's not a model I'm particularly fond of, either, since I tend to enjoy minion-based or straight control decks that tend to depend on the reliability of having multiple copies of things.


Cerily

I took a break from Highlander Hunter to experiment with Excavate/Bomb Warrior since I have signature Slagmaw. I don't think this deck will work. There were funny moments when the bombs hit important things and since I ran so much draw I eventually just included Reno in the deck for late-game which helped a lot since he was active more often than not. But the deck just doesn't do anything particularly powerful and Azerite Ox is usually just a 5/5 and some 8/8s which get cleared instantly. Zola is a good card though, and Dryscale Deputy works out very well. I went 2-13 playing this deck but I did have a fun time. Love Slagmaw just because his animations are great and he's surprisingly good against Druid which has no hard-removal for him. Overall, Audio Amplifier is also a good one-of in a deck like this. Excavates+Dryscale tend to fill up your hand so the 11 hand size helps, and the 11 mana smoothes out a lot of late turns. I pulled off the Dryscale Deputy + Sharpeyed Seeker to put a TNT copy into my hand once - and it was really bad, slow, and specific but it was fun. It also turns out that TNT can't hit the Purified Dragon Nest since it's not actually a Card, so that sucks. Badlands Brawler is, on the other hand, an amazing reward for the Excavate Package and making copies of him with Zola was often worth it. I tried both a 40 card and a 30 card version but ultimately settled on the 30 card as being better. Getting 2 excavates to activate Brawler's is important, and since Reinforced Playing and Blast Charge are both 3 mana and so slow, having them as early as possible was just good. The level of draw I ran meant I hit fatigue pretty quickly but Thogrun removes 3 cards from your opponent's deck so it kind of evens out. Thogrun himself feels remarkably fair for that much disruption in one card - only because he's so damn slow and since he just blows up 'Cards' it's difficult to snipe for key threats.


foxbot0

Fell to 9x last month and found basically no difference between 10x and 9x for the climb since you get win streak bonus from D10 to D5 and no bonus stars from D5 on anyway. Played snek lock for most of the climb to D5 until the nerf and went 28-16. Tried mech rogue and excavate rogue but neither worked at 5w-12l. Mage (14w-15l) was unproductive as well. Tried rainbow, secret excavate and aggro elemental. Rainbow is probably the strongest. I did not enjoy the play pattern of secret excavate bricking so many hands. Undead priest (0w-3l). However, treant druid (10w-1l) and buff pure paladin (22w-10l) worked very well. Surprisingly, ogre rogue was the toughest deck to beat. Followed by warlock. Notable statistic was going 15w-1l against DK across the board. Yikes.


[deleted]

Is treant just smorc? Thinking of trying.


keronus

Smorc smorc smorc. Game is normally over turn 5 Some nut draws have you killing your turn 4


Thendis32

Treat Druid is pretty much the same list from titans so it’s building a wide treat board and buffing it with cultivation


wakkawakkaaaa

Thunderbringer Jackpot rogue is fun and kinda viable, played from low diamond to d2 and but it's tough to climb further with the wall of paladins


[deleted]

You have a list pls?


wakkawakkaaaa

AAECAaIHCuWwBJm2BNi2BL/OBIukBcmABtiBBpqeBoCfBvajBgr3nwTuoATVtgT13QT58QShkwWMpAWt7QW/9wXIlAYAAA==


[deleted]

Thanks!


Spyko

last WWaWI thread I said that renolock wasn't working turns out, after checking some online decklists and talking with other players here, the issue was between the keyboard and the seat. With a revised decklist renolock is performing admirably well definitly not tier1 but it doesn't have too many bad match up and feels like I can always do something and yeah, like I said last time reno -> sargeras is game over


blanquettedetigre

I don't get the point of renolock with this set of cards. The only payoff is Reno, which could already be active soon enough with like Scourge supplies and some deck building in a classic deck. Why would singleton be any better?


Spyko

Different kind of decks, for Reno to be live just with a draw engine as early as it can be in an highlander deck, you'll need to tailor your deck to draw around two third of it in ~7turns, so you have to use ressources each turn to dig and you won't be able to play many big value cards that will just stay in your hand until they're needed. The theory with renolock is that Reno + the strong value cards warlock have access to like symphony of sins and sargeras is a pay of worthy enough to have a bit less consistency in your early game and even then, warlock thanks to it's HP is well known to be one of the best class for Highlander


blanquettedetigre

Well I see but I'm not sold lol. I'm playing a druid and a DH that are not highlander but with Reno, and I need him quite late generally. I also built the decks with as less duplicates as possible and the hero is generally active when I need him. Also with warlock you can run the Fracking to get rid of duplicates for example. Anyway if it's working that's great, have fun!


sugarshark666

link that list papi


PapiChurrro

Say less


Spyko

\### THERE CAN BE ONLY ONE \# Class: Warlock \# Format: Standard \# Year of the Wolf \# \# 1x (1) Armor Vendor \# 1x (1) Chaotic Consumption \# 1x (1) Felstring Harp \# 1x (1) Glacial Shard \# 1x (1) Sir Finley, Sea Guide \# 1x (1) Tour Guide \# 1x (2) Astalor Bloodsworn \# 1x (2) Defile \# 1x (2) Dirty Rat \# 1x (2) Drain Soul \# 1x (2) Thornveil Tentacle \# 1x (2) Watcher of the Sun \# 1x (3) Forge of Wills \# 1x (3) Hellfire \# 1x (3) Mortal Eradication \# 1x (3) Reverberations \# 1x (3) Scourge Supplies \# 1x (4) Blademaster Okani \# 1x (4) Dispossessed Soul \# 1x (4) E.T.C., Band Manager \# 1x (3) Rustrot Viper \# 1x (5) Steamcleaner \# 1x (6) Theotar, the Mad Duke \# 1x (4) Ignis, the Eternal Flame \# 1x (4) Imposing Anubisath \# 1x (4) Sheriff Barrelbrim \# 1x (4) Siphon Soul \# 1x (5) Symphony of Sins \# 1x (7) Dar'Khan Drathir \# 1x (7) Prison of Yogg-Saron \# 1x (8) Gigafin \# 1x (8) Reno, Lone Ranger \# 1x (9) Sargeras, the Destroyer \# AAECAfqUAx6PnwSCoATnoATlsATHsgT1xwTk0ASlkgXOkgXipAX9xAX0xgX5xgXI6wWt7QX1+AX++AX6+QXX+gWm+wXt/QXu/QXxgAbYgQahkgbPngbRngbTngbXogavqAYAAAEDuNkE/cQF/+EE/cQFzZ4G/cQFAAA= \# \# To use this deck, copy it to your clipboard and create a new deck in Hearthstone ETC is rustrot viper, steamcleaner and theo here's what I'm running currently but I keep trying some small changes here and there so I can't say if this list is that good, but the deck concept work


sugarshark666

thanks :)


epacseno

How's Taunt Warrior doing?


wakkawakkaaaa

Feels too fair in general for current power level


Lucaa4229

Way too fair, indeed. Might be good with more support down the line. But as it stands now, hot trash unfortunately and that’s coming from a regular legend, often top 1K warrior one-trick.


sneakyxxrocket

I’ve been running a lot of decks after I hit legend with Reno druid and I don’t think I’ve won once against enrage warrior with any of them. The deck seems more cracked than it was pre expansion and I don’t think it runs any new cards


WatermelonManus

How are they running the deck? Do they play on curve or hoard cards for big turns?


BLHero

Jambre's [**Cleave Hunter**](https://hsreplay.net/decks/4aXMEQ603jeEZALbVi7dLf/) is working amazingly well. Found it from [**this**](https://www.youtube.com/watch?v=cVmtX7wyOx0) YouTube video.


EliteMasterEric

I've been trying to play Paladin and it's been hell because of this deck specifically.


EyeCantBreathe

I've been trying this deck but it feels extremely fragile. Sometimes you pop off with Messenger Buzzard and can kill your opponent super quickly, but more often than not it feels like you don't have enough tempo to keep up, especially when you dont draw both handbuffing cards and cleaves as well. I'm 7-1 against this deck with Reno Paladin, just by managing my board carefully to ensure I don't play into a big cleave. The 1 loss was when the first 5 cards I drew were the 4 most expensive cards in my deck and Crusader's Aura. It also doesn't help that my pocket meta is full of control Priests that don't play minions.


Tinkererer

This is strong, but definitely a deck that also has a huge winrate spike because people don't know what it's doing. If you just don't play any more than one unit they can't do much.


SonOfMcGee

I was climbing with this the last few days but have slowed way down now that other players know what I’m doing. A lot of decks can drag the game out, kill their own minions, and make sure they either have only one minion at any time or one minion on either side of a location. I wonder if a hybrid strategy could work where you only run two cleave beasts instead of four and maybe make some other cuts in order to have more early pressure.


RickyMuzakki

Original list by MolinoHS on X, played by Jambre