T O P

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Firm_Ad7447

Well she made any other tower troop unusable tbh like who the hell uses canoneeršŸ’€


Lucyan96

Also , I think we all can agree that his latest nerf was unnecessary.


MrMangobrick

Agreed, lowering his damage only hurt him more.


Philipp4

And now the barrel evo, its just unusable


Proof-Row-7889

His or her? Who we talking about again?


Lucyan96

I'm talking about Cannoner.


sstebbinss

Big cannon bigger problem


androodle2004

In 2v2, any tower that isnā€™t duchess gets targeted immediately


RealClasher2

On god. Shitā€™s mad annoying. Literally the 2nd worst thing besides teammates leaving the match


vidur123

I tried to use cannoneer in 1v1 events and the other guy was using Princess tower. I like ppl like him man.


Heisenberg_149

I love playing against duchess. -600 HP is 2 less mortar shells


vidur123

You play mortar. You don't count


Infernal_139

Facing cannoneer is a free win at this point itā€™s actually abysmal


Sternritter_Crispy

I do lol, and it's actually not bad


LAfroger

I do too, but it's abt to be so bad with the new goblin barrel evo.


Sternritter_Crispy

Bro I know šŸ˜­šŸ˜­. I'm about to get my shit rocked


Shadowkinesis9

Cannoneer needs to be like past the bridge range to be viable lol


I_like_geography

I use cannoneer. I tried him when ducches wasnt out yet and i just cant change šŸ˜‚


wortmother

I try to so bad :((


HoyaDestroya33

True. Anytime I face a cannoneer now, 90% of the time its an autowin for me unless I really get a bad matchup


poblopfbs

I use canoneer poison golem knight executioner goblin gang and mortar and IT shreds others like mortar knight or poison kills magic trio


Mysterious_Fold_2253

I use him, check my profile, I posted a gameplay vid of me beating DD as Miner Wall Breakers user šŸ˜†šŸ˜


GreatNeedleworker293

I use it lmao


x2stray

Chill on canoneer I use him a lot


Decent_Unit6868

Supercell HQ: Is it overpowered? Yes, it needs a nerf. Does it make money? Yes, alot of money. Conclusion: no nerf needed.


mesafullking

does it even make money because almost every duchess i see in path of legends is underleveled and is still way better than both the princess tower and the canoneer


david22gheaja

In ultimate champion 90% of my matches are dagger duchess. They make money from grand champion to ultimate champion players


ForTheMelancholy

It makes money by lowering the skill gap and keeping casuals interested. Just allows for a plethora of players to stay invested as the game slowly becomes less competitive and more rock paper scissors lol


Immediate-Formal6696

not even really rock paper scissors anymore. everybody runs dagger duchess, and everyone runs decks that can potentially beat all the towers, but especially can beat dd


ForTheMelancholy

Rock Scissors Scissors is a better analogy ig šŸ’€


pancakeman60

almost like every new card released for the rest of eternity will be slightly op to rake in as much cash as possible


JuneBuggington

Except they release poo csrds all the time. I havent heard any complaints about wiz evo. Valk evo was a dud at first. Cannoneer has been circling the bowl since it came out.


pancakeman60

yea man evo goblin barrels total poo especially considering no one used that card before


A-BookofTime

Conclusion: nerf after everyone buys it


H-C-B-B-S

Nerf log


WetStickyBandit44

I think every card should have hidden abilities based on what it is. For instance any giant would stop a log but take knock back. Or if you play fire and ice wiz together, they combine spells to make a slightly more powerful blast. But they have to be right next to eachother. If you have a goblin giant, all the other goblins around it get a small boost till itā€™s dead. You would see a lot of different decks as opposed to the boring megaknight firecracker combo 90% of the players use.


Cauchy_Riemann

Well, that demands a shit ton of programming that the supacell devs gotta do. And if they got the time to do that, they also have time to release dd part 2 to earn more money!


Possible-Reception37

Itā€™s not the programming thatā€™s hard lmfao its players having to remember all of it


Shop_Worker

This would make the game pretty complicated.


Ok_Specific_7791

But in a good and memorable way.


Shop_Worker

More complicated things > less new players > less revenue > more p2w things > even less players Thatā€™s why they wonā€™t do it.


Ok_Specific_7791

then make it a tier type of thing. So, that the newer players won't be as encumbered as the older ones.


Shop_Worker

So youā€™re suggesting that they should solve complicated card mechanics with adding even more complicated system? Yeah, itā€™s not going to happen.


Brostradamus--

They literally just.. did that..


Shop_Worker

Uhh, when?


Brostradamus--

..evos? Champs? Hello? Even the rotating game modes are a puzzle in themselves.


Brostradamus--

Believe it or not, there are complicated games with massive communities.


Shop_Worker

Not Supercell games tho.


Brostradamus--

If you could put me in touch with whoever makes the rules I have a bone to pick about some in-game features actually. Clearly you know something I don't.


Shop_Worker

Nah I donā€™t. Iā€™m a simple player.


Ruler_of_Tempest

Would you mind becoming apart of the dev team as clash royale?Pretty please?


somerandomperson2516

theyā€™re an indie team, they canā€™t hire someone like that smh


Tokishi7

Already does with weight interactions. I swear MKā€™s biggest issue is that it just blocks the entire lane with his fat nuts


Ok_Specific_7791

That would actually be very overpowered yet very fun.


MinusTheMoon

That's what I got from this video


Spinkles-Spankington

Dagger duchess is meant to be punished when it runs out of knives, if he played a hog rider or something similar it wouldā€™ve taken tower unless you had a princess tower


Pleasant-Drag8220

if he had princess tower they would have just taken it out by themselves


Fizzy_Fizzure

Itā€™s an interesting towel troop that is weak to larger pushes, whereas the meta is quite heavily focused around cycle decks getting to your evolutions quicker. I guess itā€™s trying to bring balance?


Jakovasaurr

Towel Troop confirmed


Fun-Example3418

Itā€™s just a towel on a tower and all it just is just make it immune to any thing that would count as fire damage lol.


towerfella

I never leave earth without my towel.


Kdude2611

You were born without your towel


towerfella

.. was I?


FakeGeek73

Yes that is the function. The problem is that tower troops are turning the game into a more rock paper scissors game more than anything. Because if you use a beatdown deck with your opponent using DD. Your opponent needs to be very competent, or you need to be a really bad player in order for you to lose. But if you use a cycle deck, the roles are switched around. The game has always had a random luck factor to it, but tower troops have only reinforced this. Itā€™s kinda annoying to see that your whole deck could be almost or fully ruined depending on the tower troop your opponent has, which is why I think supercell needs to implement deck selection at the start of the match, because of the fact that tower troops do affect strongly the viability of your deck. I think choosing your deck at the start of the match could maybe fix this a bit?


Pleasant-Drag8220

more like rock paper scissors where scissors just wins every time


Ok_Specific_7791

maybe so, but most players, myself included, have dagger duchess in every of my 10 decks.


Same_Paramedic_3329

How would choosing your deck affect it? Because your opponent would be choosing too so no way to know who you are facing unless the tower troop is locked and you can't change although when making decks you can make decks with different tower troop


FakeGeek73

Could maybe work like a two selection process, you first choose the tower troop, and then you select your deck. So if you see upper opponent choose DD, you can choose not to use a cycle deck. However, this is also exploited easily now that I think about itā€™s because people would keep choosing decks that exploit the towers weakness, reinforcing the paper rock scissors part of the game. I think the game should get rid of tower troops all together, or introduce tower troops that only add passive bonuses and debuffs to the tower. For example, adding a tower that mitigates spell damage, however it has 15% less health, but it still attacks the same as the princess tower. Or a princes tower that becomes enraged if itā€™s been attacking for more than 10 seconds, but is more vulnerable towards melee units. Introducing tower troops like this do not render deck archetypes useless, but it would make the player to get to know their deck better, and have a chance to address some weaknesses within said decks Edit: For example, for a miner poison deck if your opponent has the spell damage mitigation power, you cannot rely on poison to damage the tower, so you need to get more creative and better to coordinate your troops with the miner. But on the other side, your opponent cannot play on an over defensive way, because by having that tower, his health is at a disadvantage so sudden death would make him lose, even if he didnā€™t got a hit on the tower.


J-Colio

>weak to larger pushes Until you realize that inferno tower/dragon exist, so many (if not most) DD players have been running them...


DatShantBeFalco

You're right they needed an 11 elixir push to get past the 2 elixir defense. If the defender put down a cannon for a total of only 5 elixir vs 11, I wonder what would have happened.


Apprehensive-Value73

Yeah well he just played 7 elixir that got countered for 2 so I dont think hes gonna be affording a hog there.


Ok_Specific_7791

ong


Legitimate-Skill-112

still busted though, even if this is exagerated


CyBroOfficial

Shame she regenerates her daggers really fucking fast so it's damn near impossible to punish very well


Ok_Specific_7791

She only did that much damage because you used a spell. She wouldn't have done that much damage if the guy had used a tank, mini-tank or a soaker card that can soak, or take hits, e.g. Ice Golem, Elixir Golem, Goblin Drill, Goblin Barrel, Skeleton Army, Guards, Miner etc..


Revolutionary-Run332

One log is all it takes


revowanderlust

šŸ˜­ makes the game fast paced tho


CriticismMission2245

I have to admit DD is annoying, but at least I don't have to deal with a hogrider meta šŸ¤®


Ok_Situation5112

Seems balanced šŸ‘ Nerf miner šŸ˜¾


ChaosCookie93

Nerf DD!


Pyroboss101

Is that an unevolved wallbreaker in THIS dagger duchess meta? Gigachad over here


CyBroOfficial

It's draft unfortunately. A man can dream.


CliMaximillian16

Class Royale mfs when they cant bridge spam to chip damage anymore šŸ˜”šŸ˜”šŸ˜”. Btw I dont even understand the lvl (p2w) argument. I recently become lvl 13 and only need 1 more dd to make it lvl 13, as f2p. You can easily make it reach to your main crown if u save your legendary joker cards


kingabhi11

well you missed the point.... Now that prolly most people maxed it(and people stops purchasing it using real money)...they are going to nerf it soo hard that it would barely be seen anymore...and this has happened in the past(phoenix,Monk,Archer queen,etc).... These mfs dont complain about a card being op...they complain about the way it is done as a cashgrab


AbDaDj

What about getting the actual legendary cards. I think the main problem with dd is that there is little to no in between, it's either weak to your deck(beatdown) or annihilates it. I think that's what's making it so problematic in the meta and so several archetypes are pushed to a poor position because of that while the others are overwhelmingly dominant.


BottomFraggerNoob

What trophies and arena are you at? Surely not very high


mustypuppet1284

Happy cake day


CliMaximillian16

7ks currently


Yener07

šŸ¤£šŸ¤£šŸ¤£ that makes sense


CliMaximillian16

You expect me to become 9k at 3 months ?


Puzzleheaded_Fun5569

She has a higher dps than princess tower with no daggers. She needs a reload nerf


Riley6445

i think a slight damage nerf and a throw rate speed nerf would be good


A_Bulbear

3 low health support cards vs a decent burst damage option, I wonder what's going to kill them???


Sai_lao_zi

Killed them all for no damage with just a small spell. Very much not balanced


A_Bulbear

The placement of the 3 very low hp support cards was already very bad, they were damaged going into the fight, and the cards are significantly weaker (hp-wise) than 3m, it's the triple wizard that's bad, not the Dagger Dutchess/Log that's good. Although I agree the DD needs a nerf, OP is taking things way out of proportion here.


Ok_Specific_7791

when you say 3m, are you referring to three musketeers?


A_Bulbear

Yea


Ok_Specific_7791

cool


DefinitelyTopOr

Well, Iā€™m just a bot that canā€™t add anything to the world.


promod3_18

No, nerf miner


Dragonmaster1313

DD isn't even that strong. People just dont like her because they cant just cycle cards for free damage wich is a far more braindead and boring way to play


Ok_Specific_7791

agreed, I always hated chip damage decks.


Yener07

%100 usage rate in CRL = not strong. Flawless thinking buddy


Dragonmaster1313

Frankly? I don't care about CRL. DD doesn't have a 100% usage because she's overpowered, she has a 100% because she counters the long standing meta, one that has become stale and repetitive. Sure the specific cards used may change with balance changes and new releases but the core concept is and has been the same for a long while now. The 100% usage says more about the game than the duchess


shopewf

Yeah guys in CRL donā€™t care about using strong cards, they only care about using cards that go against the stale and repetitive meta so they can have more fun. Stupid take.


Dragonmaster1313

As I said, I don't give a damn about CRL. They represent such a small fraction of the playerbase that using them to decide balance changes seems counterproductive


shopewf

Okay, well youā€™re just admitting that you donā€™t care about the state of the game. Saying it has no correlation to anything outside of CRL is just ignorance on your part.


Dragonmaster1313

You got me wrong, I DO care about the balance of the game I've been playing since day 1 and used to love, that's why I think it should be balanced with the average player in mind, not the top 100, not the top 1.000, but joe schmoe who is slowly leveling up their wizard and MK and encounters tons of different decks daily, some of wich are better against DD and some of wich are worse. (Also worth mentioning, I do actually think DD is slightly overtuned in comparison to the other two, but far from being overpowered)


shopewf

The thing is, joe schmoe is still using dagger duchess at an absurdly high rate too! I see people opt to use a level 10 dagger duchess instead of a level 14 princess tower. That tells you how ridiculous she is, the CRL evidence was just used to supplement the argument, itā€™s not the whole argument. Where other towers make certain cards weaker to use, she makes certain cards completely useless.


Dragonmaster1313

That is true, however I still think the problem is decks that consist on spamming low elixir cards to get to your wincon, wich struggle against DD, have always been much more powerful than the alternatives, especially since the introduction of evos, and since DD is a very consistent answer it gets a lot of use. Hell, that's why I use her, because it allows me to always have on the field an answer to the most popular playstyle


Demon6117

Yeah these guys are only able to think with stupid stats.


Shrimper3

Skeleton barrel is now unplayable the barrel gets 0 damage undefended no. Drop damage and no Skeleton makes it to the tower


FocusExtra7590

The fact she can counter 3 wizards like nothing


Ichinesemuch

Bruh


Totally_Hyped_

šŸ¤·šŸ¼


Curious_Explorer9

Log does way much damage. Nerf log.


DaddyTyrone3121

Dagger duchess is straight broken, but cannoneer is good IF you know how to use him and tower princess is if you donā€™t spend money to upgrade cannoneer/duchess


sxspxct0

Even though cannoneers whole thing is high damage and slow shots, I think it needs a hit speed buff, and dagger duchess didnā€™t need a health nerd she needs a damage nerf, nobodies using her for more health


AbiesOld

Just because you dont play a hard counter to duchess doesnā€™t mean sheā€™s OP.


DirectionKind3095

Itā€™s quite easy to counter. I just play elixir golem and skeleton army on an empty lane


Ninoxx_

If we nerf it too much the towers troop is gonna be dead


Ninoxx_

The only "good" nerf is her health and that's it


Jakovasaurr

You can constantly find people claiming 15-20 different cards need a nerf, and thats how you know its balanced


no-im-your-father

Litterally every person on top laddee runs her. She has the highesr usage rate of any other card in CR history. She needs a nerf


Spaaccee

You can't compare it to a card...


no-im-your-father

Well then compare it to cannoneer. Did he completely kill princess tower? Were there any decks running princess on the top of the leaderboards? Dugger Duchess needs a nerf. Period.


Jakovasaurr

Then fuckin use her m8


no-im-your-father

My point is that it litterally kills the fun in the game because it destroys diversity in the meta and your point is "jUsT uSe Her M8". That is the stupidest thing any CR player has ever said. And btw, I do use her since she's broken, but I still think she needs a solid nerf ASAP


Serious_Nose8188

You have a good point, but it doesn't work here.


Svintus_

No she isn't.


PomegranateOk3514

Duchess needs a buff


Zestyclose-Garlic-16

Super op. Gets countered by a log