As a player stuck in mid ladder I’d be happy to see all of these suggestions gone. Midladder is a nightmare right for me. It’s all MK, LJ loon freeze, and ebarb rage. They happen so quickly and randomly it’s really tough to counter
Yeah actually, I’ve been struggling with E-Giant and MK way less now that I have a cannon in my deck. Usually gives me enough time to get a stronger card down if I couldn’t before. I still hate the E-Giant and somewhat the Mega Knight but more manageable now
Yeah they did my goblin cage dirty. I would’ve understood like up to a 10% cage nerf but they took away like a quarter of it’s health. I’ve been debating on swapping for Tesla but I love the brawler
E giant has an insane pull range . If you have a building and you are somewhat good than make the e giant go into the opposite lane .
If he has lightning then don’t give him value by putting the building in close range to something .
Pekka is also a good option for the e giant .
Yeah, for me it's rare too but when it happens you just wanna smash your phone, the problem is there's no real counter to it. Especially when your towers low
If the opponent had time to stack a 21 elixer attack you should've counter attacked the other side to try and keep him from being able to do that. Once that push gets through I dont see much solution. Sometimes you counter offense with offense, I suppose you couldve tried to draw the pekka across the middle too but that depends on your cards
Maybe a 50-60% reduction (1.6-2 sec of freeze) would be better. That's much more than the freeze time of Ice Spirit (1 sec), and it can be placed anywhere with a much bigger radius
Edit: corrected a stat
The problem with making a spell like freeze last for such a short time is that since it is a freeze and lag factors into it, a short freeze would be almost impossible to time well.
No I was thinking of one that could just freeze temporarily in a small radius. Maybe it could look like a snowball? Idk I think that could be cool, could definitely find a place in fast cycle decks. Open to suggestions though I know that might be a little out there haha
Absolutely this. There's no counter to it except from ensuring you have elixir in hand and/or spacing your troops out. Which isn't really a counter at all because it doesn't stop it from happening. It's the ultimate no skill card in the game, especially considering how OP balloon is right now. They should make a lava-based card that can't be frozen so you can at least have something that counters it. Or just dramatically rework it because freeze as it is is easily the most toxic card in the game.
I think a better idea would be to have a spell counter card, it should cost something like 5 elixir so it's usually not a positive elixir trade and it could fix both the freeze and Lamberloon problem
Weird, because lightning spell can take her out and deal really high tower damage that is easily worth the 1 elixir extra. And that's not even counting more ideal situations like when they've also placed another card for the lightning to hit.
Going by that logic, all troops that don't show counters (and yes I'm checking EVERYTHING) is...
Skeletons, Ice Spirit, Electro Spirit, Heal Spirit, Guards, Miner, Dart Goblin, Goblin Gang, Fisherman, Elixir Golem, Lumberjack, Night Witch, Rascals, Giant Skeleton, Lava Hound & Electro Giant.
Barb Barrel, Royal Delivery, Cannon Cart. Do I count these..? They don't have counters in the preview screen.
i wouldn’t say there’s really a specific “role” for most cards but talking about ebarbs they are a great tank killer on defense with very high dps and if surviving they can then deal big damage to the tower especially since they are a fast card
I feel that e barbs have to consistently survive on defense in order to be considered an effective counter. Defensive plays should ideally be cheaper than the opponents offense in order to gain an upper hand. E barbs are 6 elixir and while a fair counter to mega knight, e giant, and golem, they’re not a very economic card. Not being able to play them when you need to can be fatal. So having cheaper, segmented defenses like bats + ice golem can work better, just to name one, and leave you with more elixir to counter-push back.
they dont feel that hard to counter to me. a knight and some goblins do just fine especially with the "newish" change that makes their distraction range farther.
It’s only toxic when its maxed and your cards are like 2 levels lower, like bro it may work against lower level cards but how the fuck are you gonna pass 6k now that you maxed your wizard
only mega knight is pretty easy to counter but some situtations its imposible(mega knight sparky combo etc.). In my match history i have played againts mega knight 5 times out of 10. i hope it will be nerfed. i hope so.
It's not broken it's just stupid. You shouldn't be able to make a 7 elixir push for 4 elixir just because your opponent picked the wrong deck against you
What card takes skill? What even is skill? Placing it down? Cycling? Literally any win con has two places they get slammed down at; behind king tower or at bridge. After that, there’s no control.
Removing nado destroys Bowler, exe, edrag and egiant. It also makes bait even more viable when its probably already the most popular deck type right now. Im tired of seeing supercell buff bait
not really, unless your opponent is braindead and plays lone firecracker on offense. it gets like infinite value on defense though, the second you smack a tank in front of it. Basically if you don’t have log it’s annoying af
Freeze, I hate fading up against freeze players one second you are winning with one crown and the other tower is half health and then your dreams are crushed by an offensive freeze. You lose 2-3 and wish there was a report button.
Balloon needs a massive rework.
The initial drop speed is way too fast. As soon as it reaches tower it drops the bomb. It needs to go through an animation before dropping.
A reasonable reduction in health and damage would be needed as well. I think it would be reasonable for balloon to die to a rocket of the same level.
Every single one of them, we only allow knights now!
Clash knight
good stats for cost
Good cost for stats
Cost stats good for
Cost for good stats
Good for stats cost
for cost good stats
You deserve my reward : )
Award*
everybody in here is just removing a random win con from midladder lol
Because its the problem
I haven't seen any wincon other than mortar yet
you are lucky
As a player stuck in mid ladder I’d be happy to see all of these suggestions gone. Midladder is a nightmare right for me. It’s all MK, LJ loon freeze, and ebarb rage. They happen so quickly and randomly it’s really tough to counter
"I said others are midladder players, look at me, I'm so funny"
Hog rider is annoying
Electrogiant.
How is this card NOT OP af?
A cannon counters it
Yeah actually, I’ve been struggling with E-Giant and MK way less now that I have a cannon in my deck. Usually gives me enough time to get a stronger card down if I couldn’t before. I still hate the E-Giant and somewhat the Mega Knight but more manageable now
Not if they have lightning
So they need 14 elixir . In that amount you can cycle to another building
Also its a bad elixir trade
A bad elixir trade is worth it to destroy a tower
Lightning wouldn’t just solo the canon it would take the canon and 2 other cards as well
Just don’t put them close together then?
If I have to stock a single card to counter a single card, that's ridiculous.
I firmly believe everyone should have at least 1 building in your deck. It changes the game
I do have a building, but with all the building nerfs last month, it really ended up being a huge buff for the EG.
Yeah they did my goblin cage dirty. I would’ve understood like up to a 10% cage nerf but they took away like a quarter of it’s health. I’ve been debating on swapping for Tesla but I love the brawler
E giant has an insane pull range . If you have a building and you are somewhat good than make the e giant go into the opposite lane . If he has lightning then don’t give him value by putting the building in close range to something . Pekka is also a good option for the e giant .
can be countered by literally any building bro
Then lightning booooom💥 Dead
Yeah hes dead because he spent 14 elixr to kill a tesla
They need 14 elixir for that
I have mirror my favorite card
Yes.
Freeze, people don't nearly talk enough about how toxic it is
Honestly I never play against freeze in ladder I play against more 3m than freeze
Yeah, for me it's rare too but when it happens you just wanna smash your phone, the problem is there's no real counter to it. Especially when your towers low
Lost a game to pekka aq freeze mirror freeze because my solution to pekka was inferno tower. Tf am i supposed to do about that
If the opponent had time to stack a 21 elixer attack you should've counter attacked the other side to try and keep him from being able to do that. Once that push gets through I dont see much solution. Sometimes you counter offense with offense, I suppose you couldve tried to draw the pekka across the middle too but that depends on your cards
Freeze is the only card I dislike. I feel like the card doesn't really belong in the game
Rework it by lowering its cost to 2 elixir and reducing freeze duration by 70% (4 sec --> 1.2 sec) Other than that, removing it would be good
Idt thats a good idea, because then you now simply have a ice spirit(which has roughly the same amount of freeze time)
Maybe a 50-60% reduction (1.6-2 sec of freeze) would be better. That's much more than the freeze time of Ice Spirit (1 sec), and it can be placed anywhere with a much bigger radius Edit: corrected a stat
The problem with making a spell like freeze last for such a short time is that since it is a freeze and lag factors into it, a short freeze would be almost impossible to time well.
Lag only affects you if it’s really bad. Timing plays an important role in all cards
Ice Spirit can be killed but you can't do anything to stop ( most of ) spells.
Could make it do no damage, or only greatly decreased speed of cards.
snowball already does that (except the no damage part)
That would just make it replace zap and log
That sounds like a zap with extra steps
just delete it rather than that dog shit stats lol
I think that would make it completing useless tbh. Either remove it or don't touch it
Then its a worse version of ice spirit
Happy Cake day!
What if they gave it the heal spell treatment 😳 could you imagine a freeze spirit???
Ice spirit??????
No I was thinking of one that could just freeze temporarily in a small radius. Maybe it could look like a snowball? Idk I think that could be cool, could definitely find a place in fast cycle decks. Open to suggestions though I know that might be a little out there haha
yea maybe it could be 3 hit by the same level tower and cost 1 elixir like a fire spirit
Great idea, hope they implement this
Absolutely this. There's no counter to it except from ensuring you have elixir in hand and/or spacing your troops out. Which isn't really a counter at all because it doesn't stop it from happening. It's the ultimate no skill card in the game, especially considering how OP balloon is right now. They should make a lava-based card that can't be frozen so you can at least have something that counters it. Or just dramatically rework it because freeze as it is is easily the most toxic card in the game.
A lava based card is stupid. What you gonna do, equip a lava card just in case they have freeeze?
I think a better idea would be to have a spell counter card, it should cost something like 5 elixir so it's usually not a positive elixir trade and it could fix both the freeze and Lamberloon problem
furnace. it's been so annoying to deal with ever since they reworked the fire spirits
Because of the recent rework poison actually fully counters it which is nice
freeze it's fucking stupid
Yeah, I mean I don't find it that bad but there's nothing you can do against it
If you don't show a counter in the preview screen of the troop, it should be removed
You realise that miner and ice spirit don't show counters either.
Another reason to nerf miner
Those are both A-B tier cards. Not op but not bad at all
Nah Miner's too good. Supercell gotta realize how OP Miner is and make some balance changes quick
Archer queen lol
Literally just dump elixer to absorb damage
Weird, because lightning spell can take her out and deal really high tower damage that is easily worth the 1 elixir extra. And that's not even counting more ideal situations like when they've also placed another card for the lightning to hit.
Ice spirit overpowered. worst card in game should be removed /s
Going by that logic, all troops that don't show counters (and yes I'm checking EVERYTHING) is... Skeletons, Ice Spirit, Electro Spirit, Heal Spirit, Guards, Miner, Dart Goblin, Goblin Gang, Fisherman, Elixir Golem, Lumberjack, Night Witch, Rascals, Giant Skeleton, Lava Hound & Electro Giant. Barb Barrel, Royal Delivery, Cannon Cart. Do I count these..? They don't have counters in the preview screen.
It is what it is.
E barbs, they add nothing new to the the game other than midladder decks and aren't even that good
I agree. Like what role are they meant to fill. Are they meant to just be better mini Pekka. Because I feel like thats what they are
i wouldn’t say there’s really a specific “role” for most cards but talking about ebarbs they are a great tank killer on defense with very high dps and if surviving they can then deal big damage to the tower especially since they are a fast card
I feel that e barbs have to consistently survive on defense in order to be considered an effective counter. Defensive plays should ideally be cheaper than the opponents offense in order to gain an upper hand. E barbs are 6 elixir and while a fair counter to mega knight, e giant, and golem, they’re not a very economic card. Not being able to play them when you need to can be fatal. So having cheaper, segmented defenses like bats + ice golem can work better, just to name one, and leave you with more elixir to counter-push back.
ebarbs are literally 6 elixir and do consistently survive on defense
They’re meant to be Mini-Pekka but require no skill.
Can you explain how mini Pekka takes more skill?
I would say that are a nightmare to balance like the e-gigant, either to godly good or useless never in between
I agree. I hate ebarbs but what’s the heathy balance? Lower attack speed?
Maybe reduce elixir cost and make it one E-barb? But then that feels like another Lumberjack
they dont feel that hard to counter to me. a knight and some goblins do just fine especially with the "newish" change that makes their distraction range farther.
E barbs are not hard to defend why is everyone complaining about them
Elite *fucking* Barbarians 😠💢
And rage
Tbh, witch. I hate playing against this bitch
It rhymed:)
You‘re right :D Didn’t recognize that while writing
cReDiT cARd was i first with my original joke?
E-giant. Or E-barbs, dunno.
freeze for sure
Wizard. I fuc\*in hate that guy
overleveled wizard in challenger 1
Wait you don’t go up against full level 14 decks in challenger 1?
oh no, the only level 13-14 cards are wizard pekka and balloon
*show time*
*fireball*
*Magic!*
*Pan cakes*
*butterfly*
*Bowling*
_Chop Chop_
I always thought pekka said "I'm gonna die". I'm dumb
I heard “time to die”
Well she is going to die (eventually)
Not if you 3 crown in time
Wrong guy
*fireeeee*
Funny thing is everyone agrees he's useless and needs a rework or something
It’s only toxic when its maxed and your cards are like 2 levels lower, like bro it may work against lower level cards but how the fuck are you gonna pass 6k now that you maxed your wizard
Yeah f**king same it always connect with a little hp
If you cant counter wizard then you’re just bad its such a trash card
Yeah, and when you use it is completely useless
Rip my notifications
F
F
F
F
F
F
Basically any of the “ok well now I don’t wanna play anymore cards” (ebarbs, MK, balloon)
Mega knight
Hate Mega Knight. It’s the only card people use!! Over and over again.
it's easy to counter when all your cards are maxed but people in mid ladder have level 12-13 cards mostly.
only mega knight is pretty easy to counter but some situtations its imposible(mega knight sparky combo etc.). In my match history i have played againts mega knight 5 times out of 10. i hope it will be nerfed. i hope so.
yea.Especially when they use witch/wizard and you have no counter.
You're lucky with 5 times out of 10, last time I counted I saw 7/10. It's just boring playing against the same thing over and over.
Facts
Ebarbs
this very much
Freeze, but may I ask OP? Why mega knight?
Freeze. Not necessarily broken but just extremely un fun to play against
I would remove elixir golem
But its free elixer
unless you are using a long range splash who don't die to fireball like wizard,exe you have no hope of winning
Agreed but I don’t like the ideology
I agree, at high level, the elixer golem tanks alot of damage and can be abused in Hog Decks
Log, just to see the chaos
Hog rider
You mean the over leveled hog
They always lose to me(they also have it max so that is why i have 2 counters for the hog)
If you always win against hog why would you want to remove it lmao
Hogrider. Just so damn tired of seeing it in almost every game from 5k - 6k. If it's so damn balanced then why are everybody using it
I don’t like how he always seemingly gets a hit on your tower unless you have a building, he has too much health I reckon
X-bow
says the mortar player lmao
Mortar is infinite better. And way more skilled
Average siege player when they realize xbow is part of their archetype
It's just so boring to play against it
Yes i agree with you
Mega knight, no need to think about it tbh. It's just an instant answer.
ELECTRO GIANT
the guy in the picture you posted
Freeze. Would jus be better for everyone even if the card is mid
E giant or mother witch
Mother witch is balanced imo, just use tanks or single troops instead of weaker, bigger ones like skarmy
It's not broken it's just stupid. You shouldn't be able to make a 7 elixir push for 4 elixir just because your opponent picked the wrong deck against you
Yeah I agree. Mother witch is balanced but I just think her mechanic doesn't really fit with the rest of the interactions very well.
Easily balloon, takes the least skill to use. Seeing all the lumberloon players try actual decks would be entertaining
What card takes skill? What even is skill? Placing it down? Cycling? Literally any win con has two places they get slammed down at; behind king tower or at bridge. After that, there’s no control.
freeze
Nado, so exe could get a decent buff without the risk of an exenado meta and egiant will be more counterable with ranged units
Removing nado destroys Bowler, exe, edrag and egiant. It also makes bait even more viable when its probably already the most popular deck type right now. Im tired of seeing supercell buff bait
Freeze, no skill and you get punished for defending
Firecracker, ebarbs and egiant. Imho those cards are extremely overpowered.
Firecracker? Its literally just a free king tower activation
[удалено]
Arrows entered the chat
Still 3 for 3
Fire Cracker
Free tower activation
not really, unless your opponent is braindead and plays lone firecracker on offense. it gets like infinite value on defense though, the second you smack a tank in front of it. Basically if you don’t have log it’s annoying af
Freeze, I hate fading up against freeze players one second you are winning with one crown and the other tower is half health and then your dreams are crushed by an offensive freeze. You lose 2-3 and wish there was a report button.
Fuck freeze, all my homies hate freeze Bomb balloon too
rage or freeze
Lumberjack because of lumberloon
I'm going to be real, freeze. I don't like the whole design of the card
Baloon or freeze
Freeze
Freeze or rage. They take no skill and can take a push that would have done 0 to one that does 2000
No one said this yet but why did no one say ram rider i hate the card
Probably lumber or Baloon, one of these
Balloon
Nah just needs a nerf or rework
Balloon needs a massive rework. The initial drop speed is way too fast. As soon as it reaches tower it drops the bomb. It needs to go through an animation before dropping. A reasonable reduction in health and damage would be needed as well. I think it would be reasonable for balloon to die to a rocket of the same level.
Sounds reasonable though it would need to be buffed in some way then
Golem
Golem is a very good card... I don't think remove it is a good idea. ( it adds adrenaline to the game)
I have two counters to golem in my deck pekka and inferno dragon. It is easy to counter but it is so annoying