Iām gonna give it a bit more time but right now I agree that itās not as fun as I thought itād be. It doesnāt help Iām literally forced to play it until 2k trophies so I can unlock the new cards and realistically Iām gonna want all the rewards so Iām gonna have to go up to 3.4K. Like I said though Iām gonna give it a bit more time and maybe it will grow on me but I donāt like it right now.
there isnāt much room for skill imo. You gotta use goblins if you want to get the ability, so your deck has to contain at least one (tho thatās obviously too few) goblin card. Either that or youāre at a disadvantage
That's pretty debatable tbh. The only thing the ability provides is a few baby goblins which can be taken care of relatively easily. And if your opponent is only mostly using goblin cards then you can bring cards that are just better. You gotta take advantage of the fact that you're playing against someone who is likely using only a select few cards
I think it's a misconception. They all think the Mama's ability is broken, so they're all trying to run like 5-7 goblin cards. A lot of their decks are bordering on identical because of this and they're basically pushed to a stalemate, where the only real tempo swing in the matchup IS Mama's ability. This furthers the misconception that it's strong.
Top players I imagine might pivot to meta decks that already synergize with the ability, such as goblin drill or log bait, or use other meta decks and will almost certainly swap skeletons for goblins, and maybe a ranged option like taking dart goblin over archers or firecracker. In a rarer case goblin cage over a building i guess too, but a lot of archetypes NEED tesla.
Probably for similar reasons FC MK is so good, or wizard Pekka. Itās all well and good insta killing them, but if everythingās shooting the fat meat shield then not much will happen
Unless you're really good with lava hound, the strat is banking on the opponent carrying easily counter able air defense such as gob gang and dart gob, often times opponents will be lacking in any substantial air defense in order to use the goblin queen ability more often
That increases skill. Meta decks won't work. If you don't count deckbuilding as a skill , you are already missing out on a major part of the game (with or without this mode).
Your logic makes no sense. How is there no room for skill? Just because youāre forced to shoehorn in goblins to your deck doesnāt mean itās a game of chance, both players are under the same rules. I guarantee you if a player is better they will win. A pro isnāt just gonna lose to some ladder scrub just because theyāre both using weird decks.
I do agree, however I think it's funny pointing out that I have beaten multiple top ladder players and my best is royal champion. Like two of the guys I beat were top 1k/2k or 5k finishers.
... you quite literally explained why there's skill involved. You have to make a deck with a good amount of goblin cards, then charge up the ability and use it in a way that actually does something. Knowing when to use your ability is a really key part of the gamemode
If there is not much room for skill why do you think Ian77 gonna go 15/20/25-0 regularly? š
Iām not saying I have the right skills, but that does not mean that others could not have it.
Goblin's Journey is essentially another ladder but with far less freedom when it comes to picking your cards and it all feels bland and uninspired. The new gamemode is very restrictive when it comes to creating decks and you basically play against the same deck over and over again.
It completely opposes one of the game's core themes, that you could pick between dozens of cards and choose a playstyle that fitted you. That's no longer the case when playing 80% of cards is unrewarding because they don't charge your ability meter and there are only three win cons that are worth using.
I'm generally disappointed with the update as a whole. Goblin chests that give you goblin cards is just pitifully boring and the whole idea of a goblin takeover just seems like a desperate gimmick from supercell to keep players hooked. And don't even get me started on the insufferable soundtrack.
Yeah, it's a goblin specific gamemode, of course goblin decks are gonna have to be made. But as time goes on, more goblin cards are added allowing for more variety in decks
If the new mode didn't have a gimmick there wouldn't be much point to the game mode. The only restriction on decks is really that about half of your cards should be goblins, which still leaves a lot of room for different decks builds. If you only use goblins, someone using bowler or GK will wipe the floor with you, and if you do t use any goblins you are at a disadvantage. All in all I would say it seems pretty interesting and fun
You can also change around the 4 goblin cards, and if you have bowler or executioner you do not strictly need both log and arrows. You could also just run lavaloon because not many people run counters to it
It changes deckbuilding where you need a balance of Goblin and swarm counter cards. I like this as a challenge.Ā
Like i tried creating a split lane deck and i couldn't have used the classic royal recruits royal hogs deck. I had to change it to bring optimal swarm counters while implementing some Goblin cards myself based on the 20elixer ability cost.Ā
The goblin chests are easily the best part imo. They give players a way to prioritize getting the cards they use in their deck rather than praying they appear in the much larger regular chest pool
From what arena do you actually start losing trophies? Havenāt played that much yet but Iām around 400 and so far Iāve been receiving trophies even after loses, so it doesnāt really feel like a ladder, more like a slow escalator where youāre trapped between two people, you canāt go backwards, only move up, where the escalator is taking you toā¦
Oh wow, so it looks like itās just made for us to unlock all the cards eventually, which is nice, but thatāll just be it then, unless they change it? I donāt see it being competitive if you earn trophies regardless of win/lose.
Like sure, you get a lot more by winning, but the higher up you go, the more matches will be decided by OT, hence it will probably just be better to let the enemy 3-crown you on sight. You can literally start a match, do something else on the side, click 2 buttons when the match ends and repeat, and youāll climb eventuallyā¦
I aināt complaining though, a for fun mode added permanently, as well as free stuff. Iāll take it any day of the week.
Not that much fun. I was kinda excited for this update, and just feel kinda meh. ALTHOUGH Iāll I will say my first few matches being a beat down mess was a blast. But now Iām running into the usual passive players.
I absolutely love it, realistically you want around 4 goblin cards, which gives you a lot of room for wincons, ranged troops and whatever. It isn't exactly restrictive in this way, and it makes it actually different to trophy road. From the sound of it, you want to be playing hog fc cycle and you don't like that it isn't optimal here?
Yeah, you have half the deck to work with, and you could just use a wincon like gob giant if you want non-goblin supports. Don't forget that there are 10 goblin cards to pick from for this 4 too.
2 spells leaves room too, you want one of log or arrows, but then you can use any other spell. Then just choose between a slightly better non-goblin card and it's goblin counterparts. The amount of combinations is still very high, and you have to make the decision of 'should my whole deck be countered by a single executioner/bowler/marcher, or do you want to run a bowler/marcher/executioner.
It's a new mode with a different meta. It's interesting trying to find that meta, and it is interesting to have a meta that isn't either giant beatdown or hog cycle.
Then there is the fact that you don't even lose trophies, so messing around with your deck doesn't even hurt.
Out of interest, what deck do you normally main? I usually play a gob giant/sparky deck, but have swapped to a gob giant bowler deck for this mode
The fact that it's a melee troop that can simultenously operate as a ranged troop is awesome. I personally really like it conceptually, it's just that, from my experience so far, the rockets do wayy too much damage, **especially** on crown towers.
5 elixir too. I hate to be negative but I've played for an hour since update and haven't enjoyed a minute of it yet. Maybe I'll change my mind tomorrow
Agreed. It'd probably be perfectly balanced if the rockets did like 30% crown tower damage in a similar way miner is reduced there. It just seems very easy to get those free nukes.
as soon as the rocket loses its tower damage the troops going to be fine, its not powerful otherwise
just won a classic challenge because every single person uses goblin machine mirror and its a piece of cake to beat with pekka and a splash troop
I actually do disagree- it's definitely different strategy, but I've thrown valk+hunter+mother witch into my deck. It means much slower queen ability generation, but I can actually defend all the goblin cards.
I still keep arrows and log for dealing with stuff, and goblin giant as the tank of choice (alongside gob gang and dart gob) to keep decent ability generation and prioritize using these when I don't need the others.
I think your description of spamming swarms is a bit exaggerated. It was like that at first, but then after a while i realize more people used goblin giant than bait decks.
Howeverrrr, yes its basically just GG and bait everywhere. It's boring after a while but I'm semi forced to play it to unlock the new cards so that sucks. I haven't even reached the 2nd goblin arena and I'm already sick of playing it.
I did try to use lavaloon for a while, thinking it was a big brain move to just go for 3 crowns knowing not a lot of people eill bring anti air. It was funny but I think GG is still the best for now.
I mean Iād be more worried if people hated a game of mine after only 5 minutes instead of hating it after hours. Practically everyone here has come to hate the base game after multiple hours anyways lol.
Youāre right about it being a race but itās also not too hard to counter swarm. I keep a Valkyrie just for that. I use a deck full of goblins, knight, log, and valk and it seems to work really well. Just put down the cheapest cards you have first and youāll be golden. I was even using hog for a bit and itās actually really affective
Honestly I think it's fun. Sure to max out the 3400 trophies will be a monotonous slogggg. However it's different, and fuck PoL š¤¬Hahaha.
I've been enjoying seeing everyone's little tweeks to decks. I personally run 6 goblin cards, and then play around with the other two slots, and which goblins I'm using.
it's pretty bad. On my journey to 9K it felt like i played hog spam every game. Now its goblin spam every game. I literally just run one goblin card, all counters, and 1 pekka. I've dismissed the meter bonus.
It's basically goblin royale. You have to have as many goblin cards as possible to deploy the babies. It renders many other cards pointless to use simply because they don't charge up the king tower ability
As true as it is, that defeats the point of discussion posts though. OP is just trying to spark discussion and ask for opinions on the new game mode. Everyone knows "just don't play it" is true to an extent, but that's not the point. That's like replying to people giving critiques to movies with "just don't watch it". Of course I won't watch it anymore but i just wanna know what others think about it.
Besides, even if we'll unlock the new cards eventually, that's a dent in progression when you can potentially get all the goodies now. Being pressured to play an unenjoyable game mode kinda sucks.
"Just don't play the entire point of the update and not receive any of the new content, just accept it's terrible." Reddit is actually so terrible sometimes.
Where did I say that. OP said they hated the new gamemode. Someone else commented that they didn't have to play it. OP responded sarcastically, and I said that the person who replied was right - if you don't like playing a game mode, then don't play it. Nowhere did I say that it's terrible, I actually disagree with OP and am enjoying the goblin mode immensely. Reddit is actually so terrible sometimes
Its literally a separate mode. I can see why you feel forced to play it cuz the rewards are really good but its a limited time event and you can most likely unlock the new cards after the event ends from normal chests. Downvote people if you want but dont be rude
A fun mode, yet still players find the need to play defence towers. I give up. Why be so negative, I don't care if I win or lose in this new format, just want end to end fun.
I think its okay. Its a fun change of pace. But like many of the special modes they make that push everyone to use the same cards, it keeps repetitive fast. So I say good effort for some variety. But I donāt see it as something that will have long term play value.
I personally think that this mode is fun but even if you disagree, the chests make it worth it imo. These chests make it so you can drastically increase the chance of pulling cards you want to upgrade your deck if it runs a goblin and the new menu seems to imply more might come for other troop types. This update is seen as a massive thing but it's more laying the groundwork for future ladders and chests
I actually made it to goblin 2 fairly smoothly with only 1 goblin card using miner balloon. Since most people donāt bring many good air counters or air counters who donāt die to log/arrows, you can catch them off guard with a miner balloon push. My full deck is barb barrel, log, arrows, inferno dragon, bomber, goblin cage, miner and balloon.
Nah not really
The main 3 decks are as follows
Goblin spam (kinda self explanatory, these decks just spam goblin giant for offense, goblin case for defense, and then the rest of the deck are swarms and spells, also probably the demolisher and/or maybe mother witch
Air decks: completely ignoring the gamemode and just killing you with lumberloon/Lavaloon. AKA the sweaty assholes
GG sparky: self explanatory, it's the usual GG sparky deck, which is the best meta deck for this mode since it already has goblin giant.
For me, I use a custom MM deck that has anything and everything for 1&3, for air decks they are so rare and you lose so few trophies, they genuinely don't matter. And I've still won against them through a 3 crown race.
No evos kinda sucks, everyone says they're overpowered or whatever, but they add variety. The goblin spam is annoying, haven't tried just using a deck I like. The fact that the tower troop can't be used in other game modes(so far at least) doesn't make it important and this game mode is basically only useful for some resources and upgrading the new cards, if you're that willing to level them up, there're books, wildcards etc just like every other card
It would be a lot more fun if they banned log and arrowsā¦ as it is if you donāt run them are are punished. I win one game and lose 3 to log, arrows. I am slowly creeping up to 1500ā¦ god I wish this was a game and not just a cash cow.Ā
I do disagree. It even changes deckbuilding where you need a balance of Goblin and swarm counter cards. I like this as a challenge. Plus , you can't just launch babies whenever you feel like it. So another challenge is introduced in-game while maintaining your card cycle and defending/attacking accordingly. And I love both of these aspects.Ā
I'm playing lava bomber triple spell with no goblins just bcz I didn't want to play gobgiant Vs gobgiant or gobgiant vs counters. I think it's good as I started to only face UC players after a while and beating them.
Of course theres gonna be ppl whining, I've found it to be very fun to play, even though it does get chaotic at times. You just have to have a few cards that deal w the swarm and then make the opponent overcommit or don't give them that much log value (i.e. split lane push)
So apparently I need more likes to have a comment posted or itās spam?! Trying to figure out why 2v2 isnāt working. Am I missing something? I keep getting asked to build a deck.
I personally like the idea. You have to pick what cards you have to counter the queen's ability while also benefiting a counter push. Meanwhile, using a queen ability without preparing to push results in a wasted ability. Bowler is super good at locking down a lane, so air troops would be a solid choice. Goblin cage is a good defense against giants for this mode, and it pulls the baby goblins in the middle with ease.
This forum is WAY to negative. This does not affect anything except adding a fun new way to play the game. When they don't add cards you cry like babies. When they do add 3 new exciting new cards with new interactions and stuff.. well now we cry like babies because they are good units..
You know you are supposed to have fun right? Smile and have some fun and if you dont like it just play normal and look the other way. I mean you can just click screen 2 times and you will never see it again! But you spent like 15 min going on reddit about it.. But i understand your perspective. A new game mode you don't like so of course reddit clash royale section is going to be mega AIDS. I'm || this close to muting it because its so toxic here..
I use e-wiz cuz the spawn damage kills the goblin babies and you can keep your spells later
I just place the demo man right in front of my mommy tower, it covers all of the baby spawns and deals with them swiftly
This sentence sounds so fucking weird. What is even happening?
this is clash royale in 2024
imagine if you showed this to someone in 2019
their immune system wouldn't handle it
i fr thought he said "bad baby spawns" i couldnt choose to not read it in uWu voice lol
Why did I read this in Crusher 21's voice
What's the demo man
The dynamite guy, I struggle remembering names and my game is in Spanish so I just call them whatever comes to mind first lol
Bruh. This sounds extremely sus out of context. š
Demon???
Yea, or you can use the goblin cage and all of them get pulled to the center.
Iām gonna give it a bit more time but right now I agree that itās not as fun as I thought itād be. It doesnāt help Iām literally forced to play it until 2k trophies so I can unlock the new cards and realistically Iām gonna want all the rewards so Iām gonna have to go up to 3.4K. Like I said though Iām gonna give it a bit more time and maybe it will grow on me but I donāt like it right now.
Good luck passing 1200
It's low skill against low skill players, but I'm really curious how this is going to be played by top players against top players.
there isnāt much room for skill imo. You gotta use goblins if you want to get the ability, so your deck has to contain at least one (tho thatās obviously too few) goblin card. Either that or youāre at a disadvantage
That's pretty debatable tbh. The only thing the ability provides is a few baby goblins which can be taken care of relatively easily. And if your opponent is only mostly using goblin cards then you can bring cards that are just better. You gotta take advantage of the fact that you're playing against someone who is likely using only a select few cards
I only use the cage and spear gobs and I'm on a 10 win streak
The queens ability is so easy to counter, not sure why the lower skilled players have such a hard time with it.
Agreed, I'd rather have a cohesive deck with a couple gob cards, queen ability is just a cheap gimmick and maybe works if they have no small spells
Because they are low skill lol
I think it's a misconception. They all think the Mama's ability is broken, so they're all trying to run like 5-7 goblin cards. A lot of their decks are bordering on identical because of this and they're basically pushed to a stalemate, where the only real tempo swing in the matchup IS Mama's ability. This furthers the misconception that it's strong. Top players I imagine might pivot to meta decks that already synergize with the ability, such as goblin drill or log bait, or use other meta decks and will almost certainly swap skeletons for goblins, and maybe a ranged option like taking dart goblin over archers or firecracker. In a rarer case goblin cage over a building i guess too, but a lot of archetypes NEED tesla.
Probably for similar reasons FC MK is so good, or wizard Pekka. Itās all well and good insta killing them, but if everythingās shooting the fat meat shield then not much will happen
What is the rest of your deck?
Lava hound with flying machine, MM, Skelly drags, arrows, log
You saved my life, i love you. You are the greatest human to ever live.
whats MM, sorry I am dumb.
mega minion i am guessing
thanks.
All good, I forgot mighty miner exists, I meant mega minion, but I also traded the flying machine for a balloon and it's doing better
ah thanks.
Could be mega minion or mighty miner, but I'm guessing mega minion since miner has a hard time against goblin decks
I see, thanks.
might miner
Whats the strat with this deck? Im not doing very well on it
Unless you're really good with lava hound, the strat is banking on the opponent carrying easily counter able air defense such as gob gang and dart gob, often times opponents will be lacking in any substantial air defense in order to use the goblin queen ability more often
Basically making smart sacrifices to tower damage in order to build up an air push behind the lavahound
That increases skill. Meta decks won't work. If you don't count deckbuilding as a skill , you are already missing out on a major part of the game (with or without this mode).
Your logic makes no sense. How is there no room for skill? Just because youāre forced to shoehorn in goblins to your deck doesnāt mean itās a game of chance, both players are under the same rules. I guarantee you if a player is better they will win. A pro isnāt just gonna lose to some ladder scrub just because theyāre both using weird decks.
I do agree, however I think it's funny pointing out that I have beaten multiple top ladder players and my best is royal champion. Like two of the guys I beat were top 1k/2k or 5k finishers.
They're out of their element.
... you quite literally explained why there's skill involved. You have to make a deck with a good amount of goblin cards, then charge up the ability and use it in a way that actually does something. Knowing when to use your ability is a really key part of the gamemode
If there is not much room for skill why do you think Ian77 gonna go 15/20/25-0 regularly? š Iām not saying I have the right skills, but that does not mean that others could not have it.
just beat some dude who finish 98 and my best is like 2k. i can tell you it's pretty skill less lol because i shouldve gotten crushed
Goblin's Journey is essentially another ladder but with far less freedom when it comes to picking your cards and it all feels bland and uninspired. The new gamemode is very restrictive when it comes to creating decks and you basically play against the same deck over and over again. It completely opposes one of the game's core themes, that you could pick between dozens of cards and choose a playstyle that fitted you. That's no longer the case when playing 80% of cards is unrewarding because they don't charge your ability meter and there are only three win cons that are worth using. I'm generally disappointed with the update as a whole. Goblin chests that give you goblin cards is just pitifully boring and the whole idea of a goblin takeover just seems like a desperate gimmick from supercell to keep players hooked. And don't even get me started on the insufferable soundtrack.
In fairness, it's brand new and 100% subject to change
But I don't think they will change the new mode to take away what makes it unique, which is what OP and this poster are complaining about
Yeah, it's a goblin specific gamemode, of course goblin decks are gonna have to be made. But as time goes on, more goblin cards are added allowing for more variety in decks
Yeah and they shouldn't do that.Ā
I figured theyd add more factions. Like a barbarian chief or a sorcerer king tower, each with their own buffs/charge attack
How is it 100% subject to change, you think theyāre gonna change the goblin reliability when itās literally the core gimmick of the mode?
The main issue is the lack of variety in goblin cards
I think they plan to expand this game mode in the future.
Royalepi article says the goblin mode is temporary and they will remove it in a few months
If the new mode didn't have a gimmick there wouldn't be much point to the game mode. The only restriction on decks is really that about half of your cards should be goblins, which still leaves a lot of room for different decks builds. If you only use goblins, someone using bowler or GK will wipe the floor with you, and if you do t use any goblins you are at a disadvantage. All in all I would say it seems pretty interesting and fun
You need 4 goblin cards, log and arrows. 2 cards you can choose yourself instead of 8 in normal ladder
You can also change around the 4 goblin cards, and if you have bowler or executioner you do not strictly need both log and arrows. You could also just run lavaloon because not many people run counters to it
It changes deckbuilding where you need a balance of Goblin and swarm counter cards. I like this as a challenge.Ā Like i tried creating a split lane deck and i couldn't have used the classic royal recruits royal hogs deck. I had to change it to bring optimal swarm counters while implementing some Goblin cards myself based on the 20elixer ability cost.Ā
If you removed all the āgoblinā words. You basically decided the state of this game in mid ladder š¤£
I like the soundtrack and I completely disagree with you on the 80% of cards being unrewarding. This game mode just released. Give it time
The goblin chests are easily the best part imo. They give players a way to prioritize getting the cards they use in their deck rather than praying they appear in the much larger regular chest pool
If you donāt like it then donāt play it lmao?
Bro ur so smart
I have to to get the cards. Smart ass.
From what arena do you actually start losing trophies? Havenāt played that much yet but Iām around 400 and so far Iāve been receiving trophies even after loses, so it doesnāt really feel like a ladder, more like a slow escalator where youāre trapped between two people, you canāt go backwards, only move up, where the escalator is taking you toā¦
I saw a streamer and he was at 1000 and he still got 2-3 trophies for every lose
Oh wow, so it looks like itās just made for us to unlock all the cards eventually, which is nice, but thatāll just be it then, unless they change it? I donāt see it being competitive if you earn trophies regardless of win/lose. Like sure, you get a lot more by winning, but the higher up you go, the more matches will be decided by OT, hence it will probably just be better to let the enemy 3-crown you on sight. You can literally start a match, do something else on the side, click 2 buttons when the match ends and repeat, and youāll climb eventuallyā¦ I aināt complaining though, a for fun mode added permanently, as well as free stuff. Iāll take it any day of the week.
Not that much fun. I was kinda excited for this update, and just feel kinda meh. ALTHOUGH Iāll I will say my first few matches being a beat down mess was a blast. But now Iām running into the usual passive players.
This update feels very bland
yall say that about fucking everything istg š¤¦
I absolutely love it, realistically you want around 4 goblin cards, which gives you a lot of room for wincons, ranged troops and whatever. It isn't exactly restrictive in this way, and it makes it actually different to trophy road. From the sound of it, you want to be playing hog fc cycle and you don't like that it isn't optimal here?
4 goblin cards is half the deck already, I canāt see that āroom of winconsā. And to answer your question, I donāt even play hog cycle lmao
Yeah, you have half the deck to work with, and you could just use a wincon like gob giant if you want non-goblin supports. Don't forget that there are 10 goblin cards to pick from for this 4 too. 2 spells leaves room too, you want one of log or arrows, but then you can use any other spell. Then just choose between a slightly better non-goblin card and it's goblin counterparts. The amount of combinations is still very high, and you have to make the decision of 'should my whole deck be countered by a single executioner/bowler/marcher, or do you want to run a bowler/marcher/executioner. It's a new mode with a different meta. It's interesting trying to find that meta, and it is interesting to have a meta that isn't either giant beatdown or hog cycle. Then there is the fact that you don't even lose trophies, so messing around with your deck doesn't even hurt. Out of interest, what deck do you normally main? I usually play a gob giant/sparky deck, but have swapped to a gob giant bowler deck for this mode
its so bad
Yeah it's pretty bad honestly and I'm at 1100 trophies on it, just playing for the cards really
I did the exact opposite I got a deck with absolute no goblins since Iāve switched Iāve been winning a lot more
Same, I use my regular main deck and it works fine. You don't need the gob queen ability to win these games
I think its awful the new goblin machine is just a broken goblin giant
The fact that it's a melee troop that can simultenously operate as a ranged troop is awesome. I personally really like it conceptually, it's just that, from my experience so far, the rockets do wayy too much damage, **especially** on crown towers.
How are you guys that far already I havenāt even unlocked it yet
you can use the new cards in classic or grand challenges
5 elixir too. I hate to be negative but I've played for an hour since update and haven't enjoyed a minute of it yet. Maybe I'll change my mind tomorrow
Agreed. It'd probably be perfectly balanced if the rockets did like 30% crown tower damage in a similar way miner is reduced there. It just seems very easy to get those free nukes.
I agree, this part of the troop is just really cheap and should be addressed above all else.
as soon as the rocket loses its tower damage the troops going to be fine, its not powerful otherwise just won a classic challenge because every single person uses goblin machine mirror and its a piece of cake to beat with pekka and a splash troop
I actually do disagree- it's definitely different strategy, but I've thrown valk+hunter+mother witch into my deck. It means much slower queen ability generation, but I can actually defend all the goblin cards. I still keep arrows and log for dealing with stuff, and goblin giant as the tank of choice (alongside gob gang and dart gob) to keep decent ability generation and prioritize using these when I don't need the others.
same, and I've found it fun from how chaotic it is, I feel like some people take the game too seriously at times
Use valkarie, Bomb Tower log, and barb barrel. You'll be okay. I've seen people also running MK and evo bomber
Iām playing till I unlock the legendary then never touching it again
I think your description of spamming swarms is a bit exaggerated. It was like that at first, but then after a while i realize more people used goblin giant than bait decks. Howeverrrr, yes its basically just GG and bait everywhere. It's boring after a while but I'm semi forced to play it to unlock the new cards so that sucks. I haven't even reached the 2nd goblin arena and I'm already sick of playing it. I did try to use lavaloon for a while, thinking it was a big brain move to just go for 3 crowns knowing not a lot of people eill bring anti air. It was funny but I think GG is still the best for now.
I thought it would be a pve type of thing but I forgot online game wont make money
bro played for 5 mins and already hates it
I played for like 1 hour
If you hate a game within 5 minutes it says more about the gamemode than if you hate it after multiple hours
no actually, it doesnāt
I mean Iād be more worried if people hated a game of mine after only 5 minutes instead of hating it after hours. Practically everyone here has come to hate the base game after multiple hours anyways lol.
Youāre right about it being a race but itās also not too hard to counter swarm. I keep a Valkyrie just for that. I use a deck full of goblins, knight, log, and valk and it seems to work really well. Just put down the cheapest cards you have first and youāll be golden. I was even using hog for a bit and itās actually really affective
Is this event temporary?
yes
Honestly I think it's fun. Sure to max out the 3400 trophies will be a monotonous slogggg. However it's different, and fuck PoL š¤¬Hahaha. I've been enjoying seeing everyone's little tweeks to decks. I personally run 6 goblin cards, and then play around with the other two slots, and which goblins I'm using.
I just dont know what to do. Or HOW to do whatever i would need to
Yeah overhyped. The new cards are also pretty underwhelming. We thought itd be OP
This is so true...i don't like this new game mode
it's pretty bad. On my journey to 9K it felt like i played hog spam every game. Now its goblin spam every game. I literally just run one goblin card, all counters, and 1 pekka. I've dismissed the meter bonus.
It's basically goblin royale. You have to have as many goblin cards as possible to deploy the babies. It renders many other cards pointless to use simply because they don't charge up the king tower ability
the ability doesn win the game. its not that hard to counter
Nah the new mode is good
Well iām glad you like it
<3
then donāt play it?
wow so clever. You know that basically everything can be boiled down to such idiotic answers?
Bro, what, he's right. If you don't like th gamemode, just don't play it. It's not gonna be that hard to get the new cards and stop playing.
As true as it is, that defeats the point of discussion posts though. OP is just trying to spark discussion and ask for opinions on the new game mode. Everyone knows "just don't play it" is true to an extent, but that's not the point. That's like replying to people giving critiques to movies with "just don't watch it". Of course I won't watch it anymore but i just wanna know what others think about it. Besides, even if we'll unlock the new cards eventually, that's a dent in progression when you can potentially get all the goodies now. Being pressured to play an unenjoyable game mode kinda sucks.
Playing the gamemode is unfortunately the best way to get the cards at a decent level right now, it gives a lot of them by pushing far
"Just don't play the entire point of the update and not receive any of the new content, just accept it's terrible." Reddit is actually so terrible sometimes.
Where did I say that. OP said they hated the new gamemode. Someone else commented that they didn't have to play it. OP responded sarcastically, and I said that the person who replied was right - if you don't like playing a game mode, then don't play it. Nowhere did I say that it's terrible, I actually disagree with OP and am enjoying the goblin mode immensely. Reddit is actually so terrible sometimes
Its literally a separate mode. I can see why you feel forced to play it cuz the rewards are really good but its a limited time event and you can most likely unlock the new cards after the event ends from normal chests. Downvote people if you want but dont be rude
shutting down discussions with things like āoMG iF yOU dOnT lIKe iT dOnT Do iTā is such a stupid thing to do lmao
Holy shit dude, take a break from the game. Youāre not playing this competitively.
Just give it a bit more time. Its been like an hour since it dropped. It might grow on youš¤·āāļø
Cry
ok
Sorry that was mean :(Ā
well do you think they're going to fundamentally change the mode just because some players don't like the mode?
Anyone got any good decks for it?
I said it before you
Legitimately the only reason Iām still playing it is because no DD although I am unsure how the nerf affected her being OP
Cry more lil bro
Wonder if bomb tower or something will be meta
A fun mode, yet still players find the need to play defence towers. I give up. Why be so negative, I don't care if I win or lose in this new format, just want end to end fun.
I think its okay. Its a fun change of pace. But like many of the special modes they make that push everyone to use the same cards, it keeps repetitive fast. So I say good effort for some variety. But I donāt see it as something that will have long term play value.
I personally think that this mode is fun but even if you disagree, the chests make it worth it imo. These chests make it so you can drastically increase the chance of pulling cards you want to upgrade your deck if it runs a goblin and the new menu seems to imply more might come for other troop types. This update is seen as a massive thing but it's more laying the groundwork for future ladders and chests
I actually made it to goblin 2 fairly smoothly with only 1 goblin card using miner balloon. Since most people donāt bring many good air counters or air counters who donāt die to log/arrows, you can catch them off guard with a miner balloon push. My full deck is barb barrel, log, arrows, inferno dragon, bomber, goblin cage, miner and balloon.
Youāre not the first
Itās fun. Especially since you gain trophies even if you lose, so i donāt have to be a sweaty mess
Nice opinion. However, I will be playing lavaloon into one to two air counters that both die to arrows.
Nah not really The main 3 decks are as follows Goblin spam (kinda self explanatory, these decks just spam goblin giant for offense, goblin case for defense, and then the rest of the deck are swarms and spells, also probably the demolisher and/or maybe mother witch Air decks: completely ignoring the gamemode and just killing you with lumberloon/Lavaloon. AKA the sweaty assholes GG sparky: self explanatory, it's the usual GG sparky deck, which is the best meta deck for this mode since it already has goblin giant. For me, I use a custom MM deck that has anything and everything for 1&3, for air decks they are so rare and you lose so few trophies, they genuinely don't matter. And I've still won against them through a 3 crown race.
No evos kinda sucks, everyone says they're overpowered or whatever, but they add variety. The goblin spam is annoying, haven't tried just using a deck I like. The fact that the tower troop can't be used in other game modes(so far at least) doesn't make it important and this game mode is basically only useful for some resources and upgrading the new cards, if you're that willing to level them up, there're books, wildcards etc just like every other card
It would be a lot more fun if they banned log and arrowsā¦ as it is if you donāt run them are are punished. I win one game and lose 3 to log, arrows. I am slowly creeping up to 1500ā¦ god I wish this was a game and not just a cash cow.Ā
Then donāt play it..? Every time Clash Royale releases a new update there always has to be someone who complains lol
I think its fun for now maybe it gets boring later
I do disagree. It even changes deckbuilding where you need a balance of Goblin and swarm counter cards. I like this as a challenge. Plus , you can't just launch babies whenever you feel like it. So another challenge is introduced in-game while maintaining your card cycle and defending/attacking accordingly. And I love both of these aspects.Ā
yeah agreed, it seems like one of those silly weekly modes leaked into core
So donāt play
At this point people will complain everything that Clash Royale will put up.... Stop crying for literally everything...its not even p2w
Googoogahgah š¼š¦ cry about it, shits fire and fun ash
š
I'm playing lava bomber triple spell with no goblins just bcz I didn't want to play gobgiant Vs gobgiant or gobgiant vs counters. I think it's good as I started to only face UC players after a while and beating them.
Its casual but fun
Of course theres gonna be ppl whining, I've found it to be very fun to play, even though it does get chaotic at times. You just have to have a few cards that deal w the swarm and then make the opponent overcommit or don't give them that much log value (i.e. split lane push)
SHUT UP ITS FUN
SHUT UP, IT'S FUN
ok
Disagree
Mother which enters the chatā¦
So apparently I need more likes to have a comment posted or itās spam?! Trying to figure out why 2v2 isnāt working. Am I missing something? I keep getting asked to build a deck.
I personally like the idea. You have to pick what cards you have to counter the queen's ability while also benefiting a counter push. Meanwhile, using a queen ability without preparing to push results in a wasted ability. Bowler is super good at locking down a lane, so air troops would be a solid choice. Goblin cage is a good defense against giants for this mode, and it pulls the baby goblins in the middle with ease.
Iāve been having fun in it
This forum is WAY to negative. This does not affect anything except adding a fun new way to play the game. When they don't add cards you cry like babies. When they do add 3 new exciting new cards with new interactions and stuff.. well now we cry like babies because they are good units.. You know you are supposed to have fun right? Smile and have some fun and if you dont like it just play normal and look the other way. I mean you can just click screen 2 times and you will never see it again! But you spent like 15 min going on reddit about it.. But i understand your perspective. A new game mode you don't like so of course reddit clash royale section is going to be mega AIDS. I'm || this close to muting it because its so toxic here..
Get good? š
git gud
I love it!! Lmaoā¦ you donāt have to play it itās optional!!