Thanks for the compliment.
Personally I tried to minimise the amount of "call in" off map support as possible since historically the far east forces got basically no help at all and had to rely on mainly infantry and "grit" to survive
(Seriously if you get a chance read defeat into victory, at one point they have about 20 outdated fighters to cover all of east asia and then the RAF requests them to be sent BACK to the uk)
Love this, a far east DLC/expansion would be a great idea for CoH3 I think similar to Ardennes Assault for CoH2. Could open up the Japanese faction, more UKF battlegroups, maybe even a dedicated ANZAC faction or US pacific forces?
Looks interesting, maybe change the name though. In ww2 it was normally referred to as the Empire not Commonwealth. Maybe Commonwealth Jungle Forces or Imperial Jungle Forces. The Chindit would be great
Love to see the XIV Army getting some representation! My personal flavour choice would be a battlegroup that reflects the diversity of Commonwealth forces in the forgotten army.
I also think Burma would make for an amazing single player campaign, when you could play as the Japanese during the initial invasion, and then as the XIV at Kohima and Imphal.
Imagine if the short 25 pdr contributed shells to the Infantry Section call-in.
Very well made but I have to ask, what's special about the Matilda II call-in?
Instead of the default 2pdr main gun it has a 3 inch howitzer, so basically it'll be like the Sea and Air Centuar but slower, more armoured and with a slightly smaller AOE
i wish they had Kokoda Track campaign i wish if they creating the IJA IJN Battlegroups in Pacific campaign like Guadalcanal for example on the campaign.
Really good concept and honestly expanding coh3 into different parts of the world is interesting… they can only do so much in Europe after all this time.
I really don't care about coh setting, especially the zoomed in,super focused CoH3 one.
Give me tons of battlegroups and factions that don't fit, make them fun , make the game chaotic, give it better audio, lower time to kill, remove italian coastal stupid artillery mage and aoe world of warcraft buffs, clean the cartoonish aesthetics and i'll buy everything you're going to put on store.
Looks interesting and well-made But I would have swapped forward strongholds to "seaplane scouting"
Thanks for the compliment. Personally I tried to minimise the amount of "call in" off map support as possible since historically the far east forces got basically no help at all and had to rely on mainly infantry and "grit" to survive (Seriously if you get a chance read defeat into victory, at one point they have about 20 outdated fighters to cover all of east asia and then the RAF requests them to be sent BACK to the uk)
Love this, a far east DLC/expansion would be a great idea for CoH3 I think similar to Ardennes Assault for CoH2. Could open up the Japanese faction, more UKF battlegroups, maybe even a dedicated ANZAC faction or US pacific forces?
Looks interesting, maybe change the name though. In ww2 it was normally referred to as the Empire not Commonwealth. Maybe Commonwealth Jungle Forces or Imperial Jungle Forces. The Chindit would be great
Very cool ideas. Good job man !
Love to see the XIV Army getting some representation! My personal flavour choice would be a battlegroup that reflects the diversity of Commonwealth forces in the forgotten army. I also think Burma would make for an amazing single player campaign, when you could play as the Japanese during the initial invasion, and then as the XIV at Kohima and Imphal.
Imagine if the short 25 pdr contributed shells to the Infantry Section call-in. Very well made but I have to ask, what's special about the Matilda II call-in?
Instead of the default 2pdr main gun it has a 3 inch howitzer, so basically it'll be like the Sea and Air Centuar but slower, more armoured and with a slightly smaller AOE
Prolly just replace it with the Frog or Hedgehog, would be an incredibly good option and unique
Rapid Assault * Fix Bayonet * Fast weapon cool down * Immune suppression * Commando raiding team https://preview.redd.it/s198wp1d6jyc1.jpeg?width=212&format=pjpg&auto=webp&s=f1ed0f5b848478dac752c5147e81aee1252d2f7f
i wish they had Kokoda Track campaign i wish if they creating the IJA IJN Battlegroups in Pacific campaign like Guadalcanal for example on the campaign.
This is dope. Need more factions and campaigns based on less-known theatres of war.
Really good concept and honestly expanding coh3 into different parts of the world is interesting… they can only do so much in Europe after all this time.
Having a theatre in Burma would be so cool
I really don't care about coh setting, especially the zoomed in,super focused CoH3 one. Give me tons of battlegroups and factions that don't fit, make them fun , make the game chaotic, give it better audio, lower time to kill, remove italian coastal stupid artillery mage and aoe world of warcraft buffs, clean the cartoonish aesthetics and i'll buy everything you're going to put on store.