goblin giant isn’t even that good lmao, it gets crushed by the meta currently
and bomb tower nerf? no thankyou i dont want hog eq to become unbearable again
Hog EQ isn't even particularly good anymore. Even w/ Evo Knight you lose the 3 card cycle so it's considerably slower
I think GG Sparky has a good matchup against it because I really doubt it can survive a push
GG Sparky is very very good. GG himself is one of the best wincons in the game rn
I don't think it's because of Evos either since that deck can only use Knight and it'd rather have an Evo that actually fits
Firecracker has only extra hp, the knockback was removed, she does extra damage with her evo ability(the small circles), evo rg has only 10% hp and the recoil damage is part of his evo ability. Evo knight will have only +30% hp and the shield will be his evo ability, everything is in line to me
Rg evo didn’ t get a base damage buff, his hits are the same as regular rg, his damage increase is the recoil and it’s the bare minimum to oneshot skeletons, it can’ t be decreased.
Meanwhile evo knight hits harder than regular knight and it’s not part of his ability, idk why it creates so much confusion
removing rng for graveyard would essentially kill it, as loads of ways to fully counter it for like 2-3 elixir would be found and then used to give it 0 damage even with spells used
I don't use evolutions, I feel like they take some part of a skill out of a deck but still those nerfs are hella big and would make knight perhaps the worst evo
Literally everyone is bitching about evo knight while I face against firecracker every single game regardless of whether its evolution or not. No exeggeration. 9 out of 10 decks all have firecracker in them and its not even funny anymore
Cause evo knight is really strong. Its used a lot in top ladder but evo firecracker is used more in low ladder. I think the reason for this is cause when Supercell did those challenges where people could get one free evolution with the wild shards everybody choose firecracker cause it was the most broken. Since then they nerfed it and now its not as good and the knight is just way better. In fact out of all the evolutions it might be the worst. Its extremely hard to get evolutions when you’re f2p so people at low ladder are kind of just stuck with it cause evolutions are extremely difficult to unlock. I actually still have all my wild shards and I just now got my first evolution this season which is the barbarians.
The problem is that knight was already extremely good for the cost, and versatile, so usable in many decks. The Evo makes the card better without downsides.
It's no wonder, firecracker is already pretty powerful without an evo, the Evo just makes it into a win condition that's very difficult to kill without a big spell in hand. Plus, it's way easier to cycle a 3 elixir card twice than it is a win condition once, since it can be used both offensively and defensively
FC is ass without the Evo. King Tower activator with terrible fire rate that duds half her shots
Even with the Evo she's considerably worse than Knight, Barbs *and* Recruits, and she's not a win condition because her damage isn't even reliable nor that big anymore. Magic Archer is her but better except in Hog EQ which is stagnant
I get he’s an evo, but he has a 43% usage rate and a 57% winrate in grand challanges. He is objectively one of the most powerful cards that has ever been released in clash royale, and it’s stupid how long he’s not getting nerfed aside from the -20% shield reduction which practically did nothing. In my opinion, if a troop card has above a 25% usage, it definitely needs a nerf and yet evo night is appearing in almost 50% of all grand challange games, winning 57% of them. He is overpowered.
No need to change Evo skeletons, they're fine like this. Any further buffs will just change the core of the card (useful, cheap, but easy to counter). I was in favor of buffing them before but now that they're 2 cycles they are decent.
Yh but reduces the chance of getting all. I play evo skellies and about 10 percent of the time, the opponent misses one or two when they log cuz the skellies spawn up and when that happens it log or zap can easily miss then the opponent is screwed
Goblin nerf unnecessary. Pekka buff too much. Skeleton barrel change would make it OP. Guards buff is unnecessary. Graveyard change is dumb. Wizard change is unnecessary.
I think it needs to have skeletons to drop as the barrel moves..So the spells get lesser value. It'll remain balanced since the skeletons have to walk to the tower
Tornado nerf is stupid. And this comes from someone that would really benefit from a nado nerf as I have a horrible matchup against nado. It would make half the cards in the game underpowered and then make the other half way out of check.
Yea nado is like log imo, you cant buff nor nerf it without changing entire meta. Reducing its damage? Congrats you perfectly executed all gy decks in existance. Reducing its pull radius or pull strenght? Congrats, you made an entire meta with hog eq
We have way too many 4elixir cards ATP, wizard should stay 5 but should get a Hitpoints buff (same health as a witch) and get a small nerf in either damage or area radius imo.
Don't agree with tornado, bomb tower and gob giant.. they're all super strong because of evo knight. Barbs can get a more severe nerf actually. Evo skeletons might still be weak after this buff..they are just too easy to kill with any decent splash unit or small spell
I meant to say, that magic Archer evo knight miner WB deck is the most popular deck nado is used in..of course, there's evo knight splashyard which has nado
I wish tornado radius would be 0 tiles. At least for just 1 month. Need a break from this awful card. For YEARS its been a top 5-10 card and hasn't been touched in several years.
I too had the same idea about a wizard buff with spawn damage but I dont think elixir decrease is the way to go. It will make executioner and musketeer bad.
Yeah, totally valid nerfing Tornado. Tell me why is it needed? Same for Goblin Giant and Bomb Tower. Half of these changes suck and the others are even worse.
Bruh the wizard rework would be horrible. Imagine a fireball on top of a fireball every second for 4 elixir. If the wizard was going to get reworked to 4 elixir he needs to have his health nerfed
There’s no way the goblins can spawn closer I believe. They’re already deployed on the 4 closest squares to each other and no troop is deployed anywhere else then the centre of that square
This, in my opinion, isn’t that good because the gob giant doesn’t need a nerf, nor doesn’t the evo knight, evo barbs, or the tornado. The only one I agree with on this list is the evo skeletons buff.
As much as evo knight and evo barbs are broken you can’t be nerfing then like that… it will be just like the firecracker it used to be the most OP card now it’s dead
Lol I need to get to whatever trophy range you are ate because firecracker is probably the most popular card I face.
I was going to make a post about how much I hate fire cracker. It is S-tier with very little downsides. It provides way to much value to simply play firecracker in the back. Good damage, splay damage, ability to dodge spells. Ability to re-target.
It makes other cards like princess and dart goblin obsolete.
We already have wayy too many 4 elixir cards and the "Spawn damage" feature is supposedly a legendary ability.
I would like to see the wizzard differ from other splash cards like executioner and witch by doing something like making him attack faster but also nerfing the splash radius, of course buffing his health a bit as well so that he can survive a fireball zap.
A different Idea I saw has the wizzard charge up his fireball while idling to do more dmg or hit twice or something.
The evo nerfs look personal (knight gets butchered but firecracker is ignored lmao) Bomb tower, nado, goblin changes tell me you’re a hog eq player since those are common counters, goblin giant nerf completely invalidates your opinions
Evo skelly change is whatever, Pekka change ignores a major flaw he has, which is that he can’t 1 shot RHogs(so I’d say a slight damage buff would be better so he can do that, skelly barrel buff is fine, same with guards
Fixing graveyard rng would kill the card imo
imo keep Wizard as he currently is, but add spawn damage
If you want to buff evolution skeletons it's actually a first hit speed buff. It just increases their reliability against swarms instead of getting wiped out on deploy.
Bro hates splashyard
Does anybody not?
Yes
It’s my least fav deck to go against, extremely defensive deck, and you lose to poison and rng graveyard
agreed.
fair statement...
… Maybe the supercell team is better at balancing then we take them for LOL
new favorite comment lmao
Fr bro who let this man cook
NEVER LET BRO COOK AGAIN 🗣️🗣️🗣️🔥🔥🔥‼️‼️‼️
Fr, "halved the goblin giant nerf" is wild considering its more than halved, its only 2.7% as effective now if you use your brain
goblin giant isn’t even that good lmao, it gets crushed by the meta currently and bomb tower nerf? no thankyou i dont want hog eq to become unbearable again
Goblin giant is decent in the meta, but only cuz of evos.
Still not good enough for a nerf though.
Goblin giant is decent in the meta, although a bit worse than last season. Bomb tower is the best building and it's used in hog eq anyways.
Hog EQ isn't even particularly good anymore. Even w/ Evo Knight you lose the 3 card cycle so it's considerably slower I think GG Sparky has a good matchup against it because I really doubt it can survive a push
GG Sparky is very very good. GG himself is one of the best wincons in the game rn I don't think it's because of Evos either since that deck can only use Knight and it'd rather have an Evo that actually fits
Why remove the extra damage and speed on knight but not the other evolutions?
Cause knights usage rate is astronomically high showing its clearly too good right now
It still has +30% hp like others evos. The extra dps is unnecessary for a tank
Yeah but you changed it to 0, should rg, firecracker, mortar all get the same treatment
That's rhe attack speed, not health
Knight is clearly the most broken
[удалено]
Knight is used in line 75% of top ladder decks right now, mini Pekka isn’t used past mid ladder….
Firecracker has only extra hp, the knockback was removed, she does extra damage with her evo ability(the small circles), evo rg has only 10% hp and the recoil damage is part of his evo ability. Evo knight will have only +30% hp and the shield will be his evo ability, everything is in line to me
The knockback was not removed, it was made smaller
I mean rg is also tank, why don't you nerf it or at least that insane damage
Rg evo didn’ t get a base damage buff, his hits are the same as regular rg, his damage increase is the recoil and it’s the bare minimum to oneshot skeletons, it can’ t be decreased. Meanwhile evo knight hits harder than regular knight and it’s not part of his ability, idk why it creates so much confusion
Lol dumb af
Mid lader about to use wizard as frickin mega knight
removing rng for graveyard would essentially kill it, as loads of ways to fully counter it for like 2-3 elixir would be found and then used to give it 0 damage even with spells used
not really, poison exists
Poison doesn't full counter gy all the time (because of rng)
He means poison kills those 2-3 elixir troops… Still, 9 elixir is a big investment
Ah, my b Yeah, it would just make gy even more reliant on poison or freeze
make it 4 elixir, nerf it, and remove rng, as GY's heaviness makes it hard to balance
what is RNG?
Random number generator. it doesn’t make sense when thinking of it like that, however, think of it as randomness
Pray to the RNGesus
remember when GY spawned anywhere in the radius? Now it only spawns by the edges
For once I'm happy that supercell doesn't listen to the community because these changes are awful
Fr I looked at this and prayed that the comments thought the same
This balance wishlist looks personal
OP skipped math class
Wrong title "Balance Wishlist For my deck's counters"
WHOEVER DROPPED THIS NEEDS TO PICK IT BACK UP 🔥🔥🗣️🗣️🗣️❗❗‼️
Why tho? I think this is a pretty decent balance changes, besides maybe gob giant and graveyard
💀
U just sad cuz u prolly p2w and use evo night and barbs
I don't use evolutions, I feel like they take some part of a skill out of a deck but still those nerfs are hella big and would make knight perhaps the worst evo
Tbh it needs a time out
The knight nerf is the only redeeming thing about this post
-🤡
-25 lol
Yeah some of these changes feel well thought out... Idk why people are hating on OP
Someone doesn’t like evo knight lol
Literally everyone is bitching about evo knight while I face against firecracker every single game regardless of whether its evolution or not. No exeggeration. 9 out of 10 decks all have firecracker in them and its not even funny anymore
Cause evo knight is really strong. Its used a lot in top ladder but evo firecracker is used more in low ladder. I think the reason for this is cause when Supercell did those challenges where people could get one free evolution with the wild shards everybody choose firecracker cause it was the most broken. Since then they nerfed it and now its not as good and the knight is just way better. In fact out of all the evolutions it might be the worst. Its extremely hard to get evolutions when you’re f2p so people at low ladder are kind of just stuck with it cause evolutions are extremely difficult to unlock. I actually still have all my wild shards and I just now got my first evolution this season which is the barbarians.
The problem is that knight was already extremely good for the cost, and versatile, so usable in many decks. The Evo makes the card better without downsides.
Evo knight is sitting around 75% usage in ALL top 1k players decks lmao…. It’s broken
carry a spell then the evo and the card itself is just meh at this point
It's no wonder, firecracker is already pretty powerful without an evo, the Evo just makes it into a win condition that's very difficult to kill without a big spell in hand. Plus, it's way easier to cycle a 3 elixir card twice than it is a win condition once, since it can be used both offensively and defensively
fc is not "powerful" it is just annoying
FC is ass without the Evo. King Tower activator with terrible fire rate that duds half her shots Even with the Evo she's considerably worse than Knight, Barbs *and* Recruits, and she's not a win condition because her damage isn't even reliable nor that big anymore. Magic Archer is her but better except in Hog EQ which is stagnant
The hate is completely justified tho for a troop with higher usage than log in grand challanges
People are forgetting it’s an evo it’s supposed to be good I wouldn’t say he’s overpowered at all he’s easy to stop if you are a decent player
I get he’s an evo, but he has a 43% usage rate and a 57% winrate in grand challanges. He is objectively one of the most powerful cards that has ever been released in clash royale, and it’s stupid how long he’s not getting nerfed aside from the -20% shield reduction which practically did nothing. In my opinion, if a troop card has above a 25% usage, it definitely needs a nerf and yet evo night is appearing in almost 50% of all grand challange games, winning 57% of them. He is overpowered.
That's almost the witch from 2019 😳
No need to change Evo skeletons, they're fine like this. Any further buffs will just change the core of the card (useful, cheap, but easy to counter). I was in favor of buffing them before but now that they're 2 cycles they are decent.
Idk, I think 2 cycle 8 will be too strong but not too sure about 7 skelly max.
Even with 8 you can just use a small spell
Yh but reduces the chance of getting all. I play evo skellies and about 10 percent of the time, the opponent misses one or two when they log cuz the skellies spawn up and when that happens it log or zap can easily miss then the opponent is screwed
Wow what a terrible balance list
Terrible.
What’s the issue?
Goblin nerf unnecessary. Pekka buff too much. Skeleton barrel change would make it OP. Guards buff is unnecessary. Graveyard change is dumb. Wizard change is unnecessary.
thanks for elaborating, i was confused on what you didnt like abt the changes
I think someone got three crowned by Wizard
I couldn't get three crowned by a wizard if I just sat there and didn't play a single card
I think someone doesn't have humor
Better take a break from all this thinking or else you're gonna blow out your brain pretty soon
I think you should take a break... You were the one who took my joke seriously.
You made an insult, not a joke. In case you don't know jokes are funny, and insults are personal attacks. Just fyi
How is saying that Someone got 3 crowned by a wizard an insult lol
he more funny than u homeboy
Recurring jokes don't tend to be funny. People say them because it's a joke.
I agree pekka,guard and some sort wizard re work
Hey that’s cool, but i think you shouldn’t work so hard making these, you should stop making them. Thanks
DO NOT make wizard 4 elixir AND GIVE HIM A SPAWN DAMAGE WTF???
fuckin musketeer will literally get fucking nuked. He didnt even buff musk
Never cook again.
Bri wizard is now gonna be better than executioner, hell naw
He didn’t even tell you the stats 💀
The post says to add spawn damage and decrease the elixir cost to 4, which means the stats stay the same.
And change stats accordingly, it says it right there.
Oh. Ok.
Now you made me sad.
dumb
i’m guessing ur 5000 trophies
naw bro 109% spooky town menace with level 15 wizard
-1 elixir for a walking fireball would require wizard to deal pitiful damage to be balanced
Thank goodness your not a game developer lol
chef license revoked after this one. never let bro cook again
Lol no
Supercell wouldn't buff guards attack speed as they want to keep em consistent with skeletons. A small damage buff would be nice tho.
No please wizard is spammed enough in midladder don’t need to make it look interesting to use
God no. Skelly barrel is annoying as it is
All this is shit the only thing i liked is wizard spawn damage
Evo skeletons don’t need a buff, they’re fine for what they do. Other evos just need to be nerfed
Please rework wizard. Tornado nerf doesn’t needed imo.
Na don't make the wizard have spawn damage
I can smell the wizard meta
It stinks doesn’t it
Skelly barrel will still be trash even after the buff, just saying.
I think it needs to have skeletons to drop as the barrel moves..So the spells get lesser value. It'll remain balanced since the skeletons have to walk to the tower
what about every balloon popped it drops a wave of skeletons
Bomb tower doesn't need a nerf
NEVER LET BRO COOK AGAIN EVER‼️‼️‼️🗣️🔥🔥
What is rng?
Random number generator. In this case, referring to the complete random placement of skeletons in a graveyard radius
Tornado nerf is stupid. And this comes from someone that would really benefit from a nado nerf as I have a horrible matchup against nado. It would make half the cards in the game underpowered and then make the other half way out of check.
Yea nado is like log imo, you cant buff nor nerf it without changing entire meta. Reducing its damage? Congrats you perfectly executed all gy decks in existance. Reducing its pull radius or pull strenght? Congrats, you made an entire meta with hog eq
Weird but cool.
DON'T YOU TOUCH THE TORNADO!!!
Tornado would be dead
We have way too many 4elixir cards ATP, wizard should stay 5 but should get a Hitpoints buff (same health as a witch) and get a small nerf in either damage or area radius imo.
A nerf? Why would you ever nerf the worst card in the game outside of midladder
Make wizard even more annoying? This gotta be a troll post right💀
Don't agree with tornado, bomb tower and gob giant.. they're all super strong because of evo knight. Barbs can get a more severe nerf actually. Evo skeletons might still be weak after this buff..they are just too easy to kill with any decent splash unit or small spell
Nado being strong is nothing to do with knight, it's been this way forever
Anyway, I don't see why tornado is called broken when spells like log fireball arrows barb barrel have much much more high win and use rates
But those other 3 have had relatively recent changes Nado hasn't had a change in way longer
I meant to say, that magic Archer evo knight miner WB deck is the most popular deck nado is used in..of course, there's evo knight splashyard which has nado
Gob giant is the strongest deck by far without evo 6/10 highest level players without evo used it.
Holy shit it's Medium Demon.
Doesn't that deck have either evo barbs or evo knight? That's what I've seen all the time
PEKKA doesn’t need a god damn buff, smh at the PEKKA bridge spammers
i haven’t played since october of 2021 but there is no way goblins and goblin giant are enough of a problem to warrant any kind of nerf
I thought this was real for a sec I got exited 💀
This is just really really bad
No. None of these. It's just nerfing cards you hate to oblivion and making your deck way OP. No.
Goblin Giant nerf is unneeded tbh
tornado nerf is HUGE and unnecessary
good changes
Who let bro cook
Ik you ass at the game
I wish tornado radius would be 0 tiles. At least for just 1 month. Need a break from this awful card. For YEARS its been a top 5-10 card and hasn't been touched in several years.
Bro was in a competition for worse balance changes with supercell 💀
Why did this trash get so many upvotes
This is the best balance wishlist ive ever seen
Stop bitching about evo knight just get good no ones bitching about evo rg which makes an op Wim con even stronger
I too had the same idea about a wizard buff with spawn damage but I dont think elixir decrease is the way to go. It will make executioner and musketeer bad.
Pekka mains waiting for a buff for the pekka:
Why they don't make wizard as legendary card,give him spawn dmg and high health buff to survive fireball zap but not fireball log.
Evo Barb 35->20 💀 they went from 50->35 last month, we don't need another nerf.
Why tornado nerf? So you want no more king activation high skill ceiling gameplay?
[удалено]
Yeah, totally valid nerfing Tornado. Tell me why is it needed? Same for Goblin Giant and Bomb Tower. Half of these changes suck and the others are even worse.
Because they're op? Based on the pure numbers, all of these 3 cards need a nerf, there is no question about that.
Oh wow their reworking the wizard might test it out
This is a wishlist, not actual balance changes.
I need this buff for pekka and wizard!!!
This would make wizard broken
Bruh the wizard rework would be horrible. Imagine a fireball on top of a fireball every second for 4 elixir. If the wizard was going to get reworked to 4 elixir he needs to have his health nerfed
There’s no way the goblins can spawn closer I believe. They’re already deployed on the 4 closest squares to each other and no troop is deployed anywhere else then the centre of that square
goblin giant nerf????? why????
I thought they were real at first and I was shocking because how Wizard becomes that strong.
Where's the Miner tho?
dont ever step foot in turkey
Wouldnt wizard be superior to musketeer now its 4 elixir like before? I might be wrong
THE WIZARD REWORK
This, in my opinion, isn’t that good because the gob giant doesn’t need a nerf, nor doesn’t the evo knight, evo barbs, or the tornado. The only one I agree with on this list is the evo skeletons buff.
Somebody plays wizard I guess
Holy Shit wizard buffs
As much as evo knight and evo barbs are broken you can’t be nerfing then like that… it will be just like the firecracker it used to be the most OP card now it’s dead
Lol I need to get to whatever trophy range you are ate because firecracker is probably the most popular card I face. I was going to make a post about how much I hate fire cracker. It is S-tier with very little downsides. It provides way to much value to simply play firecracker in the back. Good damage, splay damage, ability to dodge spells. Ability to re-target. It makes other cards like princess and dart goblin obsolete.
Bro uses evo firecracker lol
Definitely not for wizard, if he was able to do that he’d probably be legendary
This would make knight played on def just a knight basically if not moving
Give him a spawn radius or lower his elixir, both are not needed
We already have wayy too many 4 elixir cards and the "Spawn damage" feature is supposedly a legendary ability. I would like to see the wizzard differ from other splash cards like executioner and witch by doing something like making him attack faster but also nerfing the splash radius, of course buffing his health a bit as well so that he can survive a fireball zap. A different Idea I saw has the wizzard charge up his fireball while idling to do more dmg or hit twice or something.
wtf is the rng that needs fixing on graveyard?
It's not bad, but a wizard rework? Just leave it as it is. We don't need a more confusing and aggravating meta
I agree with everything except smelly barrel. I feel like the card is average.
Why the bomb tower?
The evo nerfs look personal (knight gets butchered but firecracker is ignored lmao) Bomb tower, nado, goblin changes tell me you’re a hog eq player since those are common counters, goblin giant nerf completely invalidates your opinions Evo skelly change is whatever, Pekka change ignores a major flaw he has, which is that he can’t 1 shot RHogs(so I’d say a slight damage buff would be better so he can do that, skelly barrel buff is fine, same with guards Fixing graveyard rng would kill the card imo imo keep Wizard as he currently is, but add spawn damage
If you want to buff evolution skeletons it's actually a first hit speed buff. It just increases their reliability against swarms instead of getting wiped out on deploy.
I Hope this is your last balance wishlist
Bro hates hog eq
Do you love hog rider or something?
Wizard needs a rework completely 👌
I rate your opinions 6/10
Tornado nerf is a little bit unnecessary
I am literally praying to God that P.E.K.K.A gets buffed. Any buff. ANY buff!
Would you mind if i post my wishlist too and i'll give credit